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Five Indie Picks: #1 - Deadly Rooms Of Death

Those who can remember back to June and Kotaku's call for votes for Crecente's Game Club might recall some odd games (including the eventually-picked Mr. Robot) hanging out on the list.

Well, I'm afraid that was my doing, and as Chairman of the Independent Games Festival, I get to see a whole heck of a lot of interesting indie games. So I'm picking one per day that deserves a wider audience on Kotaku and 'a little respect', as Erasure and Rodney Dangerfield both noted.

Firstly, let's focus on Caravel's turn-based PC dungeon crawler, the Deadly Rooms Of Death series. It's like almost nothing else out there - we profiled it on GameSetWatch earlier this year, calling it "the most inventive pure puzzle-solving computer game ever written". The latest iteration, The City Beneath, came out earlier this year. If you like thinking and computer games (see: Portal), you will like D.R.O.D. - go check it.

D.R.O.D. homepage [Caravel Games]


i cast magic missile

Avencast: Rise of the Mage Gameplay

If you are like me, when you start up an isometric 'health potions are red, mana are blue' action RPG, you go for a crafty rogue or a bulky fighter, leaving the delicate mage characters to those of a more masochistic nature. Clockstone's Avencast: Rise of the Mage isn't giving you that choice. You're playing the mage, like it or not. Luckily for you and me the mage looks to be one of the badder-ass examples of the species. With over 50 different combat moves and magic spells, Avencast could rise above the silly, generic name to become a force to be reckoned with in the PC action RPG genre. That, or it'll make a nice addition to the $9.99 bin at GameStop. The power is in our hands!