If it's anything like NSMB the only time you'd need to use this is if the game glitched and took away all your lives and none of the other levels would give you lives.
@WhiteMåge: At least it made the Magic Armor reasonable to own with the mass amounts of rupees to be found. Made the Cave of Ordeals incredibly easier since you only lost rupees (damage/time) and enemies would explode into more rupees upon their defeat.
I remember a glitch in Super Mario World in level 5-1 where if you had the cape you could bounce on Wigglers' heads repeatedly, and not just gain infinite lives but also points.
Huh, I guess this is Miyamoto's curse. I remember reading in an interview once that when players discovered it was possible to get infinite points in the original Super Mario Bros. by trapping a koopa shell between two adjacent set pieces and bouncing on it, Miyamoto thought his game was ruined. How things change, and how they stay the same... I wonder if he'll lose any sleep over this one.
@methan69: If he doesn't mind that those too lazy to be good at the game can just tell it to play itself, he won't mind a glitch that gives you an infinite number of tries.
@methan69: Probably not, because the hint videos show you tons of ways to get a ton of extra lives very easily. Some you can literally just leave the game going until time runs out on the stage and it will just keep producing lives for you, others take a bit more effort.
@WhiteMåge: You very clearly haven't played the game. You just heard of the super-guide feature and drew up a snap judgement. You have a fail a level number of times before it offers to play that level for you. For the castle hint videos, they don't show up until you beat the level and show you new ways to play through areas that you most likely wouldn't have come up with on your own. It doesn't detract to the game, it adds to the game.
doesn't change AT ALL that if he doesn't have a problem with the game palying itself, there's no reaosn infinite lives would be a problem. Both provide a quick and easy way to make the game significantly easier.
Just hope the racing gameplay aspect is fun and has a nice feel. The only reason I got tired of Mario Kart is that I got bored with the tracks. Majorly looking forward to this!
Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
The E3 demonstration I saw didn't leave me too impressed. The character and car customization seemed on point but the track design seemed like it was just allowing you to slap different coats of paint and static non functioning objects onto a generic winding track.
They need to up the ante on customizable game rules, like maybe demolition derby and drift modes. Or even a straight up battle mode like Twisted Metal (even Mario Kart had that).
So far they just keep showing a generic race mode and there's not much replayability in that if you are restricted to generic track runs.
@BallPtPenTheif: not sure what game you were looking at because I saw a demo that allowed you to start literally from scratch...blank canvas, and design the layout, twists, turns, hills, dips, the whole nine...
@BallPtPenTheif: really? you dont want to play a racing game where you race? thats the basis of all racing games. who would want a racing game where the main mode is not racing?
what do you mean a generic winding track? the whole point of this game is customization. there are tons of items, traps, jumps, boosts, etc.
and as for replayability... an infinite number of cars/tracks/characters makes for nothing but replay.
you really need to watch some more videos or something cause you have no idea what youre talking about.
If the game is touting itself as a race car equivalent of LBP then I want more than doing laps on a track. Like I said, even Mario Kart had more modes than that and they will have to hit a Mario Kart level of fun factor if they want this to work.
@fozfan33: The majority of LBP levels would have to disagree with you. Thankfully the dynamics of LBP are fun in of themselves so navigating a shitty broken level with nothing but a six pack and your wits has it's own rewards.
In this game though, a shit level will be an oval. So expect a bunch of published ovals just so people can earn arbitrary trophies.
@-MasterDex-: You mean that Sony is pushing game creating games hoping that it'll take off on consoles and that they'll be the biggest destination for users that want game making games.
Here's to hoping Level 5 creates Dark Cloud: Steam Clock Universe Tock.
@-MasterDex-: this game has great potential... I love Mario Kart, but it has not really evolved at all since Mariokart 64...
this game has everything Mariokart has by the looks of it, plus far more... the replay value on this game will definitely make it worth a purchase for me! hope to see more about this game would like it to be received well
06:49 PM
Jesus at least take better care of your videos YouTube dude (Seriously, a generic title and extension to it? Haven't seen those in a while...)
And fucking shit man you could have told me about this sooner you bastard instead of sticking my fate in a fake grail GWAAAARGHH—
*poof*
06:42 PM
Lives were to NSMB what Rupees were to Zelda TP.
06:42 PM
06:56 PM
06:39 PM
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06:54 PM
@WhiteMåge: You very clearly haven't played the game. You just heard of the super-guide feature and drew up a snap judgement. You have a fail a level number of times before it offers to play that level for you. For the castle hint videos, they don't show up until you beat the level and show you new ways to play through areas that you most likely wouldn't have come up with on your own. It doesn't detract to the game, it adds to the game.
07:00 PM
doesn't change AT ALL that if he doesn't have a problem with the game palying itself, there's no reaosn infinite lives would be a problem. Both provide a quick and easy way to make the game significantly easier.
11/20/09
I saw the article screenie and got so excited I failed to read the headline.
11/20/09
11/20/09
11/20/09
11/20/09
Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
11/20/09
They need to up the ante on customizable game rules, like maybe demolition derby and drift modes. Or even a straight up battle mode like Twisted Metal (even Mario Kart had that).
So far they just keep showing a generic race mode and there's not much replayability in that if you are restricted to generic track runs.
11/20/09
11/20/09
what do you mean a generic winding track? the whole point of this game is customization. there are tons of items, traps, jumps, boosts, etc.
and as for replayability... an infinite number of cars/tracks/characters makes for nothing but replay.
you really need to watch some more videos or something cause you have no idea what youre talking about.
11/20/09
03:16 PM
03:24 PM
If the game is touting itself as a race car equivalent of LBP then I want more than doing laps on a track. Like I said, even Mario Kart had more modes than that and they will have to hit a Mario Kart level of fun factor if they want this to work.
03:28 PM
In this game though, a shit level will be an oval. So expect a bunch of published ovals just so people can earn arbitrary trophies.
04:59 PM
#speakup
11/20/09
I'm looking forward to this.
11/20/09
Here's to hoping Level 5 creates Dark Cloud: Steam Clock Universe Tock.
12:26 PM
this game has everything Mariokart has by the looks of it, plus far more... the replay value on this game will definitely make it worth a purchase for me! hope to see more about this game would like it to be received well
11/20/09
Obviously, it's the new Fiddy Cent game....
11/20/09
And I'm fine with that.
11/20/09
11/20/09
11/20/09
lol i guess that we can't wait to play this game now ^_^