<![CDATA[Kotaku: emulator]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: emulator]]> http://kotaku.com/tag/emulator http://kotaku.com/tag/emulator <![CDATA[First Album Recorded Using DS KORG Emulator Released]]> ..and by 'Released' we mean 'put up on a website in a Zip file'. Say what you like about the democratizing power of the internet - it does rather suck the glamour out of album launches.

Anyway, what we have here is a cracking little collection of musical experiments created using the KORG DS-10 emulator for the Nintendo DS, for a competition at MP3Death.us/diplodocus.

I listened to all twelve tracks on the way home tonight and it is mainly what you would expect - squirly, twiddly synth sounds and squelchy beats. Some tracks have quite an 8-bit soundtrack feel — Aliceffek's 'Toneworks' is great fun and would not sound out of place on a Commodore 64 platformer — while the brilliant 'DSTennis' by A Rival is reminiscent of Hexstatic's 'Bass Invader.'

It may not be to everyone's taste, but you have to be slightly agog that this stuff started life on a little handheld games console. The competition to create this took place over just 24 hours - imagine what could be done with an extra couple of days..

Presented here for your listening pleasure - 'Sand' by Starpause.
Boomp3.com

KORG DS-10 Compo [Mp3deaqth via Boing Boing Gadgets]

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<![CDATA[Xbox 360 HD DVD Emulator Drops From $2,999 To Free]]> In December, Microsoft released a $2,999 Xbox 360 HD DVD emulator that allowed developers to test HD DVD projects on the 360 from a USB drive or networked PC. It was an easy way to check how a project would run on the console without printing endless discs (aka coasters, aka microwave fun).

Now, because timing is everything, Microsoft has released their emulator to the public free of charge (go forth and do with it what you will). Developers who already paid for the program will be refunded.

Xbox 360 HD DVD Emulator - Now Free
[A Dullard's Guide via Gameguru]

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<![CDATA[psx4all PS Emulator for iPhone Is Almost Complete]]> iPhone owners will soon have more to look forward to than their standard, day-to-day walking around like they're better than everyone else. Because psx4all, a PlayStation emulator for the iPhone, will be entering beta testing any day now. Promising to play around 75% of PSOne titles, there is definitely some work to be done on the touch controls (as seen in this photo), but from what the developer says, those nasty-looking outlines are quite different than what we'll see in the final product.

Only donors of the developer's last projects will be invited to the early beta, but we'll keep an eye out for the final release so you can spend your time worrying about other things, like "do these shoes look good with this phone, or do I need to burn them immediately?"

[psx4all NEWS] Playstation has arrived on the iPhone and iPod Touch!
[via infiniteloop]

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<![CDATA[(Useless) Nintendo DS Emulator Released For PSP]]> Sure, the DesMuME PSP emulator's compatibility record is spotty at best and its author, Sektor, claims that the software runs at about three frames per second at 333 MHz, but it's running Nintendo DS software on a PSP. That has to count for something, right? That something is probably nothing more than "Look what I did!" as the emulator "will never be full speed" and most likely never functional for practical game playing purposes. But, look! DS games running on a PSP!

My suggestion for playing DS titles on your PSP is shown in the thumbnail picture above. E-mail me for instructions.

DesMuME PSP Unofficial Useless Edition - Nintendo DS Emulator for the PSP [DC Emu PSP News, thanks Wraggy!]

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<![CDATA[iPhone NES Emulator in Motion]]> The iPhone NES Emulator has been all the rage for the past few hours. Why are we obsessed about getting games from a 20-year-old system on the world's latest and greatest phone? Because it's cool!

While the mini controller looks good on the iPhone's touchscreen, does anyone else notice that Mario keeps on running without cue once the forward button is pressed? Our 2-second verdict? For speed trials only. Read real, hands-on impressions over at Gizmodo.

[via gaygamer]

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<![CDATA[Perhaps, Japan's Cheapest Famicom Emulator]]>

They call it FAMI-COMFORT. A straight up Famicom emulator found in Akihabara by the Gizmodo Japan guys for a mere 999 yen (US $8.60) before sales tax. I'm sure somewhere in this country there is even cheaper, but with the Virtual Console alive and kicking are things like emulators now obsolete?

FAMI-COMFORT [Giz Japan]

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<![CDATA[Smart Phones Gets Smart Game Controller]]>

One of the big problems with cell phone gaming is that the buttons aren't designed for gaming, but for, well, cell phones. Called the "Zeta," this Korean-made smart phone accessory is definitely a step in the right direction. It supports Nintendo emulator E2-SNES, has seven programmable buttons and can jive with Hewlett Packard and LG handsets. Very tasteful as well!

More Here [Aving]

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<![CDATA[Sam & Max Grace the DS!]]>

Kotakuite Kamalot passed on this YouTube vid of the hilarious PC title Sam & Max. It's running a Dual Screen emulator called ScummVM DS. He points out that the emulator allows players to use the touch-screen as a mouse to interact with the game. Full sound emulation allows also playing the "talkie" version as well. Neato! —Brian Ashcraft

More Here [DrunkenCoders] Thanks, Kamalot!

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<![CDATA[R.B.I. Baseball Emulator's Success Story]]> buckner.jpg

Thought the Mets-Red Sox's World Series R.B.I. Baseball recreation was cool? That's not the half of it. The clip was created by 24 year-old Conor Lastowka, who had just quit his gig as a database manager. He'd heard about a YouTube contest that offered $25,000 for the best pop culture satire. Lastowka immediately thought of the 1986 World Series.

The game has become infamous among sports fans for first baseman Bill Buckner's dubious error that cost the Red Sox's the final game. Lastowka decided to use the game to create the game pitch for pitch. According to Yahoo News, he eat alot of Wheat Thins (uh-huh) as he downloaded the game's original broadcast and got to work, using an emulator on his computer. By the 10th inning, the game had to be perfect. For example, it took him 200 tries to get the Mets' Keith Hernandez to fly out to center field.

"Recreating it like I did makes you appreciate how improbable it was," Lastowka said. "Even when you're trying to do stuff like that, it's amazing to see everything that had to happen."

Next, the Mets' Mookie Wilson hit a dribbler towards first base. The announcer yells, "Behind the bag... It gets through Buckner!" Lastowka's changes history a bit and has the ball bounce off the Red Sox's Bill Buckner, which causes the character to cry momentarily.

Four hours of play were spent to recreate that one inning, and another six hours were spent matching the footage with the announcer. Lastowka's clip clocked in at 8 minutes, 39 seconds and was way over the 3 minute time limit for the YouTube contest. (D'oh!)

So, Lastowka posted the clip online. And got absolutely no prize money.

There is a happy ending, his R.B.I. Baseball vid landed him a job at Legend Films, a colorization and restoration house for old films. "I love the spirit behind baseball," Lastowka said. "It's definitely the kind of thing I'd like to do again."

Okay, sure. Thing is, the back story is way more interesting than the actual vid. Wonder what the drama is with that 11-minute Mario dude... Somebody get VH1 on the line, because I'd like to pitch "Behind The Fanboy Video Game Clips."

Full Piece Here [Yahoo] Thanks, Eric!

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<![CDATA[Free Lumines Clone for GBA Emulators]]>

Akumaatr sends word that he's developed a cool little knock-off of Lumines for the Game Boy Advance. All you need to play the free homebrew is the Visual Boy Advance emulator.

Gleam

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<![CDATA[Linux-Based DS Draw Emulator]]>

David over at Robots w/ Lasers has taken his favorite sketching application and duplicated it for the Nintendo DS. The app was written for Sharp's Linux-based Zaurus PDA and has a couple stand-out features. For example, you draw on a larger scaled canvas, which is then scaled down to give nice, sketchy lines. There's also a paint bucket tool that slowly pours out like real paint as long as you hold the stylus on the touch screen. David's been updating the code to improve the interface. Still not perfect, but he's working on getting it there.

More Here [Robots w/ Lasers]

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<![CDATA[Zelda Finished in 25 Minutes]]>

A speed run done with tools and emulators. Shucks.

Zelda [Official Site]

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<![CDATA[NES Emulator On Xbox 360?]]>

A 360 owner named "Xexter" has managed to get a NES emulator running on the Xbox 360 through Media Center 2005. He has also added a menu for ROM selection and included a public domain ROM. Moreover, Xexter has tested other commercial ROMs such as TecmoBowl, Zelda 1-2 and Excite Bike with success. Sound, however, is not fully functional yet, but emulation on the 360's gotta start somewhere. Check out the original forum thread here.

More [MaxConsole]

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<![CDATA[New Gamepark Portable Images]]> gpportable.jpg

Big brother site Gizmodo sends word that Gamepark is back and has the handhelds to prove it. The company is launching the open source, emulator friendly XGP and the XGP Mini. What's the difference? The XGP has Wi-Fi, a SD card slot and a DMB video tuner. The Mini is smaller (duh) and lacks Wi-Fi lovin'. Prices also differ at $300 and $150 respectively.

Kotakuite Torokun reports that Gamepark first released the GP32 some years ago. The portable is more famous as an emulator than a catridge-playing portable. Then, Gamepark Holdings (a separate company that distributed the GP32) released their own version of the GP32. It's called the GP2X and has improved specs, but was marketed as more of a game machine.

At the same time, Gamepark announced the follow-up to the GP32, which is the XGP. The Gamepark CEO apparently said that the company is trying to move away from being known as an emulator, but more as an actual game portable.

More Info Here [Gizmodo]
Images Here [GPZigi]
Mini at Work [GPZigi]

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<![CDATA[Generation NEX Verdict: SUX]]> Generation SUX

Red Wolf at VintageComputing got his hands on this NES clones for an in-depth review. He writes that his initial impressions were good, because the packaging was pretty nice. But once, he opened the clear plastic box and plugged the machine in, things got a little ugly. Everything thing about he machine blows monkey chunks. To get an idea of how rotten the machine is, Red Wolf lists "don't explode when you turn it on" as a good feature. Who's to blame? Those self-proclaimed saviors of gaming, Messiah Entertainment. Seems the Anti-Christ is alive and well, making crappy Nintendo emulators.

Read It All Here [VintageComputing] Thanks Red Wolf!

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