I can't quite figure out why, precisely, they're trying to offend part of their audience. I mean. They are trying to offend Christians, right? Between the fake protest and this?
I honestly do not get it. Do they think religious folk don't play games or have something against Dante's Inferno (the poem)?
@FP_slomo788: Yeah, me too. If anyone thought it was legitimate I'd have to accuse them of being retarded. I thought it was just a funny thing some guys made for the sake of itself.
Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
@Ethereus: It's like a marketing agency where the artists run the asylum rather than the stats folks. I really doubt the game itself will explore renaissance Catholicism's conceptions of sin and Dante's response. I am curious about how the game will present the virtuous pagans - a thorny issue in Dante's time.
I'm eagerly awaiting the sequel, too: EA/Bioware presents Milton's Paradise Lost: a prelapsarian RPG.
@Inkmonkey: I think the fact that it is going to be violent/gory/gruesome and based off a literary "classic" makes them think they have to sell it more. From all I've seen it looks like they've been working really hard on this game.
@GodhandX: Slight correction, The Inferno is a classic - no quotes needed - and the poem itself is pretty gory, at least it was for its time. Secondly, it's really only based on the mythos which predated The Inferno itself.
@Bouchart: Was it really necessary to insert some annoyed post in reply to every thread about how you don't like a game that's not even released yet?
@Inkmonkey: If you believe that aggressive marketing makes a game crap then Brutal Legend and MW2 must be crap on golden platters.
Manglobe is win, though Ergo Proxy was rather poor by their standards ( Samurai Champloo, Michiko to Hatchin).
I'm pleasantly surprised by this, though. I expected an American company would try to tap Gonzo for an animated tie-in, because if you want to really rape historical source material, Gonzo is the studio that does it the best (or worst)!
@mintycrys is HOT for Bayonetta: Really? Hmm, Samurai Champloo still hasn't done it for me yet. I absolutely loved Ergo Proxy though. Maybe I need to try harder for Samurai Champloo and is it just me or does Mugen seem very similar to Spike from Cowboy Bebop? Just more hot headed... #dantesinferno
@Paul Usoro: Come on man... Ergo Proxy was absolute shit, you know the studio was playing around with us when they had that episode which was staged like a game show. Everything up to that point was entertaining but that part and the rest of the series was delirious at best. #dantesinferno
@SumUp4U: I dunno, there was just something I enjoyed about Ergo Proxy.
Ah, I remember that episode! Yeah, they were really playing around with us at that point, although I was so sure there was some significance to that episode...meh, can't remember.
Ergo Proxy did have a crazy twisted plot but I still enjoyed it for some reason... #dantesinferno
First Dead Space, now Dante's Inferno?.....I like it. Hope they do this with all their new IP releases....and do it for their old ones too.....a Fifa Anime? Maybe a Eyeshield 21 type feature to promote Madden...I'd even buy the game if they did that! #dantesinferno
@excel_excel: i wanted to watch the dead space movie because i absolutely love dead space but im not sure why they made (spoiler?) the captain of the ishimura die in a different way as opposed to the the game
details like that which don't stay true to the original source bother me so i didn't watch it #dantesinferno
@starmor:
The anime was produced well before the game was even close to finished, by my guess. Another blatant error is the Plasma Cutter being a melee weapon. Likely, that was how the gun was in earlier builds/concepts for the game, but was changed later. #dantesinferno
@excel_excel: The Dead Space anime was HORRIBLE. I have it, I should know. Makes me a bit more skeptical of this. And that they don't even know how to spell samurai correctly. #dantesinferno
@starmor: yeah that kind of thing can irk me too, like in the Final Fantasy VII anime Last Order, which changed the events that happened in Nibelhiem. Made it much worse #dantesinferno
12:25 AM
I honestly do not get it. Do they think religious folk don't play games or have something against Dante's Inferno (the poem)?
11/20/09
11/20/09
11/20/09
Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
11/20/09
11/20/09
I love it.
11/20/09
I'm eagerly awaiting the sequel, too: EA/Bioware presents Milton's Paradise Lost: a prelapsarian RPG.
11/20/09
11/20/09
11/20/09
11/20/09
@Bouchart: Was it really necessary to insert some annoyed post in reply to every thread about how you don't like a game that's not even released yet?
@Inkmonkey: If you believe that aggressive marketing makes a game crap then Brutal Legend and MW2 must be crap on golden platters.
11/20/09
No denying its success though.
11/20/09
11/20/09
11/20/09
11/13/09
I'm pleasantly surprised by this, though. I expected an American company would try to tap Gonzo for an animated tie-in, because if you want to really rape historical source material, Gonzo is the studio that does it the best (or worst)!
11/13/09
11/13/09
11/13/09
Ah, I remember that episode! Yeah, they were really playing around with us at that point, although I was so sure there was some significance to that episode...meh, can't remember.
Ergo Proxy did have a crazy twisted plot but I still enjoyed it for some reason... #dantesinferno
11/13/09
11/13/09
11/13/09
Samauri Champloo!
11/13/09
11/13/09
11/13/09
@NaeemTHM: Huh? #dantesinferno
11/13/09
11/13/09
@Silveth: It gets better. #dantesinferno
11/13/09
11/13/09
details like that which don't stay true to the original source bother me so i didn't watch it #dantesinferno
11/13/09
The anime was produced well before the game was even close to finished, by my guess. Another blatant error is the Plasma Cutter being a melee weapon. Likely, that was how the gun was in earlier builds/concepts for the game, but was changed later. #dantesinferno
11/13/09
11/13/09
11/13/09
11/13/09
hmmm 6 directors.
wouldn't doubt it's the same format as animatrix and Gothem Knight.
The latter being decent and the former being pretty damned good, ofc. #dantesinferno
11/13/09
11/10/09
11/10/09
11/10/09
Pass. #dantesinferno