Actually, we did. They were called "unlockables" and, after playing the game a lot, you got them for free. Seen via Reddit.
Even if your wideout didn't see that linebacker coiled up between the hashmarks in Madden, ready to hit him like a lifetime supply of bad news, anyone who's played the game can quote from memory what comes next.
BioShock was designed by Ken Levine and developed by 2K Boston. BioShock 2 is not. Levine is not working on the game. But should you be worried?
They are gaming's extras. The add-ons. The bits that are outside the core elements. And I hate them.
Plenty of high praise has flowed to Metal Gear Solid 4, but N'Gai Croal offers a different take in his latest posting over on Level Up. The game, like others, makes timely use of Private Military Corporations (read: mercenaries) to create an environment players want to explore and a story they want to advance. But…