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Denver, 6:12 AM
Sat Nov 14
47 posts in the last 24 hours

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11/13/09
I'm pleasantly surprised by this, though. I expected an American company would try to tap Gonzo for an animated tie-in, because if you want to really rape historical source material, Gonzo is the studio that does it the best (or worst)!
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11/13/09
Ah, I remember that episode! Yeah, they were really playing around with us at that point, although I was so sure there was some significance to that episode...meh, can't remember.
Ergo Proxy did have a crazy twisted plot but I still enjoyed it for some reason... #dantesinferno
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11/13/09
Samauri Champloo!
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11/13/09
@NaeemTHM: Huh? #dantesinferno
11/13/09
11/13/09
@Silveth: It gets better. #dantesinferno
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11/13/09
details like that which don't stay true to the original source bother me so i didn't watch it #dantesinferno
11/13/09
The anime was produced well before the game was even close to finished, by my guess. Another blatant error is the Plasma Cutter being a melee weapon. Likely, that was how the gun was in earlier builds/concepts for the game, but was changed later. #dantesinferno
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11/13/09
hmmm 6 directors.
wouldn't doubt it's the same format as animatrix and Gothem Knight.
The latter being decent and the former being pretty damned good, ofc. #dantesinferno
11/13/09
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11/12/09
But I hope they hire him again, he's a damn good texture modeler. #electronicarts
11/12/09
In either case, I'm sorry for your friend for losing his job. Hope he gets it back.
11/12/09
Oh! Because we have like...3 companies around us in Maryland...
Yeah, it totally suck him losing his job...I hope they hire him back. #electronicarts
11/12/09
11/12/09
"You fired the guy who makes the coffee for you"
"shit. Errm, well ring him back up, he's hired again" #electronicarts
11/12/09
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11/12/09
Then laid off permanently three months later.
11/12/09
It's horrible how we have so much wasted talent that has no place to work right now. #electronicarts
11/12/09
There are lots of industry positions I qualify for, but none worth moving for - I live in Utah, and I'd need to move to Cali, TX, or the East Coast and the positions I'd qualify for won't pay more than 10-12 an hour.
I live relatively well here on that, but that's because cost of living is so much lower; if I moved for one of those jobs, I'd be living in squalor on the same money I make now.
11/12/09
11/12/09
And TBH it was rather disheartening / enraging to be in meetings with the Dev team and hear them talk about the casual market, dumbing down the game, all kinds of things that made me want to go all 300 on their asses...
Bottom line, Kotick doesn't even need to be there - much of the fun in making games is gone, largely thanks to business tycoons and film industry rejects now flooding the game industry and bringing their crappy practices and opinions with them.
He's just the tip of the iceberg.
Even Carmack's been corrupted by them now.
11/12/09
I'm sure, given some time, you'll find some work where you'll be happy to drive to the office and where people will appreciate your work. #electronicarts
11/12/09
Right now I'm actually working on a solo project, more of a portfolio/experience kind of thing, but I can't get it off the ground without a RUBY programmer, and an artist who'll make sprites for free (because I can't pay them.) #electronicarts
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11/12/09
I can't blame EA. With many more job seekers than jobs, this sort of thing should be expected. #electronicarts
11/12/09
11/12/09
Presuming no one is sanctioning or creating games with which he disagrees, or pursuing money as an end in itself, then these kinds of convalescent ideas and approaches to video game sales, not exempt from economic turmoil, are untarnished and give real expectation that things will be back to "normal," and then proceed far beyond normality.
You detractors of "corporate greed" are fighting against your own self-interest. These video game CEOs are giving more of what people want to more people who want them. You can criticize their irrational personal motives or fraudulent practices if they exist, but most of you are attacking the core of what makes the games industry in the first place. Tell creators they are obliged to make games for "real" fans, that they shouldn't think about their desires first, that they are providing a "public function," and you are telling them they have no right to make the games they want to make, that their desires should be sacrificed to your preferences, and that you have the right and moral claim to tell them what to make and how to make it.
If you can give me one reason why they should focus on lower prices as an end in itself, why they should focus on service to the consumer rather than service to themselves as their prime motivator, then I'll eat my words and rethink any and all of my beliefs.
Good luck. #gamestop
11/12/09
What's happening to Hollywood right now is sort of what's happening to the game industry. They don't want to take any risks with developing new ideas, so they stick to their old guns and pump out rehashes. And why should they focus on service to the consumer? Because we, the consumer, are the ones who pay them. There are plenty of great game companies that focus on their consumer base. Valve and Tripwire to name a couple. But hey, if the larger companies only care about the money coming in and don't give a rats ass about their consumer base, I guess that's their problem. Don't bite the hand that feeds. #gamestop
11/12/09
Yes, they care about the consumer only insofar as it makes them money, which was my point. Sure, they care about the consumer, but not primarily. In other words, why should they care about consumers' interests over their own desires, which is in most cases profit? To say that they should care because the consumer pays them is twisting the question in 2 ways.
1. You are ignoring the fact that if they cared about the consumer because that is what makes them money, then they are by definition not primarily concerned with the consumer, but rather with his money. 2. If what they are doing is pumping out rehashes to make money, then guess what, they are focusing on the consumer, at least the ones that are willing to spend the most money, which is the whole reason you said they should pay attention to consumers in the first place.
You have to get to the heart of it. Why should companies care at all about keeping prices lower if it doesn't benefit them?
It's an impossible case to make, I know, but most people would agree with it regardless, and I'm anxious to see the reasoning. #gamestop
11/12/09
I hear it will be EPIC! #legorockband
11/12/09
While it's been around, nobody else has shown how much money you can make off of a game, and how long you can make it worthwhile peoples time!
The con is though, shown repeatedly, that devs might just switch off a function and then ask money for it... Now that is just bullshit. #gamestop
11/12/09