<![CDATA[Kotaku: Election]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Election]]> http://kotaku.com/tag/election http://kotaku.com/tag/election <![CDATA[ On the 'Birth and Death of the Political Game' ]]> Ian Bogost has a timely piece up on the issue of political-themed games, and their use — or lack thereof. Bogost draws a clear demarcation between politicking (which he feels most of these games do) versus politics — games have the potential to really speak towards politics, but wind up being more or less meaningless tools for politicking:

Politics, if we take the word seriously, refers to the actual executive and legislative effort that our elected officials partake in to alter and update the rules of our society. In an ideal representative democracy, the one leads to the other, but in contemporary society the two are orthogonal.

Ironically, this is exactly where video games would find their most natural connection to political speech.

When we make video games, we construct simulated worlds in which different rules apply.

To play games involves taking on roles in those worlds, making decisions within the constraints they impose, and then forming judgments about living in them.

Video games can synthesize the raw materials of civic life and help us pose the fundamental political question, What should be the rules by which we live?

It's a nice roundup of the spectrum of election- and politics-related games, and Bogost has some interesting thoughts on where the 'serious games' industry could perhaps head next.

Persuasive Games: The Birth and Death of the Election Game [Gamasutra]

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Sat, 01 Nov 2008 11:30:00 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=5073442&view=rss&microfeed=true
<![CDATA[ Sarah Palin in Rock Band 2 ]]> Oh, you thought we were done with the Sarah Palin shit? Well think again, my friends. After last Sunday's post about Palin in video games, reader Marion D. sent me three screens showing his band's lead singer in Rock Band 2. Oh gosh, can she rock it or what? You betcha. Just make sure she doesn't sing any of Heart's greatest hits, should they ever become available.

Two more pics on the jump.


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Sat, 11 Oct 2008 18:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5062177&view=rss&microfeed=true
<![CDATA[ What Can Games Teach Us About The Election? ]]> With just 42 days left until the United States chooses its 44th President, it is vital that the electorate is well versed in the key issues affecting the country.

Although many cultural commentators bemoan the lack of political engagement in the general population, and both the Democrat and Republican campaigns have condemned video games as a negative influence on the young, the fact is that gamers have a significant advantage in understanding the complexities of the Presidency. By playing games across a wide spectrum of genres, a gamer can experience first hand the tough decisions and burning questions that will test the leader of the free world.

Can the same be said for the candidates themselves? Far from condemning video gaming, McCain and Obama would do well to embrace gaming culture in the hope that some of our collective wisdom will rub off.

This will not be easy. Obama will have to flipflop on numerous anti-games speeches, while McCain must contend with long hours of advisors patiently re-explaining that a 'computy-game' is a sort of electric coconut shy or bagatelle.

With access to the right games, however, both candidates can learn a great deal. Lets take a look at some of the key issues dividing the McCain and Obama camps, and some of the games that can help shine some much needed light upon them.

Experience to lead:
Key games: World of Warcraft, Hunting Unlimited 2008


Does 5 years as a POW (and half a lifetime of not wanting to go on about it) qualify a man for the Presidency? How about years working as a lawyer? Many pundits say that the issue of experience is a red herring - that there is no appropriate experience that can be brought to bear on the most powerful job in the world. No previous job can even come close to the skill set required to be the POTUS.

These pundits have clearly never played World of Warcraft.

A president must be prepared to make hard choices when it comes to assembling his or her cabinet. Secretary of State, Attorney General, Secretaries of Education,Transportation, Agriculture - those appointed to cabinet-level posts set the political tone for an administration and it is vital that a president considers the talents, aptitudes and connections of all the potential appointees.

In other words, if the Prez can assemble and run a WoW guild, they are good to go. Just make sure not to acquire a mount while in office - this can result in a serious Mark of Honour deficit, as Bill Clinton found out to his cost.

As Moose Hunting is apparently a key issue in Election '08, Hunting Unlimited 2008 could provide the perfect way for a candidate or voter to ground themselves in the basics. Animal lovers may still have to make up stories about blizzards and poor breeding populations to cover up their lack of fireplace-mounted trophies, but at least after playing HU'08 they will be able to bluff convincingly about 'stopping power' and 'Dewlaps'.

Foreign policy:
Key Games: Missile Command, Civilization, Command & Conquer
Worried that you may not have traveled extensively enough, or had enough experience on the world stage? Unsure how to balance a tanking economy with the need to push onwards into Asia before a rival starts building Pyramids all over the place?

Chillax, just grab a PC and binge on Civilization. Pro tip — get the DOS version. You can run it at double speed in a DOS emulator and it will be like having knowledge injected into your brain, just like in The Matrix.

A few Civ campaigns should be enough for a basic grounding in the subtle nuances of international relations. The tech progress tree might also give a greater understanding of science although beware — if the candidates heed the game's advice too closely, Wall Street may reel from the unexpected national investment in Pottery and Burial Rituals.

A Civ player quickly learns the importance of a stable economy to a war effort. It's no good throwing phalanx after phalanx at a conquered land if your advisors are telling you to build more granaries, after all. Better to focus on diplomacy, and maybe build a colossus or two to keep the plebes happy back home.

If diplomacy fails - or is nudged into failure in the name of conquest - the President needs to be prepared for the worst. The Command and Conquer series will teach even the most tin-eared would be strategist the basics of resource management and how it is not a good idea to go to war on more than one front.

And if conventional warfare is not enough? Missile Command is still the greatest depiction in any media of the terrible endgame of nuclear war. The inevitability of destruction, the loss of entire cities beneath the terrifying onslaught of ICBMs and — above all else — the need to order extra trackball lube for the NORAD Command Center as a day one priority.


Health Care:

Key games: Theme Hospital, Trauma Center: Under The Knife
Trauma Center is a quick way to get down n' dirty with the sharp end of surgery while Theme Hospital should be used as a basic training tool for anyone concerned with the administrative side medicine - how else can one learn to manage a Bloaty Head pandemic or cope with the budgetary demands of a Hairyitis outbreak?

After playing these games candidates may see the need not only for socialized public health care, but an incentivized 'mission based' performance system for surgical staff. They may also make a case for least tripling the Federal research into a cure for Gangliated Utrophin Immuno Latency Toxin.

Genetic Research:
Key games: Bioshock, Resident Evil
Stem cell research and the manipulation of the human genome may be presented in the Mainstream Media as a controversial, nuanced subject but, as any half-serious gamer knows, there are only two possibilities when you start tweaking DNA - superhuman abilities or rampaging mutant hordes.

Forget gene therapy or regrowing limbs or any of that positive health benefits stuff. Equally, put aside any thought of ethical complications, the sanctity of life, eugenics, yadda yadda yadda. This is the coin, and here are the two available sides: Superpowers, or Zombie Holocaust.

Happily, once again, gaming cuts through the issues and shows a clear plan of action. No matter how stringent the ethical guidelines or how strictly monitored the research, video games show us that there will always be some shadowy multinational corporation creating their own private army of deathless gene-freaks.

The plan, therefore, is simple - develop superpowers to fight the zombies. What could go wrong?

Religion:
Key games: Black & White, Too Human
For the purposes of becoming president of the USA, God definitely exists. It is essentially impossible for an Atheist or Agnostic to sit in the Oval Office and a good grounding in basic theology is essential for anyone taking part in the election.

Luckily, video games are all about the God. Most video game characters do not have the luxury of doubt on matters spiritual - the evidence for the existence of a supreme being or beings is just too great.

There is of course a whole genre of God Games - thanks to Black and White we know that not only does God exists, but that He is A Huge Gorilla Thing That Chucks Boulders Around. Not only does the Lord intervene in mortal affairs, He is liable to do so via the medium of lightning and singed buttocks.

If Too Human has taught us anything (apart from the obvious lessons about counting unhatched chickens, marketing-wise) it is that God is not just great - he is great at kicking ass. Providing he can work out the controls and level up quickly enough.

Evolution versus Intelligent Design:
Key games:Spore
Once again, games show their ability to end a controversy by pouring oil on the troubled waters of debate. Spore can show the most devout creationist that the mechanisms of evolution can work. Conversely, a dyed-in-the-wool evolutionist would still have to concede that things work out a lot better when there is a mouse-wielding Intelligent Designer in the background.

Spore means that schools no longer have to merely teach the controversy - they can play it. Just don't mention the, er, more creative Spore creatures - poly-cocked bollock goblins do not play well in the flyover states and could seriously harm a candidate's chances with the moral majority.

Energy and Climate Change:
Key games: Carmageddon, SSX Tricky
As we all know, Peak Oil is coming and will soon plunge the world into a Mad Max-style apocalypse where central casting punks joust from within custom deathmobiles. This is accepted scientific fact - what is needed is some way of making this scenario seem more real.

Carmageddon is perhaps best viewed not as a trashy Death Race 2000 ripoff, but as an interactive documentary about the effects of the energy crisis. Even better, the game's title would look great on a Fox News ticker.

On the other hand - maybe its not all bad? A successful president may have to accept the inevitability of climate disaster and accentuate the positive. What better way to welcome a new Ice Age than on the back of a snowboard? The world may be turning into a snow cone, but that's no reason not to catch some mad air.

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Tue, 23 Sep 2008 11:00:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5053337&view=rss&microfeed=true
<![CDATA[ Democratic Primary Determined By KO ]]> We often discuss the power of video games for change, for education, for enlightenment. How fitting then that the New York Post, a bastion of sophisticated and incisive political editorial, has created a video game as commentary on the Democratic race for Presidential nominee.

Hate Hillary? Want to beat down Barack? Whichever your pleasure, this NYP game lets you play as your candidate of choice and pound the opposition's face in by clicking your mouse a million times until you win. And yeah, that's pretty much the extent of it.

Ian Bogost is rolling in his grave. Oh, wait, he's not dead yet, though I'll bet this game will make him want to drive rusty nails into his eyeballs.

Beat Up Hillary Clinton!
[Wonkette]

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Mon, 05 May 2008 12:00:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=387141&view=rss&microfeed=true
<![CDATA[ Ramifications of Presidential Hopeful's Second Life Appearance ]]>

Dennis McCauley of GamePolitics addresses the recent appearance of 2008 presidential hopeful Mark Warner in MMO Second Life, a move which some have called smart and others suicide.

Warner held a small press conference in Second Life, appearing as a reasonable simulacrum of himself and giving tongue to his views on Iraq and reproductive rights, and studiously ignoring various hijinx perpetrated by attendees, one of whom was wearing an avatar that made him into a series of tubes.

Still, there were some obvious problems. Warner's avatar was just this side of creepy, resembling nothing so much as the G-Man from Half-Life 2. Plus, there's a certain amount of freaky avatar sex going on in certain areas of Second Life. Uh, so I'm told ... . When rival campaigns "go negative," as they invariably will, could Warner's Second Life visit be spun as an excursion to some type of animated porn site?

Whatever the outcome, I applaud Warner's sheer sack to have done this at all. Although I'm inclined to agree with one of the commentors on the original post, who requests that Warner lead a PvP raid.

More Here [GamePolitics]

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Mon, 11 Sep 2006 15:40:27 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=199797&view=rss&microfeed=true
<![CDATA[ Lieberman May be Down... ]]> Connecticut's Joe Lieberman — a high-horse, moralizing, "family entertainment" zealot who's good at making unjustified trouble for the video-game industry — lost the Democratic primary for his Senate seat yesterday to novice challenger Ned Lamont. Lieberman plans to run as an independent, so he's not yet officially gone. But his defeat in the primary is a good start. Anybody in that area of the country know anything about Lamont's politics on media and entertainment issues? All informed feedback on that is welcome, and I'll see if I can contact somebody with the Lamont campaign who can answer some questions on the subject.

I couldn't have said it better myself. But I doubt one political defeat will be enough to quiet Liberman's dozen-year stance against video games. This is just going to give him more time on his high horse. Besides, I'm still convinced he has his eyes on the White House still. Do you think Gore could pick him a second time for a run at the big white beast?

Goodbye Joe Liberman [San Jose Mercury News]

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Wed, 09 Aug 2006 17:00:33 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=193191&view=rss&microfeed=true