Carbine Studios’ sci-fi MMORPG Wildstar launched in June of 2014, bravely opting for a paid subscription model while more high-profile games were going free-to-play. They made it a year!
The head start for Carbine Studio's new science fiction MMO WildStar kicked off early this morning, giving birth to thousands of weird little animal people with giant eyes. We're going to follow one of them into the wilds of the legendary Planet Nexus.
With less than a month left before the June 3 official launch of WildStar, Carbine Studios gives prospective players a look at the high-end raid content topping off the eagerly anticipated science fiction MMORPG.
A couple weeks ago I wrote an article about Warplots, the build-a-base endgame player-versus-player mode in the upcoming science fiction MMO WildStar. Shortly after that, the fine folks from Carbine and NCsoft came knocking at my door, peering through the keyhole and asking "Do you want to build a Warplot?"
Sticking with the upcoming MMORPG's theme of building-plus-battling, WildStar's high level 40-Vs.-40 PVP battles begin with players building massive fortresses in the sky. Then they drop them.
Considering Carbine Studios was founded by 17 members of the World of Warcraft development team, I can forgive the re-use of the terms "Arenas" and "Battlegrounds". It's the combat that matters, and WildStar's isn't very much like WoW at all.
Carbine Studios' animated space opera has been teasing MMORPG fans with colorful characters and hilarious CGI videos since its announcement in 2011. On June 3, WildStar opens the wild space frontier to the public. Let's see what goodies we can get for preordering.
Upcoming sci-fi MMO WildStar isn't just about carving out a corner of some twisted alien planet. It's about making that corner your own, decorating it to your tastes, and putting a bowl of ramen atop your giant hamster ball.
That is, if you're planning an incursion against the nicer folks making a living on the planet Nexus in Carbine Studios upcoming MMO. My god these people make a good trailer.
Maybe there is something to this whole WildStar being subscription-based MMO thing. Every time I turn around, the folks at Carbine Studios are rolling out some incredibly fresh idea, like a "Disarm" skill that makes you have to run after your weapon. It's sorcery! Let's see how the game handles other annoying forms…
The second-most exciting upcoming massively multiplayer online role-playing game announced plans today to require users pay an ongoing monthly fee to access its contents. Thankfully, there's still a way to play WildStar for free.
Carbine Studios' latest DevSpeak details what combat will look like in their upcoming animated movie-esque MMORPG, Wildstar—specifically, how its Free Form Targeting system works, which lets you take precise control of all attacks, ranged or otherwise. Also included: the fiery death of dozens of innocent animals.
Carbine Studios has already won me over with the Ratchet and Clank-style promotional videos and animated movie feel of its upcoming massively multiplayer online sci-fi role-playing game. WildStar path system, rewarding players for playing how they want to play, is a think, creamy layer of frosting on an annoyingly…
Phineas T. Rotostar is one hell of a salesman. It only took him a minute and a half to complete sell me on a floating sky house in the animated sci-fi MMO universe of WildStar.
It's not the stunning CGI movie quality trailer for NCsoft and Carbine's WildStar that has my heart beating so hard. Nor is it these forty-four screenshots, covering the races, combat, and environments of this gorgeous space born adventure. It's not even the bunny girls (though they certainly help). So what is it?