Seeing as how I actually *gasp* enjoyed Blue Dragon, I'll check this out. It wasn't worth the $60 pricetag, but it was still a solid RPG that was fun to play and I wouldn't mind playing another follow-up. I enjoyed it more than Dragon Quest VIII at least. #bluedragonawakenedshadow
Best way to exorcise demons is in a thong, no joke. It's a proven method authorized by the Committee of Elder Priests and Flapjacks United, who as the name suggests, meet at a local waffle-dojo. #d3publisher
When playing the first Matt Hazard game (thanks Kotaku, BTW), I couldn't help but wonder what the cutscenes taking place in the real world, involving the company's CEO and his assistant, might have been like as live-action video. Would that have created a distinct visual difference between the video game reality and that of the developers? Would it have given the actors a chance to improvise a bit? Would it have created more opportunities for in-game jokes?
I can't tell if this would be a good idea or not. All I know is that I played a demo of Command & Conquer a while back and realized that I kinda miss that kind of cutscene.
I wonder how a game developer who makes mediocre games can market their game so so well. And Sony and Sega, two veterans in the industry know shit on how to market their games.
@rich8606: Well, I mean if you have titles that don't really perform well in the states, why spend to try and keep them going? Fanboys go crazy but it's probably the right way to go. Especially if a company is looking to profit.
@Heliophage: Saw the reception it got and can't say I'm looking forward to it. The advertisements are delightful though, but so are movie trailers and you know how that goes.
I found the game funny, what I played of it. But not funny enough from keeping me from getting bored and quiting about half way thru the game... too bad.
"Eat Lead: The Return of Matt Hazard wasn't so great." What? The game was a generic shooter, with great humor. Personally, I loved the game. I'm also happy they didn't wedge in some BS online play that didn't fit the main story line.
@WorldDude: I'm with ya, man. I actually bought the game after renting it and beating it. It's a game that my roommate and I can play and watch together. She eats up the comedy, and I enjoy the gameplay. It's a great combination. ^_^
@eclipsegryph: Yeah I'm also with both of you. It was a funny game that had average or so gameplay. It was what was needed with all the gritty, post-apocalyptic shooters that have been out lately. I'll probably give this one a look as well.
I actually really enjoyed Matt Hazard, I think it was worth getting through the game for the dialogue... I had always wanted a commercial game that was in and of itself a parody of it's medium, for as long as I can remember enjoying comedy in games, and Matt Hazard answered that. It was a bit bittersweet because of some of the gameplay elements.
Hopefully the gameplay this time around will take some cues from Bionic Commando: ReArmed and Shadow Complex.
@Marios_shadow: I, too, enjoyed Matt Hazard's little adventure. Not the greatest gameplay in the world, but the humor more than made up for it.
The humor actually made me think I was playing a third-person Timesplitters at many points. Granted, then something flawed in the actual gameplay would jolt me back to reality, but it was nice to see that kinda humor in a game again.
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Then again, I imagine that no one wanting to buy DQIX is going to opt for BD: AS upon seeing it on store shelves.
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I can't tell if this would be a good idea or not. All I know is that I played a demo of Command & Conquer a while back and realized that I kinda miss that kind of cutscene.
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My pa was an elephant, But that's irrelevant, My ma was an Eskimo.
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I was Joan of Arc in my former life...:lights a match underneath her hand:
20 points for whoever get the reference.
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Usually.
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Hopefully the gameplay this time around will take some cues from Bionic Commando: ReArmed and Shadow Complex.
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The humor actually made me think I was playing a third-person Timesplitters at many points. Granted, then something flawed in the actual gameplay would jolt me back to reality, but it was nice to see that kinda humor in a game again.