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david reeves
Sony Totally Happy With PSP
Let's face it, the Nintendo DS is the most successful handheld. Like ever. It's hard for Sony to go against such a juggernaut. The PSP is making big gains in Japan. People forget that! Sony Computer Entertainment of Europe exec David Reeves tells game site MCVUK:
We’re very, very happy and comfortable with our PSP business... And I don’t think we’re necessarily in the shadow of DS – they have different types of games and we have a different positioning for PSP which is not just about gaming, but Go Explore and everything else that comes with it... So we’re very very happy with its progress and the more and more we go to publishers with it the more they are coming on board.
Keyword: Happy. Just look at David Reeves. That man is THRILLED.
Action ‘Stations [MCVUK via CVG]
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sony
Sony See Exclusivity With Developers, Not Publishers, As The Way Forward
Ah, exclusivity in the current hardware generation. Let's discuss it again, shall we? Speaking at last week's Leipzig Games Convention, SCEE boss David Reeves said he believes that the days of a platform holder negotiating exclusives with a publisher are long gone.
We have to accept more and more that platform holders themselves cannot have exclusives unless they're given millions and millions of dollars not to develop a particular game for one particular platform.
But for developers, and you could take someone like Quantic Dream for example - a great game, it takes a lot of time to develop, they need a little bit of funding, external development. In exchange, it's exclusive - that works. So exclusivity possibly with developers is more likely that exclusivity with publishers.
In other words, don't expect something like Metal Gear Solid 4 to happen ever again. Ever.
Sony: Publisher exclusivity probably "a thing of the past" [GI.biz]
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david reeves
Sony Exec Totally Mehs Final Fantasy XIII On Xbox 360
Sony Computer Entertainment of Europe honcho David Reeves is not an easy man to impress. So even when Microsoft lands Final Fantasy XIII on the Xbox 360, Reeves just turns up his nose, flashes a "W" and goes "whateves". Just listen to the man talk FFXIII:
I think that just as we got a massive blip up [in hardware sales] with GTA IV — which was not exclusive — we’ll get exactly the same blip up with Final Fantasy... I know it [FFXIII] will look great on PS3 and — it’s up to Microsoft to clarify this — it’s still exclusive in Japan.
Never mind that Reeves works in Europe, it's what's happening in Japan that counts. That's the stronghold! David Reeves is here to defend it, dammit.
Reeves shrugs off FFXIII on 360 saying, “It’s still exclusive in Japan” [VG247] -
david reeves
"It's An Advantage To Be Last In Europe" (For Game Release Scheduling)
If you are a gamer, living in a PAL territory can be heartbreakingly hard at times. There are so many languages, and it really takes forever for games to get released. But, chin up! Sony Computer Entertainment of Europe David Reeves is here, and he is ready to make you feel all warm and fuzzy about getting stuff last. According to Reeves:
“People say, ‘Well, why do we always get things last? Why can’t we say things?’ Well, I’ve said this many times before: sometimes it’s an advantage to be last in Europe, you know, when everything’s ironed out.
...This time [at the 2008 Games Convention], we do have things to say in the European [market]. We have the music service, and we’re doing great things on SingStar and there’s more to come. These are global announcements.
He's said this last is the best spiel before, and he'll say it again. It's like David Reeves favorite thing to say. He loves it.
Reeves: “Sometimes it’s an advantage to be last in Europe” [VG247]
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playstation 3
David Reeves: No PS3 Price Cuts In 2008, OK?
How many times do Sony need to say it? There Will Be. No. PS3 Price Cuts. At least not for the foreseeable future, anyways. They’re too busy cutting back on the cost of making the thing to worry about passing on any savings to you lot. The latest Sony man to beat that particular corporate drum is SCEE’s David Reeves, who has said there won’t be a PS3 price cut for the rest of the year. Not even for Christmas. Bah humbug!
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scee
Hear David Reeves, Cornered At A Party, Say Silly Things
Yes, time for the latest instalment in the long-running "David Reeves tells the press things he wishes he hadn't" series! This week, the SCEE boss sits down with Kiwi site Buttonmashers, and - amidst the din of what's obviously the SCEE's PAL-only party at E3 - proceeds to say a bunch of stuff. Like...when asked about PAL delays in localising PS3 games, he says "...well, the New Zealand office could ask to report to the US instead of Europe, and if you report to the US office, you’ll become an even smaller fish in a big pond… I think you sometimes have to put up with it". More » -
Sony Computer Entertainment Europe
David Reeves - We All Have Very Sharp Swords
Man, Sony Computer Entertainment Europe boss David Reeves is an analogy machine! In a recent interview with Eurogamer, he put his powers to task in summing up the current state of the console war.
"I prefer to talk about the fact that, yeah, we're competitors, but the competition really has made people so much sharper, and if I can use this analogy, if you're fighting in a war that's, say, Boeing versus Airbus, it's almost like battleship against battleship and you're fighting from 15 miles away; if you're fighting in the car war, it might be that you're fighting in tanks and you're one kilometre away; in the videogame industry, if there's a war, if there's competition, it's almost like hand-to-hand fighting, but it makes you sharper. You want to have a sharper sword, you want to have a sword that feels just about right, and everyone is very sharp, and what they're doing is they're looking for high ground, low ground where they can get an advantage."
So the console industry is like melee combat with swords...or is it like shoes? More »
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ps3
Sony Europe Notes Fast PS3 Install Rate, Looks To Download Future
More David Reeves talking! The Sony Computer Entertainment of Europe boss looks his crystal ball and predicts the future, saying this about the era of game downloading:
The current revenue streams we have are quite simple — hardware sales and packaged media. But that is the old model. The new model is such that our income streams will change — packaged goods sales and hardware sales are still there, but already we are getting into the era of network sales of full titles... We do believe that the disc-based delivery system will fall as the power of the network base rises. At the same time the overall industry growth will continue to go upwards as we push out into emerging markets... We have not got our heads in the sand. To some extent the music industry did — we are trying desperately to not make the same mistakes... The next five years are going to be turbulent, but I think it is going to be the most exciting period that we have ever seen in the past ten years of video games...
More exciting as Reeves claims that the adoption rate for the PS3 is higher than the PS2. Good to hear that the game industry is being so forward thinking about downloads.
Era of Games Downloads Looms [MCVUK] [Pic]
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sony
"Sometimes PSP Piracy Fuels Hardware Sales" (Orly?)
Sony is rarin' to crack down on PSP piracy. According to Sony Computer Entertainment of Europe bossman David Reeves, PSP piracy is a global problem, and that's bad. But Reeves also points out that piracy is pushing PSP sales, and we guess that's good. Here's what David has to say:
There is a piracy problem on PSP. We know about it, we know how it’s done. It sometimes fuels the growth of hardware sales, but on balance we are not happy about it.
Plus, minus, frowny faces. We're sure David Reeves will get this all figured out. JUST YOU WATCH, BUSTER!
There Is A Piracy Problem [MCVUK]
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mea culpa
Reeves: PlayStation Home Was Deserting Gamers
It takes a big man to admit that he made a mistake, or an even bigger company. Sony execs have been pretty candid about the missteps made in the early life of the PlayStation 3 lately, and now SCEE's David Reeves admits that the development of Home was hindered by too big of a focus being placed on non-gaming applications, such as getting together sponsors.
"In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are into gaming in first - instead of the Nike people, or Adidas people who are into fashion and not necessarily into gaming."
Good show! The honestly pouring out of the company has me feeling all warm and fuzzy for Sony as of late, and it's good to see they're on the right track as far as Home is concerned. Now if I could only get my PS3 working again.























