Divinity: Original Sin Rewards Tactics and Punishes Poor Strategy

Smoke LadyMuscle, an adept and skillful Rogue, who still wonders, to this day, why the Maker christened her with such a name, launched a volley of Static Cloud arrows at a small, ravenous band of grotesque and powerful orcs — stunning them in their tracks, mere meters from where she stood. She sighed with relief,… » 7/31/14 9:40am 7/31/14 9:40am

I'm Glad They're Still Making Games Like Divinity: Original Sin

A common line of thinking among modern video game fans goes something like this: Games have gotten dumber. Simpler. Game developers are sanding off the weird edges, dialing back the stats, making everything controller-friendly and aiming for the lowest common denominator. But if that's true, how do games like … » 7/03/14 7:00pm 7/03/14 7:00pm

Ten Reasons Why Divinity: Original Sin Deserves My Money

Within the first five minutes of my play session with the alpha version of Divinity: Original Sin, I killed Larian Studios' Swen Vincke. "So I see you are readying a fireball spell," he said, and I shot him. I'm counting that as the first of ten reasons why the Kickstarter prequel to the Divine Divinity role-playing… » 4/25/13 5:30pm 4/25/13 5:30pm

Take to the Skies and the Shadows to Rule the World in Dragon Commander

I've mentioned before that I have a soft spot for Larian's Divinity franchise, dating back to 2003. Their games have never been flawless but, with only one glaring exception, they have been fun. So in a way, I had my fingers crossed, hoping for the best, when I went to their demo room at E3 last week. » 6/11/12 11:30am 6/11/12 11:30am