I hope this game comes out. But you know if there's actual problems for the company, perhaps they're just keeping it alive till they can sell the ip and assets off to someone.
It does seem like quite a bit of work was done before all this.
@rich8606: Why would you post this? You don't have any complete character models and nothing even worth using for a professional portfolio in the games industry. I hate being a dick, but come on, really?
As for Edge of Twilight, I breathe a sigh of relief. I've been waiting patiently for this for what seems like years.
@Nyarlahotep: Hey, I did work for a game company, granted I worked on a kiddie game for Wii and DS. Well... until our publisher went kaput and got bought by a Japanese game publisher.
@bakura: Thanks I guess... I'm actually an animator first, modeler second, and am definitely not a texture artist. That Mini Invaders is my major project on my last year of college, the first semester was writing and storyboarding, it must have gone through 4-5 revisions by the end of the semester, no production whatsoever until you received a go from the lecturer in the end of the semester.
The second semester, which was roughly 4-5 months was for production. I didn't have much time and I really wanted to focus on the animation and I gotta rig 4 different characters, I made the models as simple as possible in a month and focused 2 months on animating, the last month for rendering, post production and sound production. Which is why the visual effects and sound design sucks...
Overall it's an adequate animation reel. But getting an animation job here in Australia is pretty hard, we have a small number of production companies only. And my unwillingness to relocate is not helping either...
This game looks incredibly promising. Steampunk is a genre that is rarely used in games, and even rarer to be done justice in game. I hope it gets through this rumoured rough patch and we get to play it!
Man. I really thought this game looked good. I'd been following it for some time, even showing off trailers and art work to friends hoping to get their interest. What a shame.
@mat1cs is not your friend.: Yeah tell me about it. I have this conversation between Edge of Twilight and Resonance of Fate/End of Eternity with my wife often. She likes the look of the latter while I like both. Names for games these days are too similar and confusing.
@WhatTheFrag: The interesting question is why we consider them similar. I mean, there are no synonyms or shared words (except 'of' and I doubt that one does mistake it with GoW).
@develin: It's the steampunk design really with the giant cogs and such. I mean both of them have distinct colours that you can't mistake the colour scheme of either but the design models I guess have some similarities. Plus we've seen little to nothing of the actual hero from Edge of Twilight.
If this is true, then the multimedia industry in this country still hasn't recovered since last year.... I'm leaving this country in two days. A fellow animator colleague of mine just got fired 5 weeks ago, her company, a 120 people production house, fired a whopping 100 people, leaving 20 higher ups only within it.
First I'm hearing about the game, and I just watched the linked trailer.
In a little under 2 minutes and 35 seconds a great sense of happiness and excitement built up within me, and then was taken away the second I hit the 'Back' button on my browser.
@Paradox me: The combat in the trailer showed great potential (reminded me of a fantasy/steampunk rendition of Gears of War) and although I grew in skepticism of the game's story and character depth after watching the trailer, it also filled me with a feeling of diamond-in-the-rough potential that perhaps we will never see truly shine.
It is a cost of the recession we rarely have seen as consumers in the gaming industry, and it is a truly heart-shattering one.
@H.A.L.: That's about the opposite of me. I thought the combat looked like it'd be it's Achilles' heel (not that it looked bad, just not as impressive as the overall presentation), while everything else garnered every last bit of my attention, and that was only a trailer.
I'd never heard of this before now, but if this is true that's a bummer.
Steampunk fans really only have Damnation for a Steampunk setting. Oh and that PSX game where you were a cat in a robot... I think? Weird game. So nothing all that great.
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It does seem like quite a bit of work was done before all this.
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[rich8606.blogspot.com]
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As for Edge of Twilight, I breathe a sigh of relief. I've been waiting patiently for this for what seems like years.
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The second semester, which was roughly 4-5 months was for production. I didn't have much time and I really wanted to focus on the animation and I gotta rig 4 different characters, I made the models as simple as possible in a month and focused 2 months on animating, the last month for rendering, post production and sound production. Which is why the visual effects and sound design sucks...
Overall it's an adequate animation reel. But getting an animation job here in Australia is pretty hard, we have a small number of production companies only. And my unwillingness to relocate is not helping either...
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In a little under 2 minutes and 35 seconds a great sense of happiness and excitement built up within me, and then was taken away the second I hit the 'Back' button on my browser.
12/01/09
It is a cost of the recession we rarely have seen as consumers in the gaming industry, and it is a truly heart-shattering one.
12/01/09
I really liked the narration as well.
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Steampunk fans really only have Damnation for a Steampunk setting. Oh and that PSX game where you were a cat in a robot... I think? Weird game. So nothing all that great.
Oh, I guess Myst could count. Good books.
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Also, you could consider the Penny Arcade episodes, though it's more of a parody of so many things.
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Seriously someone pick this bad boy up since its most def worth it.
Havent seen something this cool since Arcanum back on the PC.
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Edit: Oh man, I just watched the trailer for this and now I'm sad.
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Kinda sad though since it was quite original and one of the better isometric RPGs of the time