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brash

Tale of Despereaux

Brash Handling Tale Of Despereaux Movie Extension

Brash Entertainment has announced today it's doing the Tale of Despereaux video game for Xbox 360, PS2 and Wii, set to release alongside the film on December 19th. The movie and the game are both based on an an award-winning book by Kate Dicamillo — would that make this the first video game yet tied into a Newbery Award-winner?

I saw this game when I visited Brash in New York a little while ago — the build I saw was very early, and being unfamiliar with the film, I couldn't tell how well it captured the aesthetic, but it did look cute, showing some scenes of a tiny little mouse whose friend was unhappy with his distinct un-mousiness. Despereaux isn't really interested in scurrying around and chewing things up — he kind of just wants to save a human princess. Aw.

Definitely a kids' title, though. It's still interesting to see how cross-media proliferates, a game from a movie from a novel. Full announcement and screens after the jump.

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space chimps

Platform-Hopping With Space Chimps

I often hear longtime platformer fans complain they don't make 'em like they used to, and bemoan the perceived "selling out" of their favorite mascot franchises, when all they want is the great gap-skipping of old that they remember from their younger days.

Most of us were kids during the 3D platformer heyday. So maybe, though, just maybe, if any of those games were to be released today, we'd say they looked like children's games. Brash Entertainment's upcoming Space Chimps film tie-in platformer is a kids' game, and giving it a whirl today was what made me think about days of yore.

It doesn't look too fancy, and it's aimed to be friendly to the younger set. But it sure took me back a bit, which was a surprisingly fun experience.

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game announce

Brash Invites Everybody To Six Flags

How do you cram all of the fun of a visit to a Six Flags theme park into your living room? You don't, but Brash Entertainment is still willing to try. They've just announced Six Flags Fun Park, due out this fall for the Nintendo Wii and PlayStation 2. Gamers can create their own character and engage in quests that take you all over the virtual theme park, just like a real life visit. And what visit to Six Flags would be complete without 40 different mini-games to challenge family and friends? None, I say.

“Six Flags is synonymous with great family fun, and Brash Entertainment is committed to bringing fantastic family entertainment to the gaming world,” said David McKillips, Vice President of Corporate Alliances for Six Flags. “Six Flags Fun Park is the next best thing to actually being inside the park. Now families can keep their favorite theme park gaming skills fresh year round.”

I am sorry if I am taking the piss here, but I cannot see a collection of mini-games coming anywhere near recreating the Six Flags experience. Now if they fill each case with biting gnats that break your air conditioning, then we'll be in business.

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hollywood

Brash Entertainment "Loses" A President

Variety's The Cut Scene reports that Hollywood based publisher Brash Entertainment, which in its own words is "laser focused on high quality theatrical based" video games for every platform, has lost its president. Founder Nicholas Longano is said to have exited the company after just a year in business. As The Cut Scene points out, its two completed projects—Alvin & the Chipmunks and Jumper—were critically slammed, each averaging a dreadful 30 on Metacritic.

The publisher has deals in place with developers Factor 5 and Game Republic to work on unannounced movie tie-ins and the publisher is behind a Saw video game, but we have to be worried for Brash's fate. Alvin & the Chipmunks reportedly sold well to the shovelware buying crowd, but it appears that Jumper: Griffin's Story only sold 16,000 copies. Ouch.

Changes at the top of Brash; Jumper sold 16,000 units [The Cut Scene]


brash entertainment

Brash Teams With Factor 5 For Movie Game

It looks like Brash Entertainment is trying to set themselves up as the go-to guys for licensed movie games. First they tap Games Republic of Folklore fame for what can only be a Clash of the Titans game, and now Factor 5 has signed on for a movie to game transfer slated for a 2010 release, to be announced at E3 this year. Factor 5 of course is the developer behind the Star Wars: Rogue Squadron series, Lair, and the classic Turrican series. Why are they pulling in the good dev teams for movie translations? President and co-founder of Factor 5 Julian Eggebrecht says it's all about long lead times and creative freedom.
We're already working on a title that is more than two years out, and because the filmmaker is a game fan who is really excited about how we want to expand on the story of the film, we've been given a lot of latitude. It's been really fun to dig deep into this universe.
This is the way movie video games should be made. With the same care and patience as every other game. Let's hope they do something amazing with the time they have. More »

secrets

Folklore Devs Working On Secret Movie Game

Movie video game producers Brash Entertainment (Jumper: Griffin's Story, Alvin and the Chipmunks) has signed a deal with Japanese developer Game Republic (Genji series, Folklore) to work together on a game based on a "popular Hollywood film". While we've no idea what movie the game is to be based on, famed Game Republic CEO Yoshiki Okamoto hints at a fantasy theme.
"In collaborating with Brash, we were introduced to a very compelling fictional world and given the freedom to expand it through the game. We are working directly with the creative talent from the film, and feel that the close collaboration will result in an amazing game play experience that immerses the player in an incredible fantasy world."
Incredible fantasy world with a 2010 release? Warner Bros. 2010 remake of Clash of the Titans would certainly fit the bill, with the original film allowing it the "popular Hollywood" film label, and Brash does have an agreement with Warner Bros. Interactive Entertainment. Just my speculation mind you. We'll just have to wait and see! More »

movie games

Saw Writer Talks Saw Video Game

James Wan, the executive producer for the Saw series of horror films, was also responsible from writing the two best installments of the franchise, the original and Saw III, so news that he is busy writing the story for the video game is welcome news indeed. James talks about the project a bit in his latest MySpace blog post.
Leigh and I are very excited about this new venture. We are big gaming fans and we think it would a great opportunity to continue the SAW legacy into a different platform/medium. Keeps things fresh for us anyway. A lot of people have asked us if we would be interested in writing another SAW movie...well, we are writing another SAW story...but it's for the game. We're treating this story like the SAW movies with lots of twists and turns. We have no idea how that is going to apply to a computer game format, considering that most games are generally pretty simple in it's plotting. Maybe its a good thing that Leigh and I are naive to the video game world and that we're writing it like its a movie!
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movie games

Saw Coming To Consoles (Please No, NOOOOO!)

The first Saw movie was decent, until you realized that a tiny little clown puppet was supposed to be killing people, and then later, you realize that (SPOILER ALERT!!!!) some decrepit cancer patient is somehow setting up all these traps. And then the series gave up on any intelligence in lieu of more red dye and corn starch mixtures.

And then they started licensing the awesome concept for video games!! Due out on Halloween October 2009 for Xbox 360 and PS3, we CAN'T WAIT! Developed by Brash Entertainment with the Unreal Engine 3, supposedly the game will be the result of close movie to game studio collaboration.

Oh, and to all the Saw fans. I'm sorry. (Not about this post, but that you've been sucked into liking crappy movies.) Oh, I kid. I love you all and have already judged you as perfect for reading my ramblings.

WhoIsJigsaw [Official Site via GameLife]


movie games

Brash Gamifies Jumper Movie

Bourne Identity director Doug Liman's latest film, Jumper, is due out in February of 2008, and Brash Entertainment plans to have the movie game arriving by its side. Based off of the 1992 science fiction novel by Steven Gould, the movie tells the story of David Rice, a young man who discovers that he is a 'Jumper', a person with the ability to instantaneously teleport anywhere on Earth. Starring Hayden Christensen (oh boy) as David and featuring Samuel L. Jackson as the leader of the Paladin organization that has warred with the Jumpers for thousands of years, it certainly has the makings of a blockbuster action flick. As for the game itself? We'll wait and see how Brash does with that one when it comes out next year for the PS2, Wii, and Xbox 360. More »

alviiiinnn!

The Chipmunks, the Rhythm Game, the Experience

The rumors were right. The Chipmunks are getting their own PS2/Wii/DS videogame from Brash Entertainment. This December alongside their film, The Chipmunks will launch a rhythm game in which they perform 40 castrated classics like REM's Shiny Happy People and Run DMC's It's Tricky.

In a setup similar to Guitar Hero's venue progression, the squirrel-like annoyances will screech their way from high school gyms to Burning Man. Despite our once unabashed love for both the former show and movie, we're now older, wiser and way more knowledgeable about studio enhancement. You lied to us, Alvin. And we'll never forgive you for it.

Brash To Publish Alvin And The Chipmunks Rhythm Game [gamasutra]


hollywood

Brash Lands Deals With Five Studios

They may not yet have a game to their name, but Brash sure is lining up the film studios for future deals. More »

wow-wee

Legendary Pictures Talks WoW Movie

Thomas Tull, the guy behind Legendary Pictures, which is the studio behind Batman Begins and 300, and Mitch Davis, the guy behind up-and-coming movie-centric dev Brash, gave a little talk today at the Hollywood & Games gathering touching on several interesting things, not least of which was their work on the upcoming World of Warcraft movie. More »

tripe

Brash Working on Saw Game

Good news everyone, developer-guns-for-hire Brash Entertainment told Variety today that they have managed to raise $400 million in funds to start pumping out games based on movies, television and, yes, even music. More »

brash entertainment

Start-Up Looking for Cash for Movie Games

Red Herring did some snooping around about new gaming startup Brash Entertainment that is scrounging around for $150 million to let them create 60 to 100 games based on books, movies and music. More »