@excel_excel: What's wrong with that? I mean, I'll still play it, but it was reading as an "action RPG", and the art looked amazing, so I only assumed it was going to be SE's answer to Shadow of the Colossus or God of War.
Then I read that it had sprites... and 2.5D gameplay... on the DS. It might still be a good game, but at first my mind was thinking grandiose thoughts until it was limited by the notion that it'll be on the DS, which, obviously, isn't the most powerful piece of hardware on the market. Just seems like a wasted potential and premise to me, honestly...
@Silveth: Also, just to let you know, since I saw you reply to the guy below me, I like my DS and the Final Fantasy remakes, as well as a lot of it's other games, so no fanboy flaming! Like I said, it just sounded like a mix of SotC and GoW at first, which would be a good current-gen game. ^.^
Hopefully this should be good. I mean it's the first original IP that S-E have coughed up in a while. Although it'll have a hard time beating their last (decent) original effort, but we'll see.
Does Squeenix have ANY compassion for originality? They improved a genre way back.... Then They've played the same formula for years and then when the getting gets rough they steal other's ideas?
I'm appalled. Squeenix was once my favorite game company, but after FF9 it seems things went downhill. Now this? This is plagiarism.
All of these enemies are complete rip offs from SOTC.
'Borrowing' ideas is one thing.. shamelessly stealing them is a completely different issue.
From Team Ico none the less. I'm really upset by this.
2.5D games have this tendency to be extremely confusing, what with the lack of depth perception and all. Also, the huge bosses don't seem to add much to the action RPG formula - in fact, all the player seems to do is stand on a platform and avoid a stationary enemy's attacks. Meh.
There are other platforms out there that deserve new IPs just as much as, if not more so, than the DS. The DS has enough games, and this one just seems wasted on it.
@Archaotic:Really. There are other platforms out there that deserve new IPs that have the install base rivaling or passing up the DS? What, the PSP?
Really, your crying about games going to the DS is getting really, really stupid now. Games are made for profit, not to tickle your fanboy taint. Maybe you completely missed the fact that SE wants/needs money and when it comes to new IP, they preform best sales wise on the DS.
Frankly speaking, I'm tired. I'm really tired. People are bitching about the game already. We've seen a trailer that is less than a minute long and a single scan from a magazine, and that is enough to be a bad game? Shouldn't we at least, you know, try the game? Like the gameplay? We only know that is going to be a action RPG by SE. With gigantic walkin-monster-cities. But the game already sucks. It can't reach its full potential. It going to have a bad story. That is what most of this thread is about. It makes me think about the gamer comunity in general.
The only way to be epic, emotive, great, a gigantic gaming experience, a truely groundbraking title, it has to be on a home consloe, on full HD. Only after meeting these the story comes into play, and then it seems that the gameplay comes into hand.
And not in a Nintendo console. They are bastards that only want to make money. They only appeal to casual gamers, kids, and retards. They are a megalitic evil corporation that wants to eat everything in the world. And Sony and Microsoft are ones that are against that and are only in the business so they offer the a great experience to gamers. O wait a second, let me think about those two companies... Yeah, everything seems OK.
I really don't get all the hate for Nintendo. Yeah, I admit it, I'm a freaking Nintendo fanboy, but still why all the hate? They are a company that is making money. They went a different direction than the other two, they tryied innovating in the gameplay, but because it isn't HD it's not really next gen. And they are bothered because the move worked? Because they made a cheap console that sells they are horrible. Because they are a lot of games that are crap the system sucks. Didn't the PS2 have also a lot of awful games? No one critizied that. "They are only a few decent titles on the Wii." "My Wii is gathering dust." are common in the fandom. And then we always say that we want innovation and that we praise it over anything else, but let me ask, what is more innovative Wii Fit or MGS4? And how the fans recieved each. I haven't played either but, why shouldn't be Wii Fit fun? Have most of the people who bash it played it yet? I'm asking.
And this seems to be very common. SE decides to make money they are bastards. Well I didn't have FF or DQ before their remakes so I'm pretty happy to be able to have them in my hands. We forget that they are companies, they all are trying to make money.
But I disgress to much on the topic of hate. What I really have to say is that we are a community with a horrible double standard. We always complain about media talking about videogames without knowing them, that they only see a few things and jump all over them without knowing what they are really talking about. And then we have this. Nobody has played the game, we know nothing (or almost nothing) about it and yet we critize it. A lot. We are doing the same thing that we hate. Ok, the first scans and trailers are important to see if you may like the game but you may only say "I like what I see" or the contrary. Saying things like "it's SotC" or "it's wasted on the DS" are the same that what the media does, having prejudices. You may not like what you see, perfect, just ignore the game from then on. You like what you see than follow the game. Don't judge it before time. This game was probably planed for the DS, they may use the features of the console to make the best game they can, but because of what I said before it already sucks. And it happens a lot. It's really depressing seeing how the comunity reacts, and how common this is.
You're right, there's not much information available about the product. But a trailer exists for 2 reasons:
1. To get consumers interested in a product and 2. For the company to get feedback from consumers about what they saw in the trailer.
Some people have mentioned potential negatives and potential positives about what Blood of Bahamut will be like.
Personally, after watching the trailer I feel that Square is turning out another by-the-numbers RPG to appease their shareholders who want Square to make money while spending millions on the development of the next KH, FF, and DQ games.
Sure, multiplayer was mentioned, but there's nothing in that trailer shown that isn't already done on the DS in some fashion.
S-E needs to show how their game A) stands out among the already crowded DS RPG market and B) was actually made by more than a few of the DQ programmers working overtime after their daily tasks were finished.
Even by DS standards the trailer didn't look that amazing. Perhaps by making a mixed 2D/3D multiplayer game, they had to reduce the overall visual quality? If so, they should have shown the multiplayer aspects.
I hope it's just initial trailer showing off an inferior early copy of the game. S-E has released some good DS games, and I hope Blood of Bahamut sees many improvements.
Huh. No one's commenting on the fact that this is a **Multiplayer** RPG for the DS? Isn't that a first? I don't know of any other DS handheld RPG that allows you to connect with others and go through dungeons together...
But on another note, most of the touted RPGs for the DS with wireless capabilities allow you to sync up with other players and... trade gear. Not adventure together, just trade crap.
It's about time that a wireless multiplay game other than MarioKart and Meteo show up. And an RPG to boot!
God, will everyone please stop comparing it to Shadow of the Colossus? Just because something has large scale bosses, does not make it Shadow of the Colossus. By that line of reasoning, I guess Resistance 2 is like Shadow of the Colossus because of that one Leviathan fight? Shadow of the Colossus was a unique, puzzle platforming game. This is an action-rpg that happens to have at least one big boss. That doesn't make it a Shadow of the Colossus-wannabe, but that also doesn't mean it will match it's quality in terms of bosses.
@BambiFantello: The boss-design, color-palette and the fact that it is featured in the promotional material makes the references to the Colossi very easy at hand.
Hell, give it one good look without knowing that SquareEnix are behind it and you'd think it was a new Shadow of the Colossus
ADDITIONAL GENERIC 'IT SHOULDA BEEN ON DA 360 OR PS3, OR ON TEH PSP, CAUSE DAT HAS LOADS OF RPGS BUT NEEDS MOAR' COMMENT.
Seriously guys, you wouldn't be bitching about it having to be on the 360 or PS3 if it was on PSP. Double standards. The same people who constantly bitch and moan about the DSi aswell. I think it looks amazing.
@ShadowOdin: Well they should quit whining about it. They paid for over-priced game-online-media center x, we bought the system that's inexpensive and was made for new ideas. You reap what you sow.
Crying about the fact that a game company is selling their game to the largest base is almost as retarded as bitching over how Square is making an RPG. Imagine: Square making an RPG!
@Soos: You are quite right, of course. But something tells me that is only how you sound as long as things go in your favor.
PSP as a console feels a lot more natural with it's larger, non-split screen, better graphics and richer sound for my classic games such as RPGs that generally feature very little of what you call "new ideas". Had the DS not been released then PSP would've ended up leading the market, so people's annoyance is understandable.
It does look pretty good, something like a very Japanese God of War. Then again, it seems like it might be one of those games that if it wasn't Bahaumut, being tied to the FF franchise, it would have more room to breathe and be truly different, ala The World Ends With You, totally removed from any franchise and was able to stretch it's legs and do some stuff it wouldn't have been able to if it was forced to have an airship, and a Cid, and a black mage, and any other number of FF characteristics.
05/22/09
05/22/09
05/22/09
05/22/09
05/22/09
Then I read that it had sprites... and 2.5D gameplay... on the DS. It might still be a good game, but at first my mind was thinking grandiose thoughts until it was limited by the notion that it'll be on the DS, which, obviously, isn't the most powerful piece of hardware on the market. Just seems like a wasted potential and premise to me, honestly...
05/22/09
05/22/09
05/22/09
05/22/09
12/23/08
12/23/08
Why?
12/24/08
12/23/08
Does Squeenix have ANY compassion for originality? They improved a genre way back.... Then They've played the same formula for years and then when the getting gets rough they steal other's ideas?
I'm appalled. Squeenix was once my favorite game company, but after FF9 it seems things went downhill. Now this? This is plagiarism.
All of these enemies are complete rip offs from SOTC.
'Borrowing' ideas is one thing.. shamelessly stealing them is a completely different issue.
From Team Ico none the less. I'm really upset by this.
12/24/08
The World Ends with You.
My Life as a King.
Blood of Bahamut.
Chocobo Tales.
All four of those are new IP from SE. You folks scream bloody murder about "NEW IP! NEW IP!" then sales reflect that you don't buy the freaking games.
12/23/08
12/23/08
12/23/08
C'mon, where's the old gamers that liked GAMES I used to know? Oh wait, we don't have that anymore, yay for console war idiocy.
12/23/08
Yeah right. Because publishing a new IP for DS is certainly a bad idea and is something Square should never do.
12/23/08
There are other platforms out there that deserve new IPs just as much as, if not more so, than the DS. The DS has enough games, and this one just seems wasted on it.
12/24/08
Really, your crying about games going to the DS is getting really, really stupid now. Games are made for profit, not to tickle your fanboy taint. Maybe you completely missed the fact that SE wants/needs money and when it comes to new IP, they preform best sales wise on the DS.
12/24/08
12/24/08
12/23/08
11/18/08
The only way to be epic, emotive, great, a gigantic gaming experience, a truely groundbraking title, it has to be on a home consloe, on full HD. Only after meeting these the story comes into play, and then it seems that the gameplay comes into hand.
And not in a Nintendo console. They are bastards that only want to make money. They only appeal to casual gamers, kids, and retards. They are a megalitic evil corporation that wants to eat everything in the world. And Sony and Microsoft are ones that are against that and are only in the business so they offer the a great experience to gamers. O wait a second, let me think about those two companies... Yeah, everything seems OK.
I really don't get all the hate for Nintendo. Yeah, I admit it, I'm a freaking Nintendo fanboy, but still why all the hate? They are a company that is making money. They went a different direction than the other two, they tryied innovating in the gameplay, but because it isn't HD it's not really next gen. And they are bothered because the move worked? Because they made a cheap console that sells they are horrible. Because they are a lot of games that are crap the system sucks. Didn't the PS2 have also a lot of awful games? No one critizied that. "They are only a few decent titles on the Wii." "My Wii is gathering dust." are common in the fandom. And then we always say that we want innovation and that we praise it over anything else, but let me ask, what is more innovative Wii Fit or MGS4? And how the fans recieved each. I haven't played either but, why shouldn't be Wii Fit fun? Have most of the people who bash it played it yet? I'm asking.
And this seems to be very common. SE decides to make money they are bastards. Well I didn't have FF or DQ before their remakes so I'm pretty happy to be able to have them in my hands. We forget that they are companies, they all are trying to make money.
But I disgress to much on the topic of hate. What I really have to say is that we are a community with a horrible double standard. We always complain about media talking about videogames without knowing them, that they only see a few things and jump all over them without knowing what they are really talking about. And then we have this. Nobody has played the game, we know nothing (or almost nothing) about it and yet we critize it. A lot. We are doing the same thing that we hate. Ok, the first scans and trailers are important to see if you may like the game but you may only say "I like what I see" or the contrary. Saying things like "it's SotC" or "it's wasted on the DS" are the same that what the media does, having prejudices. You may not like what you see, perfect, just ignore the game from then on. You like what you see than follow the game. Don't judge it before time. This game was probably planed for the DS, they may use the features of the console to make the best game they can, but because of what I said before it already sucks. And it happens a lot. It's really depressing seeing how the comunity reacts, and how common this is.
11/18/08
You're right, there's not much information available about the product. But a trailer exists for 2 reasons:
1. To get consumers interested in a product and
2. For the company to get feedback from consumers about what they saw in the trailer.
Some people have mentioned potential negatives and potential positives about what Blood of Bahamut will be like.
Personally, after watching the trailer I feel that Square is turning out another by-the-numbers RPG to appease their shareholders who want Square to make money while spending millions on the development of the next KH, FF, and DQ games.
Sure, multiplayer was mentioned, but there's nothing in that trailer shown that isn't already done on the DS in some fashion.
S-E needs to show how their game
A) stands out among the already crowded DS RPG market
and B) was actually made by more than a few of the DQ programmers working overtime after their daily tasks were finished.
Even by DS standards the trailer didn't look that amazing. Perhaps by making a mixed 2D/3D multiplayer game, they had to reduce the overall visual quality? If so, they should have shown the multiplayer aspects.
I hope it's just initial trailer showing off an inferior early copy of the game. S-E has released some good DS games, and I hope Blood of Bahamut sees many improvements.
11/17/08
11/17/08
11/17/08
Heh, yeah. :-)
But on another note, most of the touted RPGs for the DS with wireless capabilities allow you to sync up with other players and... trade gear. Not adventure together, just trade crap.
It's about time that a wireless multiplay game other than MarioKart and Meteo show up. And an RPG to boot!
11/17/08
It isn't like there is a shortage of games to play on the rest of the consoles.
11/17/08
There is a shortage of quality RPGs on the consoles though, and that's part of why people are annoyed.
11/17/08
11/17/08
Hell, give it one good look without knowing that SquareEnix are behind it and you'd think it was a new Shadow of the Colossus
11/17/08
Seriously guys, you wouldn't be bitching about it having to be on the 360 or PS3 if it was on PSP. Double standards. The same people who constantly bitch and moan about the DSi aswell.
I think it looks amazing.
11/17/08
11/17/08
Crying about the fact that a game company is selling their game to the largest base is almost as retarded as bitching over how Square is making an RPG. Imagine: Square making an RPG!
11/17/08
PSP as a console feels a lot more natural with it's larger, non-split screen, better graphics and richer sound for my classic games such as RPGs that generally feature very little of what you call "new ideas". Had the DS not been released then PSP would've ended up leading the market, so people's annoyance is understandable.
11/17/08
11/17/08
11/17/08
11/17/08
11/17/08