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achievements

The Club, Exactly One Harder Than Gears of War

It used to be a fight to push the most polygons or have the smartest AI. Now it's all about the bitchiest Xbox LIVE achievement. Many of you are probably familiar with the Gears of War achievement called 'Seriously,' which challenges gamers to stack up 10,000 kills during online ranked matches.

Now Bizarre Creations is taking the achievements game a step further in The Club. In an achievement aptly (and pointedly) named "No, Seriously," gamers are challenged to rack up 10,001 kills during online ranked matches. Low blow, Bizarre. And we love it. Let the impossible achievement arms race continue!

The Club one-ups GoW's Seriously achievement
[Xbox360Fanboy via DigitalBattle]


THE CLUB - OK, PC owners, you can quit with the sad-puppy-eyes. Your version of a demo for Bizarre's The Club is now available at pretty much every major spot you'd normally visit for demos. It's just under 2GB, and since nothing's changed since the PS3/360 one, it's still a hoot.

dlc

PGR4 DLC Arrives On Valentine's Day

"Looking at the room, I can tell that you.
Are the most beautiful girl in the...room.
(In the whole wide room).
And when you're on the street, depending on the street.
I bet you are definitely in the top 3.
Good lookin girls on the street.
(Depending on the streets)."

Celebrate Valentine's Day with new DLC from one of the top 3 racing games on Xbox 360. One's free, one will cost you. Here are the full details:

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xbox live

Sega Drops The Club Demo On 360

Curious about Sega's upcoming shooter The Club? Own an Xbox 360? Then you are in luck, as Sega has announced that a demo for Bizarre Creations' unusual foray outside of the racing genre will be hitting the Xbox Live Marketplace in Europe and Australia at 9 a.m. GMT tomorrow morning. Players will be able to step into the shoes of Renwick, the tough-as-nails NYPD detective who gets in too deep while investigating the titular organization. Run your man through the prison environment alone or with a friend via split-screen multiplayer. Now as of this writing (early in the morning) the demo has only been announced for Europe and Australia, I've a feeling that as the day rolls on we'll hear this is hitting North American 360s tomorrow as well. Or we'll cry. Just a little. More »

clips

The Club Gameplay

I love the concept of a thinking shooter, a game that rewards for both thoughtful murderous mayhem and artful kills. I hope The Club lives up to my expectations.


james bond

Bizarre Creations Taking On 007?

The latest issue of EGM is hitting subscriber mailboxes now, giving them a proper first look at Street Fighter IV. But the mag's long-running Quartermann-collected rumors are pointing to a new game from Geometry Wars and Project Gotham Racing developer Bizarre Creations. Quartermann writes that Bizarre's new owner, Activision, may already have them hard at work on a new driving title, one set in the James Bond universe. The title could feature "a load of driving elements," something Bizarre knows a thing or two about.

Of course, it's Bond, so gadgetry and missile launching Aston Martins sound like a strong possibility. Bizarre sure knows shooting, too. With the twenty-second Bond picture scheduled for a 2008 release, we might hear more about this rumored project very soon.

Quatermann: Bizarre Working on James Bond [1UP]


roundup

Frankenreview, Geometry Wars: Galaxies (DS)

With the lackluster releases this week, and considering the reviewers were a bit behind on this title, I figured, what the hell, let's do a Franken on Geometry Wars: Galaxies for the NIntendo DS. The promise of a pocketable version of one of the most addictive arcade titles in recent history alone would have been great. But since Galaxies DS provides a whole universe (OK, maybe just several galaxies worth) of entertainment, we have high expectations for this little portable.

So how was it? Hit the jump for our Frankenreview and find out: 5 muffin tops ready for ingestion.

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clips

The Rules of The Club

Even after reading a bit more about Bizarre Creations' The Club, I couldn't quite wrap my mind around the concept. Maybe it's the purposefully vague-therefore-hip name that's thrown my lame-therefore-specific head into a pile of misunderstanding. This clip, featuring the "rules" of The Club, does a lot to smooth out my melon. And I'm really interested in this kill combo system that looks absolutely as addictive as hell. We really need combo meters in our life HUD—but not for killing. Really.


clips

Join The Club

A mysterious man known only as The Secretary has gathered together an elite team of murderous psychopaths, united by one goal: to protect your car from being stolen. That, or make you a delicious sandwich. With bacon. Mmmmm. This ethnically diverse squad of no-nonsense killers will be starring in Bizarre Creations' foray into the non-racing, non-Geometry Wars genre, The Club, which features an innovative combo-kill system that means the bigger your killing spree, the bigger your score. Also the sandwich comes with chips and a drink. Please drive round.

microsoft

Newsweek Explores Microsoft's Studio Break Ups

While at Nintendo's recent media event, MTV's Stephen Totilo approached me with an excited "Didja hear?" No, nobody tells me anything. "EA acquired Bioware-Pandemic," he said. Another developer added to the collective consciousness of the Electronic Arts mothersphere, another developer handling a high profile Microsoft Game Studios franchise departing for greener pastures. Following similar news that Bungie and Bizarre Creations were, respectively, separated and purchased outright by Activision, one has to wonder what's going on at Microsoft. And when exactly can we expect Mass Effect II for the PLAYSTATION 3? More »

join us

Bizarre Acquisition Phase One In Activision Global Domination

The buy out of Project Gotham Racing developer Bizarre Creations by Activision may just be the beginning of the second biggest third party publisher's plans to add to its collective. Activision Europe boss Joerg Trouvain says that the company isn't just interested in getting into the racing genre—some 10 percent of the market, they say—they're targeting growth... and more growth.

It just makes sense really. Everyone who's anyone has a dedicated racing game studio these days—Polyphony Digital, Turn 10, SEGA Racing Studio, Evolution, Criterion—so Activision was just filling in holes. Don't be too surprised to see more and more currently independent studios brought into the corporate fold; not the other way around.

Activision: 'Bizarre buy is just the beginning' [Develop]


pwned

Activision Makes Bizarre Acquisition

Activision has entered the racing game...game in a big way, by purchasing the developers of one of the greatest racing series around, Project Gotham Racing. That's right, Activision has purchased Bizarre Creations, creators of PGR as well as Geometry Wars. The Bizarre team will continue working on current projects while beginning development on two new 'AAA' titles, with the first expected sometime after fiscal year 2009.
Martyn Chudley, Managing Director of Bizarre Creations, said, "Our goal at Bizarre Creations has always been to do all we can to nurture our creative and passionate teams, who excel at and enjoy what they do. Activision's independent studio model will continue giving us creative freedom to build exciting new brands."
What this basically means is Microsoft can stop hogging all the racing goodness and let some of the other consoles take a spin. It won't be PGR of course, but whatever it ends up being should be awesome. Bring back Metropolis Street Racer! More »

bizarre

Nothing Says Concept Car More Than Xbox 360 Dashboard

See that? Look closer. That's an Xbox 360 in the dashboard. You're looking at the winner of the Peugot International design comeptition winner. The Flux concept design, created by Romanian student Mihai Panitescu, was picked from over 4,000 entries. will get a full scale model at September's Frankfurt Auto as well as inclusion in Project Gotham Racing 4. Says Martyn Chudley from developer Bizarre Creations:

We were impressed with the innovative and the extreme car designs submitted; We hope that Mihai Panaitescu will be excited when he sees The Flux faithfully created on the Xbox 360.

Imagine how Mihai will feel when he sees the Xbox 360... Ah, forget it. Neat design and congrats!
More Pics [Jalopnik]

spin control

Bizzare Talks Disc Space and PGR4

Hmmm, this seems an interesting lesson in spin control.

On July 27, a Bizarre Creations staffer posted on their forums that the upcoming Project Gotham Racing 4 won't have day and night versions of their tracks in the game because "Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we've worked around the problem by providing different lighting models per city."

Seems pretty straight forward, right? But when people sorta went quasi-ape-shit pointing out, rightfully so, that perhaps the medium (DVD) is holding back the game, Bizarre Creations cranked up their spin machine and issued a response under the befuddling headline "Wrong end of stick been grasped?"

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no premies

Bizarre "Disappointed" With Rushed PGR3, Vow No PGR4 Before Its Time

Bizarre Creations business director Brian Woodhouse told Eurogamer that the team felt like the first PGR for the Xbox 360 was "ripped away from us" leading to some disappointing concessions with the game's balance. Given that Project Gotham Racing 3 has an 88% average score at MetaCritic, you'd think it was pretty well received. That would certainly give one hope for Project Gotham Racing 4, as Woodhouse says the team is "not letting go 'til it's done." That's comforting. More »

e307

The Club Hands-On Impressions

Judging a game like The Club is a bit of a challenge at an event like E3. While lines were nonexistent and it was readily available for play at Sega's Barker Hangar booth—that is, when Sega reps weren't chatting about traffic routes in front of kiosks or dominating the game themselves—The Club impresses that it's going to require a hearty time investment to fully appreciate. The demo level was short, mind you, but as the game is largely a third-person shooter Time Attack mode that requires steady aim and intimate knowledge of each level, it's not something that can be wholly grasped in 15 minute bites. More »

with stupid

PGR Used In PS3 Promotion... Again.

Remember when Xbox 360 game PGR3 was used to promote PS3 title Gran Turismo? Boy, that was embarrassing! Hate to have something like that happen again. And somebody to get in trouble, too? Horrible. Thank car manufacturer Kia, because it has happened again. The automobile company's Spanish website is running a promotion the compares driving a Kia to driving a Ferrari Enzo on the PS3. (Ha!) Thing is, the license plate clearly says PGR on it — That's an exclusive Xbox 360 game, published by Microsoft even. When will they ever learn? Not before somebody can pull a hat trick, I hope! More »

gallery

The Club Impressions

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