Wait, Maxim did this? This is the kind of thing I'd expect from a magazine that had exhausted all other video game topics (EGM, etc.), not a wannabe porn magazine...
Wow, a modern Castle of Illusion reference. That improved my day a bit. :^) I'd think the rarity of the rainbow bridge would be a plus instead of a detraction as one of the appraisers thought.
There's a difference between a review and a critique. They're not the same thing.
It's not about "how to write reviews" or even "how to write better reviews", it's a question of what you mean to write in the first place. If the point is to write a review, then I agree with this guy, the ones we have now are fine. But if the point is to write a critique (which is the root of the word 'criticism' after all), then I'd argue that yes, there needs to be a discussion of that. Because real video game critiques are few and far between.
Of course, the funny thing is there are plenty of schools out there that will give you a very good education in how to write a proper academically-oriented critique of anything. (I have a degree in cinema studies, which is basically exactly that, so I'm saying this from experience.) So all this debate that basically boils down to "how do we do write critiques??" is pretty ridiculous - you do it the same way as anything else, by getting an education and actually learning how to do it. On the one hand, these guys aren't the first guys to ask this question, by about 200 years. On the other hand, there are no short cuts to being a good critic. No roundtable is going to teach someone how to write a proper critique, or how to think critically about their subject to begin with.
Well, I suppose most gaming outlets are better at reviewing than GameTrailers.com. Not in terms of the score, but in terms of GT merely describing the game and not actually judging it. And if they do, they judge on mostly invalid points or technical gripes. Where a real review, and even the Kotaku scoreless review, would go into what was disliked and found unenjoyable, broken, problematic or plain stupid, GameTrailers simply explains how the game works, and it feels like a video walkthrough, if that makes sense.
It's simple, every site should write reviews in line with their own standards and philosophy. There is plenty of room in the world for reviews that range from the Consumer Reports side that let people know what they are buying to the literary journal-style criticism that lets people know how the game places the gaming canon or its literary worth.
It's just kind of a pointless debate. It's like debating on whether someone else should like tea or coffee better -- every publication decides what their reviews should be. The criticism of those reviews should be whether they are sticking to their own policies and being consistent.
Regarding reviews, I hate it when kids on sites (IGN, Gamespot, ect) get mad over the reviewer. Afterall, it's their opinion - would a 8.5 instead of a 9.0 make your game terrible?
03/04/09
Very odd.
03/04/09
03/04/09
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03/04/09
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03/04/09
get it? frozen? like ice? like the ice castle?
hahah, man...im a regular Jimmy Fallon
03/04/09
12/13/08
It's not about "how to write reviews" or even "how to write better reviews", it's a question of what you mean to write in the first place. If the point is to write a review, then I agree with this guy, the ones we have now are fine. But if the point is to write a critique (which is the root of the word 'criticism' after all), then I'd argue that yes, there needs to be a discussion of that. Because real video game critiques are few and far between.
Of course, the funny thing is there are plenty of schools out there that will give you a very good education in how to write a proper academically-oriented critique of anything. (I have a degree in cinema studies, which is basically exactly that, so I'm saying this from experience.) So all this debate that basically boils down to "how do we do write critiques??" is pretty ridiculous - you do it the same way as anything else, by getting an education and actually learning how to do it. On the one hand, these guys aren't the first guys to ask this question, by about 200 years. On the other hand, there are no short cuts to being a good critic. No roundtable is going to teach someone how to write a proper critique, or how to think critically about their subject to begin with.
12/13/08
12/13/08
12/13/08
12/13/08
12/13/08
It's just kind of a pointless debate. It's like debating on whether someone else should like tea or coffee better -- every publication decides what their reviews should be. The criticism of those reviews should be whether they are sticking to their own policies and being consistent.
12/13/08
12/14/08