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delay of game

delay of game

Lovely Spellborn Pushed To Fall

If you're going to deliver bad news, accompanying it with a tasteful selection of screenshots is the way to go. These shots of the unique character models created for The Chronicles of Spellborn, and are delivered with the news that the game is being pushed back to Fall of 2008, due to the developers revising the server infrastructure and a possible publishing agreement. The gameplay is there, the graphics are there, and now they want to tune performance, while laying down the foundations for future expansions and new content. Meanwhile, in publishing land, Frogster Interactive has signed a letter of intent with a renowned MMOG publisher, but even the most renowned-eriffic publisher needs a good 6 months lead time for marketing. In the meantime, closed beta continues, pretty screenshots are generated, and I poke at them every so often to see if they're done yet.

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delay of game

Pirates Vs Ninjas Dodgeball Adds Modes, Delays

Seeing as I've been eagerly awaiting a showdown between Crecente and I on the Pirates Vs Ninjas front, news that Blazing Lizard and Gamecock are delaying the release of Pirates Vs Ninjas Dodgeball for Xbox Live Arcade doesn't phase me whatsoever, because a true ninja knows patience. The game is being pushed back to late spring, but for a good cause. It seems in all the pirate, ninja, robot, and zombie madness, someone forgot to include a traditional dodgeball mode, with teams staying on their own side and multiple balls in play at once. This is the game I remember fondly as a kid, when I was known as the human target, or Cringer. Blazing Lizard is taking the extra time to add these modes into the game, supplementing the crazy, free-roaming dodgeball events already in place. Hit the jump for the press release, where they jokingly blame the delay on video game pirates. More »

delay of game

Arcana Heart Delayed Slightly

Those of you who read my review of Arcana Heart for the PlayStation 2 earlier today might have been a bit flummoxed when calling your local purveyor of fine video games, as the female fighting game is nowhere to be seen. This is due to a last minute shipping delay, which Atlus assures us is due to "brief delays" and "heart palpitations." *snicker* The game should now be shipping on the 10th of this month, hopefully arriving in game stores on Friday unless the retailers pull that whole "non-AAA titles don't need no next day air" bull they like to play.

delay of game

Demigod Gets Publisher, Slips To 2009

Clever press release writers, knowing that the longer the release the less likely we are to read all the way to the end. I nearly missed out on the delay of Gas Powered Games' upcoming RTS RPG Demigod in this announcement concerning a publishing agreement reached with Stardock of Sins of a Solar Empire and Object Desktop fame. Stardock will be handling publishing duties and digital delivery of Demigod for the PC, originally slated for a late 2008 release. The reason for the delay?

To fully support a public beta that will launch this summer, the launch date for Demigod has been moved to February 2009. This will give the development team sufficient time to incorporate feedback from the beta players while polishing the game.
In order to play early, we must first learn to play late. Very zen. To further distract us from the delay, here's some screenshots.
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delay of game

Warhammer Online Falls To Autumn

Push it back, push it back, waaaaaay back! It helps if you imagine Warhammer orcs in cheerleader outfits, though that might just be me. Speaking during a press conference today in Paris, producer Jeff Hickman revealed that Warhammer Online: Age Of Reckoning isn't quite ready for the 2nd quarter release they were aiming for when they delayed the game the last time. The new target date for the ambitious MMO is sometime this fall. Considering the pace they've been keeping up so far, I wouldn't be surprised if the game wound up being a Christmas release. Just remember, it isn't a delay - it's an extended development cycle.

Warhammer Online delayed again [Eurogamer]


rumor

Smash Bros. Brawl Pushed To March?

Could Nintendo's highly anticipated Super Smash Bros. Brawl be pushed back a month? According to the swirling mists of internet rumor the hot title could be slipping from it's current early February North American release window to sometime in March. I've received several reports from different sources, including one video game store owner who claims to have received an email blast from his distributor alerting him to the delay. I contacted Nintendo earlier to see if I could obtain any sort of official word on the game's release, and of course received the usual reply. All together now: "Nintendo does not comment on rumors and speculation."

So far the game stores in my area are standing by the February release date, but then again I am a notorious preorder canceler, having once canceled 20 at a time in order to pick up a new DS, so they tend to walk on eggshells around me. If the rumor does wind up being true, it is only just another month. I'll just be in my bunker hiding from rabid Smash Bros. fans if anyone needs me.


delay of game

Sacred 2 Pushed 2 September

Ascaron's Diabloesque Sacred 2: Fallen Angel, once slated for a Q1 2008 release, has now been officially pushed back to September 2008. In a post on the game's official website, the company explains that the game is being delayed in order to make it the best damn Sacred 2: Fallen Angel it can possibly be.

An extension of the development process was necessary in order to ensure that we realize all the development plans and ship both PC and Xbox 360 versions with the best possible quality and stability.
In other words, it wasn't done yet. The post appeared on the site on Christmas day, which makes it a dubious sort of Christmas present for fans of the game or German symphonic fantasy metal.

Release Date Update [Ascaron]


delay of game

PotBS Pre-Orders Moved To November 13th

"What happened to the October 23rd Pirates of the Burning Sea preorder start" you ask? Weird, I was just writing up a story about that. Turns out that the death of Gods and Heroes had a profound effect on the distribution of the Pirates preorder boxes, as Sony Online Entertainment dealt with refunding those who had gone ahead and preordered the promising looking mythological MMO. There was a news post over at the official PotBS site which doesn't mention the Gods and Heroes issue, though if you hit the link to the forums below you'll get the full story, as well as several tracks from the game's soundtrack offered as a sorry for the delay from Flying Lab. Pirates of the Burning Sea preorder boxes should be in stores November 13th, containing all of the parroty goodness promised.

PotBS Pre-Order Update
[PotBS Forums]

delay of game

Warhammer Online Delayed

In the latest State of the Game article for Warhammer Online, General Manager of EA Mythic Mark Jacobs reveals that the game, once slated for sometime in February of next year, has been delayed until the 2nd quarter of 2008. Wait - not delayed - the development cycle has just been extended. Phew! Had me worried there for a bit.

As many of you may have heard, we have extended WAR's development cycle until the 2nd quarter of 2008. The reason is simple; we will not release Warhammer Online until it is the game we set out to create two years ago.
After the last stage of beta testing the decided to invest more time into polishing their Realm Vs. Realm combat system, as well as adding in additional features for your enjoyment. Vague, sure, but Jacobs did at least address the EA layoffs, stating that while they did affect his team, they did not affect the game's development.

Warhammer Online - State of the Game [Warhammer Herald via SlashDot]


delay of game

Age of Conan Pushed To 2008

If anyone in Denver today witnesses a pirate with long, flowing hair rampaging through downtown wearing a loincloth and wielding a 2-handed sword, this would be the reason. Funcom announced today that Age of Conan: Hyborian Adventures has slipped from the originally slated October release to March 25th of next year. Disappointing, but given the stated reason I can' say I blame them.
"We naturally regret that we have to push back 'Age of Conan'. However, after careful consideration, and analysis of recent Beta feedback, we believe that the new release date is in the best interest of the gamers, our company and our owners," said Trond Arne Aas, CEO of Funcom.
In fact, I applaud their decision to listen to their testers despite the fact that their share prices fell a sharp 25% with the announcement (source: Oslo Børs - thanks Leonard!). While Funcom bounced back nicely from one of the worst MMO launches of all time with Anarchy Online, I don't think they want to go through that a second time. Crecente will just have to keep his loincloth in mothballs for a few more months. It's for the best. Trust me. More »