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Doom 4

id

Don't Hate On Doom III, It Made Money

Some people don't like id Software's Doom III, saying, yeah, that game just isn't very good. Company CEO Todd Hollenshead has a message for those people:

I think there are three people on the internet that keep making these posts that Doom III was 'bad'... There's some mass-misperception out there... I get this occasionally — why don't I think Doom III was successful? We sold over three million units! It's the most successful game in id's history.

Take that haters! Doom III made money, and money can buy things. So there.

Todd Hollenshead Interview [Kikizo]


colors

Whatever Happened to Color?

TrustyGamer has a point. Photorealism is a good thing, but can it really be an escape from reality — especially for ostensibly lighthearted fare — when the color palette it draws on represents the depressing color scheme of our own worlds? Increasingly, that seems to be the case in every title, including EA's Skate, which "look(s) like shots from a heroin game where you have to skate to get your next fix."

"Nowadays, all screenshots basically look like they are from the same post-apocalyptic World War III nuclear fallout nightmare," smakus writes. He finds games to be stress-causing and not stress-relieving because of the dreary, gritty environments we're subjected to, compared to grim titles like Doom and Duke Nukem that dealt death largely in primary colors.

Next-gen "realistic" games (i.e. non-cartoon protagonists or action) with lively, bright colors? I can think of Bully, although the winter months stretch of that game started getting me in a funk. TF2 has cartoons in a real environment. And there's Guitar Hero and Rock Band, but that's probably outside the scope of the writer's argument. I'm sure all of you can think of more.

Like I said, I am color-blind as a bat, and so asking my opinion of a color is almost beyond useless. But it is a good question regarding design: What is ultimately the reason people will buy a game — realism or fun? — and how should that govern the rest of the game's look, feel, sound, story, etc?

I Miss Color [TrustyGamer]


industry

id Software Begins Production on Doom 4

We may not know if they're going to E3, never mind that the ESA says they're not, but at least we know something. Today id Software announced that they have begun production on Doom 4 and is looking to hire folks to help work on it.

“DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth,” said Todd Hollenshead, CEO, id Software. “It’s critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles.”

If you're looking for a job in the industry and have the talent and experience than hit up their site for a complete list of positions.

id Software Jobs

More »

vc update

Euro VC Gets Phantasy Star III

A nifty little update for the European Wii Virtual Console comes in the form of Sega's Phantasy Star III: Generations of Doom for the Genesis. Considered by many to be the weakest in the original Phantasy Star series, the game spans three generations of characters, with the player getting to decide how each plays out by making marriage decisions for the party members in each successive generation. Criticized for bland combat and a storyline that conflicts with Phantasy Star II, Phantasy Star III is the game most likely to cause knock-down, drag out fights among Phantasy Star fans, as those who love it love it to death and those who hate it hate it with a passion. Me? I enjoyed the hell out of it myself, despite its many problems, and consider it a fine addition to the Euro VC at 800 points. Hopefully this will make it to North America shortly.

multiplayer fps

The Evolution of the Team Multiplayer FPS

According to one writer, seven games parented the genre of the multiplayer FPS. Halo and Call of Duty: Not on it. Ed Borden reasons they did not add gameplay innovations, merely perfected the themes. That's up for discussion (and why I'm posting it, of course), but a fair point. More »

lego

Traveller's Tales So Not Behind Bubba Lego-Tep

Lego Star Wars, Lego Indiana Jones, Lego Batman, you can see why they're made. Those kind of properties make money. Bubba Ho-Tep, on the other hand...the marketing possibilities are somewhat limited. Which doesn't bother mod-maker trepaning from putting together Bubba Lego-Tep, a mod that doesn't only take the Elvis v Mummy masterpiece and make a Lego game out of it, it's done via the Doom 3 engine. So strange. And by strange, I mean strangely fascinating.
Bubba Lego-Tep [Game Artisans, via Boing-Boing]

rock band

Rock Band European Release Doesn't Include Australia

Hey, Australia. All that fuss over Rock Band that went down last night? You know, about the release, and then the price? Don't worry about it. None of it applies to you. While European and Australian release dates are normally in-step, for Rock Band they're not, with EA Australia only telling us "There is no announcement on Rock Band for Australia yet". Bummer. Now's as good a time as any to remind you that over Christmas I heard rumours from retailers that thanks to fears over its price the game may not be coming here at all, so between that and the inevitably astronomical price, I'd be getting intimate with the online importing scene if I were you. Just in case.
[Pic]

clips

Quake 3 on iTouch with Tilt Controls

Yeah, yeah, yeah, I'm getting pretty sick of seeing Doom/Quake games show up on everything from calculators to refrigerators too, but this port is a little special. It seems to support both multiplayer gaming and tilt controls. If it's not being faked, it looks like you move around by tilting your i Pod touch in different directions. Now that's pretty friggin' sweet.

[Thanks Anthony]


xbox live arcade

XBLA Doom and Assault Heroes Get Cheaper

This week's Xbox Live Arcade Wednesday sees the addition of two new games to the Arcade Hits program, which take top-selling Arcade titles and tries to squeeze some more sales out of them by slashing prices. This week's new additions include Assault Heroes, which is a damn fine shooter whether you play alone or with a friend, and DOOM, which is...well, DOOM. If I have to explain to you guys what DOOM is you might be at the wrong website. Might I suggest an alternative? For those of you still with us, the XBLA version of DOOM features four-player online multiplayer and looks pretty damn old. Both of these titles will be available Wednesday for 400 points apiece. Hit the jump for the full press release, which includes a look at some of the upcoming XBLA titles you'll eventually be able to buy at half price. More »

clips

New Doom Weapon Rickrolls Demons To Death

The most powerful aftermarket Doom weapon? The voice of Rick Astley apparently, as some enterprising Doom fan has created their own tribute to the English singer-songwriter-meme source in the form of a deadly boombox that never gives up. Hey, it may be old(!!!!1) to you, but since we make it a point not to troll /b/ too often, it's news to us. Hilarious, hard hitting news. Thanks for the linklog, Waxy.


smack talk

John Romero Dishes on "Bitch Ad"

Doom co-creator John Romero and Gamecock's Mike Wilson go way back. Before he founded Gamecock, Mike Wilson was the CEO of Ion Storm, a company Romero founded. In less than a year, he was pushed out. (The company churned out the acclaimed Deus Ex and the not-so acclaimed Daikatana.) But Wilson's gone on to set up Gamecock, which he describes as an "independent film company for small developers." After reading the Gamecock's release schedule right here on Kotaku, Romero blogged this about his former colleague:


I got a chuckle out of reading the reader's comments on the article. People are now starting to get a clue about how Mr. Wilson operates. Hey everyone, he hasn't changed in over 10 years — these are the kinds of jackass stunts he pulled at Ion Storm with Daikatana. Remember the bitch ad? Yeah. He also ran ads ("image ads") that just had pictures of Ion Storm founders, himself and our COO. That was just the beginning of his madness.

It got much worse at Godgames where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again. And thus was born Gamecock.


Bitter, John? Perhaps you have every right to be...
Gamecock Release Schedule [planet rome.ro Thanks, Witz!]

new games

Week in Games: The First Crop Edition

And here they are, the first crop of games in the new year. Nothing that's probably going to knock your socks off, but it's loads better than the previous two weeks. That said, I am actually looking quite forward to the Harvey Birdman Game. I am both a big Phoenix Wright and harvey Birman fan so this game is a perfect fit. Anyone else going to be checking it out?

Kingdom Under Fire: Circle of Doom (X360)
The Kingdom Under Fire series continues. This time as an RPG.

Sonic Riders: Zero Gravity (WII, PS2)
Sonic is at it again. That little blue ball just keeps on rolling.

Omega Five (X360)
Side scrolling shooter action.

NFL Tour (X360, PS3)
More football from EA Sports.

Harvey Birdman: Attorney at Law (WII, PS2, PSP)
Harvey Birdman goes all Phoenix Wright style

Jackass the Game (DS)
Words cannot describe the horror.

World Championship Paintball (PS2)
Paintball, a kinder, gentler way to shoot your friends.

Dance Dance Revolution: Disney Channel (PS2)
Get down and funky with your favorite Disney Channel Stars. If you actually have any.

Sea Monsters: A Prehistoric Adventure (DS)
Get cozy with creepy underwater dinosaur things.


kingdom under fire

Circle Of Doom Demo Looms Over Xbox Live

A playable demo of Kingdom Under Fire: Circle of Doom has found its way up onto Xbox Live today, and I am scared to download it. It's not that I don't have the 1.2GB free space on my hard drive, or that I lack the time to sit down and play it. It's just that they took my beloved action RTS and neutered it into a hack and slash action RPG, and I can't bear to look. It's like being called down to the morgue to identify a loved one, only reversed. You guys download it and tell me if the coast is clear. The two stage demo shouldn't take you too long to work your way through. Does it retain the KUF look and feel? Is that really out-of-place guitar metal still there? Over the past year I've offered my opinion on the playability of countless games, and now it's your turn to do me a favor. Take one for the team!

Demo: KUF:COD Playable Demo [Xbox Live's Major Nelson]


steam

Steam Super Sale Starts Now

If you didn't find anything for the PC gamer on your list in our holiday gift guide, you may want to turn to Valve's super duper Steam sale. Everything in the virtual store is between 10% and 50% off, including The Orange Box which is temporarily at the low, low price of $37.45. Other bargains? The id Super Pack, which contains 22 titles for $52.45. Think of the value!

Since Steam now supports gift giving, it's going to be the easiest way to add a last minute Christmas gift that's guaranteed to ship on time. You have until January 1st to enjoy the value added fun.

Steam Storewide Sale - All Games 10-50% Off! [Steam]


mobile gaming

iD Consummates Mobile Marriage

iD Software has announced a partnership with Fountainhead Entertainment to create a new mobile games division, iD Mobile. Id and Fountainhead had previously worked together on Doom RPG and Orcs & Elves.

Carmack comments, "We are operating on the assumption that mobile gaming has a potential for huge growth," but one can't help but wonder how much of the success of iD's mobile games (together Doom RPG and Orcs & Elves have sold around 1.5 million copies) has to do with iD's name and not with actual marketplace growth. In any case, iD Mobile certainly demonstrates that iD plans to do this for the long haul.

Id takes its gaming Mobile [USA Today]


id software

Carmack Good At Coding, Making Rockets Explode

Longtime id programmer and technical director John Carmack is good at many, many things—writing and rewriting 3D game engines, typing up .plan files that read like moonspeak, and nearly being successful at simulating lunar landings. Unfortunately, Carmack and his team at Armadillo Aerospace are also quite proficient at blowing up aircraft on the landing pad, throwing them out of competition in the recent Northrop Grumman Lunar Lander Challenge. While the team was successful in getting its modular class rocket off the ground, an engine explosion ultimately kept them grounded.

Don't worry, no one was hurt, including Carmack. He'll still be able to put his typing skills to good use for id's upcoming Rage. You can read all about the harrowing, explosive experience at the official X PRIZE site.

Armadillo Aerospace Nearly Wins Northrop Grumman [X-Prize Foundation]


xbox 360

Korea Getting Korean Superstar

Xbox Korea recently held its X07 presser, where it unveiled future Xbox 360 titles. Most, and we mean most, of the titles were stuff markets outside Korea are getting or have gotten: BioShock, Ninja Gaiden II, Mass Effect, Viva Piñata and so on. There were two new domestic titles that stood out: Kingdom Under Fire: Circle of Doom from dev Blueside and Superstar from Studio Nine. Microsoft getting Studio Nine is a coup of sorts as the Korean developer has made rhythm games like DDR-style PSP game Pump It Up. Sure, we'll be getting an localized version of Kingdom Under Fire: CoD early next year, but wondering if we'll see Superstar.
X07 Presser [Danawa via Siliconera]

environment

EA & BP Add Global Warming Threat To SimCity

Here's a fun new addition to the upcoming SimCity Societies game. EA and BP have teamed up to include climate education in the game...effectively adding the looming threat of global warming to the title. Hooray! While the game doesn't force you to power your city in any specific way, using cheaper, carbon dioxide producing sources of energy will raise the town's carbon ratings, causing disasters like droughts, heat waves, and the like. Alternatively, choosing from a variety of BP Alternative Energy low-carbon power options like hydrogen, natural gas, wind farms and solar power, players keep their cities safe from harm and feel all warm and fuzzy about themselves while learning about some of the causes and consequences of global warming, which may or may not exist depending on your viewpoint. BP was one of the first major energy companies to publicly acknowledge the need to reduce carbon emissions and begin taking precautionary measures, as well as being the world's number one source for food cooked on rollers. More »