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Comic Con

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Comic-Con Cosplays Street Fighter, Final Fight... And Captain Commando?!

Capcom held a Street Fighter cosplay contest at its Comic-Con booth today, but things didn't quite go as planned. A good portion of the contestants decided to reach outside the Street Fighter universe to get their dress-up on, including a solid Captain Commando, multiple S.T.A.R.S. team members and folks better known for their appearances in the Final Fight series.

Check out the handmade efforts in our gallery below and vote on your choice for the winner. Sadly, we didn't get a proper, full view shot of the Alpha version of Chun-Li, because she totally nailed the thighs.


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Afro Samurai Hands-On Impressions

Namco Bandai treated Comic-Con attendees to a playable — but all too brief — demo of Afro Samurai, the Xbox 360 and PlayStation 3 title based on the manga of the same name. The demo, which feels like an early, tutorial-style level, helps get the player up to speed on the fighting mechanics in a tight, enclosed portion of a Japanese village.

After a brief voiceover from character Ninja Ninja, voiced with super salty language by Samuel L. Jackson, Afro Samurai is set loose on a steady stream of sword wielding bad guys.

The attack system is rather straightforward, using the X and Y buttons for light hits and heavy hits respectively. Afro jumps with A and kicks with B. Blocking is performed with the right trigger, but it's the left trigger that makes the combat more interesting.

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Prince Of Persia Creator "Delighted" By Film Casting

Jordan Mechner discussed all things Prince of Persia at Comic-Con today, from the upcoming Ubisoft video game reboot to the forthcoming graphic novel to the Jerry Bruckheimer produced movie adaptation of Prince of Persia: The Sands of Time. Mechner didn't have too much to say about the new, cel-shaded take on the franchise, despite repeated questions from fans, but he did talk about the Mike Newell-directed film and the screenplay he's working on. More »

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Green Lantern, Joker Join MK Vs. DC Universe Line Up

Ed Boon from Midway and Jimmy Palmiotti of DC Comics announced four new additions to the Mortal Kombat Vs. DC Universe roster at Comic-Con today, including Green Lantern and The Joker from the DC side, with Jax and Kitana returning on the MK side. Boon also announced that Mr. Palmiotti himself would be squirreled away in the game as an unlockable character. He'd be very well hidden, Boon said, with a Johnny Cage-like model shown on screen.

We also got a look at some new environments, including the Fortress of Solitude, and a look at Captain Marvel's in-game model.

Boon also announced that an MK vs. DC comic book would included in the limited edition of the game, illustrated by John Tobias, co-creator of the Mortal Kombat series. The game's final boss and a the remaining line-up of fighters was promised to be announced over the next few months.


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NECA Pimps Gaming Toy Line Up At Comic-Con

Toy make NECA gets a sizable slice of the Comic-Con show floor and it draws a huge crowd. We've seen a constant line at the company's booth as Comic-Conners queue up to grab those show exclusives. NECA's product line is heavy with video game licenses, with Gears of War, Prototype, God of War, Tomb Raider, Rayman's Raving Rabbids, Bionic Commando and others representing in plastic, poseable form. Hit up the gallery below to get a quick look at NECA's wares. More »

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Spider-Man: Web Of Shadows Impressions

Activision treated us to an early look at Spider-Man: Web Of Shadows at Comic-Con this week, giving us a taste of the game's suit-switching mechanic and highlighting boss battles with classic villains Venom and Vulture. In Web of Shadows, Venom has infected the people of New York with a symbiote plague, creating hundreds of mini-Venoms that our friendly neighborhood Spider-Man must dispatch.

Peter Parker has been infected by the alien symbiote, too, but has total control over its abilities, allowing him to switch from the more nimble red and blue suit to a more destructive black and white suit on the fly. Both suits have their advantages and disadvantages, as the black suit lets Spidey whip foes with symbiotic tentacles and carries a heftier punch, but can result in more collateral damage to the city.

That trade-off comes into play in how the citizens of New York, as well as your superpowered allies and enemies perceive you later in the game. With a cast of "Marvel Team Up" regulars, folks like Wolverine and Luke Cage, you'll need to make sure the good guys are on your good side.

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Mortal Kombat 9 Planned As A Mature Return To Form

We sat down with Mortal Kombat co-creator Ed Boon tonight to chat about his latest project, Mortal Kombat Vs. DC Universe. Once again, we pestered Mr. Boon about the scrapped version of Mortal Kombat 8, once described by the long-term Midway dev as being heavily inspired by the look of Gears of War.

While that grittier, darker version of MK didn't make it far beyond the technology development stages — Boon told us there was little in the way of concept art for the grimier spin on the series — the next next Mortal Kombat may strive for more blood, more violence, more of everything that warrants an M-rating.

The artistic vision of a less saturated, less Superman filled fighter is still swimming around Boon's head, a title that may rest on the success of MK vs. DC. We spent more time with the crossover fighter tonight and talked with Boon about plenty of other MK-related topics. Tune in tomorrow for the rest of our conversation.


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Stan Lee Says Sometimes Games Look Better Than Movies

Let's jump right in. Here's Spider-Man creator Stan Lee talking about video games at Comic Con:

When you talk about games evolving over the years and becoming more like movies, in many ways, they've gone beyond movies," he said. "To do a movie is difficult, but it's linear. There's a beginning, a middle and an end, and that's it — you write a story.

In a videogame, you're writing many stories within the story. It's a totally different structure and a totally different philosophy of writing and, I think, a much, much more difficult one. I get the feeling more work goes into these videogames than even goes into the movies.

I marvel at the fact the games look as good, and in some cases better, as the most expensive movies. [Those] guys are just geniuses. Now you watch one of these games and it's like watching the greatest superhero movie, except you're part of it. It's indescribable.

Yep, Stan Lee is awesome. But we knew that.

Games Are Exceeding Movies [Eurogamer] [Pic]


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Midway Delaying Wheelman to Q1 2009

When we played the Vin Diesel vehicle Wheelman at E3 last week, we were mostly surprised to learn that the game was coming out in the Fall. "What, this game?" we thought. While enjoyable junk food and technically impressive in parts, Wheelman felt like a game that was six months out, in need of a bit of polish before it went public.

Fortunately, that's what it sounds like Midway is planning to do, as reps told us at Comic-Con tonight that the title, originally scheduled for a release this year will get more time in the development incubator. Now planned for a Q1 '09 release, Wheelman will still beat the movie of the same name to the theaters, it will arrive just a bit later and hopefully be the better for it.

We also hope they'll rewrite that pedestrian car dodging logic. Far too many suicidal Barcelonans in this game...


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In Dead Space, No One Can Hear You Sweat Profusely

Pity the guy forced to wear the Dead Space costume at Comic-Con 08, slave to the whims of EA marketing shot-callers. We saw this poor chap remove his space helmet earlier today and were witness to the gushing of sweat. When we asked for a "dramatic pose" he simply lifted his arms up a bit, so drained he was of energy. Dead Space may be pulling a crowd at the con, but we're worried for this guy's health. Keep Dead Space man hydrated!

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Street Fighter IV Panel Hints At Console Cammy Return

If you missed out on our liveblog of Yoshinori Ono's "The Making of Street Fighter IV" panel at Comic-Con — at which very little actual "making of" was discussed, you might not have caught wind of the multiple Cammy mentions made during the presentation. Seth Killian from Capcom mentioned about halfway through the panel that the petite British street fighter had won the popular vote for characters that would appear in the console versions of Street Fighter IV. That's probably a good sign.

Additionally, a brand new animated sequence shown at the conclusion of the panel showed off various Street Fighter mainstays, including considerable screen time for Cammy. The few-minute animation focused on her disbelief that the Shadaloo organization and M. Bison himself were dead.

While still not confirmed, it's looking very likely that Cammy will be one of the "New Challengers" to debut in the console versions, now under development at Capcom.


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Ghostbusters: The Video Game Does Booth Babes Right


Ghostbusters: The Video Game looks fantastic. Each time we've walked past the multiple kiosks showcasing the game at Comic-Con this year, we think "Must remember to play that at some point." What Sierra clearly understands, though, is how to appeal to Ghostbusters fans. Shorten the pants, expose some cleavage, then fill out the skimpy Ghostbuster uniform with women who look pretty for a living. We'll take one of whatever they're selling.


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The Making Of Street Fighter IV: The Liveblog

Yoshinori Ono, producer of Street Fighter IV, is on stage right now at Comic-Con 08, talking about his latest creation and how it came to be. He's currently getting those new to Street Fighter IV up to speed, but hit the jump for our up to the minute liveblog coverage.

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Liveblogging The Comic-Con Halo Universe Panel

The Halo Universe Comic-Con panels is getting underway, focusing on — as far as we know — Halo Wars and the Halo novels. The panel, a star-studded Halo cast includes: Graeme Devine of Ensemble Studios, Frank O'Connor of Microsoft Game Studios, Joseph Staten, author of Halo: Contact Harvest, Eric Nylund author of Halo: The Fall of Reach and Halo: First Strike, Tobias Buckell, author of Halo: The Cole Protocol and Jon Goff and Corrinne Robinson from McFarlane Toys.

Hit the jump for the up to the minute live blog action! Boosh!

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Manga Coming to Japanese Wii

The New York Times is reporting that four of Japan's biggest manga publishers have formed a joint venture with an unnamed software company to bring digital versions of their comics to the Wii.

Kadokawa, Kodansha, Shueisha and Shogakukan formed Librica earlier this month and plan to drop their comics on the Wii Ware channel. The newly formed company also plans to bring their comics to the DS. Hopefully, they'll allow you to transfer purchased comics from one to the other.

No timing or price were mentioned in the short Times piece. It also doesn't address whether the service will be coming to the U.S. as well.

Digital Comics Coming to the Wii in Japan [New York Times]


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Metal Gear Online Tournament Hits Comic-Con, Kojima Signs Stuff

Konami and Major League Gaming have teamed up to host a Metal Gear Online Tournament at this year's Comic-Con in San Diego. Prizes for the tournament include a PS3 bundle and game bundles as well as some shirts, gift cards and such.

You can register for the tourney all day today and a chunk of tomorrow, but they only have a set number slots to fill, so if you're interested get to it. The tournament itself will kick off Friday at 12:30 p.m. and wrap up Saturday night.

More importantly Hideo Kojima will be around Friday at the booth from 10 a.m. to noon to autograph things. Hit up the jump for the full schedule, game setting and break-down of prizes.

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Liveblogging Will Wright Discussing His Inner Otaku At Comic-Con

Spore creator Will Wright is addressing the massive Comic-Con crowd at ballroom 6CDEF right now, talking about his own nerdy obsessions, a topic attendees are quite familiar with. Wright is talking about his otaku bent, the Stanley Kubrick directed 2001: A Space Odyssey. The film, which features aliens, evolution and space travel quite prominently, is clearly a perfect lead in to talk about the upcoming Spore.

Will's obsession with the movie sounds hardcore, as he talks about his hunt for a lenticular version of the 2001 movie poster. He finally came across one, a poster that he ultimately had Gary Lockwood aka Frank Poole from 2001, sign.

Will's now moving into other topics — his obsession with aliens, the acceptance of video games as an art form, and the evolution of the book, among other topics — moving at a mile a minute.

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Spore E-Card Creator Goes Live, Makes You An E-Card God

Planetwide Media has launched the MashON Spore E-Card Creator, an online app that uses Spore monsters, backgrounds and props, in conjunction with the fun of word bubbles, to create custom virtual cards. With the right submarine placement, you too can create your own Spore penis monster and e-mail it to your parents.

The release notes that e-card fans can add their "customized content from the Spore Creature Creator," an option we don't have handy at Comic-Con this week. Our efforts to make snappy dick jokes with the MashON app have met with unsuccessful results. Perhaps you'll fare better.

Full release after the jump!

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