It is about time that Sendai Publications came back to life!
Personally, I felt that EGM were best under the hands of Harris, Semrad, and others (some of whom played the roles of "Sushi-X", "Quarterman" and "Terry Aki".)
With the fall and rebirth of EGM (and it's smart approach to multi-integrated media - MIM) , the direction of EGM will probably be familiar with those of us that remember the original roots of the magazine from it's days in Illinois (read: Not the Ziff-Davis era), the advent of writer-personalities (that didn't feel like GamePro's knockoffs -- Sushi-X Versus Slasher Quan)
At the same time, the integration of other mediums attract Kotakuites, Joystiqers, and other newer gaming readers, while potentially attracting the X-Play crowd as well.
I see this as a win, for both the gaming affectionado, and Steve Harris.
Soldier_CLE says DON'T STOP AT THE STAR! REVOKE THE WHOLE DAMN THING, OWEN!!! was starred
Soldier_CLE says DON'T STOP AT THE STAR! REVOKE THE WHOLE DAMN THING, OWEN!!! was unstarred
Just put the videos directly into the magazine. Remember those paper-thin disposable video screens that all of the tech sites raved about some years ago? Why aren't those being used yet? (Never mind the fact that you'd be paying $199 an issue...)
I had a free subscription to EGM a while ago. It was pretty cool, but I didn't like the slight 360 bias. It wasn't too bad, but they seemed to like it better that PS3.
@Calvin: You don't have something big enough to read print on the toilet? WTF is that supposed to mean? It's still going to be a full magazine, they're just going to bundle extra stuff with it.
I would assume that you register an account and then input codes for individual magazines or, if you have a subscription, the content is automatically unlocked as long as your subscription lasts.
This is a good format and fully embraces both the versatility of print and the ease-of-access and multimedia richness that internet and mobile media provide. This is a great strategy and is something that newspapers should bee glancing an eye towards.
@stupid_mcgee: uber pyro > flaming hunter ([k]): Man, listen to the crowd! Your comment is simply too long. We can't have that. People who write long comments are the scum of the earth, I tell ya.
Especially when Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam commodo imperdiet ante, at mollis eros suscipit at. Maecenas diam ipsum, volutpat sit amet faucibus sit amet, eleifend ut arcu. Etiam massa purus, luctus et pellentesque vitae, pretium non nulla. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Donec ac enim nibh. Aenean ac nunc odio. Donec tincidunt rhoncus nulla, vitae sollicitudin ligula vestibulum a. Cras ac mi metus, vel aliquet metus. Suspendisse nec justo ut massa egestas gravida fermentum in ipsum. Donec sodales lorem ac ipsum aliquet mollis. Morbi feugiat, diam non malesuada lobortis, elit odio auctor mi, et mollis libero lacus et velit. Etiam vel commodo tellus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean ac ultricies dolor. Pellentesque sollicitudin dapibus lectus, a convallis nisi mollis ut. Curabitur tempus diam urna, vel pretium dolor. Nullam quis libero nec enim tempor dapibus vitae sit amet ligula.
I hope you understand, because we can't have it like this!
You still get the mag layout, but unlike a paper mag it has little countdown clocks, videos n various other bits n bob's, quite cool, just not massively huge, and not really many full scale articles. it's also got a lot of ad's on it, but then these guys ain't charging for this, so the ad's pay for their experiment.
So expect the digital side of this to be similar, cos paper based mag's can't have the latest game trailers, proper links to websites etc. And it would work fairly well in an iPhone App layout.
@deanbmmv: Ouch that...just ouch. What did they...ouch. How could ANYONE want to read that? It's so terrible. Clutter everywhere, moving objects, buttons...you don't even know what things are buttons.
It's absolutely outrageous. I can see them getting away with it because it is a new market, but damn, they do every design-flaw known to man for the sake of making everything "flashy" and "cool"
And then things starts shining, moving in irregular intervals, and all having different intervals, which annoy your eyes.
And no consistency! It's like the idea of people knowing it is just one magazine they are looking through is nonexistant. There's colors everywhere, cluttering, and fonts, which along with the flashing and the moving makes things LESS readable.
Then there's the fact you can't make apart what are adds and what are actual articles.
Videos, great idea. Not so when they start by themselves and feature a bloke who keeps jumping around more than Mario did in the credits to the Super Mario Show. Yes, the one with real life actors.
Sorry, but in all my years of studying and doing graphical design, that is one of the worst examples of anything I've ever seen.
I put it on par with a website with clearly visible tables and cluttered with gif-animations and things that follow your mouse-pointer
@Ghetto Cornetto: Though I knew and hoped it would be here, you sir, have single handedly restored my faith in humanity. Not only the first comment, but in perfect phonetic form as well. I rofl'd my face off. Thank you sir. Thank... you.
Am I the only one who couldn't care less about this? Sure it had its place in the day, but now, the net is all I need, the rest is just old news with boring screenshots. I personally see no value in print mags anymore.
@GPman: So you enjoy being thethered to a computer all the time? You like haivng your life revolve around one? I don't. That's why magazines are of great value to me. I can read about games without having to sit at a desk looking at some stupid website.
Not to mention that info printed in a magazine is always there, regardless of what happens. Your issue will always have that info. Web pages are not that permanent. They disappear and change all the time, often taking the information they contained with them, never to return.
@Jimbotron: That's certainly true. It's a big part of why I loathe sourcing the Internet. You not only have to deal with a lack of editing and fact checking, but the source itself can vanish and sometimes slips through the sole attempt to archive everything.
@Jimbotron: I don't live my life around video games. I come on, see news, watch some vids and move on. I feel no need to bring it with me.
And they are video games, who cares if reviews and stories on them get lost forever? I can honestly say that I have NEVER read ANYTHING about video games that I would want to save for all of time.
glad to hear its comin back.. by far my favorite publication. the only thing ive liked as much/better than egm is kotaku (not just sayin that.. i just really like this site).
man i remember the glory years when i had subscriptions to egm, next gen, gamefan, nintendo power, and egm 2. i also had a subscription to the dreamcast mag later on...
i can empathize with you guys that had a subscription to egm when it went under and didnt get your full subscription. that same thing happened with me with gamefan..
They need to partner with a major retailer like Best Buy, Wal-Mart, or Amazon to survive ... much like Game Informer. Game Informer was created by Funco to help drive the business and inform their customers ... and, it worked.
If EGM created an alliance like that, they'd do fantastic.
@jayntampa: And then everyone would bitch about EGM selling out, and rip on the magazine like they do with Game Informer because they are tied to EB Games/GameStop.
@Jimbotron: That's irrelevant - the fact is, magazines survive on advertising - they've never been independent. Actually pairing with a retailer would help provide them more independence rather than less, because they would be less dependent on advertising revenue.
@jayntampa: It is relevant. If they did that, almost everyone on here who is praising EGMs return would be bitching and whining. They can still get ads without aligning with certain retailers. Hopefully the industry will be supportive of EGM and advertise robustly in the magazine.
@Jimbotron: Retailers don't care what the reviews are, they care about adding value to their particular "clubs" or purchases. Advertisers DO care what the reviews are ...
Look at the number of periodicals folding - advertising isn't enough to sustain them. Without an alliance of some sort, it'll fail just like EGM volume 1.
07/05/09
Personally, I felt that EGM were best under the hands of Harris, Semrad, and others (some of whom played the roles of "Sushi-X", "Quarterman" and "Terry Aki".)
With the fall and rebirth of EGM (and it's smart approach to multi-integrated media - MIM) , the direction of EGM will probably be familiar with those of us that remember the original roots of the magazine from it's days in Illinois (read: Not the Ziff-Davis era), the advent of writer-personalities (that didn't feel like GamePro's knockoffs -- Sushi-X Versus Slasher Quan)
At the same time, the integration of other mediums attract Kotakuites, Joystiqers, and other newer gaming readers, while potentially attracting the X-Play crowd as well.
I see this as a win, for both the gaming affectionado, and Steve Harris.
07/03/09
07/03/09
EGM is still dead to me. Way to kill off print, bastards.
07/03/09
07/04/09
07/03/09
07/03/09
07/03/09
I don't have something big enough to read print on the toilet and I'm NOT buying a laptop. ):
07/03/09
I would assume that you register an account and then input codes for individual magazines or, if you have a subscription, the content is automatically unlocked as long as your subscription lasts.
This is a good format and fully embraces both the versatility of print and the ease-of-access and multimedia richness that internet and mobile media provide. This is a great strategy and is something that newspapers should bee glancing an eye towards.
07/03/09
Especially when Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam commodo imperdiet ante, at mollis eros suscipit at. Maecenas diam ipsum, volutpat sit amet faucibus sit amet, eleifend ut arcu. Etiam massa purus, luctus et pellentesque vitae, pretium non nulla. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Donec ac enim nibh. Aenean ac nunc odio. Donec tincidunt rhoncus nulla, vitae sollicitudin ligula vestibulum a. Cras ac mi metus, vel aliquet metus. Suspendisse nec justo ut massa egestas gravida fermentum in ipsum. Donec sodales lorem ac ipsum aliquet mollis. Morbi feugiat, diam non malesuada lobortis, elit odio auctor mi, et mollis libero lacus et velit. Etiam vel commodo tellus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean ac ultricies dolor. Pellentesque sollicitudin dapibus lectus, a convallis nisi mollis ut. Curabitur tempus diam urna, vel pretium dolor. Nullam quis libero nec enim tempor dapibus vitae sit amet ligula.
I hope you understand, because we can't have it like this!
Sincerely,
/Jack Thompson, CEO of Linguistics
07/03/09
Secondly expect somethign simialr to this - [issue.igizmo.co.uk]
It's an experimental magazine by a UK publisher.
You still get the mag layout, but unlike a paper mag it has little countdown clocks, videos n various other bits n bob's, quite cool, just not massively huge, and not really many full scale articles. it's also got a lot of ad's on it, but then these guys ain't charging for this, so the ad's pay for their experiment.
So expect the digital side of this to be similar, cos paper based mag's can't have the latest game trailers, proper links to websites etc. And it would work fairly well in an iPhone App layout.
07/03/09
It's absolutely outrageous. I can see them getting away with it because it is a new market, but damn, they do every design-flaw known to man for the sake of making everything "flashy" and "cool"
And then things starts shining, moving in irregular intervals, and all having different intervals, which annoy your eyes.
And no consistency! It's like the idea of people knowing it is just one magazine they are looking through is nonexistant. There's colors everywhere, cluttering, and fonts, which along with the flashing and the moving makes things LESS readable.
Then there's the fact you can't make apart what are adds and what are actual articles.
Videos, great idea. Not so when they start by themselves and feature a bloke who keeps jumping around more than Mario did in the credits to the Super Mario Show. Yes, the one with real life actors.
Sorry, but in all my years of studying and doing graphical design, that is one of the worst examples of anything I've ever seen.
I put it on par with a website with clearly visible tables and cluttered with gif-animations and things that follow your mouse-pointer
07/03/09
07/04/09
I feel like stopping to try and cheer people up through zany activities and cleverly written posts, because it doesn't seem they are appreciated.
@UndeadManWalking: Sorry, it's because in my language the words translate into the same thing and I got them mixed up in ages past.
07/03/09
07/03/09
07/03/09
07/04/09
07/04/09
05/31/09
05/29/09
05/29/09
05/29/09
05/29/09
05/29/09
Not to mention that info printed in a magazine is always there, regardless of what happens. Your issue will always have that info. Web pages are not that permanent. They disappear and change all the time, often taking the information they contained with them, never to return.
05/30/09
05/30/09
And they are video games, who cares if reviews and stories on them get lost forever? I can honestly say that I have NEVER read ANYTHING about video games that I would want to save for all of time.
05/29/09
man i remember the glory years when i had subscriptions to egm, next gen, gamefan, nintendo power, and egm 2. i also had a subscription to the dreamcast mag later on...
i can empathize with you guys that had a subscription to egm when it went under and didnt get your full subscription. that same thing happened with me with gamefan..
ahh the good ole days.
05/29/09
So does this mean Sushi-X will return as well? What about Shane er Quartermann??
I think I might buy one when the new one hits just to see what it's all about.
05/29/09
If EGM created an alliance like that, they'd do fantastic.
05/29/09
05/30/09
05/30/09
05/30/09
Look at the number of periodicals folding - advertising isn't enough to sustain them. Without an alliance of some sort, it'll fail just like EGM volume 1.