<![CDATA[Kotaku: Box Art]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Box Art]]> http://kotaku.com/tag/box art http://kotaku.com/tag/box art <![CDATA[ Mortal Kombat Box Art Revealed, Plus Shazam! ]]> Midway has unvieled the official box art for their upcoming crossover fighter Mortal Kombat Vs. DC Universe, and while previews of the game and footage I've seen seem to indicate it will be a solid fighter, I still can't help but laugh when I see Scorpion facing off against Batman holding a kunai. Along with the box art comes a few new screenshots that aren't nearly as laughable, giving us a look at Baraka, Raiden, and Captain Marvel himself, SHAZAM! *gets hit by lightning bolt, dies*

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Fri, 03 Oct 2008 11:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5058728&view=rss&microfeed=true
<![CDATA[ Left 4 Dead Gets New Box Art, Completes The Joke ]]> Box art disaster averted! The official Left 4 Dead web site features updated box art for Valve's upcoming zombie shooter, ensuring that not a single pun opportunity has been squandered, with a trifecta of wordplay fully realized. We're so glad we were properly prepared for this shocking news. Thanks to Fuga for the eagle-eyed tip.

Left 4 Dead Official Site

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Tue, 30 Sep 2008 14:30:48 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5057096&view=rss&microfeed=true
<![CDATA[ Street Fighter IV Box Art: Which Is Worse? ]]> Oh, come on Capcom - you can do better than this, surely?

This dodgy diptych of box art features a slightly too muscular Chun Li (c'mon she may be a strong lass, but as drawn here she could throw shot at the Moscow Olympics) a Ryu who looks like he is trying to do long division in his head and typography that looks like the artist was doodling band logos during double geography.

If you look closely, you will see that Ken is striking exactly the same pose (even down to the spray of mud at his heels) when fighting both Chun Li and Ryu at the bottom of their boxes.

Ryu, incidentally, is demonstrating an ancient fighting technique, known in the East as Goatse Hadouken.

[Thanks to MarkMan for the tip]

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Tue, 23 Sep 2008 16:40:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5053902&view=rss&microfeed=true
<![CDATA[ Capcom's Amazing Mega Man 9 Box Art ]]> Is this the retail packaging for Mega Man 9? Of course not, Mega Man 9 is a downloadable game, but that didn't stop the folks from Capcom from creating this spectacular packaging to send out to their friends in the press, making me wonder just how close a friend you have to be to score one. I've done plenty of things I'm not proud of in the past.

Anyway, it's a throwback to the NES days of bad box art hiding a good game, complete with budget price tag and NES game shaped disc holder. A work of art. A must-have, yet can't have, unless Capcom does good and places a few up on the Capcom store for us to wrestle over. Hit the jump for another drool-worthy view!

Mega Man 9 Retail Package?!? [Capcom Unity]

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Tue, 16 Sep 2008 11:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5050627&view=rss&microfeed=true
<![CDATA[ Final Web Of Shadows Box Art Decided ]]> The votes have been tallied, and to my great surprise and dismay, the Spider-Man: Web of Shadows box art has been chosen by the fans themselves, and they chose...poorly. I suppose in all fairness the two choices we were presented weren't all that great in the first place - it was either Spider-Man holding a dome-less snow globe or Spider-Man with concept art for arms. I was leaning towards the snow globe myself, but Wolverine and Venom together on one cover is kind of hard to resist.

Besides, when you've got as good of a game inside as I played at the Games Convention in Leipzig, you could ship it in a plain cardboard sleeve and I'd still be there on launch day to pick up the special corrugated edition.

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Wed, 27 Aug 2008 11:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5042532&view=rss&microfeed=true
<![CDATA[ Left 4 Dead Box Art To Change? "Stay Tuned" ]]> When Valve forwarded us the finalized art for the Xbox 360 and PC retail versions of Left 4 Dead, we were too excited by the visual pun to realize they'd missed out on a more complete version of box art literalism. But others wondered, "Why does it have a right hand?"

Believe it or not, we actually wasted breath asking this very question to Valve's Doug Lombardi at Games Convention.

"All I can say is 'stay tuned'", he said with a smile, noting that we weren't the first to inquire about the missing visual gag. As Valve is wont to do, Lombardi didn't elaborate, but it sounds like the finalized written earlier is more of a "finalized." We hope this long national nightmare of squandered puns on Left 4 Dead box art will soon be over.

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Sat, 23 Aug 2008 17:30:16 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5040960&view=rss&microfeed=true
<![CDATA[ Legendary Gets Release Date, Preorder Bonus, Graphic Novel ]]> Gamers eagerly awaiting the chance to chop off a werewolf's head in the middle of an annihilated New York City will be getting their chance next month, as Gamecock Media Group announces a September 30th release date for Spark Unlimited's fantasy horror shooter. Along with the release date comes news of the pre-order bonus, an attractive Legendary art book, complete with a DVD filled with trailers, behind the scenes looks, and general eye candy.

Even more exciting that the art book, Spark Unlimited is also releasing a 96 page graphic novel detailing Deckard’s fight against the Black Order, written by none other than Legendary comic book writer Mark Waid. See what I did there? It's a double meaning. Accentuated with a capital letter. Is the weekend here yet? Look for the graphic novel to hit around the same time as the game. Look for the box art after the jump!

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Fri, 01 Aug 2008 17:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5032186&view=rss&microfeed=true
<![CDATA[ Thumbs Up For Left 4 Dead's Awesome Box Art ]]> Normally, box art posts are the stuff of filler. This one, however, is merely for praise. Valve's art department makes up for The Orange Box's yucky melange with the most enjoyable pun-as-box art treatments ever with Left 4 Dead. Frothing demand, will buy two copies, probably should get a DVD-ROM drive in my PC, etcetera, etcetera...

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Mon, 21 Jul 2008 14:40:53 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5027391&view=rss&microfeed=true
<![CDATA[ Seize Control Of The Web Of Shadows Box Art ]]> Following the whole "Seize Control" theme they kicked off by allowing fans to vote on the preorder bonus for Spider-Man: Web Of Shadows, Activision is now giving players a chance to decide which box art the game ships with this fall. The choices are limited to the left image, which is almost mildly appealing, and the right one, which for some reason makes Spidey's arms and hands into display monitors for concept art.

While you struggle between mildly pleasing and completely stupid covers, keep in mind the special message below the voting section on the website. "Activision shall not be bond by the outcome of the community vote and Activisions decision(s) and selection(s) shall be final and binding." So yeah, vote, but don't expect it to actually matter. Awesome.

Packaging Artwork Vote
[Web of Shadows Official Site]

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Tue, 01 Jul 2008 12:30:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5021151&view=rss&microfeed=true
<![CDATA[ LOLBox Art: You're Doing it Wrong ]]> 1Up has a running feature on worst-ever box cover art. It's been about six months since the last installation so they drop another dozen or so for us to laugh at. Yes, Okami's watermarked box makes the list. So does the Orange Box. Remember, just because it's bad box doesn't make it a bad game. In fact, a good game triumphing over bad packaging is ... even gooder!

Some of these are so bad they look like LOLz. Utterly incongruous text over the graphics. Like someone developed a game and then they retrofit whatever art was laying around because they ran out the packaging budget. Pure Pinball? That looks more like a concept for Fox Force Five or something.

The Worst Video Game Box Covers, Part 4 [1Up]

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Sat, 10 May 2008 17:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5008570&view=rss&microfeed=true
<![CDATA[ The First Doctor Who Console Game Looks Like This ]]> Okay, so they missed Christmas 2007 by a few months. The Doctor has never exactly been all that timely, ironically enough. Eidos is getting ready to release the first ever Doctor Who console game later this month over in the UK, and while Doctor Who Top Trumps is just an older card game dressed in Doctor Who trappings, it is still significant enough to at least warrant a look-see, if only for the novelty of seeing that PlayStation 2 logo over the television show's. The game is coming out for the PC, PS2, and Nintendo DS, and allows you to play as the Doctor, Martha Jones, fan-favorite Torchwood leader Captain Jack or any number of classic Whovian monsters in adventure mode, two-player head-to-head, or a variety of mini-games. It's licensed drivel really, but sales of this drivel might help determine whether or not we get a real Doctor Who video game somewhere down the line. The game should be in stores on May 16th.

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Tue, 06 May 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=387534&view=rss&microfeed=true
<![CDATA[ I've Wasted My Life (And Other Unreleased Atari 2600 Gems) ]]> iwml_2600.jpgWe're certainly not above giggling profusely at some retitled Atari 2600 box art. While the cover artwork on Atari published titles was nothing short of spectacular stuff—the Defender and Haunted House paintings expertly tricking my young mind—it's clear that some of these games were given unspectacular titles. I've Wasted My Life, however, is brilliant. And Tim Curry's Magic Board? I'd have played that.

These more accurately titled and described Atari 2600 classics are possibly the best box art jokes you'll see all week. Unless there's a Photoshop Phriday on the matter...

Fun From Yesterday! [MightyGodKing via Boing Boing Gadgets]

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Tue, 22 Apr 2008 20:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=382898&view=rss&microfeed=true
<![CDATA[ IGN Watermark in Okami Cover Art ]]> okami.jpgFor a game that rides on artistic chops as much as Okami, this is a pretty bad F-up. Several of you mentioned that there is an IGN watermark on the box art picture. More or less, the background under the wolf was formed by a hi-res shot lifted from IGN's site.

Several readers tipped us, including Riven, who supplied images from NeoGAF. And Crecente just emailed to say, yup, it's on his box, too. Pictures after the jump.

I'm wondering if the designer Capcom hired couldn't get the hi-res originals from his own client, and googled them off of IGN? No idea, but this is some real stank on Capcom, at least for insiders.

Here is the cover. The IGN watermark is next to the dog's mouth. You have to squint.
okami2.jpg
Here's a blowup pointing it out.
okamign.jpg
And here is the picture apparently used to create the background.
originalart.jpg
Oopsie!
IGN Watermarks discussion [NeoGAF]

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Sun, 20 Apr 2008 09:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=381846&view=rss&microfeed=true
<![CDATA[ The Officially Unofficial Metal Gear Solid 4 Box Art ]]> Konami recently revealed the official Japanese box art for Metal Gear Solid 4: Guns of the Patriots to overseas publications, but we've only seen it in standard scanned-in, postage stamp-sized form. That's really annoying as Westerners, because we should have the option of super-sizing everything.

Thanks to reader Joe, we have a fantastic mock up of what Japanese gamers will be getting when the game ships in June, one based on authentic MGS4 assets. It's perfect for printing out and staring at for hours on end while life passes you by.

For an even bigger version of the almost real thing, right click, save as, pick a folder. Thanks a million, Joe!

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Wed, 27 Feb 2008 17:20:24 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=361605&view=rss&microfeed=true
<![CDATA[ Gears Of War 2 Coming In Two Flavors ]]> In case there ever was any doubt, Microsoft's press site has images up for the temporary box art for Epic's just announced Gears of War 2, in both regular edition red and shiny limited edition black. No details on what will come with the limited edition yet, but I am guessing there will be some sort of bonus disc and a $10 or more higher price tag associated with it. Keep in mind this box art is only temporary so the folks at stores like GameStop can place them in the coming soon area and get your $5 down payment.

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Wed, 20 Feb 2008 13:40:48 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=358821&view=rss&microfeed=true
<![CDATA[ The Best PC Hardware Has The Worst Box Art ]]> A lot of PC hardware these days - graphics cards in particular - is impressive technology. Know what's not impressive? Their box art. Poorly-rendered boobs, fairies and monster trucks do not a respectable product image maketh. Anyway, Kotaku special guest and Boing-Boing Gadget's own Joel Johnson has done us all a great service and collected a gallery of the worst. And by worst, I mean best.

winfast.jpg A must-see. More at the link below. Some—But Not All—of the Horrible Motherboard Box Art We Found [Boing-Boing Gadgets]

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Tue, 19 Feb 2008 07:20:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=357942&view=rss&microfeed=true
<![CDATA[ Mario Kart Wii Box Unnecessary Packaging, Pack-In Alert ]]> Hey, is that Mario Kart Wii final box art? Maybe! It seems to have all of its facts straight, now that the Mario Kart Wii title has dropped its "tentative" moniker and that the ESRB has given it an "E" rating. The logo is certainly different than the one shown in Nintendo's own press room, but we're willing to let that slide in our evaluation of box art authenticity. Then again, it's box art, so who ultimately cares at this point if it's legit? Kidding, of course, as box art is serious business.

We're certainly down with the rumored look and feel, but that packaging to accomodate a Wii Wheel that we don't really want or need seems a bit excessive.

Fake or True? [Nintenerds]

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Thu, 31 Jan 2008 15:00:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=351271&view=rss&microfeed=true
<![CDATA[ Box Art Goes Honest ]]> Many of you have probably come across the Calloftheday's video game boxes gone honest, but we wanted to point them out for those of you who haven't. Not all of them are side splitters, but we enjoyed this response to Star Wars Galaxies (and really, all Star Wars games) pictured here. We also enjoyed the "Same Shit, Different Year" title for Fifa 2008 or MotoGP's "Don't Drive After Playing This Game."

We also wouldn't mind the DualShock 3 being renamed "we lied, you do care" or Nintendo's friend codes going by something more catchy like "we want you to play with buddies IN PERSON, get it through your f'ing head already."

You say one thing, but you mean your mother. (VideoGame Box Art Edits 2)
[via digg]

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Fri, 21 Dec 2007 11:40:13 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=336732&view=rss&microfeed=true
<![CDATA[ Ninja Gaiden Dragon Sword Shipping in March ]]> NGDS%20final%20box%20shot.jpg

I kinda dug Ninja Gaiden Dragon Sword on the DS both when I checked it out on the Tokyo Game Show floor and was forced to play it at the Tecmo party later that night, with a duo of developers looking on. It's seems like a fun little game.

And now Tecmo's let us know that the game will be hitting the DS sometime in March and dropped this official box art on is. It's nice to see some solid timing showing up for games hitting early next year. I was beginning to think it was going to be a slow few months.

NINJA GAIDEN® DRAGON SWORD TO SHIP MARCH 2008
The must have action game is scheduled to ship next year

TORRANCE, Calif. December 19, 2007— Tecmo® announced that Ninja Gaiden® Dragon Sword, the highly anticipated action game for the Nintendo DS™, will be shipping in March of 2008. With the intuitive use of the DS stylus, Ninja Gaiden Dragon Sword will let players control Master Ninja Ryu Hayabusa like never before.

Developed by Executive Producer Tomonobu Itagaki and the Team NINJA® development studio, Ninja Gaiden Dragon Sword features beautifully rendered environments, fast Ninja Gaiden-style action, numerous enemies, and a new story. Various directional movements and taps with the DS stylus will activate Ryu Hayabusa to run, jump, attack, and cast Ninpo (Ninja Magic). Certain combinations of movements will allow players to perform special attacks like the "Izuna Drop" and the "Cicada Slash" which were made famous in the Ninja Gaiden console games.

"Ninja Gaiden Dragon Sword brings a new level of gaming action to the Nintendo DS," says Yoh Watanabe, Tecmo's Marketing Manager. "There's currently a demo available on the DS Download Station and I urge everyone to try it out and you'll know what I mean."

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Thu, 20 Dec 2007 09:00:19 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=336093&view=rss&microfeed=true
<![CDATA[ THQ Discovers Box Art Ipecac Equivalent ]]> I'm not sure if THQ is competing in some sort of Pink Flamingos-style contest with publisher Ubisoft for most deplorable box art behavior, but if so, THQ has taken the lead. The entire concept of Bratz is already offensive, but the collection of tarted-up whorish toddlers on the cover of Bratz Super Babyz is gag-worthy, in a cover art sense. I'm gonna go lie down, as my head is spinning from the unnecessary Zs.

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Fri, 07 Dec 2007 16:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=331450&view=rss&microfeed=true
<![CDATA[ This IS The SSBB Box Art ]]> ssbbboxart.jpgLast month, this box art for Super Smash Bros Brawl showed up on Amazon and a few other retailers' sites causing some speculation on whether this was the official art or just some of the placeholder art we see all the time. Well, this box art has now shown up on Nintendo's official press site which, I would think, pretty much seals the deal. Like it or hate it, come February, this is what will be staring at you from store shelves. Of course, February is an awfully long way away and stranger things have happened. I do have one comment, though. Needs more Snake.

[via GoNintendo]

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Sat, 13 Oct 2007 13:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=310551&view=rss&microfeed=true
<![CDATA[ Devil May Cry 4, Zack & Wiki, Harvey Birdman Box Art Blowout ]]> Capcom has put out a fresh batch of piping hot box art for us to judge, including highly anticipated games such as Devil May Cry 4, Zack & Wiki: Quest for Barbaros' Treasure and Harvey Birdman: Attorney At Law. Obviously, you can see Nero sporting his fancypants glowstick hand above, but the rest of box art fun continues after the break.

z_w_wii_pkf_090707.jpg

ps2_harvey.jpg

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Fri, 07 Sep 2007 19:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=297771&view=rss&microfeed=true
<![CDATA[ Call of Duty 4 Box Art ]]> Finally we can stop using the game logo on black every time we do a story on Call of Duty 4: Modern Warfare. Helicopters! Smoke! Mud! Running! Yep, this is a Call of Duty cover all right. For the PC and PS3 covers for the game, use your imagination. For the DS cover, use your imagination's crop function.

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Wed, 29 Aug 2007 15:30:50 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=294845&view=rss&microfeed=true
<![CDATA[ Ratchet and Clank Box Art ]]>
This is the official box art for Ratchet and Clank Future: Tools of Destruction. Not much more to add to that, other than: Man, those are some big ears.

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Fri, 10 Aug 2007 09:00:51 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=288153&view=rss&microfeed=true
<![CDATA[ Wait, This Is Halo 3 Box Art? ]]> Has a game's box art ever been so highly anticipated? After the previous best guess for Halo 3 box art showed up on retailer Amazon's web site, extremely watermarked, it looked like a done deal. Then these two little surprises show up on Games Press, giving us a look at (maybe) the regular edition and the limited (but not "Legendary") edition.

I cannot wait for today's Bungie Weekly Update. This box art speculation is spiraling out of control! We demand answers!

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Fri, 08 Jun 2007 15:40:40 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=267369&view=rss&microfeed=true
<![CDATA[ Final Bioshock Box Art Unveiled ]]>

Featuring a hulking Big Daddy and a Little Sister hiding in the shadows, the official cover art for the 360 and PC versions of Bioshock is about what you'd expect.

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Wed, 06 Jun 2007 14:00:22 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=266538&view=rss&microfeed=true
<![CDATA[ Halo 3 Box Art? ]]>

The Final Fight stumbled upon what they believe to be the box art for the standard version of Halo 3. Seems pretty believable and Amazon is using it as their art for the game, so why not? That reminds me, I need to play some more Halo 3 tonight... and perhaps some Warhawk.

Halo 3 Box Art Finally Surfaces [The Final Fight, via HBO]

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Fri, 01 Jun 2007 16:00:16 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=265332&view=rss&microfeed=true
<![CDATA[ Dragon Quest Swords Japanese Box Art ]]>

I always like seeing good box art because let's face it, we all buy games based on their cover art, right? Ok, well maybe not, but having a good cover always helps. Here's the box art for Dragon Quest Swords coming out in Japan. Shouldn't be to long before this one comes stateside, but I hope it's a wee bit shorter than the last one. It seemed like it took an eternity to get through.

[via GoNintendo]

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Sun, 06 May 2007 15:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=258087&view=rss&microfeed=true
<![CDATA[ Ninja Gaiden Sigma Box Art ]]> I'm a bit of a Ninja Gaiden Sigma evangelist these days, so I'm happy to report that the game's box art doesn't make me waiver in my love for all things hi-res Rya Hayabusa. This is sexy stuff. The alpha and the omega of box arts, you could say. It's so hot I expect it to show up on GayGamer within the hour.

We're still waiting to see what Tecmo has planned for the GameStop-exclusive Ninja Gaiden Sigma Collectors Edition package, but I've got my fingers crossed for a Rachel wrap around cover with a pop-up insert.

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Thu, 03 May 2007 17:20:08 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=257621&view=rss&microfeed=true
<![CDATA[ Transformers The Movie The Game The Box Art ]]> Boy, they're really phoning it in for Transformers The Game. The art department just slapped on the movie poster and took lunch. While I am still cautiously optimistic that I'll enjoy the movie—I might take a few blows to the head prior to watching—my interest in controlling giant robots doing pretty much anything ensures I'll give Transformers The Game at least a look.

Anyway, what's up with those little face tattoos on Optimus and Megatron? And why aren't they looking eachother in the "eye"?

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Thu, 19 Apr 2007 19:20:06 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=253835&view=rss&microfeed=true
<![CDATA[ Super Mario Strikers: Charged Football PAL Box Art ]]>

Forum member VOOK over at the always lovely NeoGAF posted the PAL box art for Super Mario Strikers: Charged Football. The fact that it's pretty sweet might just make that possible Paper Mario delay all the less heart breaking.

Nah.

Box Art [NeoGAF]

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Thu, 05 Apr 2007 07:00:06 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=249826&view=rss&microfeed=true
<![CDATA[ Box Art: Virtua Fighter 5 For Xbox 360 ]]>

Fahey and I have this rolling debate about whether Virtua Fighter 5 sucks or not. We'd go online to settle it with some well placed kicks and punches, but the game doesn't support that. Don't mind me, I'm just bitter.

If you don't have a PS3 and have been waiting for your VF fix, here's a little something to tide you over until the summer. Sorry, it's just box art.

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Wed, 28 Mar 2007 17:08:45 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=247918&view=rss&microfeed=true
<![CDATA[ First Japanese Wii Box Art? ]]>

We've seen the North American, but where's the Japanese Wii box art? A-squint-and-you'll-miss-it Super Monkey Ball image popped up on Sega's site, and *surprise*, it's all pink and written in Japanese. Granted the Japanese title is different and various box art for games is not really news, but I'm actually a little surprised. I guess all the other early Wii games might have different art, save for Cars, which will look EXACTLY the same.

Uki Uki Monkey [Sega Direct, Thanks creamsugar!]

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Thu, 05 Oct 2006 08:20:39 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=205390&view=rss&microfeed=true
<![CDATA[ Mobile Suit Gundam PS3 Box Art ]]>

Namco Bandai just sent out a press release with some new box art. Most of the stuff was dull, like Snoopy vs. The Red Baron dull, but they also snuck in one piece of Playstation 3 box art. I present the Mobile Suit Gundam Crossfire case. A little grey for my tastes, but I still want the game.

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Wed, 04 Oct 2006 11:00:54 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=205190&view=rss&microfeed=true
<![CDATA[ A History Of Video Game Covers ]]>

Over at our favorite mainstream gaming news site, 1UP, Kurt Kalata has put up just an excellent history of video game cover art, from the bizarre imaginings of early cover artists attempting to extrapolate a four-pixel sprite into an incredibly detailed painting to the modern disparity between American, European and Japanese cover designs.

I have to admit, I really love those old covers. You can just imagine some random cover artist just pouring the booze down his throat as he tries to do the impossible: take all of Pac-Man's abstraction and trying to sum it up in a picture that tells some kind of story. "Okay, so there's this floating yellow pizza, and he has to eat dots and fruits, and he runs around a maze, and ghosts chase him! Wait! I got it! What if he's a deformed, buck-toothed jogger, the dots are hamburgers, and ghosts are chasing him around a castle? That makes sense, right?" Well, I'm sure it does when you've got a 9am deadline and you're on your third bottle of scotch.

Judging A Game By Its Cover [1Up]

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Tue, 03 Oct 2006 10:40:14 MDT kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=204838&view=rss&microfeed=true
<![CDATA[ Opera for Nintendo DS Japanese Box Art ]]>

Go Nintendo has scored some pretty box shots of the Japanese Opera DS Browser package. I can't translate those crazy looking Japanese bug cryptograms — that's how Ashcraft earns his booze money — but we notice that 'Opera' isn't exactly being prominently displayed on the box. Heck, we can't even squint hard enough to see that it's being displayed at all

Opera DS browser - DS Lite/DS package shots [Go Nintendo]

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Thu, 22 Jun 2006 13:40:40 MDT brownlee http://kotaku.com/index.php?op=postcommentfeed&postId=182622&view=rss&microfeed=true
<![CDATA[ The Genius of Handr, Not For The Squeamish ]]> South African artist and deviantART member Handr de Jager has been making gory/creepy painted recreations of videogame scenarios for a while now, some that could pass for actual bad box art. I mean, remember the cover art for the original Mega Man? An insult to my eyes! But, Handr taps into something surreal, disturbing, and maybe just a bit hilarious in each of his paintings. Someone get this man a proper gallery show!

Handr 's deviantART Gallery

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Sun, 05 Mar 2006 12:20:54 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=158456&view=rss&microfeed=true
<![CDATA[ Fan-Made Revolution Box Art ]]>

There is nothing official about the fan-made Revolution Box art at this LiveJournal. However, the box arts are officially cool. Nintendo should consider using the "blue energy line" theme (see image) as it provides a slick foil to Microsoft's "green ball of life." There's two more images after the jump, and make sure you check the links below for all of them.

Thanks Eddie for pointing us to Nintendo Gal.

Revolution Box Mock-Ups [Nintendo Gal]
Revolution Box Art Mock-Ups [Nintendo_Rev LiveJournal]

We're into boxing
So off come the gloves

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Mon, 20 Feb 2006 14:40:51 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=155887&view=rss&microfeed=true
<![CDATA[ New <cite>Tomb Raider</cite> Box Art ]]>

Really not that exciting, but I suppose this is worth a post. The box art is the same for all versions. Just a close up of Croft's freshly chiseled features.

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Mon, 16 Jan 2006 06:00:15 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=148736&view=rss&microfeed=true
<![CDATA[ New Box Art Pictures ]]> shadcol.jpg

A poster over at the Gaming-Age forums has put up screen shots from a slew of U.S. Boxart for some very anticipated games including Devil Kings, Fire Emblem: Path of Radiance and Shadow of the Colossus. Check em out and then explain why Tony Hawk decided to go with such a crap cover for American Wasteland.

[GAF]

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Wed, 31 Aug 2005 05:37:34 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=123105&view=rss&microfeed=true