<![CDATA[Kotaku: Drinking]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Drinking]]> http://kotaku.com/tag/drinking http://kotaku.com/tag/drinking <![CDATA[ The Ultimate Drunk Driving Home Arcade Experience ]]>

Why don't more cars come with a beer tap? Oh yeah, the whole wasted morons killing people thing. Well Dream Arcades has just released the next best thing to getting wasted and hitting the road with the Octane 120, a custom built driving arcade cabinet featuring a 120 inch HD projection screen, a 5.1 audio system, a home theater PC complete with 12 classic racing games, a PlayStation 3 compatible steering wheel, and of course, dual beer taps, front and rear. Of course you don't have to put beer in it...you could easily fill it with Jack Daniels.

The Octane 120 doesn't come cheap, however, and with a price tag of $6,995 you might just be better off with your beer can hat and a nice old recliner. Still a very good alternative to getting drunk and actually driving, and if it keeps modestly wealth boozed-up idiots off the streets then more power to them.

Dream Arcades Taps Into Fun with the Octane 120 Beer Arcade

Ultimate Arcade Driving Cabinet Features a 120 HD Projection Screen, Dual Keg Taps, a Dozen Classic and Modern Driving games, Home Theater PC, and a PS3 Compatible Steering Wheel

Sacramento, CA Oct. 15, 2008 Dream Arcades (http://www.DreamArcades.com), announces the launch and immediate availability of the Octane 120, the ultimate home arcade driving cabinet. The Octane 120 is the ultimate in home arcade gaming, and combines three things every adult gamer wants: classic arcade games, arcade-style racing, and a beer tap to get your favorite beverage without having to get out of the seat!

"We designed the Octane 120 to feature everything that a guy could possibly want in a home arcade racing cabinet (or Home Theater!), including a beer tap, PC and PlayStation 3 compatibility, and a whopping 120 projection screen," says Michael Ware, owner of Dream Arcades. We even have the user interface hooked up to YouTube and Hulu.com, so you can watch 80 s classics like A-Team, Air Wolf, Star Trek, and The Fall Guy with friends between races."

Octane 120 Features:
120 HD DLP Projection Screen
Dual Taps for the keg Dashboard and Rear
12 Classic and Modern Arcade Racing Games PlayStation 3 Compatible Steering Wheel Home Theater PC
5.1 Audio System
Links to Hulu.com and YouTube to watch awesome classic 80 s TV shows, movies, and viral videos
Keg Tap supports any beverage available in a keg, including root beer, and sparkling apple cider for those gamers under 21.

Dream Arcades does not condone drinking and driving. The Octane 120 is designed for entertainment purposes only, we hope that it will demonstrate the extent to which alcohol can impair judgment and educate people on the dangers of drinking and driving.

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Wed, 15 Oct 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5063828&view=rss&microfeed=true
<![CDATA[ Get Your Portal Beer Stein ]]> I drink my beer out of plain glassware, but if you're a Portal fan and prefer to imbibe out of something a little heftier, these $14.99 beer steins are for you. It's a clever little twist on Portal's ... portals, and reasonably priced to boot.

The Portal Stein [via Geekologie]

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Sat, 10 May 2008 11:30:00 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=389237&view=rss&microfeed=true
<![CDATA[ Scottish Government Fighting Drunk Driving With Xbox 360 ]]> beer-keg-racer.jpgThe Scottish Government is worried about youth adult drunk driving. During their most recent drunk driving initiative, police caught 150 people under the age of 25 (granted, there are roughly 5 million people in Scotland, but the BBC feels the stat is important, so we're letting you know). Now Scotland is putting £10,000, or almost $20,000, behind in-game sober driving ads. They'll be popping up within online-enabled games Need for Speed: Carbon, Project Gotham Racing 4 and Pro Evolution Soccer 2008. Transport Minister Stewart Stevenson had this to say about this new campaign:
It is innovative, it is new, and it is far removed from the more traditional methods we have been using. I believe that is what we need if we are to reverse the number of Scots families suffering the tragedy of a loved one being lost.
It's good to see bureaucracy tweaking their gameplan with the times. Hopefully Scotland finds their money well-spent.

Xbox games tackle drink driving [bbc]

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Mon, 24 Dec 2007 11:30:39 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=337255&view=rss&microfeed=true
<![CDATA[ GDC07 Party Time - Sam and Max ]]> One of the biggest attractions of the Game Developers Conference for both the game companies and the gaming news media would have to be the parties. Despite many of us being misanthropic shut-ins most of the year, there's just something about the lure of free booze and finger foods that brings out the socialite inside all of us. Take me, for instance. Before starting to write for Kotaku I hadn't been what anyone could consider drunk for the better part of seven years. Now, thanks to the wonderful people at Telltale Games, I have a terrible headache and woke up on the bathroom floor of our hotel room this morning. I feel like crap, but I don't blame the creators of the Sam and Max episodic adventure game series. No, I blame ordering 'something blue', pictured to the right there.

It tasted of pineapple and the spite of an overworked bartender. If anyone knows what exactly this drink is, please be warned that it should be considered armed and dangerous. Do not attempt to subdue it yourself...rather call the authorities to dispose of it from a safe distance.

Telltale threw a pretty cosy little party, which included a peek at the upcoming episode 5 of Sam and Max, Reality 2.0, which looks to be a fine addition to the series' arsenal of funny. It was in a little bar tucked away in an alleyway, which is exactly the sort of place I would expect Sam and Max to show up at. Unfortunately and much to the disappointment of several people in our group, Sam and Max did not make a personal appearance.

I did actually got to shake the hand of Sam and Max creator Steve Purcell, however. It took me several minutes to realize that, unfortunately, because for some reason I lack the special eardrum bits that allow me to hear what other people are saying in bars, and the last time I had seen a picture of Purcell was, I believe, 1992. Once the realization hit me I walked over to him and rudely interrupted a conversation he was having to basically tell him that this giant drunk man was a big fan. I am sure he was impressed.

The food was a lovely mix of strange finger foods, ranging from sweet nachos of some sort to what I am relatively sure was fried squid, which falls under the 'things I would only eat while drunk' food group, tasting like battered deep-sea rubber bands to my sophisticated palate. I am proud to say that between the three Kotaku writers present and the friends we were with we probably consumed a good 25% of the food available.

The night ended relatively young, which was probably a good thing considering the fitful sleep I had afterwards, snoozing first on the bed, then on the floor between the bed and the wall, and then finally on the bathroom floor. I didn't get sick in the traditional hugging the toilet sort of way, but I am not at all right this morning, and this was just the first day. Join me tomorrow morning for the next round, if I don't end up passed out in an alley somewhere.

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Tue, 06 Mar 2007 08:40:27 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=241867&view=rss&microfeed=true
<![CDATA[ Drinking and Playing Guitar Hero ]]> I'm bringing my Playstation 2 and Guitar Hero to work with me today. I need to try hooking it up to the TV at the Denver Press Club tonight just to make sure everything is going to work OK before my dealio there next week.

In case you didn't see the post last week, I'll be guest bartending along with Buzzcut's Dave Thomas (founder of the IGJA) at the Denver Press Club on Wednesday, Jan 18 from 6 p.m. to 8 p.m. You'll have to be 21 or older to join the fun, but if you are, make sure you stop. I know at least one reader says he's bringing his own GH guitar.

I'm hoping to get be able to whip up some game-related drinks as well.

Drink recipes after the jump:

Super Mario Sunshine
1 oz grenadine
2 oz tequila
2 oz grapefruit juice (yellow sun! Yellow sun!)

Shake the tequila and grapefruit juice over ice and pour into a lowball glass. Carefully pour the grenadine down the side of the glass so it settles in the bottom. Add a splash of Tabasco if you re insane, or you just want to shoot fireballs.


Indigo Prophecy s Schizophrenic Story Line

1 oz Everclear
3 oz J germeister
Cranberry juice

Shake the Everclear and J ger in a mixer and pour over ice in a highball glass. Fill with cranberry juice. If this doesn t cause you to wake up in a bathroom covered in blood, I ve failed you as a long-distance bartender.

The Kotaku Blue
2 parts Blue Cura ao
2 parts Blue Sapphire Gin

Add the Cura ao to the gin in a large snifter.

We're still trying to track down the recipe for the Red Piano's Tomb Raider Cocktail. (Any help would be much appreciated.) Let me know if you can think of any other gamer drinks.

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Wed, 11 Jan 2006 12:00:02 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=147947&view=rss&microfeed=true