Why Gamers and Pigeons Are Superstitious
When I met with Nick Yee last week to discuss his fight against The Barbarians at the Gate, we ended up going down a lot of tangents. One of the more interesting ones was his paper on superstitions in massively multiplayer online games.
Yee told me about how MMOS, which he says are in many ways a fancy Skinner Box, create a lot of odd superstitions in gamers. Not superstitions in the spiritual or religious since, but repeated behaviors driven by strong beliefs that doing one thing will lead to a certain outcome, despite evidence to the contrary.
A good example of this sort of non-religious superstition is a study B.F. Skinner did in which he instilled superstition of this sort into pigeons by feeding them pellets every 15 seconds no matter what they did. After several days each pigeon had developed its own independent superstition about what produced this manna from heaven. One though circling clockwise was necessary, another that it had to attack a spot on the cage to get the pellets. Gamers do the same thing, it seems.
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