Just a reminder. This isn't meant to be a list of games you should buy. It is meant to be a guide for those looking at which games they should and shouldn't buy.
If you are considering a game for the Wii, look at the list, read the review, then make up your mind.
What you shouldn't do is break our commenting rules and get off topic or start talking about whether this is news.
@Cptn.PaxtonAstypalaea(Corsair): Don't worry, the PS3 is more than enough to keep you happy over Christmas. I assure you, you will love it. The PS3 has really come into it's own and is no longer "the console that gets the crappy ports." Revel in the fact that you'll be playing Uncharted 2, Killzone, and inFamous while your friends will be exercising on the Wii Fit. ;)
@ttocs: @Fine Leather Jackets: Oh I have a Wii (and Wii Fit actually), my problem is that I have no money to buy anything, at all, and all my gifts are going to be mostly accessories for the PS3.
And I don't really have much money to buy the games myself now.
@John Weston: Have one of those too, and there are a few games I want for that too, but I pretty much already have most games I currently want for the system, also this article is about the Wii and was displaying Wii games I wanted...
@Blore07: Actually, I'm getting the Slim Bundle that comes with it. I've also told my Mum that I Really would like to get the first game, Drake's Fortune, for Christmas from somebody, ANYBODY as well... I don't like playing games out of sequence.
@Cptn.PaxtonAstypalaea(Corsair): For once, break sequence, the first is great, but I know a lot of people didnt reach the end as tbh, it did get a little tireing.
the second is a rollercoaster ride of pure balls to the wall action!
well, not pure action, there are like, 3 puzzles, and they take the whole of 30 seconds to complete, THEN ITS BACK TO ACTION FASTER THAN A MOTHERFUCKER!
@Cptn.PaxtonAstypalaea(Corsair): When I first got my PS3, goozex.com was my best friend. I traded in all the 360 games that I never wanted to play anymore and got old PS3 games people didn't want to play anymore. You're hopping on the PS3 bandwagon late in the game, so luckily for you, most gamers are getting rid of the big hits you are going to want to play (MGS4, inFamous, Killzone 2, Uncharted 1, etc.)
If trading on that site isn't your thing, there's always used games at Gamestop and/or trading in games.
@John Weston: real men get PCs, because only real men can afford them.
The same real men can also afford the Wii to get in touch with their inner child. Also because they can afford a Wii, along with the PC.
360s and PS3s are for teenagers who still depend on their parents' money.
Got it the day it came out. Fell in love with COD:WAW until the glitching got really bad. Also, since I never made friends on WAW really didn't get a chance to have anyone 'watch my back' so to speak.
Also, to all the people who hate this game and would rather play on Xbox etc. Do you know how much I pay a month to play this game online? Actually any game online with the Wii?
Yeah. So we get what we pay for.
So who wants to spend hours on the Wii getting knifed by guys in gasmasks?
Reflex F/C 500246279987
and I generally suck at everything, but I have perfected the art of respawning directly into enemy fire.
Good review, AJ, but as many other people who own a Wii, I had zero problems adjusting to the Wiimote. Also, I can't reallly play any FPS with dual analogues (only "Goldeneye" and "Timeplistters"), messes up my aim all the time. This is also due to my background of online FPShooting on the PC, and I found that only the nunchuk+wiimote can emulate this precise aiming feeling. #callofdutymodernwarfarereflex
Have you ever played an FPS on the Wii? Conduit, maybe? or Metroid Prime, perhaps? All FPSs basically control the same way on the Wii, and I love it. Anyone who prefers dual-analog controls for FPSs probably shouldn't be reviewing them on the Wii ... But I understand if no one else wanted to review it, I guess. #callofdutymodernwarfarereflex
@shimage: You can't blame him for choosing analogs over wii remote. We've had analog stick control scheme for what, 8 years?, and he may be used to it. Just like my partner: She's a console player, and grabbing a mouse and keyboard to play a First person shooter gives her the chills, she just CAN'T. But that doesn't disqualify her to give her opinion about a PC game.
And you know what? most people out there still don't know how to play a shooter on Wii, and the point of view of a fellow non-wii gamer might be importan for them.
On Topic: Damn I love this game. Visuals are pretty awesome, and gameplay feels just right (However, as Mr. Glasser said, the learning curve on the controls is a bit rough) and it's really inmersive.
@shimage: Yeah I much prefer the Wii controls for FPS. I hope they'll port portal to the Wii someday, for the nicer controls.
Lots of anti Wii comments because of the graphics issue, but then quite frankly without impressive graphics the cod series is nothing. It's the most genric FPS there is it only sell because of good graphics and the multiplayer side. #callofdutymodernwarfarereflex
Edited by Mr. Pie. Also Known As Mr. Pumpkin! at 11/13/09 8:09 AM
Mr. Pie. Also Known As Mr. Pumpkin! was starred
Mr. Pie. Also Known As Mr. Pumpkin! was unstarred
@ MrBounce: I'm a console gamer, but I used to be a PC exclusive gamer. These days, though, I can't be bothered with maintaining a separate gaming computer. In the land of the blind, the one-eyed man is king.
@Mr. Pie: The simple fact of the matter is that the overwhelming majority of people that play FPSs on the Wii do it because of the controls. We obviously aren't doing it for the graphics. #callofdutymodernwarfarereflex
@DigiMish: It doesn't happen to every game. To give a completely random example, I can't imagine recommending Monkey Island 4 over its predecessors just because it's newer. The earlier games (aside from being better) are unique and worthwhile experiences in their own right, and not automatically "replaced" by the new game.
For a more relevant example, I wouldn't tell someone to forego playing Super Mario Galaxy when the sequel comes out next year. It isn't good because there was some fuss made about it two years ago (although there was), but because of its excellent level design. And given that the sequel has a different set of levels, why wouldn't you want to play both? #callofdutymodernwarfarereflex
@DigiMish: SMB3 is still worth playing (along with its successors). The old FFs and even FEs keep getting remade. Back when Totilo was at MTV, he argued that every Zelda since OoT has been inferior, and therefore Nintendo should simply update OoT. SSF2T was played competitively for how long? Speaking of which, that MvC2 re-release seemed awfully anticipated.
In short, the impression I am getting from you is that CoD in general is a pretty a forgettable experience.... Not sure why I should spend my money on any version of it at this point. Besides, don't gamers hate Activision? I thought we were all supposed to be boycotting this shit? #callofdutymodernwarfarereflex
aw man i was hoping for good controls and split screen local multiplayer. i would have rebought the game just for that.. but a weaker version of a game i already have.. meh. #callofdutymodernwarfarereflex
Transformers 2 the highest grossing movie of the year so, only made $220 million in it's entire run and that had megan fox's ass people!" #callofdutymodernwarfarereflex
It's clearly geared towards Wii owners who have neither a PS3 nor 360. I'm not sure how many of those would be overly enthusiastic about FPS or COD to begin with, but I doubt Reflex needs multi-million sales to be profitable.
To be clear - because making generalisations about the Wii is always a touchy thing - I know there are Wii-only gamers who are eager for good FPS on their console, but they're obviously not the majority (of that Wii-only pool).
Since most passionate shooter fans probably own an HD console, that mostly leaves the occasional fan - a much more elusive demographic.
And if the system's biggest potential selling point for FPS - an intuitive, almost organic control system - ends up being frustrating, Reflex might be a tough sell.
@Antiterra: According to user feedback, the controls have been improved from what was in World at War Wii. That game, while a slow burner, became an eventual success in the range of a million copies sold.
Therefore, I am not so sure that the control scheme will act as a barrier to success. If anything, the game being late to the party will play a much larger role. #callofdutymodernwarfarereflex
@GohanGVO: Regarding the controls, I was just going by what AJ wrote in her review.
But you're right, the game's tardy (to say the least) arrival won't help its fortunes. Nobody expects a Wii game to look like a 360 game, but gamers quite rightfully expect ports to show up around the same time as the other versions.
If you're a Wii owner, it's hard not to feel like the red-headed stepchild, like an afterthought. "Oh, hey! Hadn't seen you there. Here, have this: it's a valuable piece of 2007 history, you know?"
@Antiterra: I think you got it almost all right, but if you read her description carefully, it seems AJ's principle issue with the controls was that aiming and turning are bound to the same reticle (hmm... like a mouse ... ). If that's the only issue, I don't see what the problem is.
As for it coming late, as you say, this is for people that haven't played it before (ie, Wii-only owners), and in that sense it isn't really late to anything. 2 years ago, there was no party. It would have been a nice gesture to price it at $40 to recognize that it's a bit old, but that isn't the Activision we know and love. #callofdutymodernwarfarereflex
I don't know if you can fault it for the graphics, it's a port of a game that is, hardware-wise, a generation ahead of the Wii. #callofdutymodernwarfarereflex
@QualityJeverage: Just because Nintendo chose to make the wii graphics-impaired, we shouldn't give it thumbs down because of it?
I fail to see such concessions in other fields.
"Oh, well, this phone doesn't have menus, it runs on last gen hardware, even though it basically cost the same and came out at the same time as your blackberry."
"Hmm? Yeah, that new CG movie looks worse than toy story did. It is okay though, the creators didn't have the budget for better computers, so it is understandable."
"Right, you see, the makers of this this refrigerator are marketing to a different demographic than sears and kenmore, so there is actually no refrigeration unit inside of it, you use blocks of ice."
Not trying to come off as a prick, but I think you see my point. If you choose to make a move like that, there is no reason it shouldn't be held against you when your competitors are doing a better job than you are.
Even more so, the wii is a financial success, so it isn't like we have to hold back such legitimate concerns to save it the shame or anything.
Seriously, the fridge example was a stretch, but if you walked into sears and a salesman pitched that to you, you would laugh your ass off.
Of course I'm aware that the video game market place != appliance market place, and that there are many other flaws in my argument (feel free to point them out), but the main point is that in a competitive marketplace a product should not be let to slide on a facet of it's design because the creators arbitrarily thought it would be best (to make more money, and what not, ease of production, etc.), especially when those facets are expected and necessary functions to ensure proper usage and enjoyment of the product. Yes, the wii works, plays games, etc. The ice box also works, but you aren't going to make excuses for that, are you? #callofdutymodernwarfarereflex
@QualityJeverage: Hmm, I see where you are going with that, but I'd have to stay the course and say yes, it carries along with it the same innate problems its device of use. My comparisons don't take well to the "hardware/software" relationship, but wouldn't additional equipment for said inferior products thus be limited by them anyways, and wouldn't that be taken into consideration when said extras are being judged?
You buy an older smart phone after getting used to smart phones with touchscreens and wi-fi and 3G coverage and musicplayers and automatic sync capabilities. If the smart phone is marketed as a current gen device, as the wii is, the lack of all those normative functions is rather damning, just as much as an app made for that phone (assuming the phone even had an app store) would be inhibited by its lack of ability to utilize a touch screen, or syncing, or any of those features. So then when one encounters such a scenario of inferior apps on said phone, and compares them to an app that did the same much better on his other phone, why couldn't he hold it against that app as well, even though it was the hardware that made the situation a reality? This situation is not too testing when comparing free apps, but for $60 and upwards games (for other territories that is) I don't think I'm stretching it too far.
And yes, the ice chest one was a bit much, I know, how many years has it been? Too many, made me look silly.
The only thing that keeps people from making the judgement I'm making is the fact that the wii is popular, if a cellphone or appliance was marketed as such, being 4/5ths the price of the better competitor wouldn't matter a damn when that much expected functionality is missing. If your fridge couldn't only keep things cold 80% of the time, would you buy it to save $100? I hope not.
I like the example of bayonetta, nice one Slagathorian.
If you choose to develop for an inferior device, expect the same flak that the device receives to accompany your product, whatever the case may be. #callofdutymodernwarfarereflex
@sanman7890: Your comparisons are long winded, but don't really make much sense. You completely fail to mention that the Wii does things no other console can. In your comparisons, it's assumed that all the "advanced" products have all the features of the lesser ones plus more. This simply isn't the case with the Wii and the HD consoles. Now, YOU may not value those features (and that's fine), but clearly the majority of the consumer base does. Considering that, now maybe you should go back and rethink all your irrelevant smart phone and refrigerator analogies. #callofdutymodernwarfarereflex
@subnet6: If the wii's motion control had been competent out of the gate, then I would bothered to work the other way with the argument, but how long did it take to remedy the situation with an add-on? Plus, the two HD consoles are getting their own add-ons to emulate the wii main draw anyways.
But basically you're saying that motion control is a facet of gaming that is as important, if not more, than graphics and solid gameplay. If you believe that, then more power to you. Then again the wii is successful no matter what you or I say, and that really speaks for itself. #callofdutymodernwarfarereflex
The "competent out of the gate" comment is a weak attempt to side step the fact that you know what I say is true.
But it doesn't hold water at all in this discussion. You do realize that CoD on Wii doesn't require Motion Plus right? CoD on Wii uses the very controls that were originally available.
As far as shooters go, which is what we're talking about, the Wiis controls were not only competent out of the gate, but vastly superior to thumb twiddling by almost every measure. If you think thumb twiddling is more important than controls that are intuitive and accurate, more power to you.
And yes, controls ABSOLUTELY are more important than graphics. Take a game with great graphics and totally break the controls, the game is beautiful and worthless. Take a game with amazing gameplay and great graphics and roll the graphics back to "low" settings and the game is still very good. Thats the very principle behind PC gaming and why it works so well. Graphics are scaleable. Eyecandy. Can you imagine if controls were scaleable? It just wouldn't work. Or try this mental experiment.
Which would work better?
Call of Duty MW2 on the 360 using an old 1 button Atari joystick
or
Call of Duty MW2 on the Wii?
The answer should be obvious. That's why control is more important than graphics every time, and thats also why none of you analogies made any sense.
Now, obviously, we all want a great game with intuitive accurate controls, but for a huge portion of the population, that simply doesn't exist yet. Maybe someday, with Natal it will, but debating games and capabilities that don't exist yet is really pretty stupid. And besides, the whole point to this was that your comparisons were poorly thought out and designed to elicit a specific result which is why they didn't address the real comparisons that exist between consoles. #callofdutymodernwarfarereflex
@subnet6: You obviously like wii shooter controls better than a standard control. I obviously don't.
There you go.
And I never said control itself was below gameplay, I said "motion control" came after gameplay. I actually said graphics /and/ gameplay motion control. Lets look: "But basically you're saying that motion control is a facet of gaming that is as important, if not more, than graphics and solid gameplay." Because I didn't make it clear, after solid gameplay in that sentence, put in "and normal controls."
But even then, like I said first, your opinion is that the wii's out of the box shooter controls are superior to a pad's controls. Your view on motion control is completely different than mine, thus this whole thing was bound to end in disagreement anyhow. I've been discounting the credibility of motion control as a legitimate control method, so you know, not controls in general. So you're right, my comparisons were crap in that regard, but you'd not care if I fixed them up, so I won't bother.
@sanman7890: It's not about motion control at all. The Wii's shooter controls are IR, not motion. IR is no more a "motion" control than the motion your thumb makes to move a thumbstick is a "motion" control.
And it's not me who thinks they're better, it's nearly everyone who doesn't already have years of experience with dual analog. Hell, I have years of experience with dual analog but even I'm not so ignorant as to ignore the fact that pointing at what you want to shoot is incredibly simple and intuitive compared to lining up dual axis thumbsticks.
Whenever you remove layers of abstraction, things get simpler and more intuitive. Naturally, if someone has been doing something for years, they're going to be resistant to change, but thats a problem for old people to sort out and anymore, the people railing against motion controls sound like the guy yelling to get off his lawn.
And as far as KB/M go, sure I prefer it to dual analog, but even dual analog is better than KB/M if you're playing on a large display sitting on a couch.
And I'd take a good IR pointer over KB/M every time. You also can't really use KB/M while standing, and its still nowhere near as intuitive as actually aiming a device you want to "shoot". The only thing KB/M really has is accuracy that comes from the fact that it doesn't translate human instabilities of movement. In my opinion that's actually a flaw because I like the increased realism you get from an IR pointer. I spend a lot of time at the firing range (Jericho 941 baby!). I'm not a crack shot or anything, but I've worked a lot to get steady and tighten my groups. It's incredibly gratifying to play a video game that rewards that training. That kind of realism and gratification can only be found on the Wii. #callofdutymodernwarfarereflex
@Slagathorian: Actually, I'm pretty certain that I would enjoy it. Which further goes to prove what I'm saying. While it's possible to enjoy a game with shitty graphics, you literally can't PLAY a game with shitty controls. What's your point again?
11/25/09
And for you cheapos who haven't yet played it, No More Heroes is a must play that can be found easy and cheap anywhere.
11/25/09
If you are considering a game for the Wii, look at the list, read the review, then make up your mind.
What you shouldn't do is break our commenting rules and get off topic or start talking about whether this is news.
I've got a ban hammer, and I need to swing it.
11/25/09
Just off this list: Dead Space, Muramasa, New SMB, Contra ReBirth, A Boy and His Blob and Little King's Story. They all look really good.
*sigh*
11/25/09
Also I am depressed, as I am just getting a PS3 for Christmas, and not much else, and I want half the things on this list as well...
.... Maybe I should start trying to do Commissions again? Maybe I should do some painting, FULL STOP!
...
*cries*
11/25/09
11/25/09
And I don't really have much money to buy the games myself now.
11/25/09
11/25/09
11/25/09
Its been said a thousand times before, but everyone that has the means to, should play that game through at least once.
11/25/09
11/25/09
the second is a rollercoaster ride of pure balls to the wall action!
well, not pure action, there are like, 3 puzzles, and they take the whole of 30 seconds to complete, THEN ITS BACK TO ACTION FASTER THAN A MOTHERFUCKER!
11/25/09
If trading on that site isn't your thing, there's always used games at Gamestop and/or trading in games.
11/25/09
But won't that make the first seem even worse by comparison when I do eventually get round to playing it?
11/25/09
This is true... I just dont want you getting bored of Uncharted 1 and not getting round to playing through 2.
You must play it!
...I'll be watching
11/25/09
The same real men can also afford the Wii to get in touch with their inner child. Also because they can afford a Wii, along with the PC.
360s and PS3s are for teenagers who still depend on their parents' money.
11/26/09
*Rips off shirt, to reveal hairy chest*
"Wait a sec, your PC is a Laptop! And not even a Gaming one!"
Well duh, I use my Work PC for video games...
"Your Work PC Doesn't Count!"
...
*Goes to sit in the corner*
11/27/09
lol
11/14/09
11/13/09
For whom? It is usually a very easy adjustment that you don't want to un-adjust. #callofdutymodernwarfarereflex
11/13/09
Also, to all the people who hate this game and would rather play on Xbox etc. Do you know how much I pay a month to play this game online? Actually any game online with the Wii?
Yeah. So we get what we pay for.
So who wants to spend hours on the Wii getting knifed by guys in gasmasks?
Reflex F/C 500246279987
and I generally suck at everything, but I have perfected the art of respawning directly into enemy fire.
I'll check this thread later and add people.
/my god this feels like a personals ad.
11/13/09
11/13/09
11/13/09
And you know what? most people out there still don't know how to play a shooter on Wii, and the point of view of a fellow non-wii gamer might be importan for them.
On Topic: Damn I love this game. Visuals are pretty awesome, and gameplay feels just right (However, as Mr. Glasser said, the learning curve on the controls is a bit rough) and it's really inmersive.
Not a triple A+ title, but worth trying #callofdutymodernwarfarereflex
11/13/09
Lots of anti Wii comments because of the graphics issue, but then quite frankly without impressive graphics the cod series is nothing. It's the most genric FPS there is it only sell because of good graphics and the multiplayer side. #callofdutymodernwarfarereflex
11/13/09
A stands for Amanda
[kotaku.com]
11/13/09
Yeah... so, I can't edit my previous comment, smart move, Mr. Pie, smart move...
My sincere apologies :P
11/13/09
@Mr. Pie: The simple fact of the matter is that the overwhelming majority of people that play FPSs on the Wii do it because of the controls. We obviously aren't doing it for the graphics. #callofdutymodernwarfarereflex
11/13/09
Game looks fantastic, and I LOVED that sniper mission when I played MW on 360.
Fantastic game...
*goes out to buy MW2* #callofdutymodernwarfarereflex
11/12/09
Otherwise, just get MW2. #callofdutymodernwarfarereflex
11/13/09
I don't have much to add to that. I just find it interesting. I presume the same will happen with MW2 in turn? #callofdutymodernwarfarereflex
11/13/09
11/13/09
For a more relevant example, I wouldn't tell someone to forego playing Super Mario Galaxy when the sequel comes out next year. It isn't good because there was some fuss made about it two years ago (although there was), but because of its excellent level design. And given that the sequel has a different set of levels, why wouldn't you want to play both? #callofdutymodernwarfarereflex
11/13/09
In short, the impression I am getting from you is that CoD in general is a pretty a forgettable experience.... Not sure why I should spend my money on any version of it at this point. Besides, don't gamers hate Activision? I thought we were all supposed to be boycotting this shit? #callofdutymodernwarfarereflex
11/12/09
11/12/09
Modern Warfare 2 made $310 million in one day.
Transformers 2 the highest grossing movie of the year so, only made $220 million in it's entire run and that had megan fox's ass people!" #callofdutymodernwarfarereflex
11/12/09
To be clear - because making generalisations about the Wii is always a touchy thing - I know there are Wii-only gamers who are eager for good FPS on their console, but they're obviously not the majority (of that Wii-only pool).
Since most passionate shooter fans probably own an HD console, that mostly leaves the occasional fan - a much more elusive demographic.
And if the system's biggest potential selling point for FPS - an intuitive, almost organic control system - ends up being frustrating, Reflex might be a tough sell.
11/12/09
Therefore, I am not so sure that the control scheme will act as a barrier to success. If anything, the game being late to the party will play a much larger role. #callofdutymodernwarfarereflex
11/12/09
But you're right, the game's tardy (to say the least) arrival won't help its fortunes. Nobody expects a Wii game to look like a 360 game, but gamers quite rightfully expect ports to show up around the same time as the other versions.
If you're a Wii owner, it's hard not to feel like the red-headed stepchild, like an afterthought. "Oh, hey! Hadn't seen you there. Here, have this: it's a valuable piece of 2007 history, you know?"
11/13/09
As for it coming late, as you say, this is for people that haven't played it before (ie, Wii-only owners), and in that sense it isn't really late to anything. 2 years ago, there was no party. It would have been a nice gesture to price it at $40 to recognize that it's a bit old, but that isn't the Activision we know and love. #callofdutymodernwarfarereflex
11/12/09
11/12/09
I fail to see such concessions in other fields.
"Oh, well, this phone doesn't have menus, it runs on last gen hardware, even though it basically cost the same and came out at the same time as your blackberry."
"Hmm? Yeah, that new CG movie looks worse than toy story did. It is okay though, the creators didn't have the budget for better computers, so it is understandable."
"Right, you see, the makers of this this refrigerator are marketing to a different demographic than sears and kenmore, so there is actually no refrigeration unit inside of it, you use blocks of ice."
Not trying to come off as a prick, but I think you see my point. If you choose to make a move like that, there is no reason it shouldn't be held against you when your competitors are doing a better job than you are.
Even more so, the wii is a financial success, so it isn't like we have to hold back such legitimate concerns to save it the shame or anything.
Seriously, the fridge example was a stretch, but if you walked into sears and a salesman pitched that to you, you would laugh your ass off.
Of course I'm aware that the video game market place != appliance market place, and that there are many other flaws in my argument (feel free to point them out), but the main point is that in a competitive marketplace a product should not be let to slide on a facet of it's design because the creators arbitrarily thought it would be best (to make more money, and what not, ease of production, etc.), especially when those facets are expected and necessary functions to ensure proper usage and enjoyment of the product. Yes, the wii works, plays games, etc. The ice box also works, but you aren't going to make excuses for that, are you? #callofdutymodernwarfarereflex
11/12/09
11/12/09
You buy an older smart phone after getting used to smart phones with touchscreens and wi-fi and 3G coverage and musicplayers and automatic sync capabilities. If the smart phone is marketed as a current gen device, as the wii is, the lack of all those normative functions is rather damning, just as much as an app made for that phone (assuming the phone even had an app store) would be inhibited by its lack of ability to utilize a touch screen, or syncing, or any of those features. So then when one encounters such a scenario of inferior apps on said phone, and compares them to an app that did the same much better on his other phone, why couldn't he hold it against that app as well, even though it was the hardware that made the situation a reality? This situation is not too testing when comparing free apps, but for $60 and upwards games (for other territories that is) I don't think I'm stretching it too far.
And yes, the ice chest one was a bit much, I know, how many years has it been? Too many, made me look silly.
The only thing that keeps people from making the judgement I'm making is the fact that the wii is popular, if a cellphone or appliance was marketed as such, being 4/5ths the price of the better competitor wouldn't matter a damn when that much expected functionality is missing. If your fridge couldn't only keep things cold 80% of the time, would you buy it to save $100? I hope not.
I like the example of bayonetta, nice one Slagathorian.
If you choose to develop for an inferior device, expect the same flak that the device receives to accompany your product, whatever the case may be. #callofdutymodernwarfarereflex
11/12/09
11/13/09
But basically you're saying that motion control is a facet of gaming that is as important, if not more, than graphics and solid gameplay. If you believe that, then more power to you. Then again the wii is successful no matter what you or I say, and that really speaks for itself. #callofdutymodernwarfarereflex
11/13/09
Nice try, but no.
The "competent out of the gate" comment is a weak attempt to side step the fact that you know what I say is true.
But it doesn't hold water at all in this discussion. You do realize that CoD on Wii doesn't require Motion Plus right? CoD on Wii uses the very controls that were originally available.
As far as shooters go, which is what we're talking about, the Wiis controls were not only competent out of the gate, but vastly superior to thumb twiddling by almost every measure. If you think thumb twiddling is more important than controls that are intuitive and accurate, more power to you.
And yes, controls ABSOLUTELY are more important than graphics. Take a game with great graphics and totally break the controls, the game is beautiful and worthless. Take a game with amazing gameplay and great graphics and roll the graphics back to "low" settings and the game is still very good. Thats the very principle behind PC gaming and why it works so well. Graphics are scaleable. Eyecandy. Can you imagine if controls were scaleable? It just wouldn't work. Or try this mental experiment.
Which would work better?
Call of Duty MW2 on the 360 using an old 1 button Atari joystick
or
Call of Duty MW2 on the Wii?
The answer should be obvious. That's why control is more important than graphics every time, and thats also why none of you analogies made any sense.
Now, obviously, we all want a great game with intuitive accurate controls, but for a huge portion of the population, that simply doesn't exist yet. Maybe someday, with Natal it will, but debating games and capabilities that don't exist yet is really pretty stupid. And besides, the whole point to this was that your comparisons were poorly thought out and designed to elicit a specific result which is why they didn't address the real comparisons that exist between consoles. #callofdutymodernwarfarereflex
11/13/09
There you go.
And I never said control itself was below gameplay, I said "motion control" came after gameplay. I actually said graphics /and/ gameplay motion control. Lets look: "But basically you're saying that motion control is a facet of gaming that is as important, if not more, than graphics and solid gameplay." Because I didn't make it clear, after solid gameplay in that sentence, put in "and normal controls."
But even then, like I said first, your opinion is that the wii's out of the box shooter controls are superior to a pad's controls. Your view on motion control is completely different than mine, thus this whole thing was bound to end in disagreement anyhow. I've been discounting the credibility of motion control as a legitimate control method, so you know, not controls in general. So you're right, my comparisons were crap in that regard, but you'd not care if I fixed them up, so I won't bother.
Not like kbm isn't better than both anyways. #callofdutymodernwarfarereflex
11/13/09
You use way exaggerated examples that make you look foolish. #callofdutymodernwarfarereflex
11/13/09
And it's not me who thinks they're better, it's nearly everyone who doesn't already have years of experience with dual analog. Hell, I have years of experience with dual analog but even I'm not so ignorant as to ignore the fact that pointing at what you want to shoot is incredibly simple and intuitive compared to lining up dual axis thumbsticks.
Whenever you remove layers of abstraction, things get simpler and more intuitive. Naturally, if someone has been doing something for years, they're going to be resistant to change, but thats a problem for old people to sort out and anymore, the people railing against motion controls sound like the guy yelling to get off his lawn.
And as far as KB/M go, sure I prefer it to dual analog, but even dual analog is better than KB/M if you're playing on a large display sitting on a couch.
And I'd take a good IR pointer over KB/M every time. You also can't really use KB/M while standing, and its still nowhere near as intuitive as actually aiming a device you want to "shoot". The only thing KB/M really has is accuracy that comes from the fact that it doesn't translate human instabilities of movement. In my opinion that's actually a flaw because I like the increased realism you get from an IR pointer. I spend a lot of time at the firing range (Jericho 941 baby!). I'm not a crack shot or anything, but I've worked a lot to get steady and tighten my groups. It's incredibly gratifying to play a video game that rewards that training. That kind of realism and gratification can only be found on the Wii. #callofdutymodernwarfarereflex
11/13/09