I don't care much for this emulator, but i don't see why would it be such a bad idea having a basic emulator running on a sandboxed app.
However this guy did screw himself because the app was first rejected because it had the emulator... then instead taking it off, he simply hide it with some combination of keys, wich is kinda stupid since now he got his app pulled for telling lies to apple.
@Falsoman: uhh, it didn't get rejected because it had an emulator (which is the whole point of the thing), it got rejected because it had BASIC, a programming language, built in. Apple doesn't allow that.
@Jeff Paine: Eh... that's actually what I meant... though i did construct that comment kinda weird. It had BASIC, running on an comodore 64 emulator, wich is a sandboxed app.
But if this had access to core elements of the iPhone system i would understand what is the big fuss about it.
@FearfulInsomniac: It's not a question of a limiting OS - neither as far as Macs and other Apple devices go, nor in this article. It's a question of policy.
For example, the EULA for Mac OS X specifically states that it can't be used with anything other than an Apple-labeled product, and forbids people from enabling others to do so.
for the record i dont even own one. and i was also going to mention the fact that msoft and others are following apples cripple and charge business model. this is starting to include the windows operating systems too! i didnt mention this because it wasnt really relevant to the discussion.
@velvet396: Income has nothing to do with it. I budget myself, and if I've spent all I allow myself to spend on a certain paycheque, I'm not going to dip into what's going into my savings for something I can wait a week or two for.
@velvet396: Unlike you, who probably DOES have a disposable income to buy random games and multiple consoles, I don't. I actually busted my ass to get what I saved up for, which took me a couple of years of saving after bills and paying off student loans. Sometimes, I get lucky and save up for games I do want (i.e., Batman: AA).
Not being able to afford a $1-$5 app isn't because I'm strapped for cash, it's because I'd rather wait until I have the $1-$5 I don't intend on using for gas to buy a $1-$5 app.
@Koztah: no I am going with velvet. I am the strictest of the strict when it comes to budget, but even I will drop a small amount of money on something like this if I really want it. If he can't actually afford it, he is either a kid or should re-evaluate why he has a touch/iphone and cannot afford 1-5$.
@trunkenmath: I have an iPod Touch because I don't make enough to splooge on an iPhone like 'everybody else'.
I'm not a kid, I'm actually fresh out of college and stuck with a low-paying job. I have bills, insurance, a failing vehicle, rent, and rising gas prices. I get what I can, even if that means saving up for it. If it doesn't look entertaining or worth my time, I pass on it unlike most of the other casual gamers who are willing to blow 2 paychecks worth on Wii shit. I have GameFly, which I can afford, and it's definitely toned down my game-buying. I don't have to justify myself, I don't expect you to understand.
@[DFX] Deimos: "Since the 1800s, the spelling cheque (from the French word chèque) is standard for the financial sense of the word in the UK, Ireland, and the Commonwealth, while only check is retained in its other senses, thus distinguishing the two definitions in writing."
@trunkenmath: Again, some people budget themselves.
By stating that even you will drop a small amount of money on something like this if you really want it, you're demonstrating your lack of self-control. Some people have the wisdom to budget only a certain amount of money for "entertainment", and they have the self-control to stick to that.
@[DFX] Deimos: Who cares if you live in the US on here. You'll likely find theres a rather large proportion of Non-US guys on here. What with the site being named after Japanese subculture.
Kotaku is international, expect people to be writing in English.
@[DFX] Deimos: You'd be surprised how many people don't live in the US. That is to say, 96% of the worlds population. By contrast, 28% of the worlds population is in the commonwealth. 4.4% are in the United States.
@Koztah: No, I think it looks stupid mostly because of the "q". Also, it is not spelled properly if you are American or speak American English.
Are you implying that I don't know English... the very language that we are both communicating in? Are you really that dense or was it just intended as a smart ass comment without anticipation of any follow up?
@Koztah: In case you weren't paying attention, I don't give a shit.
I am pointing out that "cheque" is not the correct spelling when using American English.If you aren't American, then by-golly ol' chap, you should not worry yourself.
Edit: It is a gross oversimplicifcation (and wildly inaccurate) to say that *most* english words come from French. Many do, but not *most*.
@[DFX] Deimos: Of course I'm bored. I'm at work and I couldn't give a shit less about refuting your clearly correct claims on an internet gaming blog just to better you and your seemingly never-ending tirade, but I'll give it a shot since you won't sleep at night until you're correct.
Besides, other countries DO visit this site regularly. This site isn't just about American gaming culture (which I assume you meant by 'with a focus', if not then oh well), it also details other countries as one editor currently does not live in America.
Meanwhile, UIQ and S60 owners have been able to play c64 games for several years. SCUMM, that runs on various systems, can emulate all the LucasArts games - Day of the Tentacle, for example, with full voice over - as well as games like Beneath a Steel Sky.
Of course. This doesn't get front page treatment.. due to no official looking press- releases turning up to declare this a grand new retro- wave in mobile gaming history, I guess?
@nipsen:
Ah yes, Scumm. One of the reasons i jailbroke my iphone 3gs was so i could run scumm on it. I was playing simon the sorceror before they re-released it on the app store.
Ah Simon, i remember you on the CD32, happy happy days.
(..though specially if there is money and drm involved, apparently. For anyone who happens not to know what ScummVM is, it is an emulation engine of the Scumm scripting language over documented and free system- libraries. Thus allowing it to be easily ported across just about any platform.
But, due to "restrictions", this brilliant piece of software cannot actually be installed legally on quite a number of mobile devices, including the psp and the iPhone.
This naturally is the case for numerous retro- platforms not in sale any longer. But thanks to this, even in the case of ScummVM, where the copy-right holders are indeed assisting the ScummVM- teams by for example giving out brilliant games like Beneath a Steel Sky for free - it remains an obscurity.
Of course, this is naturally of no consequence to corporate gaming lovers eager to start their own portable application store - out of charity to their customers. And obviously love for gaming. Since changing software policies slightly is in fact, evil. As corporate HQ will be happy to tell you.
This unfortunate story glimmers in it's absence on the frontpages of major gaming news sites - although we are of course always happy to read about how someone makes a profit off other community projects - such as with the iPhone c64 packaging. Warms my heart indeed. Surely, this is the dawn of a new gaming platform. Jolly good).
I almost bought Ghostbusters for 360 yesterday, but FYE was sold out. So I get home, open up Steam, and find out the game is only $30 on PC. Of course I picked up the PC version, instead. First time ever I'm glad someone was out of stock.
As far as the game itself ... it's fun and a cool throwback, but I am glad I paid $30 instead of $60.
I played the NES version of that game as a kid. Thank God I never beat it or this ending would have made me put my pad through the television after all that suffering. Does the C64 version suck any less?
09/08/09
However this guy did screw himself because the app was first rejected because it had the emulator... then instead taking it off, he simply hide it with some combination of keys, wich is kinda stupid since now he got his app pulled for telling lies to apple.
09/08/09
09/08/09
But if this had access to core elements of the iPhone system i would understand what is the big fuss about it.
09/08/09
09/08/09
09/08/09
Are they afraid people will be like
10 PRINT "HELLO"
20 GOTO 10
09/08/09
40 GOTO ANDROID
(ugh, haven't written in Basic since I was in 4th grade on my C16)
09/08/09
09/08/09
09/08/09
09/08/09
For example, the EULA for Mac OS X specifically states that it can't be used with anything other than an Apple-labeled product, and forbids people from enabling others to do so.
09/08/09
for the record i dont even own one. and i was also going to mention the fact that msoft and others are following apples cripple and charge business model. this is starting to include the windows operating systems too! i didnt mention this because it wasnt really relevant to the discussion.
09/08/09
09/08/09
09/08/09
09/08/09
09/08/09
head splodes.
09/09/09
09/08/09
09/08/09
Maybe if you can't afford $1-$5 here and there, then you shouldn't be spending it on an app...
Just a thought.
09/08/09
09/08/09
09/08/09
09/08/09
Not being able to afford a $1-$5 app isn't because I'm strapped for cash, it's because I'd rather wait until I have the $1-$5 I don't intend on using for gas to buy a $1-$5 app.
09/08/09
09/08/09
09/08/09
I'm not a kid, I'm actually fresh out of college and stuck with a low-paying job. I have bills, insurance, a failing vehicle, rent, and rising gas prices. I get what I can, even if that means saving up for it. If it doesn't look entertaining or worth my time, I pass on it unlike most of the other casual gamers who are willing to blow 2 paychecks worth on Wii shit. I have GameFly, which I can afford, and it's definitely toned down my game-buying. I don't have to justify myself, I don't expect you to understand.
09/08/09
09/08/09
Also, not sure what you mean by "the Commonwealth".
09/08/09
09/08/09
Have you not played Fallout?
09/08/09
"The Commonwealth" is the association of formerly British nations. Geez. Open a book.
EDIT: For the record, I'm American.
09/08/09
By stating that even you will drop a small amount of money on something like this if you really want it, you're demonstrating your lack of self-control. Some people have the wisdom to budget only a certain amount of money for "entertainment", and they have the self-control to stick to that.
You have just proven that you have neither.
09/08/09
Kotaku is international, expect people to be writing in English.
09/08/09
Or did you intend on me opening a specific book?
09/08/09
09/08/09
I would be that a vast majority of visitors to the site are from the United States.
Really, I just wanted to point out how stupid the word "cheque" looks.
09/08/09
09/08/09
Are you refuting my contention that Kotaku is a site *with a focus* on American gaming?
09/08/09
09/08/09
Glad to see you aren't bother to refute my clearly correct claims in regards to Kotaku.
Move along citizen...
09/08/09
09/08/09
Are you implying that I don't know English... the very language that we are both communicating in? Are you really that dense or was it just intended as a smart ass comment without anticipation of any follow up?
09/08/09
Edit: As are, incidentally, most words in the english language.
09/08/09
I am pointing out that "cheque" is not the correct spelling when using American English.If you aren't American, then by-golly ol' chap, you should not worry yourself.
Edit: It is a gross oversimplicifcation (and wildly inaccurate) to say that *most* english words come from French. Many do, but not *most*.
09/08/09
09/08/09
09/08/09
09/08/09
09/08/09
09/08/09
I tried to attach my arms to mechanically operated pulleys to make it appear that I was typing while I napped, but I ran into some logistical issues.
09/08/09
You can only use this power periodically.
09/08/09
Besides, other countries DO visit this site regularly. This site isn't just about American gaming culture (which I assume you meant by 'with a focus', if not then oh well), it also details other countries as one editor currently does not live in America.
09/08/09
As you predicted, you failed in your attempt to define the word "focus" and missed the entire point.
Thanks for trying though.
09/08/09
Of course. This doesn't get front page treatment.. due to no official looking press- releases turning up to declare this a grand new retro- wave in mobile gaming history, I guess?
Shame, isn't it.
09/08/09
Ah yes, Scumm. One of the reasons i jailbroke my iphone 3gs was so i could run scumm on it. I was playing simon the sorceror before they re-released it on the app store.
Ah Simon, i remember you on the CD32, happy happy days.
09/08/09
09/10/09
(..though specially if there is money and drm involved, apparently. For anyone who happens not to know what ScummVM is, it is an emulation engine of the Scumm scripting language over documented and free system- libraries. Thus allowing it to be easily ported across just about any platform.
But, due to "restrictions", this brilliant piece of software cannot actually be installed legally on quite a number of mobile devices, including the psp and the iPhone.
This naturally is the case for numerous retro- platforms not in sale any longer. But thanks to this, even in the case of ScummVM, where the copy-right holders are indeed assisting the ScummVM- teams by for example giving out brilliant games like Beneath a Steel Sky for free - it remains an obscurity.
Of course, this is naturally of no consequence to corporate gaming lovers eager to start their own portable application store - out of charity to their customers. And obviously love for gaming. Since changing software policies slightly is in fact, evil. As corporate HQ will be happy to tell you.
This unfortunate story glimmers in it's absence on the frontpages of major gaming news sites - although we are of course always happy to read about how someone makes a profit off other community projects - such as with the iPhone c64 packaging. Warms my heart indeed. Surely, this is the dawn of a new gaming platform. Jolly good).
09/08/09
Read here:
http://www.engadget.com/2009/09/08/apple-pulls-c64-app-after-manomio-shenanigans-revealed.../
09/08/09
09/08/09
09/08/09
:(
09/08/09
06/25/09
06/17/09
Never finished it though.
06/17/09
As far as the game itself ... it's fun and a cool throwback, but I am glad I paid $30 instead of $60.
06/17/09