Enter your username and password.
Denver, 9:12 PM
Tue Jan 5
57 posts in the last 24 hours

Tip us:
Editor-In-Chief:
Brian Crecente
| AIM | Twitter
Deputy Editor:
Stephen Totilo
| AIM | Twitter
Senior Editor:
Michael McWhertor
| AIM | Twitter
Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter
Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter
Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter
Contributing Editor, Weekends:
Owen Good
| AIM | Twitter
Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter
Columnist:
Leigh Alexander
Columnist:
Tim Rogers
Please enter your email address to have your password reset.
Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.
Want to know more? Consult the Comment FAQ and legal terms.
You don't need to login to comment. Just enter your email address below.
See how your address will be displayed in the Comment FAQ.
Thanksgiving Sunday Rumor Roundup
In the interest of getting some news to you in a slow cycle, let's start Sunday with a chatter roundup. More »Reggie Not That Keen On Disaster: Day Of Crisis
How to Survive Disaster: Day of Crisis
By shaking, pretty much. Siliconera took a look at the videos up on Disaster: Day of Crisis' Japanese web site and put together an analysis of how to survive a 24-hour span that competes with anything on Jack Bauer's calendar for "what next?"-style mayhem. Shaking helps you move wrecked cars, run from danger, or put yourself out if you're on fire. I guess they need Balance Board support if they wanted to implement "stop, drop and roll." Tilt driving also seems to be part of the fun but it's unclear whether that level is on rails or not. The game drops Sept. 25 in Japan, Oct. 24 in Europe, and is still TBD in North America. More »First Look At Disaster: Day of Crisis In Action
Disaster: Day of Crisis No Longer Pinned Under Rubble Of Indefinite Delay