The longer I play Breath of the Wild, the more easily I can deduce which kinds of shrines are going to be absolutely my shit, and which shrines are going to frustrate me. By far my favorite shrines are the ones that deal with launching Link (and other objects) into the air, followed by shrines that involve using bombs…
The creators behind The Legend of Zelda: Breath of the Wild talk about their favorite shrines, locations and characters in a follow-up to their making-of series.
There’s a reason Breath of the Wild is played in German. It’s just a heck of a lot faster. Speedruns use different languages and versions to cut down on time. Here’s how that works for The Legend of Zelda.
Nier: Automata and Breath of the Wild are amazing games with occasional technical problems. How do they manage to side step these issues and incorporate them into their structure? Heather takes a look in this critical video.
Breath of the Wild might be the hardest Zelda since the NES days, teaching players how to progress through its puzzles by killing them frequently and without remorse. Yet, paradoxically, it’s also one of the best games for people who don’t play a lot of video games.
Princess Zelda’s outfit from The Legend of Zelda: Breath of the Wild is great—a cool departure from the norm for the Hylian princess. If you take a look at the details, it also makes it easier to understand her character arc in the game.
The race to rush through Breath of the Wild has produced blistering speedruns. A run on track for a new world record came to a sudden end yesterday due to a deadly foe: technical issues.
Move over, Final Fantasy—the newest Zelda has its own airship, and it won’t kill you every time you try to land. The only catch is that you have to build it yourself.
Today on Highlight Reel we have guardian lasers, incorrect models, salt, and much more!
We often get attached to animals in video games. Yesterday I wrote about my sweetest, most darling friend: Raincloud, my horse in Breath of the Wild. She’s precious, I love her, and if anything bad ever happens to her I will murder everyone in Hyrule.
The Legend of Zelda: Breath of the Wild offers players a remarkable amount of freedom in terms of gameplay. For the moment, however, I’m completely obsessed with taming the prettiest horses.
The Legend of Zelda: Breath of the Wild is a big, brilliant game full of secrets to uncover. It’s a blast to explore on your own. But you might need a little nudging.
The Legend of Zelda: Breath of the Wild is a damn good video game, but still. Here is a bad thing about it: I don’t like that for the first 10-20 hours of the game its weapons disintegrate just by looking at them.
Breath of the Wild is light on plot, which makes any missteps stand out. One brief costume change illustrates how designers/can fail and how fandom is left picking up the pieces.
The Legend of Zelda has legacy, and every entry in the series is a chance to embrace or refute that tradition. Nintendo’s considerations on how to do away with conventions even trickled down to established characters, such as Zelda.
Today on Highlight Reel we have mountain selfies, tallneck kicks, close missiles, parachute hanging out and much more!
Breath of the Wild is an amazing game, but I do have some gripes with it. My biggest annoyance has to be the rain, an entity that has caused me more pain and suffering than Ganon’s evil forces.
No one could have predicted how horny people would get for the shark man crown prince from Zelda: Breath Of The Wild.
Here’s the full recording of Hidemaro Fujibayashi, Satoru Takizawa, and Takuhiro Dohta’s talk about Breath of the Wild from last week’s Game Developers Conference.
One Zelda player was surprised to find that the worst possible hiccup can happen while trying to save Hyrule. (SPOILERS AHEAD.)