@FP_slomo788: Ok slomo, I'll bite. The "user-generated era" is actually evidence of the creaky beginning, the kicks in the womb, the antique preamble of an entirely new epoch in which all conscious beings become inextricably, profoundly connected and share all subsequent thought instantaneously.
@Mega-Driven: I think both of you missed the SNL reference...or maybe I misconstrued it as such. Either way, the human consciousness is neither conscious nor human...discuss!
@P45K4L: One could argue that the game was actually the catalyst to providing him with some forced motivation to tap a little deeper into his overall potential, hence Giant Bomb.
Sometimes you don't need a push...you need a pink slip. ;)
I felt the first was a fun afternoon's worth of entertainment. Nothing great, definitely not as shitty as some claimed, but obviously not something to come back to or truly remember.
The characters carried it though. The interaction between Kane and Lynch was fascinating and it seemed the story may have been going somewhere, but it completely sputtered out and become incredibly boring. Especially the moment you hit Cuba, the game just lost all sense of itself.
The early set pieces like the doughnut shop shootout, the night club, bank heist, prison break-in (still a novel idea) and business building level were all fairly enjoyable and showed promise. However the game did have some pretty big flaws that prevented it from being anything other than mediocre.
Hopefully IO can step it up like they have in the past and deliver on what they promised. Particularly in light of new Eidos ownership and leadership. That company's made some decent strides since the last game.
Edited by Sir-Lucius does anything for Dethklok at 11/18/09 8:29 AM
Sir-Lucius does anything for Dethklok was starred
Sir-Lucius does anything for Dethklok was unstarred
Hello, it's Keir from Eido... I mean Square Enix Europe here. Kane & Lynch 2 will be released on the Eidos label, so it'll be front of box and you'll have an Eidos splash screen. (It'll be the same for all the IP you'd traditionally associate with Eidos).
Man I can't wait for this one. I really enjoyed the first one, though it had lots of room for improvement. It was still a fun sandbox game, one of my favorite genres. This one looks to make everything bigger and better! I hope it has some multiplayer or co-op. That would make an already exciting game even sweeter. #justcause2
That looks great but unless they're PC screens, I'm calling bullshots.
As for the game itself, I'll see how it's recieved. I found the first Just Cause to be a bit rough around the edges and nothing in it really grabbed me. #justcause2
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Discuss.
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[en.wikipedia.org]
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Haha look up Coffee Talk on Youtube guys I was just joking.
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Sometimes you don't need a push...you need a pink slip. ;)
11/18/09
Uff... Image embed. I`m doing it all wrong.
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The characters carried it though. The interaction between Kane and Lynch was fascinating and it seemed the story may have been going somewhere, but it completely sputtered out and become incredibly boring. Especially the moment you hit Cuba, the game just lost all sense of itself.
The early set pieces like the doughnut shop shootout, the night club, bank heist, prison break-in (still a novel idea) and business building level were all fairly enjoyable and showed promise. However the game did have some pretty big flaws that prevented it from being anything other than mediocre.
Hopefully IO can step it up like they have in the past and deliver on what they promised. Particularly in light of new Eidos ownership and leadership. That company's made some decent strides since the last game.
11/18/09
11/18/09
Hello, it's Keir from Eido... I mean Square Enix Europe here. Kane & Lynch 2 will be released on the Eidos label, so it'll be front of box and you'll have an Eidos splash screen. (It'll be the same for all the IP you'd traditionally associate with Eidos).
Hope taht helps.
11/14/09
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As for the game itself, I'll see how it's recieved. I found the first Just Cause to be a bit rough around the edges and nothing in it really grabbed me. #justcause2
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