<![CDATA[Kotaku: clueless]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: clueless]]> http://kotaku.com/tag/clueless http://kotaku.com/tag/clueless <![CDATA[There Are Finally Clueless, Mean Girls & Pretty In Pink Games In Development]]> Seriously. If you remember, back in March Paramount movie studios announced they were getting into the gaming business. Today, they've announced their first three titles. To be developed in conjunction with Legacy Interactive, the first three games (all adaptations of films, obviously) will be...yes, Mean Girls, Clueless and Pretty in Pink. No word on target platforms or anything of the sort, but Legacy are in the business of cheap, disposable/casual titles, so anyone hoping for a sprawling, 100+ hour adventure based on the busy social life of Cher Horowitz will most likely be sorely disappointed.

Universal gets into games with Wanted, Paramount making Pretty in Pink videogame [Variety]

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<![CDATA[PA's Khoo On E For All]]> In all honestly, calling E For All's announced 2008 show dates a conflict with PAX 08 is like calling getting poked in the eye with a sharp stick a conflict with free candy. Obviously people are going to pick one over the other, and in E For All's situation it truly is a case of move it or lose it. It's like they are trying to perfect some kind of twisted game expo that no one wants to go to. They're afraid a few people might show up this year, and they've decided to fix all of that by scheduling the event opposite PAX next year. The point I am trying to make is Penny Arcade's Robert Khoo is a lot more diplomatic than I am. FiringSquad recently interviewed Khoo about the whole messy situation.

But I'll be honest with you- since PAX started I've seen my fair share of consumer shows come and go (take IGNLive for instance). It's super hard to run one of these things, and I'd be surprised if E For All lasts longer than this year.

See that? He didn't once use the phrase 'complete fucking disaster'. Not even a hastily simulated jerking off motion. The man is all class. The interview explores the IDG folks' unwillingness to work with PAX on a compromise of some sort, with Khoo explaining that any reported attempts by IDG to contact Penny Arcade downright never happened, with promised phone calls never coming to fruition.

FiringSquad: IDG's CEO stated in an interview a couple of weeks ago that she planned to chat with PAX organizers within the next week to try to resolve the conflict with the 2008 dates. Has PAX organizers heard anything from her at all since that statement was made?

Robert Khoo: This is where I tell you she is a liar.

The overall gist of the interview is that the E For All organizers don't seem to have the slightest clue what they are doing. It's either that, or their crazy like foxes, with some sort of grand agenda our primitive minds cannot even begin to comprehend.

Yeah, I'm going to have to go with clueless as well.

Penny Arcade Expo Organisers On E For All Expo 2008 [FiringSquad]

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<![CDATA[Games Not Made for Girls But the Marketing Is]]>
Earlier in the week I posted this article that predicted that marketing in gaming wasn't going to be as competitive as traditional methods. Although in-game marketing will remain a slow-growth trend, there is one thing marketers want to focus on that makes my skin crawl - marketing specifically to female adult players. The reasoning? Apparently, we hold the" majority of decision making buying power in the US", which either means we make more money than our counterparts or have no problem spending the money of our counterparts. I honestly don't mind doing both, but unless they're talking about getting some of John Galliano's fall collection for Dior to the Able Sisters, I don't see any cross promotion fever heading my way.

In-game Advertising to Hit $1.94 Billion [Next Gen]

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<![CDATA[Help For The Wii Clueless]]>

So your parents, grandparents, or sugar daddies have gone out and purchased this hot new Wii they've been hearing so much about, only now they don't know what to do with it. Sure, it came with pretty clear instructions, but those instructions were free, and you can't trust anything free. Enter Prima Games' new book, You & Wii: Everything You Need to Know. Due out February 6th, it contains vital information on the menu system, setting up your console, connecting to the internet...even creating photo puzzles, the main reason I bought the Wii in the first place.

Also in the book is a comprehensive Wii Sports strategy guide, with strategies and secrets galore. It also features an amazing customizable cover, thanks to included Mii stickers...you know, in case you and your loved one both get a copy of the guide and don't want them getting mixed up.

Kidding aside, this sounds like an excellent book for retail sales clerks to try and get you to buy when purchasing and new Wii console. For an additional $5 you can get the extended book warranty that allows you to replace it should you attempt to read it in the shower, something I can completely see someone who spends $17 on this guide doing.

You and Wii: Everything You Need to Know [Prima Games - Thanks Fetusfrier]

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<![CDATA[NYT Tech Guys Wii-ly Clueless]]> Reader Ryun writes to point out just how stupid the New York Times tech guys sound in their latest Tech Talk podcast when they start talking about this thing called the nunchuk for the Wii.

From the podcast:

J.D. Biersdorfer: "I guess there'll be some kind of martial arts thing, perhaps"

Tom Holcomb: "oh, boy. I'm not sure that's a great idea."

J.D. Biersdorfer: "Yeah, I guess it depends on the age of your kids and whether you want them nunchuking each other on the head."

Tom Holcomb: "Remember what Bruce Lee did to teenagers with those nunchuks.

J.D. Biersdorfer: "It can be a little aggressive, perhaps, but they're also encouraging community."

Seth! Get over there quick and nunchuk those guys in the head before they start to tarnish your own gaming cred.

If you want to hear it yourself hit the link and skip to about 4 minutes and 40 seconds in.

Tech Talk [NYT]

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