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Denver, 3:50 AM
Mon Dec 28
13 posts in the last 24 hours

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  • #e308

    Nintendo Says "Thank You" For Watching Its E3 Press Conference

    08/12/08
    5,342
    84
  • #e308

    Does Kotaku Manscape?

    08/08/08
    8,794
    117
  • #e308

    Do E3 Awards Really Matter?

    08/07/08
    7,402
    36
  • #gamecriticsbestofe32008

    Game Critics Best of E3 By the Numbers

    08/05/08
    4,491
    50
  • #gamecriticsbestofe308

    Game Critics Announce Best of E3 Winners

    08/05/08
    15,208
    108
  • #gamecriticsawardsbestofe32008

    Kotaku's Picks for Game Critics Best of E3 Awards

    08/04/08
    14,604
    162
  • #e308

    Hollenshead: E3 Was Pretty Much a Disappointment to Everyone

    08/01/08
    4,463
    26
  • #humor

    E308 Michael Fahey's Snoring Scares Intern, Singing Karaoke Hilarious!

    The idea of going to E3 for me was nothing less than a dream come true, seriously. About a week before we embarked to Los Angeles Crecente sent a letter of how the housing situation as going to work, along with a few friendly reminders. More »

    08/01/08
    6,419
    105

    By Adam Barenblat
  • #e3

    E3 2008 Predictions: How'd We Do?

    07/30/08
    7,071
    66
  • #bestofe3

    Game Critics' Best of E3 Finalists Announced

    07/30/08
    15,074
    113
  • #indiecade

    Indiecade 2008: Winterbottom! Gravitation! And More!

    During my practically nonexistent downtime, I wandered down to check out the offerings at the E3 installation of Indiecade 2008. Indiecade is, as the name implies, a celebration of a variety of indie games ranging from 'art games' to more mainstream-type titles. We've covered at least two of the games here on Kotaku — Jason Rohrer's Gravitation and The Odd Gentlemen's The Misadventures of P.B. Winterbottom (begun as an MFA thesis at the University of Southern California). I had a chance to check out some of the games, talk to the people behind Indiecade, and watch the goings on — which included a surprising amount of hubbub and talent scouts from several companies lurking around. And there was more than just games: art prints were featured from various games (I even spied a screen from Blueberry Garden), plus videos of ARGs and installation games. My impressions and some pictures after the jump. More »
    07/27/08
    2,506
    11

    By Maggie Greene
  • #newyorktimes

    The New York Times Analyzes the (Bitter) Core

    07/26/08
    8,080
    160
  • #narutothebrokenbond

    Naruto: The Broken Bond Raises The Ninja Higher

    07/25/08
    9,784
    82
  • #sega

    Sega Can't Find The Source Code For Your Favorite Old School Arcade Games

    07/25/08
    16,440
    107
  • #fatalframe4

    What happened to Fatal Frame 4 At E3?

    07/24/08
    3,708
    63
  • #platinumgames

    E308 Sega Can't Bring Back or Make Sequels to Previous Platinum/Clover Games

    07/24/08
    2,392
    52
  • #microsoft

    Don Mattrick Says Nintendo And Sony Have Been "On Vacation"

    07/24/08
    5,842
    162
  • #sega

    E308 Simon Jeffery Destroys All of Your Hopes For Dreamcast 2, Shenmue 3, and Seaman 2

    07/23/08
    8,969
    137
  • #simonjeffery

    E308 Simon Jeffery, "We're Saving Aliens For Something Special"

    07/23/08
    4,030
    41
  • #thesims3

    The Sims 3 In Full E3 Technicolor

    07/23/08
    5,930
    73
  • #denisdyack

    Molyneux Is Sorry For Denis Dyack

    07/23/08
    10,970
    91
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