when I asked Carmack about doing a remake, his main concern was that there really wasn't the same market for remakes of retro PC games that there was for retro console games.
He did say that if they ever did another plat former, it would probably be Keen though.
One of the Commander Keen series, along with Doom 2, were my first (and only!) PC games for quite some time. I recall trying to play Keen with a flight-intended joystick.
There are so many good games from the Epic/iD/Apogee library to choose from for remakes: Halloween Harry, Bio Menace, Jason Storm, Jill of the Jungle, Cosmo's Cosmic Adventure, KEEN...
Unfortunately, in the era of big-budget blockbuster games, these old decaying IPs will just fall by the wayside. :/
@High Speed Indeed: Ah I love those Shareware discs. Remember my dad used to get them with Old PC mags. "180 GAMES ON ONE CD!!!" Before steam there was sending postal orders in the mail.
@High Speed Indeed: I have them as well, but in some box somewhere in my office. I'm sure I could find them...not sure if I actually have the A:\ drive to boot them anymore though :P
@Destruction: ah thats nothing! I had a 2disc set called "the encyclopedia of games", it claimed to have over 1000 games on...and it might well of done.
Everything from 'Fuzzys World Of Miniature Space Golf' (still superb) to 'Race The Nags'
@elronathon: Hehe, Race the Nags was surprisingly fun... those compilation discs were chock full o' gold. Soleau Software, MoraffWare, hundreds of bizarre Tetris clones... all kinds of games you would have never known to look for, but once you had them, they were indispensable.
@MPSai: Hey, now, men in video games are *always* realistically proportioned! Their heads are never too small, their shoulders never too insanely wide. This is significant.
(I lie, of course. The outcry is amusing.) #bayonetta
"IMO, better than any of the DMC and God of War games, plus a little bit better than Ninja Gaiden II.
Bayonetta pretty much blends everything DMC, GoW, and NG does so well into one. Featuring NG's dial-a-combo mixed with DMC's freestyle combat - it makes battles more interesting. Witch Time is highly encouraged and satisfying to pull off - enemies going in slow motion and Bayonetta dishing out insane amount of combos is really fun to pull off.
Boss battles are incredibly over-the-top, stuff I've never seen in DMC, GoW, or NG. Bayonetta's summons (when a boss is in near-death state, you can Climax and summon them) are the epitome of "OMG WHAT THE HECK JUST HAPPENED?!" kind of thing - she is just bad to the bone and her summons are just down right evil and fun to watch.
There are lots of optional challenges and things to unlock, so that's always fun. So far, a 9/10 game for me... would have been perfect if it wasn't for the PS3 bogging down the experience a tiny bit.
It's just too bad that the PS3 version isn't properly optimized, but if you can get the 360 version then you're in for a real treat."
Someone that has imported the game's opinion. That's for all the naysayers... (it's from someone on gamefaqs who has a good reputation.)
---
@kNZA: no, she's as skinny as she was before. you can tell because the tummy is quite taught in both the before and after. it appears they made her skull larger and her hip bones smaller and straighter. you know, moved the slider closer to the 'man' side of physiology. telling no? #bayonetta
@outforprophets: hip width has little to do with thinness i.e. a lack of fat. she's thin in both shots, no question about it. very little fat in either pic and, proportionally, the same amount in each. she's always been thin, it's her bone structure that changed.
@tetracycloide: wow who said anything about hips? don't wanna talk about what the word thin means to each of us, just have a look at this gif I made with the 2 images posted. like I said, I think she is definitely less wide. Larger head, head moved, body pinched inwards a bit, which straightens out her legs, left arm less thick, etc. Link in case the image upload doesn't work:
She is quite disfigured. I don't think it was as apparent as it's become more recently, probably because of the over-exposure of this game. She looks like she was created by an amateur illustrator who worked exhaustively on the details, but didn't take into account the whole body, causing the whole body to not fit together properly.
I always figured she was just big boned. She probably lost a lot of weight after high school or something - nothin' wrong with that I suppose. When have you ever seen a big boned women as the main character in a video game? ...and why isn't there high demand for more of 'em?
@Twisk: I have no problem with big boned... But Bayonetta just doesn't follow basic anatomy.
I'll post it again: A human is 6-8 heads tall. This is something you learn in basic art/anatomy classes. Bayonetta is 11-12 heads tall. That's just freakishly out of proportion. #bayonetta
Has this notion of her head being too small ever gotten back to the developers? Maybe Kotaku can bring it up to them directly...if there is enough of an uproar they might add a DLC patch. #bayonetta
11/24/09
11/24/09
#speakup
11/24/09
New hotness: Horney Young Teachers.
#speakup
11/24/09
#speakup
11/24/09
11/25/09
#speakup
11/25/09
Actually Google Trend kinda verifies that ....
[www.google.com]
#speakup
11/24/09
He did say that if they ever did another plat former, it would probably be Keen though.
11/24/09
There were an immense amount of pogodeaths.
11/24/09
Unfortunately, in the era of big-budget blockbuster games, these old decaying IPs will just fall by the wayside. :/
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
11/24/09
#speakup
11/24/09
Everything from 'Fuzzys World Of Miniature Space Golf' (still superb) to 'Race The Nags'
11/24/09
#speakup
11/24/09
11/24/09
11/24/09
But I have high hopes. The Dopefish will rise again.
11/24/09
do it 2.5D. Bright colors, smooth mechanics and animation, and remastered, reimagined music ala BC:R.
10/30/09
10/30/09
I like my Thick-o-netta though #bayonetta
10/30/09
10/30/09
(I lie, of course. The outcry is amusing.) #bayonetta
10/30/09
Bayonetta pretty much blends everything DMC, GoW, and NG does so well into one. Featuring NG's dial-a-combo mixed with DMC's freestyle combat - it makes battles more interesting. Witch Time is highly encouraged and satisfying to pull off - enemies going in slow motion and Bayonetta dishing out insane amount of combos is really fun to pull off.
Boss battles are incredibly over-the-top, stuff I've never seen in DMC, GoW, or NG. Bayonetta's summons (when a boss is in near-death state, you can Climax and summon them) are the epitome of "OMG WHAT THE HECK JUST HAPPENED?!" kind of thing - she is just bad to the bone and her summons are just down right evil and fun to watch.
There are lots of optional challenges and things to unlock, so that's always fun. So far, a 9/10 game for me... would have been perfect if it wasn't for the PS3 bogging down the experience a tiny bit.
It's just too bad that the PS3 version isn't properly optimized, but if you can get the 360 version then you're in for a real treat."
Someone that has imported the game's opinion. That's for all the naysayers... (it's from someone on gamefaqs who has a good reputation.)
---
10/30/09
10/30/09
10/30/09
10/30/09
10/30/09
@tetracycloide: wow who said anything about hips? don't wanna talk about what the word thin means to each of us, just have a look at this gif I made with the 2 images posted. like I said, I think she is definitely less wide. Larger head, head moved, body pinched inwards a bit, which straightens out her legs, left arm less thick, etc. Link in case the image upload doesn't work:
[i33.tinypic.com] #bayonetta
11/02/09
Look closely and check the picture linked below.
They reduced the distance from one side of her stomach to the other. That's what I meant by skinnier. #bayonetta
10/30/09
10/30/09
10/30/09
@Twisk: What's that one character's name in Fable 2 - Sister "Hammer" Hannah.
And then there's another one I saw, not a main character though... She's probably more just fat than big boned. #bayonetta
10/30/09
@pekosROB: this NPC prostitute #bayonetta
10/30/09
...okay, not sure if I'm going to be able to play Bayonetta now. #bayonetta
10/30/09
I'll post it again: A human is 6-8 heads tall. This is something you learn in basic art/anatomy classes. Bayonetta is 11-12 heads tall. That's just freakishly out of proportion. #bayonetta
10/30/09
But if I had to try to explain it away, I'd say she was "big boned".
I'll post it again, if I haaaaaaad to try to explain it away, I'd say she was "big boned". LOL
:) #bayonetta
10/30/09