<![CDATA[Kotaku: contests]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: contests]]> http://kotaku.com/tag/contests http://kotaku.com/tag/contests <![CDATA[City Of Heroes Celebrates Five Years Of Heroism]]> NCsoft's superhero simulation City of Heroes celebrates its five-year anniversary next week, with contests and events planned to keep the game's super-powered denizens partying Paragon City into the ground.

The festivities start on Wednesday, April 28th, continuing through to Sunday, May 3rd. Kicking things off will be an in-game event running from 11am Eastern to midnight on Wednesday. The devs are being quiet about what is actually going to happen, promising only that "all CHAOS is going to break loose". Also on Wednesday, players are urged to being in game around 8pm Eastern for the global anniversary address from the game's lead designer, Matt "Postiron" Miller.

Other special occurrences celebrating five years include special secret guest appearances on the game's test server, and a Fifth Anniversary Badge available to all players who log in between April 28th and May 31st, though only one will be available per character.

There will also be two contests running during the celebration; one for a logo t-shirt design and one for a City of Heroes video tribute. Details on both contests will be released on anniversary day.

During the entire celebration, old players are welcomed to return to the game for free in order to give their old characters a workout and perhaps consider freeing up some of the more impressive names they've been holding in limbo for several years. Not me, however. Sorry folks, but I'm holding on to Stonemason, Hightower, and Miss Stake as long as humanly possible.


City of Heroes® 5 Year Anniversary Celebration!
[Official Website via MMORPG.com]

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<![CDATA[Pepsi Rock Band Contest Is A Reality]]> Last month, we first told you about the upcoming Pepsi promotion that would see daily giveaways of Rock Band downloadable tracks, allegedly up to a million tracks. Details on that promotion have gone live.

While the official site doesn't make notable mention of the million Rock Band tracks rumored to be given away, it does confirm other details, including the opportunity to win an MTV Music Awards "Moonman" by making your own Rock Band music video.

It appears that MTV, MTV Games and Pepsi will also be giving away Xbox 360s and Rock Band 2 Special Edition bundles via the "under the cap" contest.

We've contacted reps from all parties involved to see if they'd like to comment on the matter this time and will let you know.

Drink Rock Win [Yahoo!]
Rumor: Pepsi Giving Away 1 Million Rock Band Tracks This Summer [Kotaku]

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<![CDATA[Midnight Club: Los Angeles Is Having A Pizza Party!!]]> When one thinks of South Central LA and illegal underground street racing, one also thinks "Pizza!" Logically, Rockstar Games and Pizza Hut have partnered to promote Midnight Club: Los Angeles with the power of pie.

The Midnight Club: Los Angeles South Central Pizza Hut Showdown will give the budding diabetic an opportunity to enjoy an entire year's worth of free pizza.

That actually translates to $599 worth of Pizza Hut gift cards or the equivalent of a free "Pizza Mia" every week for a year, which may be different from your definition of "an entire year's worth."

All you need to do is download the South Central map expansion and race really fast. Post the fastest time on the game's leader boards and you'll be swimming in sauce, melted cheese and the topping of your choice for the rest of the year. The whole thing kicks off on April 14th, but you'll need to register ahead of time. Further details and legal stuff at the official site.

Rockstar Social Club Events [Rockstar Games]

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<![CDATA[Rumor: Pepsi Giving Away 1 Million Rock Band Tracks This Summer]]> MTV Games and Pepsi appear to be teaming up for a Rock Band-themed, Pepsi-soaked promotion this Summer, giving away up to 1 million free Rock Band tracks to lucky sugared soft drink swillers.

According to an anonymous tipster, Pepsi will be handing out 10,000 free Rock Band tracks per day to consumers via an "under the cap" contest for fifteen weeks, starting in early June. All one need do is pick up a bottle, twist the cap off, then look underneath to see if they were an instant winner or a total loser. Beneath that cap will be one of four Rock Band instrument icons or a message about how bad your luck is.

Pepsi and MTV Games will also be giving away one of those coveted "MTV Moonmen"—the spacey, silvery prize given to MTV Video Music Award winners—to whomever creates the best Rock Band, video then uploads it to the Pepsi Rock Band contest site.

That contest prize looks like it'll get you on the tee vee, meaning instant fame.

Pepsi's Rock Band contest runs from June to September, according to details we were provided. We've attempted to confirm with MTV Games and Pepsi, but have not yet heard back on requests for clarification. The two companies have worked together previously, with Pepsi co-sponsoring the Rock Band Live Tour during the Fall of 2008.

We'd suggest keeping an eye peeled for PepsiRockBand.com to start working for additional details.

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<![CDATA[Mountain Dew Slamming Winner's Inboxes With Free Indie Games]]> Welcome to Check Your E-mail with Kotaku. In today's episode, we recommend that you check your e-mail if you signed up for the "Dew The Download" contest that Spike TV ran this week.

Some 7,000 of you stand to get a free copy of Braid, World of Goo, Audiosurf or PixelJunk Eden, courtesy of the fine folks at Mountain Dew. Dozens of lucky Kotaku readers have already gotten their codes, so make sure your Spam folder didn't try to steal yours.

Yes, even if you didn't opt in to a barrage of marketing blasts, you can still walk away with a free downloadablge game. See if a winner is you and, if so, enjoy. These are some of the best games of the year.

Thanks to everyone who tipped us off. And congrats.

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<![CDATA[New Weekly Game Design Challenges]]> yulgang.jpg For those of you who like game design challenges, GameCareerGuide has started a weekly design challenge:

Starting this week, we'll be running a weekly Design Challenge. The Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way — from the perspective of a game creator, producer, marketer, businessperson, and so forth.

Each Wednesday I'll propose a design question. You'll have one week to answer it (see below for how to submit your answers). The following week, the best answers and the names of those who submitted them will be posted along with some commentary.


This week, the challenge is to create a new MMORPG class that's new, functional, and aesthetically interesting. Clearly, you don't win anything tangible, but for the aspiring designers (or simply the curious who would like to flex some intellectual muscle), the chance just to play with potential ideas and get feedback may be a valuable one.

James Portnow's Design Challenge [GameCareerGuide]

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<![CDATA[Owen's Xbox: We Have a Winner!]]> xboxWinners.jpg"Guess the Date Owen's Xbox Returns" is officially over. Corey Goupil correctly guessed April 7, winning a Rock Band hoodie and some other great schwag. But really, there's only one winner here: Me. I got my Xbox back yesterday, delivered to my office.

As you can see, I have properly memorialized Corey and the four others to pick April 7: (I'm guessing at correct names here, from their email addresses): Mitchell Tai, Joe VanHoudt, Fred Collin and Donald Walen. Corey was randomly drawn from those five. All of their "autographs" now adorn my Xbox case. More than 160 of you entered, and that was just too many to write on my case, but I thank you all. Keep reading after the jump.

What I hope, is that when this thing dies (it will) and I send it back to Mesquite, some tech craps his jumper when he mindlessly swabs it with alcohol and smears Corey's name — complete with bogus 62/100 notation to make it look like a piece of rare memorabilia — then realizes he's just created another PR disaster and commits seppuku. OK, joking about seppuku. But I'm not going to file any kind of info if I have to send this back, just return it, and see what happens. Maybe we can get Microsoft to fly the five to San Mateo to sign a new case.

Because I bet Microsoft has finally gotten the message about this and is tired of being taken publicly to the cleaners for Halo gear and backstage passes to wrestling events.

Oh, it's a factory refurb (no HDMI on it, drat) which is why it got back lightning fast. Hey, if anyone's ever had serial 900497680905 before, I have your 360. Seriously, tell me if that sounds familiar. This could be like the Where's George of gaming consoles.

Thanks to everyone who entered. I think the five on my box should be part of a fake development team. How about "Desert Bus 2K8"

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<![CDATA[Five World Records Up For Grabs in Brooklyn]]> screenshot3.jpgAh, the Guinness Book of World Records. In the 1980s game craze, I remember they started accepting video game submissions, so I rolled the score on Defender on the Atari 2600 (1 million points), snapped a photo and sent it in, either to Guinness or somewhere else. No one called, no one wrote. Glory delayed is glory denied.

Perhaps no longer. You can grab an official record this coming Thursday if you live in, or can get to, Brooklyn, N.Y. — and have mad skills in one of five classic arcade games. Guinness World Records is hosting a competition to coincide with the release of its inagural Gamers' Edition.

The five titles up for grabs:

• Fastest Time to Beat Five Boards on Ms. Pac Man
• Fastest Time to Beat Five Boards on Tapper
• Highest Out-Run Score
• Highest Ghosts 'n Goblins Score
• Highest Donkey Kong Score Without Using the Hammer

I like how the records are some feat within the play of the regular game — except for Ghosts 'n Goblins, which is so goddamn impossible that just getting the all time highest score is badass enough. Arcade-History.com says the record is 811,000 points. Good luck with that.

A news release advises that "the public at large is invited to try their hand at the joystick of destiny," provided you're 21 or over and have an ID. (Barcade is, well, a bar.) The event is 7:30 pm Thursday, April 10, and the location is 388 Union Ave., Brooklyn, NY.

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<![CDATA[Weekends Were Made for Nepotism]]> rrodHal9.jpgMarch 17, my Xbox 360 finally showed the Red Ring of Death. March 18, Brian Crecente offered me this job. It was kinda zen, as one door closes, another opens.

My name's Owen Good, I live in Silicon Valley and I'm one of the new weekend editors. As you may have read I worked with Brian on the night shift at our old gig, the Rocky Mountain News. Ordinarily, I'd now throw in a hard-bitten newspaper anecdote with a lot of swear words, but this is Kotaku, not The Wire.

Now, the big elephant in the room is that a lot of you commenters wanted this gig and the fact I once worked with Brian adds a hairy gorilla to the elephant. Everyone hates nepotism except for the nepot. So I realize my obligation to earn my stay here.

Instead, I'll just bribe you.

Here's a super-fun contest to get things started: Guess the date my Xbox 360 returns. Here's the original shipping info, showing Microsoft's brain-replacement factory in Texas received my bricked 360 on March 28. I honestly have no clue when I'll get this back. It's like sending off boxtops for a secret decoder ring and being told 4 to 6 weeks for delivery, except I don't even have that.

trackinfo.jpgI know some of you have bricked multiples of 360s (really, they should put the total in your Xbox Live achievements) and I just popped my first Red Ring Of Death, so to speak. So based on your experiences, and factor in UPS ground shipments, which move as fast as plate tectonics, come up with the date it arrives. It's being shipped to San Mateo, Calif. There's a big UPS hub up in San Pablo, if that helps.

Winner gets McWhertor's Bag o' Schwag, which includes (but is not limited to) a Rock Band hoodie (woot) and an Assassin's Creed faceplate (oh yeah) and whatever other crap McWhertor wants to unload on you. But I promise at least those two things. We'll draw randomly from those who guess the correct/closest date.

Send your entry to kotakucontestATgmailDOTcom with "Owen's Xbox" in the subject header. One entry per email address. We'll take submissions right up to the day it arrives. EDIT: We had it wrong the first time. This e-mail address is correct.

Note: The winning date shall be the first day UPS attempts to deliver it. Attempt shall constitute showing up and leaving a note; calling me to ask WTF is my address since Microsoft will definitely screw that up again and/or, miracle upon miracles, actually putting it in my hands. Price is Right rules are in effect, which means the winner is closest to the delivery date without going over.

And, with all that out of the way, on to the weekend. Thanks for reading, folks.

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<![CDATA[Win Ten G's In GameStop's Grand Theft Auto IV Contest]]> That Grand Theft Auto IV limited edition package is, unless you're in desperate need of a duffel bag for all your duffeling, a teensy bit overpriced. Fortunately, GameStop is giving away ten-thousand dollars in a GTA IV promotion, so you could be swimming in lockboxes, key chains and other branded tchotchkes if you win. You could also be swimming in airfare, as four winners will fly to New York City for a chance to get that ten large. It's really quite simple, only requiring a text from your mobile phone or the filling out of an online form. No purchase or hooker beatings required! Good luck.

Grand Theft Auto IV Sweepstakes [GameStop]

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<![CDATA[Jay is Games Casual Game Competition #5 Is Up]]> robertplank.jpg Jay is Games' Casual Gameplay Design Competition #5 is now up with twenty one entries. I always like spending some time with the contest entries when they're finally up; even though there's always an overarching theme (this go around, it's 'upgrade'), the games are usually a pretty diverse and interesting bunch.

Unlike previous competitions, all the games are available for perusal right now, and they're not doing individual blog entries to introduce the titles. Still, there's a nice spread and variety, so if you've got some time to waste, wander over and check them out.

Casual Gameplay Design Competition #5 [Jay is Games]

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<![CDATA[IndieCade '08 Submissions Now Open]]> indiecade.jpg IndieCade is a festival of independent games that makes appearances all over the place; this year, they'll be at events in Hangzhou, E3, E for All, PAX, and a couple of other places. And, like their name would imply, they're out showcasing independent games. The call recently went out for independent game submissions for the 2008 festivals. The rules look pretty flexible, with the primary requirement being that no major developer's money has crossed your palm in reference to the submitted game:

To be eligible for IndieCade, your game must not have funding from a major publisher .... You can have other deals with these publishers; your game just can't. There is no age requirement for submission.

IndieCade has an inclusive submissions policy and invites submission of all styles and genres of games, including PC, browser-based, casual, puzzle, mobile, ARGs, Big Games and installation-based games (submitted via video if not playable on-site), mods (provided they conform to game engine licensing agreements), serious games, activist games, art games, virtual worlds and "sandbox" style games, and more! We also welcome student games and games developed by universities, schools and non-profit organizations. All entries should have a digital component, but hybrid games are not only welcome, but encouraged. Innovation is the name of the game.

That's quite a lot of options. The submission period closes 11 April; games will be judged by a panel, and finalists will be notified by mid-May.

IndieCade Submissions

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<![CDATA[Make Game, Win Money, Change Health Care]]> changemakerscontest.jpg A rather lofty order for a video game, but Changemakers and the Robert Wood Johnson Foundation are sponsoring a competition and putting up prize money ($15,000 in total) to see who can present a game that will make an impact on health or health care - that doesn't just mean newsgames or the like with varying degrees of interesting content, but even games a la Dance Dance Revolution that (surprise!) turned out to be a novel way to get couch potatoes moving.

We expect this competition to shake up conventional wisdom about what constitutes a health game, the market for such games, and the approaches one ought to take in designing great health-related games. We anticipate a wide variety of entries (e.g., existing games, research about games, conceptual game designs that are past the programming stage of development, public or private initiatives for game-based approaches to health and health care, etc.).

Some of the games will likely have been specifically and carefully designed to address health conditions. But, we also hope to discover games that were not originally designed or marketed to improve health but whose application to health and health care has been demonstrated or show significant potential.

Entries close on 27 September.

Why Games Matter: A Prescription for Improving Health and Health Care [via Water Cooler Games]

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<![CDATA[Assassin's Creed Short Film Contest]]> Break out your white cloak and your video camera, it's time for another whacky funtime video game related short film contest. This time it's from Ubisoft and IFC, and the subject is Assassin's Creed. In six minutes or less, explore the many mysteries of Assassin's Creed, providing your own interpretation of the mysteries surrounding the title. What is the mysterious white room? Is it time travel? Why would they meddle in the flow of history? Will Jade Raymond make out with me so I can win a $10 bet I have with Plunkett? I'll split it.

All these questions and more are yours to explore, with the grand prize of $10,000 and a 360 with Assassin's Creed on the line. The winning film will also be included in the limited edition of the game as well as airing on the IFC channel in November when the game launches.

On behalf of everyone who ends up having to watch the results of these movie contests...please stop. You are hurting us. If you enjoy hurting us, hit the jump for details.

Ubisoft and IFC Announce Short Film Competition Inspired By Assassin's CreedTM Video Game

SAN FRANCISCO - June 25, 2007 - Today Ubisoft, one of the world's largest video game publishers, and the Independent Film Channel (IFC), the first and largest network dedicated to independent film, announced the creation of a short film contest inspired by the video game Assassin's Creed™ due out in November.

Beginning today, film students, video game fans and media arts aficionados are encouraged to submit their short film of six-minutes or less, based on Assassin's Creed themes for judging via IFC's Media Lab (http://medialab.ifc.com), a ground-breaking, integrated program which offers filmmakers a destination for posting their independent films online. The grand prize winner will receive $10,000, an Xbox 360™ video game and entertainment system from Microsoft, an Xbox 360 version of Assassin's Creed and inclusion of their short film inside the Limited Edition version of the game. The winning film will also be aired on the IFC television network in November to coincide with the launch of the game.

"Assassin's Creed has the cinematic look and feel of an epic movie. This contest allows film makers of all levels a chance to showcase their creativity by expanding upon the mystery and themes of the Assassin's Creed video game," said Tony Key, vice president of marketing at Ubisoft. "Video games, like films, have the ability to tell rich and dynamic stories and the partnership with IFC for the Assassin's Creed short film contest is a way for Ubisoft to show its appreciation to the art. We're excited to see what people bring to the table; I have a feeling we won't be disappointed."

The Assassin's Creed franchise has captured the attention and imagination of video game audiences worldwide and the Assassin's Creed short film contest is an opportunity for fans and others to explore the mysteries and depth of the Assassin's Creed story, providing their own interpretation to what is poised to be one of the year's best video games.

"IFC reaches a tech savvy audience that is passionate about gaming and film, so it is a natural fit for us to team up with Ubisoft and present an Assassin's Creed film making competition. As a multi-platform brand, we fully intend to utilize both our on-air and online presence to make this venture a success," stated Lee Sparer, vice president of partnerships for IFC. "Assassin's Creed is one of the most visually stunning games to date and combined with the tremendously talented filmmakers on Media Lab, we are expecting to see some truly spectacular films."

Finalists will be selected by a panel of IFC and Ubisoft judges and their films will be posted on the IFC Web site, to be viewed and voted on by fans and visitors who will ultimately choose the grand prize winner. Two "runner-up" prizes include $2,500 cash, an Xbox 360 video game and entertainment system from Microsoft, an Xbox 360 version of Assassin's Creed and inclusion of their short film inside the Limited Edition version of the game. Their short film will be aired on the IFC television network. Winners will be announced on or before November 30.

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<![CDATA[Get That Xbox 360 Pimped John Now]]> Oops. I'm a little late on this one. A few weeks ago, we told you about Roto-Rooter's Pimped Out John sweepstakes which features a Kohler Cimarron Complete Solution toilet decked out with all the candies, including a cistern-mounted Xbox 360—sadly, the Core model. Since that eMachines laptop isn't even remotely suited for gaming, I suggest reselling that, then grabbing the hard drive as well as a few games.

The contest runs until April 2, with winners announced on April 25. Further details on the sweepstakes are at the official site, but the full pimped out accessories listing is right after the jump.

Pimped Out John Sweepstakes

THINK YOU DESERVE A BETTER BATHROOM THRONE? ROTO-ROOTER IS GIVING AWAY ONE-OF-A-KIND "PIMPED OUT JOHN"

No. 1 Plumbing and Drain-Cleaning Service Provider Creates Ultimate Toilet, Complete with flat-screen TV, DVD Player, Laptop, Refrigerator, Xbox 360, iPod

(Cincinnati, Ohio — January 27, Thomas Crapper Day, 2007) — The average person spends 11,862 hours in the bathroom — which equals one year, four months and five days — in a lifetime. It's amazing the crapper, or as some say, "the toilet," has evolved so little since the Romans invented the latrine in 2500 B.C., with the most significant advance happening when Albert Giblin, an employee of Thomas Crapper, perfected an effective flush toilet in 1898. The days of emperors and queens have ended, but that doesn't mean you don't deserve your very own bathroom throne.

After all, what is a toilet? A private seat of power, a place to escape and experience a few stolen moments of pure solitude. It should be the most wonderful location in your home, but unfortunately, most toilets are bland and boring.

Fear not, boring toilet victims! Thanks to Roto-Rooter , the ultimate toilet now exists. They've developed a customized, one-of-a-kind throne; a truly "Pimped out John," designed to fulfill all of your wildest bathroom dreams. But, you won't find it in stores. Only one lucky person will win this gleaming monument to personal convenience by entering Roto-Rooter's online "Pimped out John," sweepstakes. And, anyone can enter to win at www.rotorooter.com.

Pimped out John
Roto-Rooter's "Pimped out John" is outfitted with every feature a modern king or queen could want in a bathroom throne, and underneath all of the trappings, is a superb Kohler toilet. This amazing commode is fully loaded with the following "luxury enhancements":

Philips 20-inch LCD TV and Star Wars DVD
Xbox 360 gaming system
Philips DVD player
Gateway EMachine laptop computer with fully articulated robot arm
iPod with stereo docking station equipped with toilet paper dispenser
Roto-Rooter "emergency" button
Tivo recorder
Avanti refrigerator with beer tap, stocked with drinks and snacks
Magazine rack and subscriptions to Sports Illustrated, ESPN and GQ
Bike pedal exerciser
Cup warmer / cooler

Are you tired of reading the same jokes in Reader's Digest? We suggest you watch "Star Wars" on your flat-screen TV instead; and chat with your buddies about the fight scenes using your robot-arm-mounted laptop. Bored with the standard crossword puzzle? Try donning your headset to play online multiplayer video games. Picture this: Your refrigerator and magazine rack are stocked with your favorite drinks and monthlies, your bike pedals are giving your quads a run for their money and you're downloading — and listening to — new music on your iPod. After all, if something goes awry, you can always turn to your big red "Roto-Rooter Emergency" button. You'll never want to leave your toilet ever again.

"The bathroom is the perfect place for your very own throne. It shouldn't always be regarded as the room of last resort," contends Steven Pollyea, Roto-Rooter vice president of marketing. "We hope that with the 'Pimped out John,' young people especially, will have a good laugh and think of Roto-Rooter when they need high quality plumbing and drain service."

And, Roto-Rooter technicians will even come to your home to install the Pimped out John! Visit www.rotorooter.com to register to win the "Pimped out John" from January 24, 2007, through April 2, 2007. The lucky winner will be crowned on National Plumber's Day, April 25, 2007.

About Thomas Crapper Day
Thomas Crapper was a well-known inventor and plumber and a pioneer in the advancement of in-door plumbing. He was most known for inventing the "Disconnecting Trap," which became essential to in-door plumbing. This was a great leap forward in the campaign against disease. Crapper held nine patents, four for improvements to drains, three for water closets, one for manhole covers and the last for pipe joints. Every patent application for plumbing-related products filed by Crapper made it through the process, and actual patents were granted. Crapper did not invent the toilet but his employee, Albert Giblin, invented the "Silent Valveless Water Waste Preventer" (No. 814), a symphonic discharge system that allowed a toilet to flush effectively when the cistern was only half full. The device was patented in 1898. Crapper bought the patent rights and was the first to market the modern toilet. Crapper died on January 27, 1910.

About Roto-Rooter
Roto-Rooter was established in 1935 and today is the largest provider of plumbing and drain-cleaning services in the United States and Canada. Roto-Rooter is a wholly owned subsidiary of Chemed Corporation. Roto-Rooter operates businesses in more than 100 company-owned territories and more than 500 franchise territories, serving approximately 90 percent of the U.S. population.

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<![CDATA[Announcement: Ashcraft Is... Night Editor!]]> IN & OUTWe have a promotion! In an effort to let our esteemed editor Brian Crecente sleep for four hours a night instead of three, the management have seen fit to grant our man in Japan, contributing Wired editor and sixteen month Kotaku vet Brian Ashcraft the title of Night Editor.

So what does a Night Editor do? He'll take over the site between the hours of 8 P.M. and 8 A.M. mountain time, field requests for editor firings, fix our typos, manage our "after dark" content and run our contests. Watch for hand-offs from Brian to Brian that will get night owls up to speed on what the daytime crowd read and vice versa.

Please note that Ashcraft still retains the titles Chief Pantsu Officer, Executive Vice President of Jubblies, and Distinguished Idolm@ster Fellow. Congrats, Brian A!

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<![CDATA[RetroBlast! Child's Play Contests]]> RetroBlast! is going all out this month for the Penny Arcade Child's Play Charity, running contests to help promote what is quickly becoming the official charity of gamers everywhere. From what I have seen the contests aim more at raising Child's Play awareness than gathering donations, but they've got that covered quite nicely themselves.

The December Charity Drive will culminate with a special treat for two children's hospitals in the United States. One children's hospital will receive an Arcade-In-A-Box Home Arcade Console and a second children's hospital will receive a complete Dream Arcades Home Arcade system.

They are currently running contests involving posting Child's Play flyers for a chance at a complete Dream Arcades arcade system, as well as a console gaming lair photo contest for a custom Xbox 360 arcade controller. There are 8 contests already posted, with more on the way. It truly is an amazing effort from RetroBlast! and their sponsors, so check it out and help them help you help children this holiday season.

December Charity Drive to Benefit the Child's Play Charity [RetroBlast!]

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<![CDATA[SportsCenter Invaded By Xbox 360]]>

Tonight's episode of SportsCenter will feature nothing but delicious advertising from our very own hometown hero, the Xbox 360. Nestled between the wisecracks and coverage of today's sports news will be beloved Microsoft ads, including the fan-fave Gears of War "Mad World" spot as well as the premiere of the Cops & Robbers commercial.

This very special episode of the jock must-see program signifies the kick off of the "Ultimate Xbox 360 Experience Sweepstakes" and watching the ads will help you win. Answer a series of five questions online about the ads and you could win a trip to the SportsCenter set or an Xbox 360 package.

Those of you with bedtimes before 11 PM EST can watch the ads online at the contest site. The rest of you night owls should tune in at 8 PM PST/11 PM EST for your chance to win. Keep in mind you're competing with ME so don't try too hard.

Ultimate Xbox 360 Experience Sweepstakes

ESPN AND MICROSOFT UNVEIL "THE ULTIMATE XBOX 360 ENTERTAINMENT EXPERIENCE" SWEEPSTAKES ON SPORTSCENTER

Tune in tonight to ESPN's SportsCenter at 8pm PST/ 11:00 pm EST for a sports program packed with an Xbox 360 punch. As the sole advertiser during this special edition of SportsCenter, Microsoft will air a total of seven minutes of national commercial time with compelling Xbox 360 ads such as "Cops and Robbers" and "Mad World." Microsoft and ESPN also kick off "The Ultimate Xbox 360 Entertainment Experience", a three week online sweepstakes with entry through www.Xbox360winitall.com. Viewers will be asked five questions about the commercial spots. If they get three or more correct, they will automatically be entered in the sweepstakes.

Once entered into the sweepstakes, people will have the opportunity to win a variety of prizes, including a free trip to Bristol, Connecticut to visit the set of ESPN's SportsCenter. Additional prizes include Xbox 360 videogame and entertainment systems, an assortment of Xbox 360 games and Xbox 360 accessories. The sweepstakes runs until December 18.

For the first time in the United States, Microsoft will also unveil the "Cops and Robbers" advertisement, which captures the gaming experience as an exhilarating adventure. In addition, viewers will have the opportunity to watch "Mad World," a cinematic commercial for "Gears of War," the new third-person tactical action/horror game developed by Epic Games exclusively for Microsoft Game Studios for the Xbox 360 video game and entertainment system. As a testament to the popularity of the game and the response to the advertisement, the commercial has been downloaded online more than 1 million times and has been modified on community websites like YouTube.com in over 100 iterations.

"Gears of War" was shipped in North America on Tuesday, November 7th and has sold more than 1 million copies world-wide in just its first two weeks of release—elevating the game to the fastest-selling original next generation game of 2006.

"Xbox 360 and ESPN are a match made in heaven, as we both speak to the same audience," says Mike Fischer, general manager of U.S. Games Marketing. "The Xbox 360 is the best way to take passion for competitive games, including competitive sports to the next level with the great lineup of hi-def games, including games for every major league sport. This media relationship provides a sweet spot to spread the word about our powerful next-generation Xbox 360 experience."

Xbox 360 as the sole advertiser for the November 28th SportsCenter is a testament to the popularity of the program and the strong demographic tie to the ESPN audience. Ed Erhardt, president, ESPN Customer Marketing and Sales added "We are constantly trying to create ways in which we provide advertisers with an opportunity to break through the clutter for high impact in the marketplace."

SportsCenter is ESPN's flagship news program and provides television's most thorough and entertaining presentation of the day's news in sports. Having revolutionized televised sports news, SportsCenter anchors ESPN, Inc.'s 24-hour news and information franchise.

ESPN televises more than 23 hours of live SportsCenter each week - three times daily at 6:00 p.m. ET, 11:00 p.m. and 1:00 a.m. Additional live editions of SportsCenter are featured Saturday mornings at 10:00 a.m. and Sunday mornings, currently at 9:00 a.m. and 10:30 a.m. The 1 a.m. (10:00 p.m. PT) SportsCenter is re-aired at 2 a.m., with live updates as needed each night, and on weekdays from 5:00 a.m. to 1:00 p.m., Saturdays from 6:00 a.m. to 10:00 a.m. and Sundays from 5:30 a.m. to 8:30 a.m.


About Microsoft

Founded in 1975, Microsoft (Nasdaq "MSFT") is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.

For more information about the sweepstakes, visit www.Xbox360winitall.com on Tuesday, November 28.

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<![CDATA[Ed Wood Second Life Festival]]>

Ed Wood and Second Life go together like chocolate and peanut butter. After all, Ed was a director of inspired incompetence; Second Life is an entire virtual world filled with that incompetence.

So we were pleased to get a note from Kotakuite Ben B. telling us that the second annual Ed Wood Machinima Festival is taking place this weekend in Second Life. As he explains:

Ed Wood made films so bad, they were good. This weekend, Second Life residents have 48 hours to make a movie in the spirit of Ed Wood. Halloween Night, 7pm SL time, we will screen these movies IN Second Life at our theatre in Lukanida. Last year, the Ed Wood Festival was Alt-Zoom's first ever machinima festival, and so we are celebrating our first birthday as well by giving out L$60,000 in prize money for Worst Film, Worst Story, Worst Acting, Worst Costumes, and Most Disturbing Film!

You can check out last year's winners over at the official site. And, you know, I may very well finally dust off my furry avatar with the excreting phallus-nipples to make a dashing appearance. Maybe Eliza will deign to be my date.

Ed Wood Machinima Festival [Official Site]

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<![CDATA[EB Games Gives Out Sweet Custom Guitar Hero Controller]]>

Kotakuite Genki wrote us in with this swank image of a custom painted Guitar Hero controller he gave away at the EB he manages:

, I just wanted to let you know that I manage an EB Games and we held a Guitar Hero 2 tournament this past weekend. I know some of the Kotaku staff are big GH fans, so I wanted to submit a photo of the grand prize we gave to the winner of the competition - a custom-painted guitar controller done by a local tattoo artist (who also works at my store). The enclosed photo shows the guitar in the display case behind our counter and the back of the guitar, which the artist also painted. This was NOT an EB Games event per se....it was something I did on my own, with corporate's approval and Red Octane's assistance (they provided t-shirts and posters and a 10-song demo). The turnout was pretty huge and the store was packed for the Finals on Sunday....the final 2 competitors played Expert VS "Who Was In My Room Last Night", then solo "War Pigs," and then the tie-breaker was solo "Psychobilly Freakout" since that was the hardest song on the demo. I didn't expect either of them to finish the song since they hadn't played it before the tournament, but they both aced it on their first try, with the winning spread being only a dozen or so notes.

Very nice. I need to co-opt a a tattoo artist to spruce up mine. That toy guitar sitting in the corner doesn't have my nocturnally-visiting chicksters thinking "Rock Badd Ass."

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