I kinda figured they would do this. I mean, you can't have one without the other, right? Second Encounter was a better game despite having an inferior final portion. Hell, I think if they removed the Eastern Europe stages from Second Encounter and replaced them with the triple threat of Karnak, Luxor, and The Great Pyramid from the first game, it would've been GRAND.
I paid for the original first and second encounter, I've picked up first encounter HD, and I simply cannot wait for second encounter HD. Second encounter was leaps and bounds more beautiful than the first and lasted much longer as well (on top of having an incredibly fun finale) so yeah... definitely purchasing the second encounter when it comes.
I misinterpreted the title completely for a second there...
My response was going to be something along the lines of "Yeah, Serious Sam has been a little dated since I first played it on the original Xbox, what with it's repetitive gameplay and bland, directionless level design", an opinion that world undoubtedly not sit well with those who have a nostalgia hard-on for the franchise, but hey, I've said it.
I dunno, I might check out the demo when it comes out... see if it has a little more depth than I remember.
@exion: Serious Sam doesn't need plot. It doesn't need convoluted levels and long explanations as to why you're in them. SS in itself is a parody of sorts, made at a time when shooters were starting to get more complicated. An ode to the simple and fun gameplay of yesteryear, you could say.
@ThreeOneFive: Well, I understood that but it didn't help me enjoy the game any more because I was in-on-the-joke...
I loved it for the first few levels but then the feeling of "oh...this is it" set in, and by the time I'd got to the end of the game I felt more like I was doing it out of stubborn resolve more than actual enjoyment ("I've gotten this far, might as well see it through to the end") .
its the same kind of dissatisfaction that settles in when playing most games that hark back to simpler gameplay times... I remember going for a Space Invaders high score on the arcade section of a forum I used to use a few years ago only to find that after about 2 hours of playing the same run and amassing more extra lives than I was ever likely to run out of that "I can't be arsed anymore"... I guess its one of the evils of playing more elaborate games; the simpler old ones kinda lose a lot of their charm (further evidenced by sequels... Half life 1 was amazing, but HL2 set a new bar, once you play HL2 it's quite difficult to go back and really enjoy the original )
@exion:
you played it solo, didn't you? Co-op is the only way to play this game. I love both of the original Serious Sam games, but I don't think I've ever finished one in single player, despite having beaten them multiple times on Serious.
Also Second Encounter's deathmatch levels were quite good, with the gravity effects and all.
In fact, come to think of it, the first few levels I did play co-op with my brother, but he soon lost interest so I continued on my own... and as I mentioned earlier; I enjoyed the beginning of the game.
You might be right on that one, though the justification is perhaps a bit too weak for me to crack it out again... (At the time I was really into Timesplitters 1 & 2, both of which featured awesome singleplayer and multiplayer components, as well as a lighthearted, tongue in cheek sense of humour... I think I was expecting something similar with Serious Sam, which obviously isn't the case...)
There's nowhere near enough enemies on screen. I'm a bit surprised that people are taking this game so seriously. Nothing in the game was ever meant to be meaningful beyond Tons of Enemies, and Holy Crap More Enemies. It was fun then, and it'll still be fun now.
I wonder the point of rehashing a relatively game into the HD era without any revisions in terms of gameplay/storyline/levels. Sure enough, I have played that game on a resolution of 1024*768 about 4-5 years ago, and I am being presented with the same levels, same weapons, same enemies... etc
Is there enough of a nostalgia factor to revive a game which I would consider a pretty time waster and nothing more? By today's standard, you could pick up the club or fifty cent:blood in the sand and have a better looking, more enjoyable experience. I'm not even counting juggernauths like halo 3 which can be found for less than 15 pounds in most shops.
1) Not everyone has played this game
2) Whole new group of people to co-op with, all of whom will 99 percent likely have headsets this time around
3) Likely a price 20 or under for a pretty large game
4) And yes, updated graphics
@(Zombie) Komrade Kayce: I remain sceptical about it. if you were telling me Half life 1 was coming to nxt gen consoles with updated graphics, i'd be much more willing to part with my money. :)
@Billkwando bought his tickets for Hyde's US tour: Really? I still fire up Serious Sam every now and then, and besides Doom and Doom 2, it is still one of the only FPS games that provides a real "OMG TOO MANY ENEMEEZ" type of adrenaline rush.
Billkwando bought his tickets for Hyde's US tour promoted this comment
Danj3ris is accepting donations for Movember at http://us.movember.com/mospace/327528 was starred
Danj3ris is accepting donations for Movember at http://us.movember.com/mospace/327528 was unstarred
Hm. I liked Serious Sam a lot - The First Encounter is easily one of the best FPS games of the decade - but this doesn't look all that better to me in comparison to how the original looked, save for some pretty damned impressive lighting.
That being said, I am quite unashamedly a consumer whore and I'll probably end up buying it anyway for the PC and the 360.
I thought, looking at the title, that this was being handled by Shiny.
Which had me excited at first, as I loved Earthworm Jim and Wild 9, but then I remembered how far they have fallen with games like Enter the Matrix and The Golden Compass.
8 player Co-Op in Duke Nukem 3D and Marathon XBLA got a bit too crowded for me (still awesome fun). I was hoping this game would support 8 player Co-Op because it would be open enough and have enough baddies to make it the best 8 player Co-Op FPS on 360...but it seems like it's only going to be 4-players Co-Op. That, and there is no split-screen.
Personally I would have taken these things over the fancier graphics. Though I could be the only one...
11/30/09
11/30/09
11/30/09
My response was going to be something along the lines of "Yeah, Serious Sam has been a little dated since I first played it on the original Xbox, what with it's repetitive gameplay and bland, directionless level design", an opinion that world undoubtedly not sit well with those who have a nostalgia hard-on for the franchise, but hey, I've said it.
I dunno, I might check out the demo when it comes out... see if it has a little more depth than I remember.
11/30/09
11/30/09
I loved it for the first few levels but then the feeling of "oh...this is it" set in, and by the time I'd got to the end of the game I felt more like I was doing it out of stubborn resolve more than actual enjoyment ("I've gotten this far, might as well see it through to the end") .
its the same kind of dissatisfaction that settles in when playing most games that hark back to simpler gameplay times... I remember going for a Space Invaders high score on the arcade section of a forum I used to use a few years ago only to find that after about 2 hours of playing the same run and amassing more extra lives than I was ever likely to run out of that "I can't be arsed anymore"... I guess its one of the evils of playing more elaborate games; the simpler old ones kinda lose a lot of their charm (further evidenced by sequels... Half life 1 was amazing, but HL2 set a new bar, once you play HL2 it's quite difficult to go back and really enjoy the original )
11/30/09
you played it solo, didn't you? Co-op is the only way to play this game. I love both of the original Serious Sam games, but I don't think I've ever finished one in single player, despite having beaten them multiple times on Serious.
Also Second Encounter's deathmatch levels were quite good, with the gravity effects and all.
11/30/09
In fact, come to think of it, the first few levels I did play co-op with my brother, but he soon lost interest so I continued on my own... and as I mentioned earlier; I enjoyed the beginning of the game.
You might be right on that one, though the justification is perhaps a bit too weak for me to crack it out again... (At the time I was really into Timesplitters 1 & 2, both of which featured awesome singleplayer and multiplayer components, as well as a lighthearted, tongue in cheek sense of humour... I think I was expecting something similar with Serious Sam, which obviously isn't the case...)
11/30/09
Why not just treat it like CLD for teh first game. Why you got to break them up yo?
08/17/09
08/17/09
08/17/09
08/17/09
08/17/09
Is there enough of a nostalgia factor to revive a game which I would consider a pretty time waster and nothing more? By today's standard, you could pick up the club or fifty cent:blood in the sand and have a better looking, more enjoyable experience. I'm not even counting juggernauths like halo 3 which can be found for less than 15 pounds in most shops.
08/17/09
1) Not everyone has played this game
2) Whole new group of people to co-op with, all of whom will 99 percent likely have headsets this time around
3) Likely a price 20 or under for a pretty large game
4) And yes, updated graphics
08/17/09
08/17/09
08/17/09
08/19/09
08/17/09
The greatest movie ever made in the history of the universe will have the following songs in its soundtrack:
1) this "Requiem for a Dream" song
2) that ending to "Gladiator" song
-END OF SOUNDTRACK-
08/17/09
@drunkentyger:
But dude. That was NOT Army Of Darkness' soundtrack.
08/17/09
That being said, I am quite unashamedly a consumer whore and I'll probably end up buying it anyway for the PC and the 360.
08/17/09
You should look at the before and after shots. Or go replay the game.
08/17/09
@Squirminator2k:
Before
08/17/09
@Squirminator2k:
After
08/17/09
Really? REALLY?
08/17/09
08/17/09
Better textures. Better Sky box.
Better models. Better lighting.
No. Still cold.
08/17/09
08/17/09
Blasted! I need a new one!
08/19/09
08/17/09
Which had me excited at first, as I loved Earthworm Jim and Wild 9, but then I remembered how far they have fallen with games like Enter the Matrix and The Golden Compass.
08/17/09
08/17/09
It happens to the best of us.
08/17/09
Not to rag on the trailer, but the song has become played out. At least, in my opinion, it has lost its "epic" quality.
08/17/09
08/05/09
08/05/09
Personally I would have taken these things over the fancier graphics. Though I could be the only one...