I Wish I Were Good At Video Games So I Could Be Cool Like People In 90s…

Having Mad Skills is a huge part of the video game culture mythos. Do you remember the future promised to us in the 1990s, where every TV show had a kid just like you "going in the game," crowned with a giant jutting VR helmet? Remember all the kids in action kneepads, waving power-gloved fingers, conducting the… » 2/07/13 10:00am 2/07/13 10:00am

Why a Free iPad Game is Better Than Every Blockbuster Game Released in…

Many people who went to film school will tell you that film school made them hate watching films. In a similar fashion, as someone who has worked on triple-A video games in the past, the only thing that impresses me about triple-A video games is the amount of work that goes into constructing them. Project managers and… » 12/31/12 12:00pm 12/31/12 12:00pm

You Asked a Game Developer Anything. Here Are His Answers.

Hey, Kotaku readers! I'm currently wrapping up development on our Summer of Arcade game Hybrid as we speak! If all goes well it should be out the door early next week and then it's on to finishing up our other game, Scribblenauts Unlimited for the Wii U (and other platforms), which we debuted at E3. I'm really proud… » 6/30/12 1:30pm 6/30/12 1:30pm

The Bum in the Unlocked Bathroom: How Bad User Interfaces are Ruining…

I can summarize my experience designing user interfaces like this: if you were to place a refrigerator and a toilet side by side in a room with no windows and a door which locked from the inside, 9.3 out of 10 people entering that room would defecate in the freezer and urinate on the floor. » 5/28/12 2:30pm 5/28/12 2:30pm

Grueling…

Ask a Game Developer Anything: Your Excellent Questions Answered.

Hey Kotaku readers, I'm back at it again this month. Apparently things went well enough last month that Kotaku decided to keep me going… Well either that or they just forgot to revoke my press badge. Anyway, sorry if I'm a little late, my wife and I had a daughter this month! Our very first child. » 4/27/12 10:00am 4/27/12 10:00am

Ask a Game Developer Anything: Your Excellent Questions Answered.

Hey, Kotaku readers! Welcome to my very first column. I'm now officially a game journalist as well as a game developer! Unfortunately, I don't think they'll let me review my own games… [Editor's note: Correct!] » 3/21/12 4:01pm 3/21/12 4:01pm

Sorry if I couldn't get to your question this month. I'll be back next month…

The Beautifully Melancholy Chrono Cross Was Unfairly Overlooked

Japanese RPGs used to be a lot more controversial. Or maybe it was just because I was a teenager during the genre's heyday – you know, when Final Fantasy games flew off shelves, when hours of CG cutscenes featuring teary-eyed androgynes were considered breathtaking rather than tiresome — and teenagers like to argue… » 2/29/12 9:00pm 2/29/12 9:00pm

The B3st and Worst Gam3s With a 3 In the Title

Anyone who knows me knows that my second-favorite hobby (after making sure my fingernails have no white parts) is numerology. You can't use a number over and over again on my watch if you expect me to not take notice. The Games Industry tried to slip a battleship-sized "coincidence" past the public in 2011. Most of… » 12/13/11 2:00pm 12/13/11 2:00pm