@SacGamer: I could have sworn I said "companies like Activision" (therefore more than one, or even a large portion of the gaming industry). With these yearly sequels and all the nickel and diming from DLC and the similar, it's just an uglier gaming world to live in, never mind all the bullshit happening with the PC, fanboys and general assholes in the gaming community, faulty ass machines and uninspired game designs (although the last one is more opinion than anything). #activision
@Mister Jack started the Save The Lombax Foundation: I remember seeing an ad for Shrek 3 while vacationing on a tour in Poland. I had virtually ZERO interest in seeing that movie, especially being in Warsaw and all.
Also, with the movie being in Polish and all as well. :P #activision
@(Starman) Alpha: I didn't see it until it was on DVD. My portable DVD player died ten minutes before the end of the movie. I never bothered to finish. At that point, I just did not care at all. #activision
@Mister Jack started the Save The Lombax Foundation: Hell, I never really cared much for the series at all. Didn't even bother to see Shrek 3 that summer. Instead I decided to see Ratatouille. Best movie decision I ever made.
On another note, the Novotel in Warsaw was an awesome place to stay in. :) #activision
@Mister Jack started the Save The Lombax Foundation: I sorta liked Shrek 2, but it was one of those movies that every teacher in high school showed when they wanted to have a free period. I think they passed around the same DVD.
By my junior year I had seen Shrek 2 32 times. I never, NEVER, want to see or hear about that damn ogre again in my life! #activision
I thought the Shrek movies were a trilogy, honestly.
And while we're on the topic of movies that I never knew came out, that would be Open Season 2. Yes, you're as surprised as I am, and even more so, because I honestly first saw that this existed this summer at a flea market in Aruba. You heard me right, a flea market in ARUBA (that place was awesome to go to :D ). I honestly thought it was a piss-poor bootleg, judging from the cover, until I went back home and saw it on shelf stores.
...Yeah, I'm just not that informed on movies anymore, sorry. :(
But getting back onto topic, I wouldn't be surprised if the next Call of Duty is set in Vietnam. And if that happens, well, Activision is just lucky that they are HQ'd in Santa Monica, far far away from the Anaheim and Westminister area. FAR FAR AWAY.
@(Starman) Alpha:
huh, wow.
Anyway why do you say that Activion is lucky to be far away from those towns you mentioned if the game is set in Vietnam? #activision
@Silentkiller2774: Those two towns I listed after Santa Monica are HUGE centers of Vietnamese diaspora population (I should know, I've been there myself). Piss the Viets off, and you'll get a mob walking all the way on Highway 1 justifying a coup d'état of the HQ! Finally, victory can be taken by the people!.......
You: ...
Me: Uhh, I'm drunk, right now. Yeah that's it. DRuuuuuuuuuuuuuunk.
@Archaotic: Funny thing is that after EA stopped doing that crap gamers started embracing them, but their profits went down. I blame our current economic situation, as no other explanation could possibly exist. (*fingers crossed*) #activision
@Archaotic: Y'know, all those years of Sims2 expansion packs and Madden had made me wish that EA would have applied that good ol' dark magic to expanding on SIMCITY. >:(
I wouldn't be surprised if investors kept encouraging Kotick to keep on doing this shit, though. More sequels means more easy money for them. #activision
@ca$h is Mr. Happy: They went down last fall pretty sharply but I think their decision will pay off better than Activisions decision to milk sequals for all their worth. You can see how Riccitellos more developer and consumer friendly business model has improved peoples perception of them since 2007 and those new IPs can now grow rather than wilt and stagnate like an Activision game. #activision
@-MasterDex-: Oh I totally agree with you. I hope beyond hope that their gamble to actually be a gamer-friendly company pays off. I think a lot of us are feeling their new IPs, and I'm exicted for Dante's Inferno, Jack the Ripper, and also looking forward to Dead Space 2.
Not to mention their EA Partners program (which with Rock Band and Valve Software alone probably makes them more money than their in house stuff).
I agree that it will probably work out in the long run, and I really hope it does. It's just that goddamn cynic in me saying that bad things always happen to good people. #activision
@-MasterDex-: Dude they improved our impression of them (EA). To the average person does that matter? I would guess not. The truth is that while i like what EA is doing these days, what activision is doing makes sense. I liked COD4, WaW, and i can't wait to play MW2 on tuesday. GH sells, and yeah its gotten old, but it makes money. Money is really important if you want to run a successful business. I think that because we are passionate about our hobby we tend to forget that in our discussions of games as art and other bs that games that are made for top of the line hardware need to profitable first and foremost.
I think people give kotick a bad rap. When he gets quoted he isn't talking to us. He's talking to investors and what he says would make me give him my money because "exploiting" franchises does work. And lets not forget that being profitable allows your company to take risks, like the first GH, COD4(which really was a risk from a financial perspective), and the upcoming blur all of which have been published with kotick at the helm. The truth of the matter is that if you want to make money on games with huge costs like we have for 360, PS3 and PC, then you have to play it safe sometimes if you want to remain profitable. #activision
@smuckers is good: Kotick could be sent down for a murder he didnt commit and I still dont think he'd be getting a bad rap. The guy is scum, plain and simple. #activision
@Jaziek: thats my point its not simple. His job as CEO is to make decisions that keep his company profitable. He's been quite good at that. Videogames are a business pure and simple as you put it. If you have a problem with it dont buy activision games.
edit: sorry if i come across as confrontational. Had a couple g n' ts tonite and i tend to get a bit preachy.
@smuckers is good: I think the majority hear understand the fundamentals of business and no one is arguing that Kotick is making Activision money.
What I'm saying however is that it could be just an illusion or something akin to a firesale. Activision has all these high grossing franchises but rather than really try to reinvent them in any big way or add new IPs to their list of assets, they are running those franchises into the ground and milking them for all it's worth.
You say that EA improved in the eyes of us gamers but that's not true, the general public also stopped buying EA games after Probst ran so many good franchises into the ground (pretty much like Kotick is doing now) and even though many of those consumers might not know any of the workings of the industry, they felt no real desire to buy the games EA was putting out. When Ricetello stepped in and reformed the company, sales went up (as did EAs share price) so you can say that Ricetellos new strategy did improve the quality of EAs games in even the general publics eyes.
Businesses and corporations exist to make money but as EA, Valve and many others have shown in recent times, you don't have to be a dick to be successful...Kotick is a dick, plain and simple. #activision
@-MasterDex-: Looking at the trends surrounding the release of COD4, I think I'll go ahead and buy a good half grand of ATVI stock. Is it blood money? Yes. Blood money I can spend building my trebuchet outside their office windows. #activision
I absolutely despised Treyarch's COD. World at War felt rushed, had the same issues as COD4, but didn't have any of the redeeming features.
As for Guitar Hero 6... LOL!
By the way, what in the hell happened to Starcraft 2? Did they just stop making the game again? I've seen the gameplay footage, it looked done half a year ago.
Im beginning to think Activision just hates gamers in general. #activision
Blizzard largely maintained their autonomity after the merger and usually releases their press info separately from activision. Blizzards planning to release SC2 Q2 010 #activision
knowing blizzard, instead of releasing 10 crap product a year, their just going to delay starcraft2 till late fall or something. (Starcraft 2 was originally scheduled for a November 09 release...lol)
I enjoyed World at War, but I'm finished with WWII shooters. Please let the rumors be true that next year's installment is not in WWII.
I wouldn't mind Treyarch leaving historical and/or "semi-realistic" settings and jumping straight into a fantasical world. I would be up for Call of Duty: Steampunk Warfare.
I can't like Activision Blizzard, even putting Kotick aside. They've cast a storm laced with a chilling bite dulling our vision and leaving gamers out in the cold with no clothes. #activision
I'll save myself the lines, the midnight launch, and the inferior console versions and just get it on Steam, thanks. I thought about getting it on 360 or PS3, but I mean, come on. #modernwarfare2
@Strangelove: Too bad the PC version no longer has dedicated servers, eliminating one of the biggest 'Better on PC' advantages. You still have better control. And I guess if leaning around corners is important to you thats an advantage.
I'm getting it for 360, cos thats the version all my friends are getting, and I like playing on my couch on my big tv. #modernwarfare2
@Strangelove: The PC version is the inferior version.
Unless you think IW is going to cave to the PC community then you are probably better off getting it on console or holding off on getting it on PC.
If you don't want to deal with crappy midnight launches then just go to Walmart and not Gamestop.
When Halo 3 launched at midnight, I didn't preorder Halo3 went to Gamestop and the line was around the building. Drove to Walmart and was in and out with the game in 10 minutes. #modernwarfare2
@Nulls: Why do you say that the PC version is inferior? Because it includes matchmaking just LIKE the console versions? What exactly is missing from the PC version that is present on the consoles (besides of course higher resolution and better looking textures)?
@wheelis: You said it yourself it is just like the console version. The community support that is the big thing that is missing from the PC version.
The console community will have more people and likely support this game in the long term.
It is doubtful that PC gamers will do the same. Which is why given a choice between the two, at the moment the console version is better than PC. #modernwarfare2
@Nulls: But your entire argument is based around multiplayer. There are plenty of people who don't give two rats asses about multiplayer and are perfectly fine purchasing the PC version which is, technically speaking, superior. I played COD4 for PC without once firing up multiplayer. It is inferior to YOU, but saying that is inferior is not an objective statement. #modernwarfare2
@wheelis: There are more people that don't care about the single player. I don't see many communities dedicated to the single player campagins of Call of Duty.
Technically speaking, the PC version is only as good as the PC it is running on.
The one thing left that makes the PC version better than the console at this point is the ability to use a mouse and keyboard.
But there is still time for IW to ruin that yet too. #modernwarfare2
@Nulls: Actually. SP is just, if not in some cases, more played than MP. You can't forget the casual gamer who will for the most part buy solely for the SP portion of the game and never go online. I know MP gets the reputation as being the most popular, but thats because people or play online, typically get online, and talk about it more than people who only play SP. Which is why you get the perception that MP is the only thing people talk about.
As for the PC "community support is missing", that is actually the opposite of what were doing in Modern Warfare 2. We're actually integrating MORE community features out of box than we've ever done before with the introductions of the party system, playlists, and of course Steamworks with Steam Groups, friendslists and more which all make it even easier to keep track of your friends and what they're doing. Send invites, party up and move from game to game, etc. Things you could never do in the PC version before.
The only thing different now is how you find a game. Instead of going to a server browser, you using matchmaking. If you want to play with a certain group of people or a certain person, instead of going to a certain server you just search your friends list and join their game from there, or invite them to a party or game. #modernwarfare2
First, the PC has better graphics and will (presumably) have 7.1 sound support. Secondly, I have an HDMI output on my videocard connecting to my 46" 1080p LCD. So, yeah, better. #modernwarfare2
@Strangelove: Don't worry, Strangelove. It's practically impossible to argue the benefits of pc gaming to those who game exclusively on consoles. #modernwarfare2
Well that's not surprising....FPSes aren't my bag but I'm happy people will be playing I would think a great game. I have my sweet...sweet Drake to play with.
That's not meant to sound dirty at all. :cough:
Now, question, I heard about the PC version of MW and alot of bad about it? What's so bad about it? I thought PC versions were always better then their console counterparts?
Wait...wha? No dedicated servers? How...how does that work?
Would that mean that if you play on the PC you could play with people on the 360 or PS3? Sorry, I know very little about PC gaming LOL!
I mean I know that PC games have different set ups, I've played L4D once (poorly....sigh....). But is there any reason on why IW did that? To cut costs perhaps? #modernwarfare2
@Rachel Fogg: Well, the main difference is that it will split up any communities that the PCgaming has, and forcefully exchange it with their own.
It also removes the "guarantee" that we will have a lag-free and an advantage free environment. A server both running the game as a server and as a player on the server can make the game laggy for the other players, and it WILL give the host an advantage, something that is unacceptable in clangames.
The reason is that they want to unify the community, but it will just stop us from creating smaller communities based around servers. #modernwarfare2
@Rachel Fogg: I think the given reason was "it stops people from using mods and cheats that give an unfair advantage". Note the "it stops people from using mods" part. #modernwarfare2
@Rachel Fogg: Yes it does mean we play with people from the console versions. It also means we can't pick good servers with the rulesets we like, clans can't host a server for practice/matches/recruiting, no modding, and we are limited to the super small 9v9 instead of 16vs16, 24 vs 24, or 32 vs 32(my fav!).
The reason they did it is to gain complete control over the game. So now they can charge for DLC content. They can say whatever they like as a reason but the bottomline is it was greed.
Oh...I see...so originally with PC games, you guys had your own servers and stuff. And it was separate from like...console servers? Right? Can you tell I'm a console player only? LOL! My bad...I was always curious about PC gaming as a whole, I could never really get into it because of the mouse and keyboard. I know they have controllers....but I like my PS3.
All of this is interesting....in an effort to make everyone equal as it seems, IW has gimped the PC players in sort of favor for the console players.
Hmm, that's a interesting point too...so you have people who might cheat. That will sorta stop it...but doesn't modding also happen on the 360 and PS3?
Okay, so that means whatever the server is for you guys....you're stuck with it?
That kinda blows...especially if you're used to the set up you normally get. It's kinda like Sony deleting all the firmware updates for the PS3 and starting from zero again.
.....I don't think I can't cosign that.
Thanks everyone for their thoughts on this matter, I honestly didn't have a clue what the big hubbub was...I thought it was going to be another L4D2 thing. #modernwarfare2
@Rachel Fogg: Console players join games by all the consoles linking together. With a dedicated server, a seperate PC somewhere is running the game 24/7 and you can see a list of these servers/games and join in whenever you want.
The advantages are that dedicated servers can handle more players, the gameplay is configurable by the admins of the server, they can use mods and setup the game how they like with custom maps and stuff like that. And you have choice, you can join a game on a server with the best connection, or the map or gametype you want.
With consoles, it just throws people and parties together randomly and you have no real control over it. #modernwarfare2
@Rachel Fogg: PC players will NOT be playign with console players. The only reason they removed deicated servers is to remove the ability to modify the game forcing PC players to buy map packs if they want to extend the life of the game instead of making new maps themselves. It all comes down to $$$. But it also has the added side affects of causing more lag for the players, a smaller player count and a generally worse mulitplayer experience across the board. #modernwarfare2
@Rachel Fogg: I'm SHOCKED you missed the bazillion articles and comments on Kotaku about how the PC version will not have dedicated servers :O #modernwarfare2
@Rachel Fogg: It's going to make playing on a PC just like playing on a console. It works, but the reason PC people are upset is that the dedicated server model is better, so making the PC game work like the console game is a downgrade for PC gamers.
Dedcated servers were destinations that fostered communities among the people that gravitated toward them. If you played alot on the same servers, eventually you would get to know the other people that played there. With the consoles, you only know the people on your friends list.
This clearly was done to bring the console paid DLC model to the PC. It's about maximizing profit at the expense of what PC gamers actually want. it stifles freedom and creativity, which have long been hallmarks of the PC gaming community. #modernwarfare2
Latest info from chat with IW employees and Best Buy:
Max players in PC MP is 9v9.
Lean has also been removed.
In house testing of IW.net gets pings/latency of 100ms - expect this to be much worse in the real world.
No way to kick players in ranked games.
All clan/group organisation and play is to be done through your friends list.
Plus many more "fantastic" upgrades! Anyone who buys the pc version now is deranged.
11/06/09
I thought Web of Shadows was pretty fun and a step in the right direction but Shaba Games was closed. At least there's always Treyarch? #activision
11/06/09
11/05/09
It's no longer an experience to get a game, it's just status quo.
11/05/09
I'm guessing you were never very much of a gamer if all it takes is 1 company you dislike to make gaming lose it's charm.
11/06/09
11/05/09
11/05/09
11/05/09
Also, with the movie being in Polish and all as well. :P #activision
11/05/09
11/05/09
@Mister Jack started the Save The Lombax Foundation: Hell, I never really cared much for the series at all. Didn't even bother to see Shrek 3 that summer. Instead I decided to see Ratatouille. Best movie decision I ever made.
On another note, the Novotel in Warsaw was an awesome place to stay in. :) #activision
11/06/09
By my junior year I had seen Shrek 2 32 times. I never, NEVER, want to see or hear about that damn ogre again in my life! #activision
11/05/09
And while we're on the topic of movies that I never knew came out, that would be Open Season 2. Yes, you're as surprised as I am, and even more so, because I honestly first saw that this existed this summer at a flea market in Aruba. You heard me right, a flea market in ARUBA (that place was awesome to go to :D ). I honestly thought it was a piss-poor bootleg, judging from the cover, until I went back home and saw it on shelf stores.
...Yeah, I'm just not that informed on movies anymore, sorry. :(
But getting back onto topic, I wouldn't be surprised if the next Call of Duty is set in Vietnam. And if that happens, well, Activision is just lucky that they are HQ'd in Santa Monica, far far away from the Anaheim and Westminister area. FAR FAR AWAY.
11/05/09
Open season 2? Wha? When did this happen? #activision
11/05/09
[en.wikipedia.org]
Glad I never saw the 2 movies. #activision
11/05/09
huh, wow.
Anyway why do you say that Activion is lucky to be far away from those towns you mentioned if the game is set in Vietnam? #activision
11/05/09
You: ...
Me: Uhh, I'm drunk, right now. Yeah that's it. DRuuuuuuuuuuuuuunk.
Disclaimer: I am Vietnamese. :P #activision
11/06/09
11/05/09
Christ, Kotick. Do you even realize how much people HATE your company? The exact same thing happened to EA. #activision
11/05/09
11/05/09
11/05/09
We all know we can just fill that up with duck tape and babies blood when that one brick leaves. #activision
11/05/09
I wouldn't be surprised if investors kept encouraging Kotick to keep on doing this shit, though. More sequels means more easy money for them. #activision
11/05/09
11/05/09
Not to mention their EA Partners program (which with Rock Band and Valve Software alone probably makes them more money than their in house stuff).
I agree that it will probably work out in the long run, and I really hope it does. It's just that goddamn cynic in me saying that bad things always happen to good people. #activision
11/05/09
Hehe, I know what ya mean.
Whatever happens, I think 2010 will show who made the better choice. #activision
11/05/09
I think people give kotick a bad rap. When he gets quoted he isn't talking to us. He's talking to investors and what he says would make me give him my money because "exploiting" franchises does work. And lets not forget that being profitable allows your company to take risks, like the first GH, COD4(which really was a risk from a financial perspective), and the upcoming blur all of which have been published with kotick at the helm. The truth of the matter is that if you want to make money on games with huge costs like we have for 360, PS3 and PC, then you have to play it safe sometimes if you want to remain profitable. #activision
11/06/09
11/06/09
edit: sorry if i come across as confrontational. Had a couple g n' ts tonite and i tend to get a bit preachy.
11/06/09
What I'm saying however is that it could be just an illusion or something akin to a firesale. Activision has all these high grossing franchises but rather than really try to reinvent them in any big way or add new IPs to their list of assets, they are running those franchises into the ground and milking them for all it's worth.
You say that EA improved in the eyes of us gamers but that's not true, the general public also stopped buying EA games after Probst ran so many good franchises into the ground (pretty much like Kotick is doing now) and even though many of those consumers might not know any of the workings of the industry, they felt no real desire to buy the games EA was putting out. When Ricetello stepped in and reformed the company, sales went up (as did EAs share price) so you can say that Ricetellos new strategy did improve the quality of EAs games in even the general publics eyes.
Businesses and corporations exist to make money but as EA, Valve and many others have shown in recent times, you don't have to be a dick to be successful...Kotick is a dick, plain and simple. #activision
11/06/09
11/06/09
Buuuuut,
The first Guitar Hero was not a risk by Activision. It was published by RedOctane/MTV Games, and developped by Harmonix.
In short, no link to Gutiar Heros being made now.
But sure, a risk none the less it was. #activision
11/06/09
11/05/09
11/05/09
Guitar Hero 6
Band Hero 2
Band Hero: No Doubt
Guitar Hero: Journey
Guitar Hero: Smash Hits 2
DJ Hero 2
DJ Hero: Daft Punk #activision
11/05/09
11/05/09
As for Guitar Hero 6... LOL!
By the way, what in the hell happened to Starcraft 2? Did they just stop making the game again? I've seen the gameplay footage, it looked done half a year ago.
Im beginning to think Activision just hates gamers in general. #activision
11/05/09
Blizzard largely maintained their autonomity after the merger and usually releases their press info separately from activision. Blizzards planning to release SC2 Q2 010 #activision
11/05/09
11/05/09
knowing blizzard, instead of releasing 10 crap product a year, their just going to delay starcraft2 till late fall or something. (Starcraft 2 was originally scheduled for a November 09 release...lol)
-_- #activision
11/05/09
I wouldn't mind Treyarch leaving historical and/or "semi-realistic" settings and jumping straight into a fantasical world. I would be up for Call of Duty: Steampunk Warfare.
11/05/09
@AncientUnknown1: What the hell are we supposed to kill each other with, though? Water and gears? #activision
11/05/09
11/05/09
11/05/09
11/06/09
11/04/09
11/04/09
I'm getting it for 360, cos thats the version all my friends are getting, and I like playing on my couch on my big tv. #modernwarfare2
11/04/09
Unless you think IW is going to cave to the PC community then you are probably better off getting it on console or holding off on getting it on PC.
If you don't want to deal with crappy midnight launches then just go to Walmart and not Gamestop.
When Halo 3 launched at midnight, I didn't preorder Halo3 went to Gamestop and the line was around the building. Drove to Walmart and was in and out with the game in 10 minutes. #modernwarfare2
11/04/09
11/04/09
Edit: Not to mention more precise controls.
11/04/09
The console community will have more people and likely support this game in the long term.
It is doubtful that PC gamers will do the same. Which is why given a choice between the two, at the moment the console version is better than PC. #modernwarfare2
11/04/09
11/04/09
Technically speaking, the PC version is only as good as the PC it is running on.
The one thing left that makes the PC version better than the console at this point is the ability to use a mouse and keyboard.
But there is still time for IW to ruin that yet too. #modernwarfare2
11/04/09
As for the PC "community support is missing", that is actually the opposite of what were doing in Modern Warfare 2. We're actually integrating MORE community features out of box than we've ever done before with the introductions of the party system, playlists, and of course Steamworks with Steam Groups, friendslists and more which all make it even easier to keep track of your friends and what they're doing. Send invites, party up and move from game to game, etc. Things you could never do in the PC version before.
The only thing different now is how you find a game. Instead of going to a server browser, you using matchmaking. If you want to play with a certain group of people or a certain person, instead of going to a certain server you just search your friends list and join their game from there, or invite them to a party or game. #modernwarfare2
11/04/09
First, the PC has better graphics and will (presumably) have 7.1 sound support. Secondly, I have an HDMI output on my videocard connecting to my 46" 1080p LCD. So, yeah, better. #modernwarfare2
11/04/09
Ooooh, got me.
Better graphics + better sound + better controls = better experience. That's not subjective, it's a fucking fact. #modernwarfare2
11/04/09
11/04/09
11/04/09
That's not meant to sound dirty at all. :cough:
Now, question, I heard about the PC version of MW and alot of bad about it? What's so bad about it? I thought PC versions were always better then their console counterparts?
I'm curious is all.. #modernwarfare2
11/04/09
11/04/09
Wait...wha? No dedicated servers? How...how does that work?
Would that mean that if you play on the PC you could play with people on the 360 or PS3? Sorry, I know very little about PC gaming LOL!
I mean I know that PC games have different set ups, I've played L4D once (poorly....sigh....). But is there any reason on why IW did that? To cut costs perhaps? #modernwarfare2
11/04/09
It also removes the "guarantee" that we will have a lag-free and an advantage free environment. A server both running the game as a server and as a player on the server can make the game laggy for the other players, and it WILL give the host an advantage, something that is unacceptable in clangames.
The reason is that they want to unify the community, but it will just stop us from creating smaller communities based around servers. #modernwarfare2
11/04/09
11/04/09
The reason they did it is to gain complete control over the game. So now they can charge for DLC content. They can say whatever they like as a reason but the bottomline is it was greed.
11/04/09
Oh...I see...so originally with PC games, you guys had your own servers and stuff. And it was separate from like...console servers? Right? Can you tell I'm a console player only? LOL! My bad...I was always curious about PC gaming as a whole, I could never really get into it because of the mouse and keyboard. I know they have controllers....but I like my PS3.
All of this is interesting....in an effort to make everyone equal as it seems, IW has gimped the PC players in sort of favor for the console players.
Hmmm... #modernwarfare2
11/04/09
Hmm, that's a interesting point too...so you have people who might cheat. That will sorta stop it...but doesn't modding also happen on the 360 and PS3?
What if it happens there too? #modernwarfare2
11/04/09
Okay, so that means whatever the server is for you guys....you're stuck with it?
That kinda blows...especially if you're used to the set up you normally get. It's kinda like Sony deleting all the firmware updates for the PS3 and starting from zero again.
.....I don't think I can't cosign that.
Thanks everyone for their thoughts on this matter, I honestly didn't have a clue what the big hubbub was...I thought it was going to be another L4D2 thing. #modernwarfare2
11/04/09
The advantages are that dedicated servers can handle more players, the gameplay is configurable by the admins of the server, they can use mods and setup the game how they like with custom maps and stuff like that. And you have choice, you can join a game on a server with the best connection, or the map or gametype you want.
With consoles, it just throws people and parties together randomly and you have no real control over it. #modernwarfare2
11/04/09
I see...so it's going to be a big ole mess when people join up for this game?
Oh shi... #modernwarfare2
11/04/09
11/04/09
11/04/09
Really? Geezus....that's going to be quite the clusterfuck.
But if people really want to play it, I guess this is what they have to deal with. But I'm sure IW is thinking of something....right? #modernwarfare2
11/04/09
LOL! Well it depends...if it was like last week...I was uber busy and didn't check on Kotaku regularly like I normally do.
My bad....:I'm so late...: #modernwarfare2
11/04/09
Dedcated servers were destinations that fostered communities among the people that gravitated toward them. If you played alot on the same servers, eventually you would get to know the other people that played there. With the consoles, you only know the people on your friends list.
This clearly was done to bring the console paid DLC model to the PC. It's about maximizing profit at the expense of what PC gamers actually want. it stifles freedom and creativity, which have long been hallmarks of the PC gaming community. #modernwarfare2
11/04/09
Max players in PC MP is 9v9.
Lean has also been removed.
In house testing of IW.net gets pings/latency of 100ms - expect this to be much worse in the real world.
No way to kick players in ranked games.
All clan/group organisation and play is to be done through your friends list.
Plus many more "fantastic" upgrades! Anyone who buys the pc version now is deranged.
Full transcript: [jalba.se] #modernwarfare2
11/04/09
9v9?
For real?
They're much dumber than I thought they were. #modernwarfare2