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Children

twitticism

UK Mother Blames Nintendo For Badly-Behaved Kids

You guys should probably sit down for this.

At the UK Daily Mail, an exasperated mother has written an excoriating screed, blaming the Nintendo DS for making her children "turn into monsters":

Hand over the Nintendo and without any effort, you have a window of about two hours of peace, with your child doing something quietly constructive.

Except, it's not. What is constructive about playing football on a tiny screen, or washing a virtual dog, or watching a hideous pink pony trot around a pink palace decorated with shells?

Fighting to get onto the machine was bad enough, but it was worse when they were forcibly dragged from it.

Our Nintendo had taken the guise of a small but toxic drug which, little by little, was poisoning my children.


More »

gta iv

Obama Name Checks GTA, Says Video Games Are Raising Our Children

Democratic presidential candidate Barack Obama might not be all that fond of video games, but at least he is keeping up with the latest gaming news. In a speech given at a campaign stop in Indianapolis, Indiana, the senator addressed the problem of children being raised by video games, launching into the subject by mentioning Grand Theft Auto, which "is going to break all records and make goo-gobs of money for whoever designed it." Poor Rockstar. Hopefully those goo-gobs will make up for the fact that Obama has no idea who you are. As for his comments on video games raising our children, it really isn't a criticism of gaming in as much as it is a criticism of parents, which I agree with wholeheartedly. It's nice to see a politician who grasps that simple concept.

charity

360 Kiosks Coming to Children's Hospitals

Microsoft is teaming with the Companions in Courage Foundation to deliver Xbox 360 kiosks to children's hospitals across the country, the company announced today.

Each kiosk will include an Xbox 360 packed with select games, movies and television content as well asaccess to a private network that allows hospitalized children to play games and chat with one another across the country over Live.

The first kiosks will be showing up today at Morgan Stanley Children's Hospital of New York-Presbyterian, Children's Hospital & Regional Medical Center of Seattle and the Children's Hospital of Orange County in California. Robbie Bach, president of the Entertainment and Devices Division at Microsoft, will even be on hand in Seattle to kick off the giveaway... and perhaps pwn some sick kids at Halo 3?

I kid because I care, seriously. As I've said before, I spent a chunk of one childhood summer in a children's hospital in Baltimore, so I know first hand how important it is to have toys and distractions when your hospitalized for long stretches of time.

Good for you Microsoft.

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opinion

Video Games Can Be A Rich And Magical Experience

Several of you have pointed us to an amazing opinion piece by Naomi Alderman at The Guardian titled "If we deny children access to all computer games, we deprive them of a rich and magical experience", a beautifully written response to recent events in the UK like the Byron Review and the banning of shocking Kane & Lynch advertisements. She praises Byron's report for touching on the many opportunities for fun and learning that computer games allow, and how we need to move away from the notion that computer games cause harm, and then points out how the print and television media reacted by warning parents about violent games and monitoring their children at all times. In short, they completely ignored the positive points and focused on the negative. Alderman paints a much brighter picture, though the quote that struck me as the most poignant was this:

The world of Grand Theft Auto does contain violence and misogyny; but then, so does The Godfather, or Goodfellas. So, for that matter, does The Iliad.

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parents

Video Game Safety For Parents

When I read the headline " Internet and video game safety: Ten practical tips to help protect your children" over at the UK Telegraph website, I was certain I was about to read some overblown warning about the dangers of violent video games. Instead, I was pleasantly surprised by ten actual practical tips that encourage parents to be responsible about their children's internet and video game use. Who'd have thought?

Some video games teach children important skills, from cooperation to patience, but others really are just about gorily blowing other people's heads off. The more you understand about which games your child uses, the more you'll be able to guide their choices.
These are extremely helpful bits of advice for any parent concerned about their offspring's gaming habits. I'm not so sure parents on this side of the pond are hip to the concept of parental responsibility, but it's worth a shot.

Internet and video game safety: Ten practical tips to help protect your children
[Telegraph.co.uk]


grand theft childhood

Grand Theft Childhood: In Depth

We've mentioned the latest study coming out on aggression, kids, and violent video games, a book by two Harvard researchers entitled Grand Theft Childhood: The Surprising Truth About Violent Video Games. In case you're just itching for more information on the study that comes down on the side of the gaming industry, an education blog has three lengthy articles up discussing the book. The three-parter (as of now) includes some thoughts on the research, an interview with one of the researchers, and some more thoughts on what all this means when it comes to parenting.

The book is due out next month, but there's lots of information floating around out there on the new study. The articles are quite lengthy all told, but worth browsing if you're interested in the subject.

Shoot-em Up Video Games - The Cause of Greater Anti-social Behaviors in Teens?; Author Reveals "The Surprising Truth About Violent Video Games"; Experts State: Do Not Banish - Instead, Manage Violent Video Game Play [Open Education]


pokemon

Fake Pikachu Brings Iraqi Children Happiness

This one is for a good cause. For the kids. Blog A Geek By Any Other Name was watching a fluff CNN piece about an Iraqi kids TV show. The clip showed how the show was a refuge from the war and let kids be, well, kids. Fair enough! Then guess who appeared? PHONEY FREAKAZOID PIKACHU! Yay!! A reporter interviewed one of the Iraqi kids who said that she really loved Pokémon. We bet she'd love the real ones even more.
Even Iraqi Kids Love Pokémon [a geek by any other name via Japanator]

video game violence

The Violent Gaming Book To Buy Your Parents

After several years of reading contradicting reports on the effects of violent gaming on children, I've come to the conclusion that there is no real research we can trust. What can we do? Exactly what the mainstream press does - pick the one that comes to the conclusion we want! In this case, it's "Grand Theft Childhood: The Surprising Truth About Violent Video Games", by Lawrence Kutner and Cheryl Olson, two researchers at Harvard who decided to publish their 2007 findings in a book aimed at reassuring parents that their kids won't become violent psychopaths by playing Grand Theft Auto. Why is their study better than the ones that reach opposite conclusions? Says Dr. Olson:
Until now, the most-publicized studies came from a small group of experimental psychologists, studying college students playing nonviolent or violent games for 15 minutes. It's debatable whether those studies are relevant to real children, playing self-selected games for their own reasons (not for cash or extra credit!), in social settings, over many years. But media reports and political rhetoric often ignore that distinction.
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game violence

Violent Games Make Kids Ruthless, Bloodthirsty Killing Machines

An entire swarm of Kotakuites has bombarded the tips email with a story from KETV 7 in Omaha Nebraska entitled, "Video Games Normalize Killing, Doctors Say." A completely atrocious headline, though good enough to get the story linked from the main page of CNN. Less hard-hitting news and more of a research roundup, the article presents information from studies done by Iowa State University, Kansas State University, the Indiana School of Medicine and the National Institutes of Health showing that violent games normalize our children to violence...putting them more in tune with violent behavior and therefor much more likely to engage in it.

"Exposure to violent video games, even E rated video games, increases aggressive thoughts, increases pro-social behavior and increases general arousal," said Dr. Greg Snyder, a psychologist at Omaha's Children's Hospital.
Phew. And here I was feeling dirty for getting all excited while playing Dora the Explorer.

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ces08

D is for Digital Recommends More Educational Games

Kids (or, more likely, parents) may have more educational games to choose from thanks to the recommendations of the D is for Digital report, unveiled during the Sandbox Summit at CES. The report was put together by the Joan Ganz Cooney Center, a recently established production and research group that looks into the educational potential of interactive media. The study isn't game specific, but it seems to hint heavily that video games do make up a large part of the range of interactive media that children come in contact with. More »

xbox live arcade

Get Your Children Into SpongeBob's Underpants

Did your children get an Xbox 360 for Christmas? Are they already bored of the two or three games you already bought them? Of course they are. They are children. They have the attention span of a gnat on speed. Well as we mentioned on Friday, 800 Microsoft points today earns you at least another hour of peace and quiet as your children work their way through SpongeBob SquarePants Underpants Slam! Available for download right now, it'll bring your children minutes of side-scrolling slapstick goodness, allowing you to take a moment to reflect over the holiday - at least until they start beating each other with the controllers. Ah, to be young and covered with self-inflicted bruises again.

Arcade: SpongeBob SquarePants Underpants Slam!
[Xbox Live's Major Nelson]


game ratings

ESRB Launches PSA Campaign In Delaware

The First State is looking to be the first in parental game-rating awareness, as Delaware Lieutenant Governor John Carey and Rep. Helene Keeley launch a PSA campaign aimed at making parents more aware of the ESRB ratings. The campaign will consist of radio PSAs, mall kiosks, and even billboards that will put the ability of parents to completely ignore these ratings to the test.
"With two sons of my own, I know about the tough decisions parents face today about the media they allow into their homes," said Lt. Governor Carney. "The simple fact is that there's no substitute for parental involvement, so it's important that parents play an active role in choosing games for their children. The ESRB ratings help parents ensure that they are bringing home suitable games for their families."
A noble effort, though I put forth that for many parents, nothing short of branding the ratings guide into their flesh is going to work. Nice to see Delaware has people now though. I guess they can now change their state slogan from "Where New Jersey Goes To Work" into something a little more catchy. More »

parents being parents

Dr. Phil Supports MMO, Scolds Parent

While television personality and actor Dr. Phil has come out against violent video games and their influence on children in the past, in a show that aired Monday entitled "Shocking Teen Trends", the good doctor actually comes out on the side of social MMO There.com. After questioning 13-year-old Lexie and her mother Lezlie (awww, their names are so kyoot!) about Lexie's There.com addiction and speaking to There.com CEO Michael Wilson, Dr. Phil actually jumps to a reasonable, well thought-out conclusion.
"The problem is not with the game; the problem is the use of it," Dr. Phil tells Lexie and Lezlie. "The game is very creative and it's there for you to use or abuse. Are you abusing it?"
Lexie, who spends almost every waking hour at the computer making out with her virtual boyfriend, admits that she is. Personal accountability? What are we teaching children in school these days? More »

charity

Miracle Child Gives Wii To Foster Kids

In the eyes of Nintendo fans everywhere still desperately trying to get their hands on Nintendo's latest console, 9 year-old Brandyn Waterford just made the ultimate sacrifice. When he found out his father was helping with the Agape Villages Foster Family Services toy drive in California, he donated his Wii to the cause.

"I wanted to donate it to the foster care so other kids could have a really special Christmas," Brandyn Waterford said. "My teacher said foster kids don't really get toys."
Here is a child that not only has the heart to give up the hottest video game console of the holiday season to a foster child somewhere, but also pays enough attention to his teachers to be able to quote something one of them said. No wonder his father Phil Waterford (pictured) was moved to tears. As we speak, three wise men are walking across Arizona on their way to California, desperately calling around on their cellphones, trying to get their hands on some myrrh.

Child Sacrifices To Make Holiday Merry For Foster Kids [KQCA Sacremento]


parental control

360 Family Timer Official, Jerry Rice Approves

The children at the Stuart-Hobson Middle School in Washington D.C. today got a real treat, as Microsoft Entertainment & Devices President Robbie Bach was joined by Parent Teacher Association President Warlene Gary and Super Bowl champion Jerry Rice to unveil new parental tools as part of the second year of the "Safety is no game. Is your family set?" campaign. One of those tools is the new 360 Family Timer, which allows parents to set a limit on the time their children spend gaming on Microsoft's console. I'm sure that went over well with the kids. Also included in the initiative is PACT, which is a family contract that allows parents and children to agree on the amount of access they have online and the amount of parental involvement in their gaming life. PACT is available at http://www.xbox.com/isyourfamilyset, and conveniently crumbles into a wadded ball of paper later on whenever it becomes inconvenient for the parties involved. More »

hysteria

Brownback Blog Late To Handheld Dangers Party

With their candidate on the brink of no longer being a candidate, the unofficial Sam Brownback blog has found some time to try and generate some anti-gaming hysteria, dredging up two relatively ancient stories in the name of ruining Christmas for children across the country. The main gist of the article is the Nintendo DS as a tool for child molesters. It includes video of the news story I dissected back in February and some extremely entertaining propaganda speech.
Introduced in 2004, the Nintendo DS (for Dual Screen or Devil Screen), this game machine has sold some 700 million or so units. That's an epidemic. It's undeniable that it has been a "success" for its Japanese manufacturer, Nintendo (makers of Donkey Kong aka Monkey Donkey, a game in which a monkey kidnaps a young girl to satisfy his bestial desires). It's also been a tremendous success for pedophiles everywhere.
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education

LA Kids Learning Via Video Games

Now I have another reason to want to go back to school besides really cheap little rectangular pizzas. Starting today, children in schools across Los Angeles County will be playing video games in class...or more specifically as class. PlaySmart is a unique education program created by non-profit organization Star Inc. that uses video games to teach children skills like problem solving, objective thinking, literacy, and jumping on turtles. The program takes games like DDR, Mario Kart, and the Pokemon card game and twists them into tools for teaching PE, team building, and positive gamesmanship, whatever that means, noobs. Hell, if I had DDR in gym class I wouldn't have had to wear that fake cast every day. Check out the program's website for more details on this innovative merging of games and education. More »

children

Australian Editorial Supports Pre-K Gaming

Well sort of...

The opinion piece written by Rathika Suresh for The Australian only mentions gaming at the beginning to lump it together with computer games, educational applications and the Internet. It goes on to argue that computers, and those things he linked to them like gaming, are here to stay; and that they play an "integral and growing role in education, work and communications, and the sooner a child becomes comfortable with this technology, the better."

He says the important thing is that you keep an eye on the content they access using the internet, computers and gaming systems. I whole-heartedly agree. He also points out that according to Early Childhood Australia, parents and caretakers should "guard against exposing children to software applications that use stereotypes relating to gender or culture." Also a good point, at least for young children who are still forming opinions and developing ideas.

The piece wraps up by calling for Australian ICT professionals to develop programs, tools and services that use that technology to expand a child's horizons beyond their personal experiences. I'd like to add game developers to that list. It might not be a big money maker, but it's an important part of being a good corporate citizen. That's why I also get so excited when I see things like the PS3's Folding at Home project or Microsoft's university level indie development programs.

Preschoolers need computer access [The Australian]