In December, former Battlefield developer Ben Cousins revealed The Drowning, an ambitious first-person shooter aimed at both hardcore shooter fans and casual players alike. The game's simple two button control scheme is key to bridging the audience gap, and now we get to see how it works.
As Brian Ashcraft reported during the Tokyo Game Show in September, Steel Battalion: Heavy Armor foregoes the pricey, complicated controller of the original game in favor of a slightly less convoluted control scheme that uses Microsoft's Kinect and a real gamepad.
"Wow I suck," I thought to myself as I sweated through a demo of GRIN and Capcom's upcoming sequel to the beloved Bionic Commando. The nice gentleman from GRIN guiding me through the level was being extremely patient with me, but I sensed he was a bit frustrated as his simple instructions - run, jump, press A to…