<![CDATA[Kotaku: Destineer]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Destineer]]> http://kotaku.com/tag/destineer http://kotaku.com/tag/destineer <![CDATA[ Iron Chef Surprisingly Fun ]]> Iron Chef America is unapologetically similar to Cooking Mama and Destineer is totally OK with that.

"Cooking Mama is like cooking with your friends and family at home," said Lisa Mason, the game's lead designer. "We wanted to do things that home cooks don't do: fillet whole fish, quarter chicken.

"The (TV) show is so ridiculous and we wanted to get that across in the game as well."

And while the game is based on the American version of the game, the developers also strove to include some of the wackiness that made the original Japanese show so much fun to watch.

The game will include 320 mini games, 15 themed ingredients and a 2,500 lines of dialog.

Playing around with the game I found it to be surprisingly fun. You use the Wii's motion controls to work your way through a batch of recipes, preparing food as the judges watch and Alton Brown talks color. While the Wii game was amusing, the DS version is the one I think will really strike a chord with gamers.

Not only does it match the Wii version (but without all of that talking) it will sell for a paltry $20 and include both pass the DS multiplayer and multi-card multiplayer.

The controls seemed tighter on the DS as well and there's something a bit more satisfying about slicing and dicing with stylus strokes as opposed to swiped in the air with a remote.

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Sun, 31 Aug 2008 16:30:02 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5043898&view=rss&microfeed=true
<![CDATA[ Another Snowboarding Title Enters the Fray ]]> It looks like Shaun White may have a bit of competition. While Destineer's upcoming snowboarder Stoked wasn't built using the Assassin's Creed engine (and it doesn't sport a Wii version with Balance Board support), it does have some things going for it. First off, it was created with the help of snowboarding movie creator Absinthe Films.

“It’s all about defining your riding style and crafting the line that suits you,” said Peter Anthony Chiodo (“Tony”), Destineer’s Director of Product Development. “Stoked leaves well-worn resorts behind and gives players absolute freedom to ride wherever they want and trick off of anything they can find in some of the most famous backcountry locations the world has to offer. Gameplay is focused on style and finesse, not button mashing; Destineer and Bongfish have created a game that looks and plays like a snowboarding movie.”

Adds Patrick “Brusti” Armbruster, co-founder of Absinthe Films: “Developing a snowboard video game has always been a dream of mine. There are endless synergies between a snowboard film production and a game developer that were just waiting to be activated. Bongfish and Destineer have realized this potential, and have shown a real passion for snowboarding, and together we’ve worked to bring snowboarding luminaries from across the planet together for this project.”

Stoked includes five famous mountains featuring over 45 square miles of open terrain in each location, hidden drop points for helicopter starts, dynamic weather, multiplayer support and tons of real world pro riders. Among the list: Travis Rice, Nicolas Mueller, Wolle Nyvelt, Annie Boulanger, Romain de Marchi, Tadashi Fuse, Gigi Ruef, and Bjorn Leines.

Stoked is scheduled for release in November. More details on the jump as well as a chunky gallery.

Ride your way to fame as a professional snowboarder! Destineer Announces ‘Stoked’ for Xbox 360

MINNEAPOLIS, MN – August 20, 2008 – Hit the mountains on your quest to become the next snowboarding phenomenon in Stoked, the open-world, back country snowboarding experience from Destineer and developer Bongfish GmbH. Coming exclusively to the Xbox 360® video game and entertainment system from Microsoft in November, Stoked features five huge open-world mountains, changing weather patterns, and the sponsorship and cooperation of some of the most respected and influential names in the sport.

Developed in conjunction with world-renowned snowboarding movie creator Absinthe Films, Stoked captures the pioneering spirit of professional back country riders. Exhilarating snowboarding experiences are born from dynamic backcountry conditions. The riders who brave and master these conditions are the stuff of legend in Absinthe videos and the pages of snowboarding magazines. The look and style of these riders are emulated across the world. In Stoked, it’s your turn to become a legendary rider and wow the world on Xbox LIVE® online entertainment network by becoming an absolute snowboarding phenomenon.

“It’s all about defining your riding style and crafting the line that suits you,” said Peter Anthony Chiodo (“Tony”), Destineer’s Director of Product Development. “Stoked leaves well-worn resorts behind and gives players absolute freedom to ride wherever they want and trick off of anything they can find in some of the most famous backcountry locations the world has to offer. Gameplay is focused on style and finesse, not button mashing; Destineer and Bongfish have created a game that looks and plays like a snowboarding movie.”

Adds Patrick “Brusti” Armbruster, co-founder of Absinthe Films: “Developing a snowboard video game has always been a dream of mine. There are endless synergies between a snowboard film production and a game developer that were just waiting to be activated. Bongfish and Destineer have realized this potential, and have shown a real passion for snowboarding, and together we’ve worked to bring snowboarding luminaries from across the planet together for this project.”

In Stoked, craft a snowboarding career with your own customizable style and ride five famous mountains featuring over 45 square miles of open terrain in each location. Discover new drop points by helicopter. Dynamic and ever-evolving weather conditions await riders as they choose where they ride and what they ride in by tracking conditions that suit their tastes.

Riders get instant drop in access to multiplayer action where they team up with friends to create a wide variety of riding experiences, both cooperative and competitive. Players can also go up against other riders on Xbox LIVE in a series of sponsored events to boost their fame!

Stoked features some of the most influential professional riders in the world: Travis Rice, Nicolas Mueller, Wolle Nyvelt, Annie Boulanger, Romain de Marchi, Tadashi Fuse, Gigi Ruef, and Bjorn Leines. An impressive line up of 30 authentic sponsors also appear in Stoked including but not limited to: Burton, Dragon, Arcus, Von Zipper, Eleven, 686, Billabong, DaKine, Electric, LibTech, Nitro, Northwave, Oakley, Quiksilver, Ride, Hart, Rome, Salomon, TechNine, Vans, Volcom, and more!

Own trick spots, show up rivals, and build your reputation. Take pictures of friends and capture video of your best moves to win the kind of attention that lands you on the cover of a snowboarding magazine. Conquer massive mountains and carve your path as a snowboarding phenomenon in the deepest, truest backcountry snowboarding video game yet: Stoked.

Stoked is scheduled for release in November of 2008. For more information, please visit www.destineerstudios.com.

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Tue, 19 Aug 2008 18:40:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5039088&view=rss&microfeed=true
<![CDATA[ Iron Chef Host Says "Kotaku", Announces Game ]]> What better way to announce the video game for Food Network's Iron Chef America than Mr. Mark Dacascos - the chairman himself - name dropping Kotaku? I can't think of one, which is why I spent all weekend playing this clip over and over again. Ko-Tah-KOO! Destineer and Black Lantern Studios is bringing Iron Chef America: Supreme Cuisine to the Nintendo Wii and DS this summer, allowing you to face-off in kitchen stadium against world famous chefs. The whole thing sounds a bit like a version of Cooking Mama you can play against the computer, with 15 main ingredients, hundreds of recipe variations, and 300 different mini-game tasks to help you get the job done. Being an embarrassingly huge fan of the show, I will more than likely by this, as long as Alton Brown signs on to do commentary, or failing that - John Madden. just imagine the beauty of that for a moment, and then hit the jump for the full trailer and first screenshot from Iron Chef America: Supreme Cuisine.

ironchefscreen2.jpgSay what you will, but I think it's better to go with cartoon versions of a live-action show or film's actors rather than trying to cover a 3D model with a hideous looking photo-skin. I'll reserve judgment until I see what the cartoony Alton Brown looks like. There had better be a cartoony Alton Brown, dammit.

Here's the full trailer for the game, sans Kotaku reference. I think it loses a certain something, but that could just be me.

Allez Cuisine!
Destineer and Untied Media Bring 'Iron Chef America: Supreme Cuisine' To Wii™ and DS™

MINNEAPOLIS, MN March 8, 2008 - Following widespread speculation and anticipation, leading software publisher Destineer has today confirmed its partnership with United Media, a leading independent licensing and syndication company, to publish the video game Iron Chef America: Supreme Cuisine exclusively for the Wii™ system and Nintendo DS™.

Developed by Black Lantern Studios, the game is based on the highly rated Iron Chef America program, a spinoff of the worldwide hit Iron Chef, produced by Fuji Television. Iron Chef America: Supreme Cuisine features the voice and likeness of the show's host, Mark Dacascos, and Destineer will announce the involvement of additional talent from the show shortly.

"If the early buzz surrounding the game is any indication, then fans of the show and Nintendo owners are as excited as we are to be developing Iron Chef America: Supreme Cuisine," said Paul Rinde, CEO of Destineer. "With their innovative control dynamics, Wii and DS are the ideal system for the inaugural Iron Chef video game and believe the ultimate 'secret ingredient' to these games will be family fun."

Adds Jean Sagendorph, Licensing Director at United Media: "Iron Chef America possesses all of the attributes for a successful video game: fast paced action, intense competition and a unique gamesmanship that is the hallmark of Kitchen Stadium. We are excited to partner with Destineer in a sure-fire recipe for success - Iron Chef America: Supreme Cuisine."

In Iron Chef America: Supreme Cuisine players square off in Kitchen Stadium and battle through a series fast-paced and intense culinary challenges. Each victory advances players closer to a final showdown that will determine who will reign supreme as the next Iron Chef America.


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Mon, 10 Mar 2008 07:20:31 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=365285&view=rss&microfeed=true