It depends on the situation. I will definitely resort to help after due diligence. However, I'm super careful when looking up tips because I hate when I get more information that the minimum I need to figure out a problem, and I hate when it's something that I should have been able to figure out.
Usually once I find out what the issue is, I know that it's (1) something obscure that would have never occurred to me, or (2) it's something hidden in such a way, that I would have had to scour every inch of the game to notice, thereby making the game tedious and boring.
Example of (1): *Windwaker Spoiler* I was about 80% of the way through the game before finding out that you can warp. Oh, you shoot arrows in the tornado. I wonder why that never occurred to me. I actually wished I had looked up help earlier for this one.
Example of (2): Finding the Lightseeds in Prince of Persia for the most part was fun; usually they were visible from far away and you just had to figure out how to get to them. However, there were a handful that were hidden in such obscure locations that the only way I would have found them would have been to look over every edge of every platform. This would have completely defeated the point of smoothly running through long sequences. With about 6 light seeds remaining of 1000, I had no qualms with getting a little help.
I usually try the same task a few times if it's obvious but difficult to actually carry out. Otherwise I'll try approaching it from different angles.
Sometimes it helps to explain the situation to a friend or have them see it, an extra pair of eyes and all.
Failing that I might do a quick message board search or check a FAQ.
It can be handy to ask the question early on the boards just in case someone happens to see it while you work through the problem yourself.
If there are no FAQs written yet I might consider writing one myself, or making a map if applicable. It might sound strange to write about something you haven't even accomplished yet, but If I've made it this far, someone's either made it farther or gotten stuck at the same spot. Plus something is better than nothing.
As mentioned earlier, taking a break can help as well. Come back to it fresh.
I usually resort to walkthroughs more quickly if I really really enjoy the game but am having a difficult time during one particular spot. If the game doesn't really yank my crank, I'll put in something else if I get stuck. I do, however, get annoyed when looking for a solution, with the inevitable braggart who beat the game without losing so much as single point of life and only finds it slightly challenging in "ultra-difficult" mode. In virtually every forum where someone asks for help, there is at least one of these people who don't post anything helpful, just likes to point out how awesome they think they are.
It's not often I find myself stuck in games, but when I do I have no problem consulting an online walkthrough (usually GameFaqs.com). My frustration meter is often filled pretty quickly due to having only a smidgeon of patience, so the trade-off of being able to continue in the game happily versus being stuck and extremely frustrated is well worth it to me.
Don't get me wrong, I spend a good amount of time trying to figure out the problem. I love games with a challenge, and I love solving puzzles. But for that very small 1% of the time that I get super stuck, I consult a walkthrough. I play games for fun, not for frustration fuel; and I'm just the type of person whose patience won't last long.
Repeatedly die at the same point for an hour - call a friend who's gotten past that point and ask him how he done it.
If that doesn't work, look up YouTube to see if there's any screen captures of it being done. Most of the time it can be sorted with a nice cup of tea and a sit down.
Unfortunately for Monster Hunter, FAQs can only do so much for you by pointing out weak areas and stuff. They cannot and will not help you one bit when you're panicking trying to kill 2 Tigrex in the same mission alone.
I dont check Walkthroughs per say but I do check forums to see what other people suggest. Certain games (God damn monster hunter) Litterally want you to throw your psp across the room. But its good to collaborate with other players to see what they suggest when it comes to taking down the harder monsters. P.S I hate you kezu
@uncutlateralus: As a matter of interest, what do you use when you fight him, and what rank? First time I fought him I used a Light Bowgun and hit him 3 shots at a time with Normal S Lv1 and just about got him with 2 minutes left on the clock. Absolute fluke, but he's been rather easy since I changed to long sword.
@James Henderson: use a flame sword, i used a upgraded version of the bone kris called 'red saber' it still sucks tho.....and yes i'm also stuck on the rathalos lol
This reminds me of a Short film about a man that calls a Video Game tip line from a phonebooth and gets into all kinds of trouble. I cannot for the life of me find it on the web though. I think it was French.
If I get stuck on a boss after multiple attempts then I'll usually check a walkthrough. If I start to find myself getting stressed out over it then I'll quit playing and come back to it when I've cooled off. That usually does the trick.
Whenever I am stuck on something that needs speed, skill or fast reactions I ask my son for help - job done.
Whevener he gets stuck on something that needs thought, patience and care - anything other than utter blind recklessness - he asks me.
When either of us get stuck on something that needs acute observation my daughter/his sister comes to the rescue.
If any of us are stuck on something, usually a puzzle, that requires insight - my wife/their mother will look up and say 'why don't you try [something blindingly obvious]'. We all go 'Doh!!' and what do you know - it works.
if i spend more then maybe 30 mins trying to figure something out ill hop online to figure it out. i just dont feel like getting frustrated by things like i used to, i guess thats what getting older does to you. its time i could spend doing something else. and its usually something that is stupid, like not being able to find my way out of a room.
@fozfan33: I'm the same way. I just don't have the time or patience to grind (literally or figuratively) my way through games anymore, so I try to take the path of least resistance. If I'm stuck on any part of a game for more than 30 minutes (whether it be a boss battle or a puzzle or just generally lost), I use a walkthrough to guide me through that part.
Personally, I don't see any shame in it. It's no different than asking a RL buddy who's already beaten the game "Hey, how do I do this?", which I'm sure all of you hear have done at one time or another.
It frankly depends on the game all told, or rather my emotional attachment to the game.
Sometimes getting stuck will be the straw that broke the camels back and i'll realize the game is no longer fun anymore but is still worth while, remove the disc, replace it in the box, and consider coming back to it someday when it's cheeky and retro [example: being embarrassingly stuck in Fire Emblem in 2003. Just beat that game yesterday :D ]
Sometimes, I get stuck but have stopped giving a shit so I sell the game back and feel as if I beat the game in my own mildly way.
Last but not least, sometimes I am stuck but desperately want to beat a game. Gamefaqs or a related niche wiki site. If my seeming stupidity is standing between my enjoyment of a game, I do not have any qualms in looking for help.
If you like the game, AJ, gamefaq it up.
Now if the game is an intense RPG in which any FAQ used demands you level your characters just so, well... then your Saturday morning pajama-cereal one-two punch sounds like a good tactic as well.
I stop, yell at the TV, blame the developers, try once more, continue calling the developers idiots, and stop playing. Months later I start playing again, and wonder why "past me" sucked so much.
The water temple? Yeah I've used a faq for that too. Didn't know there was a hole after raising the water up.
Most of the time when I'm seriously stuck I'll make no qualms about it and look it up to get help.
I play games to have FUN. I don't want frustration and waste hours upon hours figuring out what to do next. Honestly what's with this "hardcore" stigma that automatically makes you a loser when you get help?
I'm not sure what a "rage quit" is, but I may have done that before.
There is a part in Castlevania: Harmony of Dissonance for the GBA where you're supposed to race through a maze like room and get to a door at the end before a rolling ball. I've tried probably a hundred times and can never quite make it. It seems you have to be absolutely perfect to get there or else I am missing some trick to it all. I finally gave up and haven't played it in years. My game save is still there on the cartridge. There's a similar part in Metriod Fusion for the GBA where I gave up... haven't played it in a while.
But for the most part, I do what you do, save, turn it off, play something else or just take a break from gaming for the day and come back to it later. That usually does the trick.
@pokerkick: The part I'm talking about in Metroid Fusion is where you have to run from the "bad" Samus shooting/bombing walls and turning to shoot the other Samus to slow her down or something... I've found video of people doing it online, so I know it's possible, I just can't seem to do it for some reason. Not fast or precise enough changing weapons or shooting or something.
@Eltigro: i remeber that, yeah it took awhile, especially since i had no idea what to do next, i kept trying to fight her.....
such a pisser you don't gain anything from it
Usually I play around with a game when I get stuck. Sometimes I end up stumbling upon the solution or I at least diffuse my frustration (sometimes killing my character on purpose just because I can) and can focus better when it counts.
But I got stuck pretty badly in MGS3, by saving in a very stupid place where I had nothing to heal myself with, I had pissed off the enemies in every direction (so I had no chance of sneaking), and I was just about out of ammo. I told myself many times that I'd just start a new game and do things right this time, but I still never have. My friends told me the rest of the game so now I have no real drive to see it for myself. Thanks guys.
Any other games I haven't finished (and there are a couple) are more due to being distracted by newer games and never going back to finish up rather than being stuck.
I guess as games become more complex it just gets harder to get back into one you've left for a time.
But as guides and cheats go I've come to feel that it's best to hold off on either until it's absolutely clear my skills are not enough (or I'm not that into the game) to get through. Unless it's GTA--that game is so much more fun with cheats.
But I admit I find it disheartening when a person tries to cheat their way through a game before even trying to make it through. It's like, why do you even bother playing a game if you don't want any challenge at all? I'm actually referencing a person I know who seems to prefer mini-games.
I try to do it myself, but if I get stuck I'll just quit for a while and let my brain "cool off".
However after returning to it, if I still can't figure it out, I have another tactic before I cheat for a solution.
Yes I consider walkthrough's or asking for help on forums to be "cheating". But that's just my personal standard, so let's not make an issue of it.
I test for bugs. Basically go to a popular forum for a game and try some key word searches. This serves two purposes;
Firstly - if there's a glitch or bug or something like that it'll tend to show up in topic tittles. If you know there's a problem that's not your fault then it's ok to use a work around, a "cheat" as I call them, to progress. No sense beating your head against a wall for no reason after all.
Secondly - simply seeing the number of topics about said issue can actually help solve the problem. If there's 100 topics all asking "How do I ***** the ****" in some variation, then maybe it truly is just something absurdly hard to figure out. This can both inspire you to go back and try to solve what so many couldn't, and also indicate that any sort of traditional solution is not going to work since if it was an "obvious" solution then so many people wouldn't have a problem with it. Once you know to start trying things "outside the box" you can probably quickly narrow down your options and find a solution. You'd think that "trying different things" would be an automatic reaction to being stuck, but sometimes, especially in games where 99% of the time is spent doing the same things repeated ad nauseam, you need that little nudge to remind you you have a brain of your own.
Conversely if there's very very few topics about your sticking point then it's a very good sign that you're just missing something obvious. This is a good sign to take a break then just try it again from square zero. You've probably just made a simple mistake.
That usually gets the job done for me. If I'm really REALLY frustrated after a lengthy stall then yeah I'll go to a walk through but... well that's just so crude. I tend to try to avoid that situation unless I simply just don't care about the game. In that case though why even bother playing it anyways?
This is why I quit playing Mass Effect. I got to a spot where it gives me a cut scene, then drops me in the middle of a group of bad guys with no close by cover. The first time, this was while playing as a sniper stlye charchter. So I started the game over from the beginning as a new char. Same thing happened. Never started the game back up and considered it a waste of money. consequently, I don't care about the sequel now.
Same bullshit happens in Dragon Age. My main (who is a mage) gets plopped down in front of a revanent, his mage friend and a couple other undead baddies. The idea being that I was 'ambushed' right? Seriously, force me into a scenario that I managed to prevent the entire game because I'm not an idiot. Like I'm stupid enough to mess with a grave sight and be unprepared for something bad to happen.
I fucking hate that kind of cheating gameplay from the computer. Thankfully in Dragon age I figured out how to cheat and just kill everything on screen.
@Qix213: I pretty much gave up on Dragon Age at the point where I saw a shiny object, hit x to examine it, was asked if I wanted to touch it, said yes, and then found myself in front of an enemy that I had no possibility of defeating, with no warning that touching this shiny object might not be such a great idea. Part of my frustration might have been that I was in the middle of quest that had popped up right before the end of a quest that had popped up right before the end of yet another quest.
The Water Temple...the first time I broke down and used a walkthrough was for that temple. I do my best not to use walkthroughs. I built up a huge backlog though, and I've been trying to work my way through it, so generally if I'm stuck more than a couple hours or become very infuriated with a level then I hit GameFAQs.
When I'm stuck at a point in a game, I often take some time away, reread the manual for things i've forgotten about, check tips sites (not walkthroughs) about methods and ideas about approaching battles and whatnot that i hadn't thought about, and give it another shot, it's usually enough to get me through. If all else fails, and the only other option is that i'm just never going to come back to the game again, then i use a walk through to get through that point.
12/09/09
Usually once I find out what the issue is, I know that it's (1) something obscure that would have never occurred to me, or (2) it's something hidden in such a way, that I would have had to scour every inch of the game to notice, thereby making the game tedious and boring.
Example of (1): *Windwaker Spoiler* I was about 80% of the way through the game before finding out that you can warp. Oh, you shoot arrows in the tornado. I wonder why that never occurred to me. I actually wished I had looked up help earlier for this one.
Example of (2): Finding the Lightseeds in Prince of Persia for the most part was fun; usually they were visible from far away and you just had to figure out how to get to them. However, there were a handful that were hidden in such obscure locations that the only way I would have found them would have been to look over every edge of every platform. This would have completely defeated the point of smoothly running through long sequences. With about 6 light seeds remaining of 1000, I had no qualms with getting a little help.
12/08/09
Sometimes it helps to explain the situation to a friend or have them see it, an extra pair of eyes and all.
Failing that I might do a quick message board search or check a FAQ.
It can be handy to ask the question early on the boards just in case someone happens to see it while you work through the problem yourself.
If there are no FAQs written yet I might consider writing one myself, or making a map if applicable. It might sound strange to write about something you haven't even accomplished yet, but If I've made it this far, someone's either made it farther or gotten stuck at the same spot. Plus something is better than nothing.
As mentioned earlier, taking a break can help as well. Come back to it fresh.
12/08/09
12/08/09
Don't get me wrong, I spend a good amount of time trying to figure out the problem. I love games with a challenge, and I love solving puzzles. But for that very small 1% of the time that I get super stuck, I consult a walkthrough. I play games for fun, not for frustration fuel; and I'm just the type of person whose patience won't last long.
12/08/09
Repeatedly die at the same point for an hour - call a friend who's gotten past that point and ask him how he done it.
If that doesn't work, look up YouTube to see if there's any screen captures of it being done. Most of the time it can be sorted with a nice cup of tea and a sit down.
Unfortunately for Monster Hunter, FAQs can only do so much for you by pointing out weak areas and stuff. They cannot and will not help you one bit when you're panicking trying to kill 2 Tigrex in the same mission alone.
12/08/09
12/08/09
Rathalos, on the other hand....
12/10/09
12/08/09
Anyone have a clue where I can find it?
12/08/09
12/08/09
It came back with all save games deleted and a message, made with the three games saying, "F*CK OFF BRIAN".
Which was odd, since I'm not Brian.
He'd lent it to someone, who in turn had gotten upset with him and deleted all the saves.
12/08/09
Whevener he gets stuck on something that needs thought, patience and care - anything other than utter blind recklessness - he asks me.
When either of us get stuck on something that needs acute observation my daughter/his sister comes to the rescue.
If any of us are stuck on something, usually a puzzle, that requires insight - my wife/their mother will look up and say 'why don't you try [something blindingly obvious]'. We all go 'Doh!!' and what do you know - it works.
Families are wonderful things.
12/08/09
12/08/09
Personally, I don't see any shame in it. It's no different than asking a RL buddy who's already beaten the game "Hey, how do I do this?", which I'm sure all of you hear have done at one time or another.
12/08/09
Sometimes getting stuck will be the straw that broke the camels back and i'll realize the game is no longer fun anymore but is still worth while, remove the disc, replace it in the box, and consider coming back to it someday when it's cheeky and retro [example: being embarrassingly stuck in Fire Emblem in 2003. Just beat that game yesterday :D ]
Sometimes, I get stuck but have stopped giving a shit so I sell the game back and feel as if I beat the game in my own mildly way.
Last but not least, sometimes I am stuck but desperately want to beat a game. Gamefaqs or a related niche wiki site. If my seeming stupidity is standing between my enjoyment of a game, I do not have any qualms in looking for help.
If you like the game, AJ, gamefaq it up.
Now if the game is an intense RPG in which any FAQ used demands you level your characters just so, well... then your Saturday morning pajama-cereal one-two punch sounds like a good tactic as well.
12/07/09
12/07/09
Most of the time when I'm seriously stuck I'll make no qualms about it and look it up to get help.
I play games to have FUN. I don't want frustration and waste hours upon hours figuring out what to do next. Honestly what's with this "hardcore" stigma that automatically makes you a loser when you get help?
12/07/09
There is a part in Castlevania: Harmony of Dissonance for the GBA where you're supposed to race through a maze like room and get to a door at the end before a rolling ball. I've tried probably a hundred times and can never quite make it. It seems you have to be absolutely perfect to get there or else I am missing some trick to it all. I finally gave up and haven't played it in years. My game save is still there on the cartridge. There's a similar part in Metriod Fusion for the GBA where I gave up... haven't played it in a while.
But for the most part, I do what you do, save, turn it off, play something else or just take a break from gaming for the day and come back to it later. That usually does the trick.
12/08/09
12/08/09
It's at 4:18 of this video...
[www.youtube.com]
I'll have to find video of the Castlevania part.
12/08/09
such a pisser you don't gain anything from it
12/07/09
But I got stuck pretty badly in MGS3, by saving in a very stupid place where I had nothing to heal myself with, I had pissed off the enemies in every direction (so I had no chance of sneaking), and I was just about out of ammo. I told myself many times that I'd just start a new game and do things right this time, but I still never have. My friends told me the rest of the game so now I have no real drive to see it for myself. Thanks guys.
Any other games I haven't finished (and there are a couple) are more due to being distracted by newer games and never going back to finish up rather than being stuck.
I guess as games become more complex it just gets harder to get back into one you've left for a time.
But as guides and cheats go I've come to feel that it's best to hold off on either until it's absolutely clear my skills are not enough (or I'm not that into the game) to get through. Unless it's GTA--that game is so much more fun with cheats.
But I admit I find it disheartening when a person tries to cheat their way through a game before even trying to make it through. It's like, why do you even bother playing a game if you don't want any challenge at all? I'm actually referencing a person I know who seems to prefer mini-games.
12/07/09
However after returning to it, if I still can't figure it out, I have another tactic before I cheat for a solution.
Yes I consider walkthrough's or asking for help on forums to be "cheating". But that's just my personal standard, so let's not make an issue of it.
I test for bugs. Basically go to a popular forum for a game and try some key word searches. This serves two purposes;
Firstly - if there's a glitch or bug or something like that it'll tend to show up in topic tittles. If you know there's a problem that's not your fault then it's ok to use a work around, a "cheat" as I call them, to progress. No sense beating your head against a wall for no reason after all.
Secondly - simply seeing the number of topics about said issue can actually help solve the problem. If there's 100 topics all asking "How do I ***** the ****" in some variation, then maybe it truly is just something absurdly hard to figure out. This can both inspire you to go back and try to solve what so many couldn't, and also indicate that any sort of traditional solution is not going to work since if it was an "obvious" solution then so many people wouldn't have a problem with it. Once you know to start trying things "outside the box" you can probably quickly narrow down your options and find a solution. You'd think that "trying different things" would be an automatic reaction to being stuck, but sometimes, especially in games where 99% of the time is spent doing the same things repeated ad nauseam, you need that little nudge to remind you you have a brain of your own.
Conversely if there's very very few topics about your sticking point then it's a very good sign that you're just missing something obvious. This is a good sign to take a break then just try it again from square zero. You've probably just made a simple mistake.
That usually gets the job done for me. If I'm really REALLY frustrated after a lengthy stall then yeah I'll go to a walk through but... well that's just so crude. I tend to try to avoid that situation unless I simply just don't care about the game. In that case though why even bother playing it anyways?
12/07/09
Same bullshit happens in Dragon Age. My main (who is a mage) gets plopped down in front of a revanent, his mage friend and a couple other undead baddies. The idea being that I was 'ambushed' right? Seriously, force me into a scenario that I managed to prevent the entire game because I'm not an idiot. Like I'm stupid enough to mess with a grave sight and be unprepared for something bad to happen.
I fucking hate that kind of cheating gameplay from the computer. Thankfully in Dragon age I figured out how to cheat and just kill everything on screen.
If the game is going to cheat, so am I.
12/07/09
12/07/09
12/07/09