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Posts Tagged “Criterion”

burnout paradise

Burnout Paradise 360 Bogart Resurfaces

Well that was certainly one hell of a long week. After Criterion recalled the Bogart patch for Burnout Paradise on the Xbox 360 due to the update causing frame rate issues with the game, the suggested somewhat wishfully that the fixed version would be available the following week. The process wound up taking a bit longer than expected after they submitted it to Microsoft on April 29th, but now it's finally online and working fine. Once again, Bogart is pretty much the patching and bug-fixing update that lays the foundation for the upcoming Cagney, Davis, and Eastwood content packs, which introduce new game modes, motorcycles, and a host of other nifty features to the game.

360 Bogart is online now! [Criterion]


double wide

Burnout Paradise PC In Ultra Widescreen

The folks over at Criterion may have just announced Burnout Paradise for the PC, but they've obviously been screwing around with it for awhile. This afternoon on their official blog they've posted some soundless footage of the PC version running at a completely ridiculous 3840 x 1200. This right here is the heart of PC gaming folks. Being able to add-on equipment and tweak things about until you create something that makes you completely nauseous just by watching it. Hit the link to download a higher quality version of the clip to get the full effect. Burnout Paradise Ultra Widescreen PC Footage [Criterion Games]

burnout paradise PC

Burnout Paradise Coming to PC

Burnout Paradise is coming to the PC, Electronic Arts announced today.

The game, the first ever in the franchise to come to the PC, is being "rebuilt specifically for the PC" and will include expanded multiplayer, enhanced online feature and new "community driven content."

Criterion will be holding a press conference on their website later today to talk more details about the upcoming game. Hit up the jump for the full release.

Criterion Games

More »

announcements

Burnout Paradise To Introduce Motorcycles, Night, General Bad Assness

Criterion has just announced a major addition to Burnout Paradise. Planned for their "Davis" update this August, the download will include motorcycles (a first for Burnout) along with "their own game modes, challenges and even some new locations tailored to fit their unique performance and handing characteristics." From that statement we're assuming that cars and bikes will not race side-by-side, but you can take it as you will.

In addition, the Davis update will bring night time driving to the game—adding a bit of realism to freely racing around public streets without getting constantly arrested and frisked. Here's the full Criterion announcement:

More »

burnout

Burnout Paradise Gets Massive, Trenchcoat-Wearing Update

I like Burnout Paradise, but I'll admit, it's not without its problems. Its glitches. Its "characteristics", as a used car salesman would tell you. Hoping to rectify some tons of those in one fell swoop, Criterion have announced that on April 24, both the 360 and PS3 versions will receive the "Bogart" update, which promises to fix a range of issues from online bugs to sequencing hiccups, with some gameplay balance tossed onto the back seat between them. More »

dlc

New Burnout Paradise DLC Will Be Free

Not so long ago, Criterion promised that some of their DLC for Burnout Paradise would be free. It was good news, but who really knew if we'd get any of the decent stuff without paying for it? On the Criterion message boards, creative director Alex Ward revealed that a new map expansion including multiple islands of city expansion will be free for everyone.

So does this means that all new Burnout Paradise maps will come free so that all users can partake in the multiplayer? No, but it's a good sign that Criterion may focus their paid DLC on individual items like cars rather than collectively shared add-ons like maps. We'll see how this unfolds, but so far, so good.

GT Concept,s new livery OH YEH ITS SWEET
[Criterion via Shacknews][image]


the why

Criterion Explains Burnout 360 Hard Drive Requirement

On Criterion's site, they just posted a somewhat long explanation of why they couldn't bring Burnout Paradise online play to Xbox 360 owners who don't have the optional hard drive. Essentially, it boiled down to preserving the game or preserving some of the audience. And Criterion chose the game. More »

editorial

Open World vs. Real World, And My Feelings on the Burnout Paradise Demo

I am a lazy bastard. And maybe it's for this reason, among a slew of others I'm sure, that I enjoy playing games so much. Run around and play football? Too sweaty, I'll load Madden. Steal cars and beat up prostitutes? Too much work scrubbing the blood stains, just give me GTA.

The real world is a pain in the ass. It involves traffic, cleaning gutters and lines at the grocery store. And often gaming is effective because it streamlines the experience of life, like a movie, just giving us the best parts, the frosty tops of cupcakes without the dry bottoms. That's why when I loaded Burnout Paradise and found a large, beautiful world just waiting for my destructive domination, I was let down.

More »

burnout paradise city

Criterion Shows Off Paradise Demo Map

Starting Thursday, gamers will be able to grab the Burnout Paradise demo on the Playstation Network and Xbox Live Marketplace, but why wait until then to start studying what you'll be playing with?

Criterion Games posted a "glance" at their demo map today, showing off a wedge of Paradise City and some of the routes taken along the coastline including Motor City, Big Surf Beach and Ocean View. The demo will also include three events.

I can't wait to see the plethora of "O faces" that flood the net once the game, and it's auto snapshot ability, hits stores on Jan. 22.

GRAB A SLICE OF PARADISE ON THE 13TH OF DECEMBER [Criterion Games]


demo demo

Burnout Paradise Demo Coming Dec. 13th

We knew the Burnout Paradise demo would be making its way to Xbox 360 and PS3 sometime in December in anticipation of the January 22nd launch date. Now it's confirmed, per countdown clock on Criterion's site, that the Burnout Paradise demo will be coming December 13th. Despite a fantastic year of racing games, I can't wait for the arcade style speed and destruction of a true next gen current gen Burnout title. Maybe it can finally quell our instinct to run real drivers off the road.

Countdown to demo play [via shacknews]


renderwhere

EA: "We Underestimated Epic"

Criterion's Renderware engine used to be the videogames development platform. It powered series like Grand Theft Auto, Burnout, Mortal Kombat, Sonic the Hedgehog, and Tony Hawk's Pro Skate. More recently, games like Crackdown and Battlefield 2 took Renderware to its limits. More »

xbox 360

Burnout Next-Gen Screens

The kids at Operation Burnout ("The number one place in the world for everything Burnout"!!!) have some fresh media of the next gorgeous, spark-drenched driving game from Criterion. Looks like the majority of it consists of renders and artwork, but the screens should provide a taste of what the next Burnout will look like. More »

No BLACK on 360 But... BLACK 2 will find it's way to next-gen hardware according to comments made by Criterion's Alex Ward to Eurogamer. Game hasn't shipped yet and Criterion's thinking sequel. At least they're optimistic.

black

Black Locked, Loaded, Golden

Criterion and EA's run and gun Black is gold. The shooter, heading to Xbox and PlayStation 2 at the end of the month, has some of the slickest visuals imagineable on the PS2 and Xbox. With the Criterion team (Burnout makers) behind the FPS, I actually believe the hype when they say "taking it to the limit" rather than simply writing it off as PR tongues flapping.

black

Hop on Board the Black Hype Train

Mike at A+E Interactive stirs up more interest in EA's first person shooter, Black by posting a few notes about the game after wading through the PS2 demo. From everything we've seen so far, it looks like the hype is warranted. More »

black

EA Plans to Ship Black in February

GameSpot reports that EA's Black is being prepped to ship on Feb. 28 of 2006 for Xbox and PS2. The game takes the over-the-top explosions and destruction of the Burnout games and puts it in an FPS. Everything I've seen looks pretty impressive, but how well the game holds up beyond "breaking stuff" remains to be seen. At least now I know I'll be seeing it in February. More »

black

IGN shines some light on Black

IGN has an exclusive video of Criterion's upcoming FPS Black. The clip is little more than gun porn, but God, it's hot. Environments blow apart like action movie sets, the guns spit bullet shells everywhere and it sounds like a warzone. More »