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Expansionism

EVE Online Enters Empyrean Age

The latest expansion to CCP Games' deep space MMO EVE Online has just gone live, bringing space-miners, space-moguls, and space-fighters alike into the Empyrean Age. The expansion focuses on two of the most important aspects of any MMO, storyline and PVP, introducing factional warfare, a system of militia ranks, system occupancy, combat zones, and factional warfare bases for players to capture and control. Each of the factions now has a corporation open to all pilots to help coordinate war efforts.

Along with all of the healthy player killing comes an entirely new region called Black Rise, which contains 49 new star systems and 40 new stations, many of which are already sworn to a specific faction.

It sounds to me like folks hungry for some ship-on-ship PVP might want to sign up for their umpteenth free trial of EVE Online.

Empyrean Age Features Page [EVE Online]


eve online

EVE Online Convenes Real-World Elected Council


Iceland. It's where all the cool kids go to have a summit. Reagan and Gorbachev rapped about nukes there in 1985; 20 years later, the Supreme Metal Council condemned the overuse of the devil horns hand-signal. And now something billing itself as EVE Online's democratically elected government will meet there, probably because it's too far for Something Awful to show up and grief the shit out of it.

More »

mmo milestone

EVE Online Celebrates Five Years With A Surprise

CCP's EVE Online fans have a "surprise gift" in store for current subscribers who log in after May 6th, to celebrate the game's five-year anniversary. Ooh, what is it?

The MMO biz is a capricious one, and most online games tend toward a naturally short lifecycle. Five years is a big deal for EVE, which distinguishes itself through both its aim to develop a realistic player "society" and its sophisticated in-game economy - they were the first MMO I'm aware of to hire a real-world professional economist in Dr. Eyjo Guðmundsson to manage it, and since then other virtual worlds and online games, such as Gaia Online, have followed suit. Many critics, like the PC gaming mavens of Rock Paper Shotgun, believe the industry can learn a lot from EVE.

Full release follows the jump, in which CCP has delineated what it considers EVE's "milestones" over its five-year run.

More »

eve online

EVE Online Source Code Leaked, No Worries

The source code for CCP's EVE Online has been popping up on torrent trackers all over the place this week, leading to players worrying about the security of their accounts, as well as having the peace, sleep-inducing serenity of their mining efforts disturbed. CCP assures everyone that the leak will have no adverse effects on the EVE community.

"The server-side interface used by the client is carefully protected to ensure that no abusive or unwanted information is transmitted to, or from the internal EVE server systems. Nothing the EVE client can do can affect the game state, no advantage can be gained by manipulating the EVE client, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client."
CCP is still mum on how the source code was accessed, so feel free to make up your own story. Mine involves romance, intrigue, and the movie guy voice saying, "The only thing hotter than their love...was her betrayal."

CCP plays down EVE leak
[Eurogamer]


eve online

EVE Online Gets New Faces, Places

If you're at all interested in EVE Online, and can remember back to June 2007, you'll remember CCP's Magnus Bergsson saying that women don't want to be spaceships. What they preferred (and I'm guessing a lot of people who aren't women also preferred) was to interact with people face-to-face. Nearly a year later, then, here's CCP's way of addressing this: they're adding not just full-body player avatars to the game, but also interior maps for the space stations, in which you can wander around and hang out with other players. Sounds trivial, but should add a lot of depth and personality to a game that's been lacking a little in both. More details on these and more in the excellent interview below.
CCP's Torfi Frans Olafsson On The Future Of Eve [Rock, Paper, Shotgun]

patch issues

The EVE Online BOOT.INI Problem Explained

Back on the sixth, popular space MMO EVE Online released their Trinity update, which added an all-new (and quite dazzling) graphics engine, with the unfortunate side-effect of deleting some XP users' BOOT.INI file, effectively stopping their PC from booting. While a "We're so sorry" and a fix would have sufficed, the director of the EVE Online software group Dr. Erlendur S. Thorsteinsson has posted a dev blog explaining the bug in great detail, from origin to fix to helping customers get their PCs up and running again by calling in external tech support like the Geek Squad. While the explanation basically amounts to irresponsibility on the team's part and lack of diverse hardware - which is really inexcusable - CCP showed some real class in fixing the issue, which could explain why they have a fan base so loyal they actually fly to Reykjavík, Iceland to hang out with them.

About the boot.ini issue [EVE Insider Dev Blog - Thanks Tyson]


multi-platform

EVE Going Online For Linux and Mac

No game has recreated the vast loneliness of outer space better than CCP Game's EVE Online. Now, thanks to a partnership with TransGaming Inc., the universe is about to get a lot less lonely as Mac and Linux users will be able to log in and shoot mining lasers at floating rocks endlessly by the end of this year. TransGaming is a company that specializes in portability products that allow for games to be ported across multiple platforms without having to redevelop.
"We're pleased to extend our relationship with TransGaming, as the company's expertise allows us to deliver the most innovative MMOG to more platforms," said Halldor Fannar, CTO of CCP Games. "By integrating TransGaming's excellent technology, we are able to keep our laser-focus on evolving EVE Online, while simultaneously expanding the EVE universe to even more players."
While Linux users can already play EVE using Cedega, the game will now be released the Windows to Linux converter built in. The Mac version will utilize the Cider portability engine. I just hope this doesn't ultimately result in less rocks for me to shoot at. More »

space monies

EVE Online Hires Full-Time Economist

Countless economists all over the world right now are looking out their little economist windows, dreaming of balancing figures and charting trends in some other, more wondrous land than the one we live in. Now Dr. Eyolfur Guomundsson is living that dream, as EVE Online creators CCP hire him on to be the in-world lead economist for the game. Over the years countless third parties and individuals have took it upon themselves to track the financial development of MMO world's, but this marks the first time a gaming company has actually appointed someone dedicated to the task themselves. More »

eve online

CCP Launches EVE TV

The folks from CCP and EVE Online magazine publishers MM Publishers Ltd. first got together to create an online television station in order to broadcast their 2006 PVP tournament live over the internet. Now EVE TV returns as a full-on internet television show, promising weekly news from in and around the EVE universe. Hosted by live anchors SpiralJunkie and StevieSG, they'll be joined by a core reporting team as well as countless in-game correspondents to deliver in-game news such as economic reports and player battles along with real-world interviews with developers and players alike.
"EVE Online has always been testing the boundaries of online gaming with its massive online universe, so it was a natural progression that such a dynamic and active virtual world had its own TV station." said Magnus Bergsson, CMO of CCP Games.

This news makes me even more depressed that I just cannot get into this game. I try and I try and for the life of me just can't find that hook that snags me and draws me in. I love space. I love MMOs. Hell, I enjoy mining. Why can't I love you, EVE Online? Anyway, check out the first episode of EVE TV here. Almost guaranteed to be your number one source for interviews with Icelandic people. More »

so goth i'm dead

World of Darkness MMO In 2011?

We haven't heard much about the proposed Worlds of Darkness MMO that was first announced last year when Eve Online developer CCP and White Wolf Publishing merged. Judging from the information the folks at Eurogamer pried out of CCP marketing director Magnus Begsson, we won't be hearing much for awhile, much to the chagrin of Nosferatadors (pretty ugly) around the world.
Speaking of a release date, Bergsson said, "We don't know yet. We're not really hiding any information about it, we just don't know yet. The actual design and exactly how it's going to be is being created right now, so when we actually know all of that we can guestimate how long it's going to take. These games typically take four to five years to make. I don't think this is going to be any different."

Judging from that, the earliest we'll see the game released is 2011, placing it squarely after the robot holocaust of 2009, which itself presents a problem. More »

eve online

White Wolf Merges With CCP

Vampires in Space! Vampire the Masquerade creators White Wolf Publishing and Crowd Control Productions, the minds behind EVE Online, announced this past weekend that the two companies have reached a merger agreement. White Wolf will be producing EVE Online strategy guides, novels, card games, and role-playing systems, whilst CCP will help bring WW's popular Worlds of Darkness setting online. More »

eve

Eve Online Interview Covers Expansion, Eve Vista

Eve Online is a game I desperately want to love: an MMOG that doesn't involve playing a bearded midget dressed only in his Underoos. I gave the two week trial a shot: I loved the imagination behind the universe and my Shodan-like ship A.I. But after the initial novelty wore off, I realized that most of my time was playing Eve Online was actually spent in another room entirely, reading a book. I guess that's swell for multitaskers, but I like games that actually require me to be around to play them. More »

eve online

EVE Online's Free Two Week Trial

After I return from my holiday (which will consist of a trek to the frozen tundra of Northern Michigan and a return to the Jurassic-period internet they call 14.4 dial-up), I'm going to take the plunge into EVE Online via the 14-day free trial program they are offering. Mark Wallace's well-documented coverage adoration of the game, coupled with their new patch and player freedom have at least made me decide to take the plunge and check it out - it helps that the first 14 days are free, too. More »