<![CDATA[Kotaku: Digg]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Digg]]> http://kotaku.com/tag/digg http://kotaku.com/tag/digg <![CDATA[ Interview: D3P's Takenaka Talks Coraline Game, Universal Pictures Agreement ]]> D3Publisher announced an aggressive push into kid-friendly games this morning with two announcements: First, the publisher has entered into an agreement with Universal Pictures to release video games based on the upcoming animated film Coraline, an adaptation of the gothic fairytale novella by Neil Gaiman. The Coraline game will be coming to consoles and handheld systems in 2009

Second, D3P will release a DS title based on Aardman Animation's Shaun the Sheep TV series on February 6, 2009. When Kotaku visited D3P's press event last week in New York City, we got to take a look at the Shaun the Sheep game, and we also recently spoke to D3P of America's executive vice president Yoji Takenaka about the agreement and the new titles.

"Coraline is a movie for kids, and it's part of our global strategy to bring good kids' properties to the video game market," said Takenaka. "Also, Coraline opened up a relationship with Universal Studios, a major studio, and I am very excited by that."

Gaiman's dark fairytale story had its disturbing moments, so we were a little surprised to hear that it's being adapted as a stop-motion animated kids' flick, and asked Takenaka for more details.

"It will skew toward the younger demographic," said Takenaka, "but there's something in there for everyone."

Nightmare Before Christmas director Henry Selick will be heading up the film project, and the animation will be filmed first in 3D, starring Dakota Fanning in the title role. Coraline discovers a secret door in her house that leads to an alternate life that seems better at first, but quickly grows sinister.

"It's a very stylish movie and we love the story. We see opportunity there, and so we decided to take this property and make a game out of it."

It isn't the publisher's first partnership with a film studio, after doing Aardman's Flushed Away based on the Dreamworks Pictures film.

"We're very much enthusiastic any time we have this kind of opportunity, so I'm excited," said Takenaka. "We are here to support the kids' market."

Shaun the Sheep will be a DS exclusive, and Takenaka said it was the right time to do the game as the TV series, already well-received in the UK, began to gain popularity in the U.S, running right before Hannah Montana on the Disney channel. Takenaka expects the game will release simultaneously, or close to it, in both Europe and the U.S.

"We are making an adventure game showcase of the very funny and very memorable moments in the show, and it has an immediate hook with the sense of humor," Takenaka explained.

When I had the Shaun the Sheep game demonstrated for me at the D3P event, it did indeed look to be a kid-friendly adventure game with minigames at intervals making full use of the DS functionality - like "blowing dry" each fluffy sheep after they'd been washed. In the section I saw, the player guided Shawn around the farm with the stylus, tapping various objects in the search for a lost flock. There were also well-rendered images from classic moments in the show that the player would receive as rewards for success.

Takenaka said the kids' product line was a major part of the publisher's strategy, but not its entirety. "Our strategy is, right now, 50-50 divided between kids' games and original IP. As you know, we brought Dark Sector just about a couple months ago, and Dead Head Fred last summer, and Earth Defense Force. So we are bringing more contents in the future."

D3P also plans to continue moving into the area of digital distribution, as it did when it brought Puzzle Quest to Xbox Live Arcade. "We enjoy the success on XBLA with Puzzle Quest, and it's one of our top sellers in the last year. We would like to keep going and bringing very great games, intriguing games... we are here to support Xbox Live and PlayStation Network and PC downloadables, and we are ready to move forward onto Wii Ware."

Some of these downloadable titles, said Takenaka, will be specific to one platform, and others will be available cross-platform.

While only Shaun the Sheep was available to view at D3P's recent press event, Takenaka said he'd seen the Coraline game in progress, and that he was excited about how it was coming along.

"She is cute!" He said.

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Mon, 16 Jun 2008 08:00:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5016735&view=rss&microfeed=true
<![CDATA[ Digg Bitch Slaps Kid For 360 Ransom ]]> idiotkid.JPG The Internet's got Jesse McPherson's back.

On March 12 McPherson returned from SXSW to discover that his home had been broken into and that the burglar had made off with his Xbox 360, an old Powerbook and a television.

Familiar with the competence of the Philadelphia police, McPherson decided to hunt for the items himself and soon found that the burglar had tried to sell his laptop at a local pawn shop, which has images of the guy from their camera. He tries to give the info to police, but never hears back.

Fast forward to Friday when McPherson's workmates present him with a replacement Xbox 360. He goes home, hooks it up and discovers a voice message on his 360 from some guy saying he has his 360 and wants cash to give it back. Better still the idiot uses his current account to leave the message.

McPherson calls police again and is hung up on... so he turns things over to the Internet and business is handled.


As everyone probably knows mob justice is a bitch and Digg Mob justice makes that look pretty. Since the story hit Digg the person who left the message asking for 360 ransom has been identified, his address and high school location posted, he's been harassed, seemingly endlessly, via AIM.

Eventually the kid caved and told his parents, McPherson was, apparently in touch with them and now seems to have all of his stuff back. According to his Twitter, the kid actually hand-delivered some of the stolen goods on Sunday.

Makes you feel good inside doesn't it?

Update: Wow, You're a Moron. When the Internet Attacks [McFearsome]

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Mon, 24 Mar 2008 08:20:13 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=371311&view=rss&microfeed=true
<![CDATA[ Rumor Smash: Phantom Hourglass Will Not Include Voice Chat ]]> loosetalk.jpg

Ah, the wonderful world of Digg. Home to many interesting stories as well as many unsubstantiated rumors. Take for example this recent story that has been rising up the Digg charts. Website Zelda Universe posted a story claiming that the upcoming DS game Legend of Zelda: Phantom Hourglass will utilize a voice chat option. The author of said article fully admits that he doesn't know Japanese but is learning and translated this "news" from a Famitsu article.

Thankfully, the folks over at The Hylia were able to provide a real translation that revealed no reference to a voice chat option for the game. So, sorry to burst your bubble, but if you read this story on Digg, it is sadly, patently untrue. You can read the full translation of the article here.

Voice Chat Not in Phantom Hourglass [The Hylia]

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Sun, 15 Apr 2007 14:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=252382&view=rss&microfeed=true
<![CDATA[ Works of Great and Terrible Genius: Nightmarish Super Mario Bros. Painting ]]>

This creepy — hell, truly nightmarish — Super Mario Bros. image briefly went up on Imageshack recently, then was just as quickly pulled down for bandwidth usage thanks to the Digg Storm it kicked up. I am posting it again for posterity, as all works of great and terrible genius deserve. I only wish it were more horizontally framed, so as to be suitable for a desktop. Does anyone have a link to the artist's web site?

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Mon, 11 Sep 2006 07:00:09 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=199680&view=rss&microfeed=true