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Drama

Halo Drama

Bungie's Halo Game Announcement Held Back For A "Dedicated Event"

Oh, the drama. To recap: Bungie were going to announce a game at E3. Then they didn't. Turns out at least one of Bungie's projectsis a Halo game. That new, Bungie Halo game, to be obviously published by MS, was supposed to be unveiled during Microsoft's keynote, but according to Don Mattrick, they pulled it at the last minute. Why? Because Microsoft - perhaps catching wind of the sub-par standard of their competitor's addresses - felt they already "had an embarrassment of riches", and that they "felt we could do this game more justice with a more dedicated event". Maybe, though you've also totally taken the wind out of that announcement's sails with all this meddling.

Microsoft explains Halo's no-show at E3 game conference [LA Times]


high drama

Academics vs. 'Gaming' Academics: Let the Snark Begin

While academia occasionally manages to maintain the veneer of being 'civilized,' academic battles of words can frequently be just as epic as anything occurring outside the Ivory Tower — even when couched in elegant language and well-reasoned points, you can tell people are out to draw blood. So it (sort of) is with Roger Travis, a classics professor who wrote a passionate plea for gamers to "turn the tables on Aarseth and other doyens of game studies" in the Escapist: More »

e3 drama

Industry Insiders Discuss ESA, E3's Future

What's the fate of E3, and of the Entertainment Software Association? It's worth examining in light of recent events. This morning we broke the news that two major publishers, Activision and Vivendi, have decided to take a pass on the event and exit the trade association, while other companies have withdrawn their E3 attendance as well. At the same time, the ESA appears to be facing stirrings of industry discontent with the ESA's leadership, namely its current president, Mike Gallagher.

E3 is not the boon to publishers that it once was, says Penny Arcade's director of business development Robert Khoo, who as the organizer of the PAX fan expo clearly has an interest, to say the least, in how things turn out.

"The reason that E3 imploded in recent years was because the publishers felt that it turned into this sort of pissing contest between them... where they were trying to figure out who could one-up each other," Khoo said. "They all thought to themselves that it just wasn't worth it."

More »

e3 drama

Activision Sitting Out E3 "For Business Reasons" This Year

Some E3 invites went out via email earlier today, with eagle-eyed visitors to the official site noticing that the current list of participating companies for the 2008 show is much leaner than last year's. Missing from the E3 line up are notable (and huge) publishers like Activision, Atlus, Bethesda Softworks, Majesco, NCsoft, Vivendi Games and Warner Bros. Interactive. Yes, Activision will not be in attendance at E3 this year, as it tells Gaming Nexus that "for business reasons Activision has decided not to participate in any official E3 activities." More »

drama

John Romero and Mike Wilson Bickering Continues!

To recap: First Doom creator John Romero (above, flowing locks) blogged that former colleague Mike Wilson (above, skirt) from Gamecock was up to his usual "jackass stunts" and said Wilson was responsible for those "Bitch" ads. Then Wilson wrote an open letter to Kotaku, telling Romero that his "unparalleled work ethic and strong character has... left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation." Ouch. Over the weekend, Romero replied to Wilson's barbs, writing:


Mr. Wilson needed to email Kotaku a nice long letter to recount his version of events at Ion Storm and slam my personal life - way to go Mike! Media manipulation at its saddest. It's analogous to a crotch shot of Britney in Hollywood's media circus.

Anyway, I think we're both mature enough to end this flame war. I just wanna see the cool games that gamecock is gonna release.


Agreed. Even if Romero started it. In the comments section of his blog, Romero made two comments that both attempt to put out the flames and fan the fire. Hit the jump for those. More »

drama

Gamecock Head Tears Into John Romero, It's Getting Ugly

It would seem that the ghost of Ion Storm hasn't quite faded into the night, as two of its more prominent employees, John "Suck It Down" Romero, also formerly of id, and Mike Wilson, now at Gamecock, are engaged in a nasty war of words. Romero posted on his personal blog this week that Wilson was up to his usual "jackass stunts" and recalled his former co-worker's time at Gathering of Developers/GodGames "where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again."

In the same post, Romero also placed part of the blame on Wilson for the laughable "John Romero's About To Make You His Bitch" print ads that ran prior to the release of the ill-fated shooter Daikatana.

Wilson responds in an open letter to Romero, sent to Kotaku, that he will "not allow you to rewrite the history of it all, more to your liking and to my public detriment, and I will in no way take the rap for what you did (or didn't do) with your dream company", going on to defend his character and refute certain claims.

It gets particularly nasty near the end of the letter, when Wilson says to Romero "your unparalleled work ethic and strong character has [...] left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation." Insert stunned silence here, then continue for the full "Dear John" letter.

More »

manhunt 2

BBFC Makes Take-Two Sad

I can almost imagine in my head how this all went down. The Video Appeals Committee overturns the British Board of Film Classification's decision not to grant Manhunt 2 a rating, and the folks at Take-Two start setting up this massive, celebratory pizza party. Then the BBFC decides to apply for judicial review of the VAC's decision. As this news hits Take-Two central and a stunned hush breaks out over the jubilant office, the pizza arrives. Someone starts sobbing.
"We are disappointed that the BBFC has decided to appeal its own Video Appeals Committee's judgment in favor of an 18-plus certificate for Manhunt 2," said Take-Two chairman Strauss Zelnick.
More »

urging calm

GameRankings Drops GameSpot Review Scores

As some of our tipsters and commenters have pointed out, game review harvesting site GameRankings no longer displays any scores from sister site GameSpot, despite both being owned by CNET. GameRankings still features prominent GameSpot logo placement and links, but the reviews have disappeared. CNET's other review gathering property, MetaCritic, still features GameSpot scores as part of its database. While conspiracy theories abound, it seems the real story behind the removal of GameSpot reviews isn't as dramatic as some might think. More »

drama

On the State of Game Reviewing

Everyone's been buzzing this weekend about the Gamespot shakeup involving Jeff Gerstmann and there's been plenty of talk flying around in various places. Gamasutra, for instance, has a good editorial up entitled Numerals, Game Reviews, And The Game Media on some of the problems with the review structure in the gaming industry; Destructoid has a brand new look to let us know exactly what they think of Gamespot; people are planning a boycott of Gamespot and other CNet sites; our very own Crecente posed a question to all the reviewers out there: Have you been forced to rewrite a review due to advertising pressure? We've been inundated with examples of bad journalism, bad bosses, and big, bad, mean companies. And of course Mark Wilson wrote his own take on the problem with game reviews. More »

drama club

"GTA For Girls" A Game Of Sex, Drugs & Shoplifting

While boys are into things like carjacking, beating passers-by to death and sniping the heads off of local law enforcement types, this sort of harmless fun just doesn't appeal to the fairer sex. Hence, Coolest Girl In School, which is being pitched as "Grand Theft Auto for girls" by mobile game developer Champagne for the Ladies. It replaces all that boyish drug-running and random violence with stuff girls like: experimenting with drugs, using sexuality for personal gain and clawing to the top of the social order by any means necessary. It's fun on the go! While being a gossiping, shoplifting bitch may sound like a gamer's dream, some uptight no-funsters are whining about Coolest Girl In School, claiming it's "grossly irresponsible." More »

llama drama

Minter Calls Xbox Live Approval Process "Soul Crushing"

Jeff Minter and Llamasoft's Space Giraffe is currently bugging out the brains of some ten thousand-plus Xbox Live Arcade gamers, beggaring comparisons that range from Joyce's Ulysses to Minter's own Tempest 2000. But in a LiveJournal appropriate lamentation on the need to get away from it all, Minter says his experience dealing with the XBLA re-approval process—Space Giraffe's got some bugs, you see—is akin to a "massive, spirit-crushing inertia."

Poor Jeff. Lay off him already, Giraffe haters! If you love Space Giraffe, though, show Minter some love. Maybe a nice fruit basket or hand knit yak hair sweater would cheer him up.

stage one [Jeff Minter's LiveJournal via 1UP]