I'd like more Generals, less Tiberium Wars, to put it simply. More enjoyable gameplay please.
Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.
"Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options"
Been there, done that.
Say hello to Fatboy, from Supreme Commander.
This baby is a base on the move, able to produce units on the money.
I would love to see the opening missions for each side being remakes of old missions from CNC1-3... Like, some of the missions where fantastic (being nod and sneaking into GDI base with stealth tanks to take down their power!) then get into the meat. Make the game less Red Alert goofyness and more hardcore RTS. Also yes, PLEASE BRING KANE back. And please, no dumb fucking aliens.
Command and Conquer unit designs are good enough to be in some kooky scifi film. Who doesn't want a mechanical starfish the transforms into a floating head called GIGA FORTRESS?!
Lone guy against many enemies was done quite a bit in the old C&C games. I remember getting Tanya or the GDI Commando and having to take on whole maps.
@SunKing: I'm with you. I hate having to micro-manage one unit. I much prefer building a crap ton of different units and sending them marching over to the enemies base as one giant wave. If I lose a few units here and there, no biggie. I guess that's why I'm a Supreme Commander fan.
06/22/09
Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.
Lies, damn lies.
06/22/09
06/22/09
Been there, done that.
Say hello to Fatboy, from Supreme Commander.
This baby is a base on the move, able to produce units on the money.
06/22/09
Or the base from Homeworld.
And wasn't the Command Center from Starcraft a mobile base?
EA research fail.
06/22/09
more than that.
Emperor Battle for Dune. your base can be moved and re-deployed...
and yes. it's a game published by EA.
06/22/09
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And Stephen Colbert as a hero unit built specifically to take them down.
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Keep the change, ya filthy animal.
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Nevermind...
06/22/09
Write the spoiler in binary.
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[kotaku.com]
...as CO.
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In general, more scenes that don't directly address the player/commander and just plays out like a normal movie
06/22/09
that being the character,the wrestler and the citizen.
03/12/09
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Lonely little girl that can kill you with her MIND was also done quite a bit...
[www.zazzle.com]
03/12/09
I think you missed the point of the Rising Sun army depiction in RA3.
03/12/09
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