Crowd Control Is A Real MMO Problem. WildStar Has The Solution.

Maybe there is something to this whole WildStar being subscription-based MMO thing. Every time I turn around, the folks at Carbine Studios are rolling out some incredibly fresh idea, like a "Disarm" skill that makes you have to run after your weapon. It's sorcery! Let's see how the game handles other annoying forms… » 8/21/13 9:00am 8/21/13 9:00am

What Sets Apart Wildstar's Combat? Aiming. And Exploding Space Goats.

Carbine Studios' latest DevSpeak details what combat will look like in their upcoming animated movie-esque MMORPG, Wildstar—specifically, how its Free Form Targeting system works, which lets you take precise control of all attacks, ranged or otherwise. Also included: the fiery death of dozens of innocent animals. » 7/12/13 6:30am 7/12/13 6:30am

Wildstar's Path System Might Be The Coolest MMORPG Feature Of The Year

Carbine Studios has already won me over with the Ratchet and Clank-style promotional videos and animated movie feel of its upcoming massively multiplayer online sci-fi role-playing game. WildStar path system, rewarding players for playing how they want to play, is a think, creamy layer of frosting on an annoyingly… » 5/22/13 9:20am 5/22/13 9:20am

I'm Falling in Love With WildStar, and I Don't Care Who Knows It

It's not the stunning CGI movie quality trailer for NCsoft and Carbine's WildStar that has my heart beating so hard. Nor is it these forty-four screenshots, covering the races, combat, and environments of this gorgeous space born adventure. It's not even the bunny girls (though they certainly help). So what is it? » 8/17/11 5:20pm 8/17/11 5:20pm