Ladykiller in a Bind is full of sex. Naughty, dirty sex. It’s a fun visual novel that let me explore BDSM and consent. For those of you feeling a little timid, the game’s new update adds a few features to keep things PG-13.
Ladykiller in a Bind is a visual novel by Christine Love. It’s about affection, sex, consent, manipulation, and expression. Video games can often be a vector for experimentation and escapism. Playing Ladykiller in a Bind has taught me a surprising amount about myself.
A few exceptions aside, video games are pretty shitty at sex. It's often presented as a stilted, awkward "reward" or a tool for cheap titillation. It's also heinously un-sexy.
Some achievements are too easy, at times only requiring players to do mundane things like pressing start. Some achievements pose an actual challenge to players, requiring people to earn their digital trophies. And some achievements? Some achievements just aren't possible, no matter what a game might say.
You know how in-game romances go: you say whatever it takes to get your love interest. Usually, all you have to do is be nice to another character and willing to listen to their life story for like 30 minutes and boom, they're in the bag forever.
Imagine waking up to a world where people think less of you for reading or writing. Or one where it's not likely that you'd learn how to read or write at all, and if you did, you'd have to get rid of the evidence—erase the data, destroy the letters. Imagine not having much control over the affairs of your life, from…
It's the far future. You're a salvager, and you've been notified that a derelict, ancient 25th-century colony ship, one of the generation ships Earth sent out eons before you were born, has been found drifting aimlessly in space. Your task is to dig through all of the log files you can turn up on board the…