<![CDATA[Kotaku: cell phone games]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: cell phone games]]> http://kotaku.com/tag/cellphonegames http://kotaku.com/tag/cellphonegames <![CDATA[Man Breaks Woman's Jaw Over Cell Phone Game]]> A 21-year-old computer programmer punched a 50-year-old women in the face several times after she told him to stop playing a cell phone game. He's been arrested for assault. The woman's jaw was broken.

The women asked him to stop playing games with the reason being that Saikyo Line train was overcrowded. However, the man, named Jun Ando, told her to stuff it and then proceeded to punch her several times, breaking her jaw.

Ando was restrained by his fellow passengers, who then escorted him off the train at Toda Park station. He was taken to the station office, where he punched the woman in the face again.

Man held for punching 50-yr-old woman on Saitama train over playing games on cell phone [Japan Today via alafista]

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<![CDATA[GDC Panel: Behind The Scenes of Guitar Hero Mobile]]> JJ Lechleiter, Senior Product Manager on all three Guitar Hero Mobile titles explains why his games are like the only two cell phone ports that don't suck.

For those of you that have never played Guitar Hero III Mobile, Guitar Hero III: Backstage Pass Mobile or Guitar Hero World Tour Mobile, it might come as a shock that you can play the game without a plastic guitar (or plastic drums). Developer Hands-On got their heads around that early on in GHIII's development and were able to keep it sexy by dropping the fret count from five to three. They also were able to hang on to original song content and score master tracks by approaching music rights holders on their own, instead of waiting around for Activision to do it.

"Most of the R&D went into making the audio sound as good as possible," said Lechleiter. They got around the challenges of only having a single audio channel on most cell phones by having a third party develop an audio mixer that could supply four channels for separate sounds (guitar, drums, crowd noises, etc.), and by focusing on all the different audio types that mobile phones support (MP3, AMR, AAC, MIDI, etc.).

"Everyone wants MPS3 quality," he said. "MIDI I think is acceptable as a lowest common denominator – but that's what people are looking for, the true experience"

The game's quality isn't just about sound, though. By introducing head-to-head multiplayer that works across all different kinds of cell phone, World Tour is like a breakthrough for mobile gaming. Players can either do drums or guitar and the server does the rest in terms of matchmaking and providing four common songs between competitors. Hands-On provides a website where people can look at their stats and the stats of competitors, and the developer makes a habit of releasing one new song a month for free.

This puts their three mobile titles at something like 4 million purchases with other over 250,000 songs downloaded a day, says Lechleiter.

I think World Tour is an example of a mobile developer being aware of a platform's limits instead of blithely assuming quality doesn't matter. Hopefully, other developers will follow their lead.

"We're kind of in the infancy of music games right now," Lechleiter said. "I'm happy with [World Tour] and I'm excited to see what people can do [in the future]."

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<![CDATA[Call of Duty 4 Goes Mobile]]> It looks like the high-end mobile games business is starting to catch on here in the States like it has already taken hold in Japan. The latest title to come in to the cell phone fold is Call of Duty 4: Modern Warfare. The nine level single player game is a pre-quel of sorts that gives gamers an insight in to the events leading up to the console version of the game.

You will play as a member of SAS and US Marine forces who must figure out the source of an ultra-nationalist uprising in the Middle East. Use authentic weapons such as rocket launchers and assault rifles to help your squad achieve success. Chaos and destruction will pave your path!

If you want to try before you buy, a free demo version is available on developer Glu Mobile's website.

Call of Duty 4 Mobile [Glu.com]

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<![CDATA[Giant Japanese Thumb Wants Mobile Phone Games]]> What says mobile phone gaming best? Yup, a giant thumb! Here, a bored salaryman listens to the giant thumb telling him to download free mobile games. The giant thumb then attacks him. Brilliant.

Mobile Phone Games [Japan Probe]

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<![CDATA[Do We Really Need A Wii-mote-like Phone?]]>

If it's good enough for the Wii, it must be good enough for mobile phones! Yesterday, Japan's biggest cell phone operator NTT DoCoMo introduced a new handset outfitted with a motion sensor. Created by Mitsubishi, the D904i lets you swing it around like the Wii-mote to play tennis or sword fighting games. Motion controls for cell phones sound utterly impractical considering how the screen and the controller are connected. Plus, seeing how most people in Japan play cell phone games on the train, would anyone actually play this way in public? Remember: This marks the second Mitsubishi phone that has been "inspired" by Nintendo. Bout time they got their own ideas, no?

New Wii-mote Phone [Reuters]

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<![CDATA[Namco Puts Do On Your Cellphone]]>

Namco has announced that arcade classics Mr. Do and Mr. Do's Castle are on their way to mobile devices next summer. Twenty-four years after its original release in North American arcades by Universal, Mr. Do remains the definitive dropping fruit on dinosaurs while collecting cherries game as well as an excellent excuse for random poo jokes, as indicated in the title of this post.

I'm really enjoying the growing trend of classic arcade games being ported to cellphones. titles you wouldn't waste five minutes on in your snazzy next-gen console system are amazingly entertaining in the bathroom at work. Insert your own Mr. Do joke here. Even I have my standards.

Namco Does Do [IGN Wireless]

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<![CDATA[The Xbox 360 Japanese Fish Sim]]> Tokyo game maker Frontier Groove has made its underwater 3D aquarium game AQUAZONE for computer gamers and cell phoners. And now add the 360 to that list. The console version boasts 14 type of fish, including that one from Finding Nemo. Think of it as your own personal HD fish thank, but without minus the algae scrubbing. —Brian Ashcraft

Screens Here [Watch Impress]

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