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Denver, 4:54 PM
Fri Jan 8
58 posts in the last 24 hours

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  • #feature

    What Makes A Video Game Scary

    How can a video game be scary? Unlike horror movies where you're stuck watching some hapless victim succumb to scary stuff, video games empower players to fight back. Or at least run away. It's October. Time to identify horror-gaming's essentials. More »
    Feature
    10/12/09
    35,720
    390

    By AJ Glasser
  • #electronicarts

    Dead Space Devs Change Their Name To Visceral Games

    Say goodbye to EA Redwood Shores. The once dryly named studio most recently responsible for Dead Space and the upcoming Dante's Inferno and Dead Space: Extraction has a new, slightly more extreme name: Visceral Games. More »
    05/04/09
    6,379
    57

    By Michael McWhertor
  • #screens

    You Want Your Dead Space Original Or Extra Crispy?

    It's been two weeks since we had anything to say about Dead Space: Extraction, so EA has seen fit to send out new screens to keep the Wii exclusive on the radar. More »
    04/27/09
    10,139
    59

    By AJ Glasser
  • #easpringbreakevent

    New Dead Space Extraction Screens Show Old Enemies

    The Lurker, the Slasher and the Leaper all make appearances in these new Dead Space: Extraction screens. More »
    04/10/09
    9,830
    34

    By AJ Glasser
  • #easpringbreakevent

    Dead Space Extraction Shakes Things Up

    The first question everyone has about Dead Space: Extraction is: What does "guided first person experience" mean? More »
    04/10/09
    12,226
    89

    By AJ Glasser
  • #ea

    Dante's Inferno: Like God of War, But Marginally Different

    Details on Electronic Arts' video game interpretation of Dante's Inferno, announced last October, have been hard to come by, but UK's PSM3 has first details. What is it? God of War in Hell, apparently. More »
    02/10/09
    17,322
    151

    By Michael McWhertor
  • #eagamesspringbreak08

    Dead Space: Hands-On Impressions

    05/22/08
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