<![CDATA[Kotaku: counter-strike source]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: counter-strike source]]> http://kotaku.com/tag/counter-strike source http://kotaku.com/tag/counter-strike source <![CDATA[ A Counter-Strike Game That Spills Real (Fake) Blood ]]> Most of us kill a lot of people in digital worlds, and don't think much about the consequences of death. Artist Riley Harmon addresses that topic with "What it is without the hand that wields it," a sculpture on display at the University of Oklahoma School of Art until April 4th.

Completely interactive, a Counter-Strike Source server is attached to the sculpture. When someone dies in the game, it shoots leaks a stream of "blood" across the wall, a "physical manifestation of nebulous kills" in the words of Harmon. Players who would like to participate in the exhibit can do so by using the command "connect 129.15.76.103:27015" in CS.

Sculpture on Exhibit [riley.harmon via MAKE]

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Thu, 03 Apr 2008 12:40:00 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=375624&view=rss&microfeed=true
<![CDATA[ CS Source Ads Invade Korea ]]>

Reader Peter sends in these scans of Counter Strike Source ads that ran recently in a Seoul, Korea free daily paper. Peter also explained the country's love affair with the game.

Here in Korea CS clones like 'Special Force' and 'Sudden Attack' are popular despite having sub-CS1 graphics. They are free and players can pay for ad ons. I guess CS Source here will operate in the same way. I found the layout of the ad to be amusing. The history of CS comming out of the clouds, the slightly oxymoronic '2nd premiere' and the sparse nature of the screenshot with only the pistol in screen. Be interesting to see if a free CS Source becomes huge here in Korea.

I wonder how The Orange Box would do there? Hit the jump to see the bottom half of this full page ad.


CS%20Korea%20bottom%20half.jpg

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Sat, 12 Jan 2008 13:00:02 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=344157&view=rss&microfeed=true
<![CDATA[ Valve Bringing More Achievements to Steam, Soon ]]> sp5.jpgAchievement whores, rejoice. Valve will be adding more achievements to Orange Box via Steam. This note comes from the Valve forums, an email response to a fan, from Valve.
We're planning on adding achievements to all of our games you touched on in your mail [Half-Life 2, Half-Life 2: Episode 1, Day of Defeat: Source and Counter-Strike: Source]. We're just now coming out of the post-shipping haze, so these should start showing up on Steam pretty quick here.

We're also planning on adding a bunch more to TF2, starting with an achievement pack for the Medic in the next week or so.

There's actually another confirmation email down the thread that pegs at least some of these updates as launching within the year. Sounds good to us.

Additional achievements confirmed
[via digitalbattle] [image]

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Fri, 23 Nov 2007 11:40:34 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=325857&view=rss&microfeed=true
<![CDATA[ Counter-Strike Gets Weapons' Balance ]]>

It appears that Steam's innovative new pricing system for weapon and equipment has lead to other tweaks for PC shooter Counter-Strike: Source.

On Oct. 11 the developer launched the system, which modifies the cost of weapons and gear based on an algorithm that "calculates the global market demand." In other words, the more popular a weapon is, the more expensive it becomes.

The unexpected result of the system, it appears, is that the really good guns got way over-priced, forcing Steam to tweak the other weapons to make them more attractive.

Specifically, the developers increased the damage inflicted by the ES57, Compact 228 and Dual Elites by 25 percent.

Counter-Strike: Source Update Released [Steam]

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Mon, 11 Dec 2006 23:30:04 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=221077&view=rss&microfeed=true