Despite the many good reasons for digital distribution to be catching on, there are 119 million reasons why retail discs need to keep being an option. Why 119 million? That's the number of Americans that don't have access to broadband internet.
Virgin Media was told it can no longer run broadband ads claiming that their UK internet service is the best for online gaming.
Though today's much-discussed proposal was long on talk of transparency, there are two loopholes in Google and Verizon's plan for "Net Neutrality" rules, and, yep, one of them covers "gaming options."
The games industry is unhappy that AT&T, in comments filed with the Federal Communications Commission, described real-time online video gaming as an "aspirational service" of broadband communications and not a core need.
A broadband tiered-pricing trial by Time-Warner Cable has rankled many, particularly gamers, who fear sock-it-to-me overages incurred by online gaming. Sony, Microsoft and OnLive have now weighed in, and they're not too worried.