<![CDATA[Kotaku: Dc Comics]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Dc Comics]]> http://kotaku.com/tag/dc comics http://kotaku.com/tag/dc comics <![CDATA[ DC Heroes Coming To Arcades Slightly Off In Justice League: Heroes United ]]> The heroes and villains of DC Comics sure are getting around these days. They're currently battling it out with Mortal Kombat's old school cast in Mortal Kombat vs. DC Universe and will be appearing in Sony Online Entertainment's DC Universe Online sometime next year. DC's also bringing the spandex-clad mainstays to arcades with Justice League: Heroes United from Global VR.

The arcade release is being promoted at the IAAPA expo in Orlando, Florida but doesn't have a physical presence, according to Arcade Heroes. The manufacturer is, however, showing the 3D, cel-shaded brawler in video form on its web site. Batman, Superman, Green Lantern, Hawkwoman, Wonder Woman, Joker, Harley Quinn and Lex Luthor all look to make appearances in slightly anatomically incorrect form.

Justice League: Heroes United [Global VR via Arcade Heroes]

]]>
Tue, 18 Nov 2008 20:30:02 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5092464&view=rss&microfeed=true
<![CDATA[ Resident Evil And Devil May Cry Comics On The Way ]]> As I've said before, DC's WildStorm imprint is slowly becoming THE video game comic book label of choice. They've got World of Warcraft (an excellent series btw), Gears of War, the recently announced Mirror's Edge, and now they're adding two of Capcom's hottest properties to the list. That's right, Resident Evil and Devil May Cry are the latest video game properties to get the WildStorm treatment, though the company has already delved into the Resident Evil mythos in the past.
“We’re ecstatic that Resident Evil is returning to WildStorm, where we have already established deep roots into the mythos of this world,” said Hank Kanalz, Vice President/General Manager for WildStorm. “We can’t wait to continue, and bring a freshness and excitement to the property to match the amazing things they are doing with the game.”

Details on creative teams, launch months, and storylines are still forthcoming. This needs to stop. As a recovering weekly comic book addict, combining comics and video games makes it far too easy for me to justify those weekly comic shop visits. Have mercy!

DC COMICS AND CAPCOM® ANNOUNCE PLANS FOR RESIDENT EVIL®, AND DEVIL MAY CRY® COMIC BOOK SERIES

SAN MATEO, Calif. — Jul 25, 2008 — DC Comics, the largest English-language publisher of comic books in the world, and Capcom®, a leading worldwide developer and publisher of video games, today announced plans to join forces to create a comic book series based on Capcom’s popular gaming properties Resident Evil® and Devil May Cry®.

“Capcom is thrilled to be partnering with DC,” said Germaine Gioia, Senior Vice President of Licensing for Capcom Entertainment, Inc. “Comics are a critical component in Capcom’s merchandising strategy for our most cherished franchises, as they target the same discerning, loyal fans that care most about these established brands. DC’s undisputed development and distribution strength within the comic industry make them an ideal partner to further expand two of our most successful and sophisticated gaming properties.”

Details on the new series, including creative team and launch month, will be announced at a later date. Both titles will be published by DC Comics’ WildStorm imprint.

“We’re ecstatic that Resident Evil is returning to WildStorm, where we have already established deep roots into the mythos of this world,” said Hank Kanalz, Vice President/General Manager for WildStorm. “We can’t wait to continue, and bring a freshness and excitement to the property to match the amazing things they are doing with the game.”

The Resident Evil series of video games has sold over 34 million units since the original game was released in 1996, as well as spawned a multi-million dollar trilogy of films from Sony Pictures. Resident Evil® 5 will revolutionize the Resident Evil series, just as Resident Evil® 4 did. To coincide with the Resident Evil comic book is the latest installment in the Resident Evil series, Resident Evil 5, which unveils a world where the biohazard threat has not ended: Just when it seemed the menace of Resident Evil was destroyed, a new terror appears in Resident Evil 5. Resident Evil’s returning hero, Chris Redfield, has followed the path of the evil around the globe, and after joining a new organization, heads to Africa, where the latest threat is transforming people and animals into mindless, bloodthirsty creatures. Joined by a new partner, Sheva Alomar, the duo must work together to unravel the truth behind the evil menace.

The latest in the Devil May Cry series, Devil May Cry® 4 is already a bonafide hit in the console world, having shipped over 2 million units worldwide since its release in North America in February. Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic: the powerful “Devil Bringer” on his right arm.

“Dante, Nero and the world of DEVIL MAY CRY is a perfect fit for the sensibilities of our studio,” Kanalz said. “We have such terrific inspiration from the anime and games and we intend on meeting the exceptionally high standard of quality that has been set for this.”

]]>
Tue, 29 Jul 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5030369&view=rss&microfeed=true
<![CDATA[ EA, DC Bring Mirror's Edge To Comic Books ]]> Electronic Arts announced today it has partnered with Wildstorm, an imprint of DC Comics, to bring its Mirror's Edge intellectual property to life as an ongoing comic book series. A limited edition prequel issue will be available to Comic-Con attendees at Booth #5233. The first person adventure, currently in development at DICE, will join sister property Dead Space in the four color 2D medium later this year. The move is part of EA's IP³ initiative, a push to bring internally developed properties outside of the video game space and into areas like movies, animation and graphic novels.

EA announced yesterday that it had tapped United Talent Agency to represent the company as it moves its internally developed franchises into the realm of motion pictures and television series.

Hit the jump for the full press release on the Mirror's Edge comic book series and check back all week for further Comic-Con coverage from Kotaku.

EA and DC Comics Team up to Create Mirror’s Edge Comic Book

Limited-Edition Prequel Sets the Stage for Faith’s Adventure in Mirror’s Edge Comic Book Series
Comic-Con International 2008
Booth #5233

REDWOOD CITY, Calif.—(BUSINESS WIRE)—DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), today announced that it is teaming up with WildStorm, an imprint of DC Comics, the largest English-language comic book publisher in the world, to create an exclusive, limited-edition Mirror’s Edge™ comic book. EA and DC Comics will distribute the first issue of the Mirror’s Edge comic book series at Comic-Con International in San Diego. The game will also be on display at booth #5233.

“This partnership with DC Comics sets the stage as readers explore Faith’s world in Mirror’s Edge,” said Owen O’Brien, Senior Producer, DICE. “The unique graphic style offered by the comic book genre is perfect for taking fans through her back-story. Frame by frame, page by page, we’ll learn more about the events that shaped both her and the city.”

Based on the upcoming Mirror’s Edge video game, the comic combines the talents of writer and story designer Rhianna Pratchett with artist Matthew Dow Smith. Pratchett is also responsible for crafting the intricate script for the game. The six-part comic series will introduce readers to Faith and her fellow ‘Runners’ – a network of couriers who use acrobatic moves to avoid being detected as they traffic packages across a network of rooftops and aerial skyways.

“Rhianna and DICE have created an amazing game with a great backstory,” said Hank Kanalz, Vice President/General Manager for WildStorm. “The characters have really come alive in the game, and we are pleased that we will be able to add to the canon of the Mirror’s Edge universe with this project.”

Mirror’s Edge is being developed at EA Digital Illusions CE AB (DICE) in Stockholm, Sweden. This revolutionary new take on the first person action adventure genre will ship this winter for the PLAYSTATION®3 computer entertainment system, Xbox 360® videogame and entertainment system and for the PC. This product is not yet rated by PEGI or ESRB. For more information on EA DICE, please visit www.dice.se or www.ea.com.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS FreestyleTM and POGOTM. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS Freestyle, POGO and Mirror’s Edge are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PLAYSTATION” is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.

ABOUT DC COMICS:

DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics’ Web site is located at www.dccomics.com.

]]>
Thu, 24 Jul 2008 10:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5028047&view=rss&microfeed=true
<![CDATA[ Mortal Kombat Team "Modifying" Fatalities For DC Crossover ]]> When Midway announced at their recent Gamers Day event in Las Vegas that the Mortal Kombat franchise was going to get a boost from the superheros and superheroines of the DC universe, it made us wonder, "Why?!?" It also made us wonder, "Hey, what about those signature fatalities? Surely, Kano can't rip out the heart of Blue Beetle and get away with that." Given that Ed Boon says the game is locked in at a T-rating, that particular fatality is probably out. And Superman may be a dick, but he's not a murderer.

Just don't assume that fatalities are a thing of the past. Boon says they're simply "modifying" fatalities for Mortal Kombat vs. DC Universe. "The names of these moves, and the level of violence we use, are to be determined," the MK co-creator said. "But it's certainly not a feature we plan on eliminating from the series." Just please, please make good use of Plastic Man, Ed. Maybe Elongated Man, too. They're begging for some fleshy Wile E. Coyote-style murderous contraption. Begging.

Mortal Kombat's Creator Talks [GameTap]

]]>
Thu, 08 May 2008 17:20:12 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=388748&view=rss&microfeed=true
<![CDATA[ Midway Gamer's Day: Mortal Kombat vs DC Universe First Characters Announced ]]> Yes, everything you've already heard is absolutely true. The next Mortal Kombat game is going to feature characters from DC comics including Batman and Superman. The only other two characters announced were Scorpion and Sub Zero but it was enough to whip the gathered crowd at Midway's Gamer's Day in Vegas into a frenzy of hoots and hollers.

Later in the evening however, an ugly story started to circulate. According to several sources, Ed Boon stated that the game would have no fatalities. No fatalities? Seriously? Fatalities are what the franchise is best known for but apparently DC will not have their beloved characters torn limb from limb in fountains of blood. Can't say I blame them, but I'm curious to see how such a move will affect sales of the game. Will Mortal Kombat fans be willing to accept the trade off? Superman vs Fatalities: who is going to win out?

]]>
Fri, 18 Apr 2008 12:43:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=381505&view=rss&microfeed=true
<![CDATA[ Prototype Gets Comic Treatment ]]> prototype_1_cvr.jpg DC Comics and Sierra Entertainment are teaming up to bring yet another video game property to the small, papered, non-screen, as the two companies sign a deal to create a comic book series based on the upcoming open-world action game Prototype. Why Prototype? Says Hank Kanalz, VP & General Manager of DC's WildStorm imprint:
"PROTOTYPE's back-story, visuals and gameplay are stunning, and we have every intention of bringing those core pillars to our book because this is a great opportunity to expand on the world they've created, and build something new and interesting for comic book fans."
WildStorm has done one hell of a fine job with their World of Warcraft comic book, showing an amazing dedication to the source material, so hopefully they'll be able to faithfully capture that Prototype vibe, whatever that vibe winds up being.

DC Comics & Sierra Entertainment To Publish New Comic Series Based On PROTOTYPE Video Game

DC Comics and Sierra Entertainment Ink Deal To Create an All-New Comic Book Series Based on PROTOTYPETM - One of the Most Anticipated Video Games of 2008

Marlow, UK - 15 April, 2008 - DC Comics, the largest English language comic book publisher in the world, and Sierra Entertainment - a division of Vivendi Games, today announced plans to publish an all-new comic book series based on the eagerly anticipated and already highly acclaimed open-world/action video game PROTOTYPE™. The series is set to debut this August via DC's WildStorm imprint, and the addition of such unique, original IP video games like PROTOTYPE is sure to increase their successful line of best-selling comics based on licensed properties. Further details surrounding the new comic book series will be announced later this year.

PROTOTYPE puts gamers in control of Alex Mercer - a genetically mutated shape-shifter with no memory of his past, hell-bent on solving the mystery of his existence - as he tears through a densely populated New York City moving with Parkour-style fluidity and consuming anybody that gets in his way...assuming their physical identity, memories and abilities. Fueled by a three-way war between Alex, the military's elite Blackwatch division and a viral outbreak known as the Infected, players will venture deep into a dark conspiracy, 40 years in the making.

"PROTOTYPE is all about shape-shifting action, and we're using that key element to redefine the open-world game space," said Al Simone, Sr. VP of Global Marketing, Sierra Entertainment. "Another key feature setting PROTOTYPE apart from other open-world games is its incredibly deep, conspiracy-based back-story, and by joining forces with the largest comic book publisher in the world - DC Comics - we can bring this new anti-hero and his tale to an even wider audience of comics fans and gamers alike."

"We're blown away with what Sierra and developer Radical Entertainment have shown us of PROTOTYPE, and know with absolute certainty that this will make for a terrific comic book," said Hank Kanalz, VP & General Manager, WildStorm. "PROTOTYPE's back-story, visuals and gameplay are stunning, and we have every intention of bringing those core pillars to our book because this is a great opportunity to expand on the world they've created, and build something new and interesting for comic book fans."

PROTOTYPE delivers a fresh take on open-world games, with key features separating the game from the rest of the pack, including the anti-hero main character Alex Mercer and his deadly shape-shifting abilities, a stunning representation of New York City circa 2008 as the backdrop, and 'Deceive or Destroy' gameplay allowing players the choice to either blend in with the population or fully unleash Alex's deadly powers. With Radical Entertainment behind the wheel using their innovative 'Titanium' game engine, and touting a catalogue of successful titles including the highly acclaimed The Incredible Hulk: Ultimate Destruction, Simpsons Hit & Run and others, PROTOTYPE is aligned to be the ground-breaking open-world/action experience gamers have been waiting for.

PROTOTYPE is planned to release this autumn for next-gen console systems and the PC, and is currently rated "RP" (Rating Pending) by the ESRB. For more information on PROTOTYPE, be sure to visit the official game website located at www.prototypegame.com.


]]>
Wed, 16 Apr 2008 08:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=380334&view=rss&microfeed=true
<![CDATA[ Disney Gets Stan Lee To Make Some Stuff ]]> ASSEMBLEStan "The Man" Lee, co-creator of enduring Marvel properties like Spider-man, X-Men and the Fantastic Four, and his company POW! Entertainment have inked a deal with Disney to create new content and a host of new super characters.

Stan's new superheroes—with colorful names like Doubleman, Thunder Rider, Nightbird and Blaze—will be developed for films, television, books and, of course, video games, reports the BBC.

While Stan's recent creations, like Stripperella, Lightman, and re-imagined versions of Superman, Batman, and Wonder Woman for DC Comics, weren't exactly on-par popularity-wise with his previous work, we'll have to wait to see what he comes up with before mocking him for it.

Ah, I'm just teasing old Stan. If I can come up with my own name when I'm 85, I'll feel pretty damn proud.

Disney to unleash new film heroes [BBC]

]]>
Thu, 07 Jun 2007 18:20:57 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=266973&view=rss&microfeed=true
<![CDATA[ RUMOR: DC Comics vs. Capcom In Negotiations ]]>

Following a trail originating from Siliconera and culminating at SNK-Capcom.com, I've heard reports of a possible DC Comics vs. Street Fighter game.

In non-related E3 news, we heard some buzz from Capcom a deal with DC that was close to completion (as of April 2006). In the original agreement, the first planned game was to be none other than DC vs. Street Fighter. At this point though, the licensing hasn't been finalized and we aren't sure whether this it's at a halt or is still in the works. We confirmed this news with both sides, Capcom and DC and discussions between the two was/is in the works.

This is pleasing to me not because I'm particularly a huge fan of Street Fighter or DC, but because I have fond memories of playing Marvel vs. Capcom in my local comic book shop and then reading their entire back catalogue of the Maxx without buying anything, at which point they would kick me out.

Sweet memories.

More here [SNK-Capcom, via Siliconera]

]]>
Mon, 11 Sep 2006 16:20:52 MDT egauger http://kotaku.com/index.php?op=postcommentfeed&postId=199799&view=rss&microfeed=true
<![CDATA[ LEGO Batman, Fanboys Coming ]]> BAM-BAM!Traveller's Tales knows when they've got a goldmine on their hands. After the successful double licensing cash cow that was LEGO Star Wars, they're moving onto the next LEGO block fanboy love-in, Batman.

According to CVG, the Dark Knight will be featured in his own blocky, kid friendly detective adventure with development already underway.

Sadly, no screens or further details exist, but with LEGO Star Wars II on the cusp of release, anything more than this unofficial announcement might just cause adult children—like yours truly—to uncontrollably issue a release of their own... in their pants.

Holy LEGO Batman! [CVG]

]]>
Sat, 09 Sep 2006 12:33:56 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=199569&view=rss&microfeed=true
<![CDATA[ OMG! Jim Lee To Produce SOE DC MMO! ]]> Hush hushLooks like comic book fan fave Jim Lee, famous for his work on X-Men, Wildcats, and Batman: Hush, will undertake a development role for the PC and next-gen console massively multiplayer online role playing game based on the DC universe. Okay, gotta catch my breath after that one.

Jim, who was a personal favorite of mine in my comic book nerd days, says that he "loves gaming" and will function as Executive Creative Director alongside the SOE dev team.

The title is scheduled to ship in 2008. More details and self-congratulatory remarks in the PR after the jump.

DC COMICS, SONY ONLINE ENTERTAINMENT AND WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCE PLANS FOR COMIC BOOK ICON JIM LEE TO WORK ON MMO GAME BASED ON THE DC UNIVERSE

February 24th, 2006 - DC Comics, the largest English language publisher of comic books worldwide and the home of Superman, Batman and Wonder Woman; Sony Online Entertainment Inc. (SOE), a global leader in the online games industry; and Warner Bros. Interactive Entertainment (WBIE), a premier developer and licensor of entertainment content in the interactive space, announce plans to collaborate with legendary comic book illustrator Jim Lee to work on a massively multiplayer online role-playing game (MMO) based on the DC Comics universe.

SOE will be developing and publishing a game based on the DC Comics universe for next generation gaming platforms and the PC. It is expected that Lee will serve as Executive Creative Director on the game, bringing his artistic flair and talents to the world of online gaming for the first time.

"My position at DC has afforded me the amazing opportunity to dive into projects I am most passionate about. The DC MMO is no exception and joins my current commitments to ALL-STAR BATMAN AND ROBIN with writer Frank Miller and the upcoming WILDCATS series with visionary Grant Morrison as dream projects," said Jim Lee. "The truth is that I love gaming as much as I love drawing and telling stories and look forward to bringing the DC Universe to life for players and comic book fans all around the world."

"As a passionate online gamer and one of the most creative talents ever to work with the DC heroes, Jim is the perfect person to help build an online DC universe that our fans can become part of on a daily basis," said DC Comics President and Publisher Paul Levitz. "The SOE team, working with Jim's creative guidance, are building a new way for gamers and comic fans to unite and enjoy our legendary characters and their complex universe."

"We couldn't be happier to have an icon like Jim Lee involved with this project," said John Smedley, President, Sony Online Entertainment. "SOE, WBIE and DC will be working together closely on this project and Jim's contributions will be key to bringing the amazing world of DC Comics to life online."

"Utilizing his outstanding and widely revered talent, Jim Lee's ground-breaking work on the DC MMO will help lend authenticity and strength to the game's design," said Jason Hall, Senior Vice President of Warner Bros. Interactive Entertainment. "His iconic art style and creative direction will enhance the look and feel of the game overall."

"What intrigues me most about the DC MMO is how we can continue to tell the great stories DC is known for in this new medium and look forward in particular to the challenge of perhaps one day, simultaneously bringing stories to life in both print and pixel form," said Lee. "True to their moniker, MMOs are massive undertakings and I look forward to working on the game and continuing to draw comics for many, many years to come at DC."

Lee, the artist on 2005's best-selling comic book in the U.S., ALL STAR BATMAN AND ROBIN, THE BOY WONDER, is one of the most recognizable and talented artists in the medium, and a true fan favorite. His recent work on the blockbuster series BATMAN: HUSH and SUPERMAN: FOR TOMORROW brought critical acclaim, as well as a new look and feel to two of DC Comics' iconic characters.

ABOUT JIM LEE:
Acclaimed comic book illustrator Jim Lee was born in Seoul, South Korea in 1964. Today Lee is the creative director of WildStorm Studios (which he founded in 1992) and the penciller for many of DC Comics' bestselling comic book and graphic novels, including ALL STAR BATMAN AND ROBIN, THE BOY WONDER, BATMAN: HUSH, and SUPERMAN: FOR TOMORROW. He lives in La Jolla, California with his wife Angie and three daughters.

ABOUT DC COMICS:
DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics' Web site is located at www.dccomics.com.

ABOUT SONY ONLINE ENTERTAINMENT:
Sony Online Entertainment Inc. (SOE), a subsidiary of Sony Pictures Digital Inc., is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchises and hit titles including EverQuest(r), EverQuest(r) II, Champions of Norrath(r), Untold Legends(tm), and PlanetSide(r), as well as for developing Star Wars Galaxies(tm): An Empire Divided(tm), SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. Headquartered in San Diego, CA, with additional development studios in Austin, TX, Seattle, WA, and Taiwan, SOE has an array of cutting-edge online games in development.

ABOUT WARNER BROS. INTERACTIVE ENTERTAINMENT:
Warner Bros. Interactive Entertainment Inc., a Warner Bros. Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications.

EverQuest is a registered trademark of Sony Computer Entertainment America Inc. SOE, the SOE logo and PlanetSide are registered trademarks of Sony Online Entertainment Inc. Untold Legends is a trademark of Sony Online Entertainment Inc. All other trademarks and trade names are properties of their respective owners.

]]>
Sat, 25 Feb 2006 20:27:13 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=157015&view=rss&microfeed=true